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Why I'm ok with Mass Effect 3's ending


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#51
cavs25

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Just watch the video op and then come back!
saves you time...

#52
zarnk567

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AkeasharK wrote...

DJBare wrote...

Zhen-Lin wrote...
Hi, Omiloohiile, See the icon under the man who started this topic? He only has ME3. And he is telling us that he played through ME from the first game. How can he played through all of them if he doesn't even own ME1 and ME2? Because he is a bioware employee, he is here to making excuse for their poor ending and try to rally some support. Therefore, it is really no need for us to respond his non-sense. Keep this top cold.

Huh, lets not go with conspiracy theories please, if that were a Bioware employee he'd have been more convincing by having nearly all the reg badges, though reg for ME1 is not required, but the fact he is missing ME2 is a little telling, so I question that he has played the entire series.


Nope. It just means that the registration system is broken. For example, mine is split between two BSN accounts, even tho all the game registration has been transferred to one. If you look at Akeashar, it has the ME2 badge, and AkeasharK it has the ME3 badge. And this was after I got EA to transfer everything to the one account. You can't judge ownership by the little badges people have.

Also, people seem to mean 'Bioware didn't hold my hand and show me every little detail of every little second' to mean 'Plot Hole'. By the way a lot of people here use it in relation to the endings, the fact you didn't see Ashley/Kaiden and James getting to the Normandy and flying over, is a plot hole. Or Grunt's sudden reappearance on Rannoch. "But I just saw him fall off a cliff!"

I'd hate to see what the response to Planescape: Torment's ending would be with the audience nowdays.


I liked Plansescapes ending it made SENSE with the story, and did not introduce Deus ex Machina during the last 10 min of a game where it was never hinted at besides one time thessia for a brief moment....

Modifié par zarnk567, 27 mars 2012 - 12:06 .


#53
SandSkorpion

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The OP likes the ending..yet the majority of you want to convince him that it is bad? You want to tear the game down for him because you're upset with it? You feel that because you're unhappy everyone else must be to? That's pathetic.

#54
Vromrig

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Already addressed major plot holes.

Likely to be ignored.

#55
Cheviot

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Durontan wrote...

So you want to see plot holes?

Okey. So as that final conversation starts the Super wonder God child says he controls the reapers. His exact words are CONTROLS them, and now all of a sudden Shepard is given 3 choices and can't even make a case about some other 4th choice of co-existance. But fine, I can accept that they forgot to explain that the kid is only an AI and not a God-child that really controls them.


Why would anyone want to co-exist with things designed to kill you in the most horrific way possible?  If you do, then Control or Synthesis are the options for you.

Durontan wrote...
Okey, so my Shepard decides on one of the three colors... oh wait 3 totally different endings where he/she sacrifices himself/herself. In all three endings Mass relays explode. Okey, awesome! Mass relay explosion has been said throughout the series (Arrival best example) of what happens when Mass relays explode. SUPERNOVA! **** yea! Shepard just became biggest mass murderer and butcher of the galaxy, bigger then Reapers in this cycle. Fine, fine, I can accept that this is not the same explosion and it didn't go Supernova, again they forgot to explain that (hence the MEDIOCRITY of the ending).


The energy that would've created the supernovas was, in this case, distributed along the Mass Effect corridors to help the order from the Crucible pass from relay to relay and stop the galaxy from blowing up.  You can see this in how the pattern started by the Crucible is repeated by the relays: it releases a shockwave that does whatever Shepard has chosen; a narrower beam is fired at the nearest relay; the Crucible falls apart.  If the galaxy was blown up, then you'd have to explain why the crew of the Normandy survived, and also how life survived long enough for the post-credits bit.  And also that "Shepard breath" scene.

#56
BWGungan

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SandSkorpion wrote...

Zhen-Lin wrote...

Omilophile wrote...

We don't necessarily want snapshots of the team at a club. We want an ending that make sense.


Hi, Omiloohiile, See the icon under the man who started this topic? He only has ME3. And he is telling us that he played through ME from the first game. How can he played through all of them if he doesn't even own ME1 and ME2? Because he is a bioware employee, he is here to making excuse for their poor ending and try to rally some support. Therefore, it is really no need for us to respond his non-sense. Keep this top cold.


Great post OP. My experience with the game/endings were very similar to yours. Don't expect much support from these forums because they're full of people like the one I quoted in bold above.

Zhen-Lin: Good job jumping to conclusions...you fail to realize that not everyone needs to sign up and register their games TO PLAY the game. I have ME on steam, ME2 on PS3 and their not badged on my profile...SO WHAT.

