Dragon Age: 2, is there any point?
#51
Posté 13 janvier 2010 - 09:00
#52
Posté 13 janvier 2010 - 09:07
#53
Posté 13 janvier 2010 - 09:14
BlueEyes_Austin wrote...
Does anyone seriously doubt that DA2 isn't already under development at Bioware???
Considering that they have long-term plans for this game alone, I'd not be surprised if they haven't started on DA2 (or if they have, it has VERY little progress) and instead are focusing on multiple expansion packs. Considering how quickly Awakening has been announced after the game was released, it's probably safe to assume that they have multiple expansions already planned out for it.
Also, considering the first expansion is already changing the subtitle of DA and the in-game fact that the Age is named for something notable, I would not be surprised if DA2 is instead set in a different age, with DA being fully covered through expansions instead.
#54
Posté 13 janvier 2010 - 09:25
And for DA2 i think Bioware will try to release it in the next 2 years, with the same engine. also it will be more cost effective to do it before the next console cycle comes.
#55
Posté 13 janvier 2010 - 09:54
That depends on your definition of a sequel.Cr4sh Dummy wrote...
I would love to see a sequel. The world is extensive enough to warrant a sequel and have a substantial story.
For console games, a sequel would be a self-contained package, independent of the original game, even though the story may pick up right where the last game left off.
For PCs, though, a sequel does not need to be a new game. The same thing can be accomplished through expansion packs to the existing game. If you look at how EverQuest and World of Warcraft have done things, I would consider Dragon Age 2 to related to Dragon Age:Origins more like how EverQuest 2 related to EverQuest.
You continue the story through expansions. You start a new story with a new game.
At some point down the line, though, they could possibly transition to a new game engine that would allow you to import a character from the original game. You would be able to buy the new game without needing the original one, but you would have to start off with a default story, having none of the backstory in place. (e.g. the Orlesian grey warden option for Awakenings)
I don't really know how well this will work with consoles, though. Console backward-compatibility has always been pretty sketchy, and console hardware will never advance as fast as PC hardware. If continued console support is going to be provided, then the game will either be limited by the existing console hardware capabilities, or it will require console owners to move to a new system when they are forced to make the jump.
#56
Posté 13 janvier 2010 - 10:11
Why?
While it is fun to play characters of high level - developing content for these people that is interesting becomes more and more challenging. These high level PC's eventually become close to Gods in their abilities.
I find that the act of "raising" a new character to be rewarding in itself. Helping them walk, then run then kick the crap out of an archdemon has it's own rewards.
#57
Posté 13 janvier 2010 - 10:18
Spitz6860 wrote...
statically DLCs and expansion always sell less and less as they come out, Fallout3's Broken Steel being one of the few exceptions. so it's hard to imagine Bioware will support this game with DLCs for two years, because there would be so many other games to draw people away from this community by then.
And for DA2 i think Bioware will try to release it in the next 2 years, with the same engine. also it will be more cost effective to do it before the next console cycle comes.
My thoughts exactly. Get two major releases out of a single engine. That's what they did in BG and in NWN.
#58
Posté 13 janvier 2010 - 10:20
That is why I imagine any "DA2" to be set in an entirely different age, long after the existing characters have all died off. Our current characters would be the subjects of stories told then just as the gryphon-riding grey wardens of old are in ours now.LightSabres wrote...
I for one hope that we DON'T continue our current characters into a DA2. They should only last through DA:O, DA:A and any expansions of the original game.
Why?
While it is fun to play characters of high level - developing content for these people that is interesting becomes more and more challenging. These high level PC's eventually become close to Gods in their abilities.
I find that the act of "raising" a new character to be rewarding in itself. Helping them walk, then run then kick the crap out of an archdemon has it's own rewards.
That's why I have no desire for DA2 to come anytime soon. I'd like to see the whole released world map covered by Dragon Age before we move on to a new age. The way they have set up level scaling seems to make that an easier thing to do. Perhaps a future release will come with an entirely new game engine that gives us access to new features, but you can always start a new character in the new area without the need for access to the original campaign locations.
