So is everyone on the Citadel just... dead?
#1
Posté 27 mars 2012 - 12:39
What?!
It was invaded by the reapers and then just kinda... moved? What about everyone inside? When you board the thing you see nothing but piles of human corpses, what about its non-human inhabitants? And why the hell does this happen off-screen?! It seems slightly important!
The most nauseating implication is that everyone who was on the Citadel is now dead, If they weren't killed by the reapers they're obviously killed when the thing blows up, and nobody was exactly running evac in the middle of the fight. Which means, the council, Commander Bailey, Aria T'Loak, all the people in the refugee camp, and everyone else on the station is completely screwed no matter what you did to help them. That's almost as big a massacre as the victory fleet getting stranded on Earth, and it just kind of happens off screen without anyone bringing it up?!
Sure you can kill of characters to add dramatic weight as long as it's relevant, Thane, Mordin and Legion are perfect examples. But there comes a point when this just becomes pointless slaughter, and that's when not even your characters acknowledge that it happened.
#2
Posté 27 mars 2012 - 12:40
Speculation for everyone!
#3
Posté 27 mars 2012 - 12:40
Good ending though.....lol.
#4
Posté 27 mars 2012 - 12:41
#5
Posté 27 mars 2012 - 12:41
Second, there weren't even reaper guards.
One of the first thing that made me consider the IT is because the only living things in that ship are TIM and a Keeper.
#6
Posté 27 mars 2012 - 12:41
#7
Posté 27 mars 2012 - 12:42
#8
Posté 27 mars 2012 - 12:42

DEAD. not big suprise.
#9
Posté 27 mars 2012 - 12:42
Cheers for that Bioware.
#10
Posté 27 mars 2012 - 12:43
#11
Posté 27 mars 2012 - 12:43
#12
Posté 27 mars 2012 - 12:43
#13
Posté 27 mars 2012 - 12:43
Hashbeth wrote...
Yeah that bugged me too. First off Citadel Defense Force just mega-failed hard.
Second, there weren't even reaper guards.
One of the first thing that made me consider the IT is because the only living things in that ship are TIM and a Keeper.
I didn't mind everyone being dead, but the lack of Reaper forces inside pissed me the hell off.
"They're sending humans through the beam to be processed."
Ok, so who or what is doing the processing? The Keepers? No, they're standing there doing nothing. The corpses are just piling up, we don't see any forces, or processing equipment or anything.
Instead the beam literally leads to the Reaper kill switch.
Um, bad planning?
#14
Posté 27 mars 2012 - 12:43
#15
Posté 27 mars 2012 - 12:46
SKiLLYWiLLY2 wrote...
No one knows. It's just yet another thing that's left open.
No I do know and I just told you what happened.
Everyone is dead, I will try to find the tweet confirming it.
#16
Posté 27 mars 2012 - 12:46
ediskrad327 wrote...
yes, most of them, find out who lived in the new "Citadel Survivors DLC only at 16000 Microsoft Points!
Only for part one!
#17
Posté 27 mars 2012 - 12:47
#18
Posté 27 mars 2012 - 12:49
#19
Posté 27 mars 2012 - 12:50
@Honor16 SPOILER SPOILER SPOILER (stop reading if u don't a SPOILER) : Some escaped before the arms were closed. But for many... Bad times.
Source: https://twitter.com/...930229329829888
#20
Posté 27 mars 2012 - 12:51
#21
Posté 27 mars 2012 - 12:51
Random Geth wrote...
Yep! Bailey, Kelly, Aria, and all those C-Sec officers you helped, the civilians you advised? ALL DEAD. Isn't that great?
This is where we get to speculate thanks to Mac and crew.
Since the Reapers had to come through Widow's Relay, surely some of those people made it out alive. Aria is a survivalist and a selfish person who would've killed people like Bailey to escape the Citadel by ship.
Point is, none if this is explained and ME3 is the biggest mistake since Devil May Cry 2.
#22
Posté 27 mars 2012 - 12:53
It all seemed harmless...
#23
Posté 27 mars 2012 - 12:55
#24
Posté 27 mars 2012 - 12:56
zarnk567 wrote...
Yup..... WHY DID I SPEND SO MUCH TIME ON SIDE QUESTS!?
Wouldn't be the first time BioWare's pulled something like this. Just look at Taris in KoTOR. That pissed me off a lot.
I think it was actually a good move by BioWare having everyone on the Citadel die though. When Earth, Palavan, Thessia etc are being destroyed by the Reapers it's hard to care too much about them because you don't really know those places very well or anyone who lives there. With the Citadel though you've spent a lot of time there for all three games and you actually get to meet and talk to the characters who live and work there. That means when they are all killed it's a much greater emotional impact then seeing some planet you've never been to or hardly spent time there being destroyed.
#25
Posté 27 mars 2012 - 12:56
t_skwerl wrote...
Why did I do all that running around for people? Why did I convince Liara to talk with her "dad"? Why did I convince Kelly to change her name? Why did I bust my hump trying to save the council from Kai Leng?
It all seemed harmless...
Probably for the same reason people went around helping their neighbors, friends and family in Hiroshima before we dropped a nuclear bomb on it... war is hell.





Retour en haut