You should not be taken seriously in any posts you make.




So what you're saying is that you didn't import your save files, and your choices didn't matter well before ME3.

#57
wantedman dan

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K1llm1n1on wrote...

wantedman dan wrote...

Two words condensed into an acronym: DLC.

Destroys your arguments about Artistic Integrity.

How so?


If they did not want to alter their work, they would not provide extra content that... altered their work.

#58
The Night Mammoth

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K1llm1n1on wrote...

wantedman dan wrote...

Two words condensed into an acronym: DLC.

Destroys your arguments about Artistic Integrity.

How so?


Adding additonal content to eke more money out of a product they've already released?

#59
K1llm1n1on

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DJBare wrote...

K1llm1n1on wrote...
I'm just trying to get a sense of what people are so pissed off about, but something more than just. "it sucked. damn you, evil BioWare, for screwing us all with your half- baked overpriced filth."

Please allow me to oblige

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Smudboy, Mass Effect 3: Bookends of Destruction Part 1

Hey, thanks for putting this together.
I'll probably reply to your post again in like 2 days when I get to wade through some of this.

#60
The Night Mammoth

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Cheviot wrote...


The energy that would've created the supernovas was, in this case, distributed along the Mass Effect corridors to help the order from the Crucible pass from relay to relay and stop the galaxy from blowing up.  You can see this in how the pattern started by the Crucible is repeated by the relays: it releases a shockwave that does whatever Shepard has chosen; a narrower beam is fired at the nearest relay; the Crucible falls apart.  If the galaxy was blown up, then you'd have to explain why the crew of the Normandy survived, and also how life survived long enough for the post-credits bit.  And also that "Shepard breath" scene.


Speculation.



From everyone. 

#61
aliengmr1

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SandSkorpion wrote...

The OP likes the ending..yet the majority of you want to convince him that it is bad? You want to tear the game down for him because you're upset with it? You feel that because you're unhappy everyone else must be to? That's pathetic.



Dramatic? OP is free to stop discussing at any point.<_<

#62
wantedman dan

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SandSkorpion wrote...

The OP likes the ending..yet the majority of you want to convince him that it is bad? You want to tear the game down for him because you're upset with it? You feel that because you're unhappy everyone else must be to? That's pathetic.


The OP makes arguments as to why it is superior. We refute them.

#63
The Night Mammoth

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SandSkorpion wrote...

The OP likes the ending..yet the majority of you want to convince him that it is bad? You want to tear the game down for him because you're upset with it? You feel that because you're unhappy everyone else must be to? That's pathetic.


Arguing on a public forum is pathetic now? 

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

#64
ryuasiu

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K1llm1n1on wrote...
The Reapers are order and order is nonexistence. They are a function. A
process. They are synthetic, but that is beside the point. That is not at
issue. The Geth are synthetic, but they are alive. Organics are alive, but the
Indoctrinated have become a function like the Reapers, not living. 



I represent all that is living. I have to make the choice, to show the Catalyst
the status quo is effete. The equation is broken. The Mass relays will be no
more, as it should be- they are chesspieces in a rigged game. Poisoned pills.
Synthesis breaks the cycles of extremes and eliminates the tools of the
eventual recycling. Balance is achieved. Life has the best chance it ever will.
I jump. I burn. I get to rest finally. If this is a dream it's a beautiful one.
No one is calling me. I did what I had to do. It's going to be ok. Everything
will be different. 


I think your proof that the indocranation theory is right

#65
KingKhan03

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Respect your opinion OP, but the ending is unacceptable to me because of the nonsensical nature of it.

#66
Durontan

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Sirakou wrote...

Durontan wrote...

K1llm1n1on wrote...

demin8891 wrote...

Summary for those who don't want to read this massive wall of text: Artistic integrity.

I'm glad you liked it, OP. I really am. I'm just incapable of accepting mediocrity and plot holes the size of the Collector Base.


What specifically are your referring to when you say mediocrity? What plot holes do you see?


So you want to see plot holes?

Okey. So as that final conversation starts the Super wonder God child says he controls the reapers. His exact words are CONTROLS them, and now all of a sudden Shepard is given 3 choices and can't even make a case about some other 4th choice of co-existance. But fine, I can accept that they forgot to explain that the kid is only an AI and not a God-child that really controls them.