#59
Posté 14 janvier 2010 - 12:57
EJ42 wrote...
That's why I have no desire for DA2 to come anytime soon. I'd like to see the whole released world map covered by Dragon Age before we move on to a new age. The way they have set up level scaling seems to make that an easier thing to do. Perhaps a future release will come with an entirely new game engine that gives us access to new features, but you can always start a new character in the new area without the need for access to the original campaign locations.
but then it won't be in the "Dragon Age" anymore right? since it changes every 100 years. i think we should wait and see what they did with the leveling system in Mass Effect 2. in ME1 it was possible for your character to reach lvl60, so it's likely the level cap will be over 100 in ME2.
#60
Posté 14 janvier 2010 - 01:15
Who says it needs to be called "Dragon Age 2"? Why does the sequel need the word "Dragon" in it? Why can't the sequel be called "Sun Age" instead? Nobody really knows why it's called the Dragon Age to begin with.Spitz6860 wrote...
EJ42 wrote...
That's why I have no desire for DA2 to come anytime soon. I'd like to see the whole released world map covered by Dragon Age before we move on to a new age. The way they have set up level scaling seems to make that an easier thing to do. Perhaps a future release will come with an entirely new game engine that gives us access to new features, but you can always start a new character in the new area without the need for access to the original campaign locations.
but then it won't be in the "Dragon Age" anymore right? since it changes every 100 years. i think we should wait and see what they did with the leveling system in Mass Effect 2. in ME1 it was possible for your character to reach lvl60, so it's likely the level cap will be over 100 in ME2.
http://social.biowar...Thedas_Calendar
#61
Posté 14 janvier 2010 - 01:25
genuinely unique story for a medieval fantasy rpg.
DAO was OK.
But, think of it -- the plot is go out and find allies to defeat a
big baddie -- so, be helpful x amount of times to get x allies. For
each quest, solve y subquests. And, oh by the way, here are a few dozen
unrelated sidequests to keep you busy. Really gets repetitive. How
often do we see that general plot and game structure-- find 3 tombs,
get 5 parts of the "artifact", solve 3 puzzles, investigate 6 dungeons, close 8 Oblivion gates and so on. Eventually –
fight the big bad guy/gal. Whoops they got away. Well find them and fight them again -- until the game lets you win. Not saying all those apply to DAO -- but, its part of "spinning the same old plot wheel".
I'd like to see a unique challenge facing the party,
a unique setting (in TheDAS), a well thought out non-repetitive path
to the end-game where every one of many many quests is a step along
the path (no meaningless sidequests) -- because, hey, if the fate of
the galaxy depends on me, I'm not going down any side roads.
Modifié par Allen63, 14 janvier 2010 - 01:29 .
#62
Posté 14 janvier 2010 - 01:37
DaeFaron wrote...
Since this is the fifth time the darkspawn have attacked with a leader, there be two more according to the list of old gods.
So ... who says we're going to be fighting an archdemon, or even darkspawn, every time?
From the look we've had so far of "Awakenings" there will be no archdemon slaying this time around ...
#63
Posté 14 janvier 2010 - 01:53
Also, it still revolves around killing darkspawn, what do you think the Architect is?
#64
Posté 14 janvier 2010 - 02:03
EJ42 wrote...
Who says it needs to be called "Dragon Age 2"? Why does the sequel need the word "Dragon" in it? Why can't the sequel be called "Sun Age" instead? Nobody really knows why it's called the Dragon Age to begin with.
http://social.biowar...Thedas_Calendar
yes i have read that codex in the game. nobody said it has to but i just think it makes more sense to do it that way. we were told at very early on that Dragon Age is gonna be made into a franchise. so why would they name it dragon age as the name of the franchise if they are just gonna have a different title name later? and the name Origins obivously means that it's just the beginning.
#65
Posté 14 janvier 2010 - 02:14
Perhaps you are familiar with The Elder Scrolls series?Spitz6860 wrote...