Okey, so my Shepard decides on one of the three colors... oh wait 3 totally different endings where he/she sacrifices himself/herself. In all three endings Mass relays explode. Okey, awesome! Mass relay explosion has been said throughout the series (Arrival best example) of what happens when Mass relays explode. SUPERNOVA! **** yea! Shepard just became biggest mass murderer and butcher of the galaxy, bigger then Reapers in this cycle. Fine, fine, I can accept that this is not the same explosion and it didn't go Supernova, again they forgot to explain that (hence the MEDIOCRITY of the ending).

But what I LOVED the most was seeing Normandy and Joker running through mass relay and when it crashed OH LOOK! My LI who was on a suicide run with me on Earth is all of a sudden there on the planet with Joker and EDI is hugging him... wait WHAT! Joker was with the fleet fighting the reapers! My squad was on Earth fighting to get to Citadel. Yes... hmmm... Oh to hell with it, this one I can't explain, MAJOR PLOT HOLE!

Half-sarcasm off. I am really tired of explaining people all the plot holes that endings have.


StarChild/GodChild whatever was already stated in last post.
Three different endings having a very similar outcome? Because we all know that similarity and plothole are the same thing.
Normandy "running" away from blast? Minor plothole at best, nowhere near HUGE. As for crew that I supposedly took with me? Assumed they got evacuated rather than ran for the beacon.


Minor bugs you say? Fine. Get them explained. On no LOGICAL way can you explain Normandy escape with MY entire squad that was on Earth. Even worse is the NEED to explain it. That is mediocrity in itself. Why are players who through entire game do not need to accept anything for granted all of a sudden need to fill in that it ain't a supernova, that my squad got evacuated, that Normandy escaped.
And yes, I actually am one of the people who understood that the kid is just an AI that can do only one of those 3 things. Point is again mediocrity of it, as it was so badly written and terribly explained that it looks like I am placed at Godchild who is omnipotent and tells me choose one of this 3 as I can't be bothered to tell you anything else.

I myself am fine with the 3 choices, don't care that Shepard has to die, but please, I can't accept their "bittersweet" ending of Normandy escape as it is obvious ploy, we will sacrifice Shepard and we will give players a show how their crew survived... only problem is that they didn't show HOW they survived but that they did. Retarded.

I need closure, I can accept endings (even do I find them lacking). Better ending would be IMO that after Anderson's death Shepard turn on the catalist and dies. Simpler, doesn't go into bigger deeper meaning (which failed in all directions) and I'd still have closure. I died, but did it, saved the galaxy. This endings with destruction of mass relays is off the charts retarded, with both supernovas and destroying entire mass effect universe as a whole.

#67
Aznable Char

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Unfortunately the very nature of the ending is not congruent with the rest of the work . Integrity doesn't apply here because bioware violated its own integrity by basically crapping on what it had previously made , what it has previously promised , etc .

Integrity is about being truthful as well . BioWare has not delivered on its promises .

#68
sinewav

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IMO the ending is left open to interpretation which I enjoyed but not surprisingly lends itself to controversey. To those that theorize that this all happening in Sheperd's head I say great, go with that. Personally I don't subscribe to it but that's fine, the authors of ME3 I feel had the intent of leaving this ending specifically to spark debate.

Regarding the "star child" as some refer to it, simply put it is a representation of a higher life from that presides over both organics (i.e. humans) and synthetic (i.e. Reapers). This to me is significant and not that difficult to accept since this idea is present in other Bioware games. I also like knowing that all this time the Reapers weren't in charge after all, it's a good twist.

My point in bringing this up is that IMO there is no such thing as a right or wrong ending, just the ending that you feel happened. My interpretation is only to offer a point of view if it helps those who can't get past the "star child" concept.

Modifié par sinewav, 27 mars 2012 - 12:16 .


#69
K1llm1n1on

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Ryan546 wrote...

demin8891 wrote...

K1llm1n1on wrote...

tjc2 wrote...

K1llm1n1on wrote...

demin8891 wrote...

Summary for those who don't want to read this massive wall of text: Artistic integrity.

I'm glad you liked it, OP. I really am. I'm just incapable of accepting mediocrity and plot holes the size of the Collector Base.


What specifically are your referring to when you say mediocrity? What plot holes do you see?


Look just because you post a "Wall of Text" doesn't mean people are going to take their time to rewrite the millions of posts showing the problems with the endings. Go through this board and each of the holes will be explained to you in hundreds of ways:mellow:

Listen, if people want to take issue with my wall of text they could be real about it and explain what they mean, not just take pot shots because they disagree with me but don't have the patience or clarity of thought to back it up.

If you don't care enough about your viewpoint to defend it, why say anything at all?


Because if you had taken twenty seconds to use the search feature instead of ask people to give you an answer that's right under your nose, you would understand. I'm not going to explain anything to you when much more eloquent people than I have already done so hundreds of times.


bump and OP you can't just waltz in, spit out the artistic integrity argument/ it's so deep and expect anyone here to give you the time of day.  anybody who is a regular on the forums have heard arguments just like yours and still don't find that to be proper justification


First off, I can tell that you have already boiled my entire argument down to your chosen bugaboo, this whole "artistic integrity" label.
Secondly, I feel like the burden is on those who don't like the ending to explain why, not to mention the fact that it would be pretty counterproductive to just say you hate it and then give someone an attitude because they want to know what you mean.

You seem to be assertig that my argument boils down to the assertion that we the players should not criticize the developers for doing things we don't approve of because the artistic integrity of their work trumps criticism.

I'm not saying that. I would be really pissed too if I thought the ending was a garbled mess, but I think it was pretty clear, and where it was fuzzy seemed appropriate in context.

So you have the problem with the ending and I'm just trying to figure out what you took away from it, so I can understand why you hate it.

Shoot, maybe you've hit on something I haven't thought of that might tip me in one direction or another.

#70
DJBare

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K1llm1n1on wrote...
Hey, thanks for putting this together.
I'll probably reply to your post again in like 2 days when I get to wade through some of this.

No problem, I apologize about my comments on the game registrations, most of us here have had the time to take a close look at things, you have just finished, I have no problem in respecting your opinion, and I'm always glad when someone says they enjoyed the ending, it means they got what they wanted, but they should also be informed as to why nearly 80% of the fanbase did not enjoy the endings before they begin an attack on them.

#71
Vromrig

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First off, I can tell that you have already boiled my entire argument down to your chosen bugaboo, this whole "artistic integrity" label.
Secondly, I feel like the burden is on those who don't like the ending to explain why, not to mention the fact that it would be pretty counterproductive to just say you hate it and then give someone an attitude because they want to know what you mean.

You seem to be assertig that my argument boils down to the assertion that we the players should not criticize the developers for doing things we don't approve of because the artistic integrity of their work trumps criticism.

I'm not saying that. I would be really pissed too if I thought the ending was a garbled mess, but I think it was pretty clear, and where it was fuzzy seemed appropriate in context.

So you have the problem with the ending and I'm just trying to figure out what you took away from it, so I can understand why you hate it.

Shoot, maybe you've hit on something I haven't thought of that might tip me in one direction or another.


Entire thread, and opinion, invalid when selectively ignoring refutations.

Becomes grand standing.

#72
joblagz

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well good for you bud.. you have some nice points like the big question of what will happen to everyone now that theyre stranded on earth..
however, given the fact that mass relays wipe out systems, it means there's no more earth or victory fleet to return to.. and if you say its a different kind of explosion then the normandy shouldve been fine and had no need to escape the shockwave.. this means only one thing, everything that shepard did is for nothing as he wiped out almost all galaxy life, save for the normandy's crew..

#73
Cody211282

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the "Artistic Integrity" defense is BS and here is why:

-They already changed the ending once when people were not happy with the leaked script.
-Wong was killed so they could get Chobot in the game
-Bioware called the game a product many times before launch, it only because art after people didn't like the ending.
-Day one DLC
-Right when their "artistic vision" is coming to a close they have a box begging you to buy DLC from them in the future, for many people this was the last thing they saw before they exited the game at the end.

Thus this is clearly a product and the "art" defense is only around to try to buy time until they can think of something that sucks less or people forget about it.

#74
agathokakological

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demin8891 wrote...

Summary for those who don't want to read this massive wall of text: Artistic integrity.

Oh, this **** again.

Thanks, demin.

#75
Cheviot

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The Night Mammoth wrote...

Cheviot wrote...


The energy that would've created the supernovas was, in this case, distributed along the Mass Effect corridors to help the order from the Crucible pass from relay to relay and stop the galaxy from blowing up.  You can see this in how the pattern started by the Crucible is repeated by the relays: it releases a shockwave that does whatever Shepard has chosen; a narrower beam is fired at the nearest relay; the Crucible falls apart.  If the galaxy was blown up, then you'd have to explain why the crew of the Normandy survived, and also how life survived long enough for the post-credits bit.  And also that "Shepard breath" scene.


Speculation.



From everyone. 


I argued using evidence presented in the ending.  The idea that systems would be destroyed ignores this evidence.