EJ42 wrote...
Who says it needs to be called "Dragon Age 2"? Why does the sequel need the word "Dragon" in it? Why can't the sequel be called "Sun Age" instead? Nobody really knows why it's called the Dragon Age to begin with.
http://social.biowar...Thedas_Calendar
yes i have read that codex in the game. nobody said it has to but i just think it makes more sense to do it that way. we were told at very early on that Dragon Age is gonna be made into a franchise. so why would they name it dragon age as the name of the franchise if they are just gonna have a different title name later? and the name Origins obivously means that it's just the beginning.
Each game is primarily referred to by its subtitle. The "The Elder Scrolls" portion of the title is deemphasized on the game boxes.
Perhaps any new games could be called "Blah Blah - a Dragon Age tale" with the "a Dragon Age tale" minimized underneath.
I think they kind of painted themselves into a corner by limiting the timeframe of the Dragon Age. Who knows. Maybe there will be no new names for ages past the next 69 years.
If you really think about it, though. Why do they need a number in the title? Dragon Age: Awakenings is an expansion to Origins. Could the eventual new full game engine package not simply be called Dragon Age: BuyMeBecauseOfMyAwesomeness?
#66
Posté 14 janvier 2010 - 02:16
#67
Posté 14 janvier 2010 - 02:34
EJ42 wrote...
I'm really starting to hate these forums.
Stop using them, because most of us love them.
#68
Posté 14 janvier 2010 - 02:44
You obviously haven't been having all the posts in thread disappear, never to return until you make another post.1xs3thx1 wrote...
EJ42 wrote...
I'm really starting to hate these forums.
Stop using them, because most of us love them.
They've been fine up until today. Today, though, has been quite frustrating.
#69
Posté 14 janvier 2010 - 08:41
So your battles will come from possibly darkspawn (recruited by the thief to make everyone think it is a blight) but also those who have been recruited by the treaties. You could end up splitting factions down the middle where elves would fight elves etc. While there would be rumours of you not being a true GW, you could use some kind of proof of your descendant being "the great redeemer" to sway people to join with you.
I'm sure that could be fleshed out a bit....
It would be awesome if you could somehow become the first person in many 100 years to find a griffon as well. And he/she could be an npc replacement for dog (even though dog is my favourite npc in terms of actual fighting)
Modifié par MprezdNZ, 14 janvier 2010 - 08:44 .
#70
Posté 14 janvier 2010 - 08:47
#71
Posté 14 janvier 2010 - 08:50
#72
Posté 14 janvier 2010 - 08:58
thegreateski wrote...
I imagine that DA:2 and 3 will be set hundreds of years apart with expansions/DLC dealing with the continuing story of the "hero".
And age only last 100 years, so it would no longer be the Dragon Age.
#73
Posté 14 janvier 2010 - 09:01
Maria Caliban wrote...
thegreateski wrote...
I imagine that DA:2 and 3 will be set hundreds of years apart with expansions/DLC dealing with the continuing story of the "hero".
And age only last 100 years, so it would no longer be the Dragon Age.
True, whether or not that matters to Bioware remains to be seen however.
Modifié par thegreateski, 14 janvier 2010 - 09:01 .
#74
Posté 14 janvier 2010 - 09:03
hero 2 wrote...
Of course there is! Dragon Age is another great Bioware game. BUT...
We all know how it's going to be. The game is released, any downloadable content is released, the game gets dusted under the rug, the DLC stops coming. Two or three years down the line we get a completely new engine and a huge new game.
It's highly doubtful that we'll get a completely new engine. Building one takes a large amount of time and resources, and BioWare tends to reuse their engines.
thegreateski wrote...
True, whether or not that matters to Bioware remains to be seen however.
They knew going into this that DA was not a one off story. I don't think they'd name a franchise after an age if they didn't plan to spend some time in that age.
#75
Posté 14 janvier 2010 - 09:42





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