So is everyone on the Citadel just... dead?
#26
Posté 27 mars 2012 - 12:56
#27
Posté 27 mars 2012 - 12:57
#28
Posté 27 mars 2012 - 12:58
Sorry for my ****ty English.
Modifié par Meurix979, 27 mars 2012 - 12:59 .
#29
Posté 27 mars 2012 - 12:58
#30
Posté 27 mars 2012 - 12:58
#31
Posté 27 mars 2012 - 01:01
#32
Posté 27 mars 2012 - 01:02
Modifié par C-Sec Officer, 27 mars 2012 - 01:26 .
#33
Posté 27 mars 2012 - 01:03
#34
Posté 27 mars 2012 - 01:04
#35
Posté 27 mars 2012 - 01:04
C-Sec Officer wrote...
Wait...so wait happens to Aria, I thought the mercenary fleet only listened to her orders?
Of all the people that would have escaped, I would place Aria on the top of the list... she had her own private army/navy.
Modifié par SimKoning, 27 mars 2012 - 01:04 .
#36
Posté 27 mars 2012 - 01:06
CRISIS1717 wrote...
@Honor16 SPOILER SPOILER SPOILER (stop reading if u don't a SPOILER) : Some escaped before the arms were closed. But for many... Bad times.
Source: https://twitter.com/...930229329829888
I see I see.
Awesome. lol.
#37
Posté 27 mars 2012 - 01:07
Modifié par SlvrNightMK.II, 27 mars 2012 - 01:09 .
#38
Posté 27 mars 2012 - 01:07
Prove me wrong.
#39
Posté 27 mars 2012 - 01:08
#40
Posté 27 mars 2012 - 01:09
Direwolf0294 wrote...
zarnk567 wrote...
Yup..... WHY DID I SPEND SO MUCH TIME ON SIDE QUESTS!?
Wouldn't be the first time BioWare's pulled something like this. Just look at Taris in KoTOR. That pissed me off a lot.
I think it was actually a good move by BioWare having everyone on the Citadel die though. When Earth, Palavan, Thessia etc are being destroyed by the Reapers it's hard to care too much about them because you don't really know those places very well or anyone who lives there. With the Citadel though you've spent a lot of time there for all three games and you actually get to meet and talk to the characters who live and work there. That means when they are all killed it's a much greater emotional impact then seeing some planet you've never been to or hardly spent time there being destroyed.
No it isn't, because we never see anything anyway.
We're informed they're dead -and I can't stress this enough- by Twitter.
We are informed of the deaths of everyone aboard a major hub area for all 3 games...... by Twitter..
BY TWITTER!!!
#41
Posté 27 mars 2012 - 01:09
Direwolf0294 wrote...
zarnk567 wrote...
Yup..... WHY DID I SPEND SO MUCH TIME ON SIDE QUESTS!?
Wouldn't be the first time BioWare's pulled something like this. Just look at Taris in KoTOR. That pissed me off a lot.
I think it was actually a good move by BioWare having everyone on the Citadel die though. When Earth, Palavan, Thessia etc are being destroyed by the Reapers it's hard to care too much about them because you don't really know those places very well or anyone who lives there. With the Citadel though you've spent a lot of time there for all three games and you actually get to meet and talk to the characters who live and work there. That means when they are all killed it's a much greater emotional impact then seeing some planet you've never been to or hardly spent time there being destroyed.
At least it would if any of the characters actually brought it up! As it stands it's just killing for the sake of klling and nobody takes it seriously.
#42
Posté 27 mars 2012 - 01:11
#43
Posté 27 mars 2012 - 01:11
The Angry One wrote...
Direwolf0294 wrote...
zarnk567 wrote...
Yup..... WHY DID I SPEND SO MUCH TIME ON SIDE QUESTS!?
Wouldn't be the first time BioWare's pulled something like this. Just look at Taris in KoTOR. That pissed me off a lot.
I think it was actually a good move by BioWare having everyone on the Citadel die though. When Earth, Palavan, Thessia etc are being destroyed by the Reapers it's hard to care too much about them because you don't really know those places very well or anyone who lives there. With the Citadel though you've spent a lot of time there for all three games and you actually get to meet and talk to the characters who live and work there. That means when they are all killed it's a much greater emotional impact then seeing some planet you've never been to or hardly spent time there being destroyed.
No it isn't, because we never see anything anyway.
We're informed they're dead -and I can't stress this enough- by Twitter.
We are informed of the deaths of everyone aboard a major hub area for all 3 games...... by Twitter..
BY TWITTER!!!
#44
Posté 27 mars 2012 - 01:12
I bet the keepers are like roaches though. Nothing kills them.
#45
Posté 27 mars 2012 - 01:12
#46
Posté 27 mars 2012 - 01:14
#47
Posté 27 mars 2012 - 01:17
#48
Posté 27 mars 2012 - 01:20
#49
Posté 27 mars 2012 - 01:22
That kid waiting for her parents? Dead.
That guy you helped getting his family on the citadel? Dead.
Aethyta? Dead.
Conrad? Dead.
Barla Von? Dead.
Aria? Dead.
Bailey? Dead.
Charrs wife? Dead.
The council? Dead.
On the upside, that **** that was cheating on her boyfriend that's fighting the Reapers is dead, so... not all bad.
#50
Posté 27 mars 2012 - 01:22
SimKoning wrote...
t_skwerl wrote...
Why did I do all that running around for people? Why did I convince Liara to talk with her "dad"? Why did I convince Kelly to change her name? Why did I bust my hump trying to save the council from Kai Leng?
It all seemed harmless...
Probably for the same reason people went around helping their neighbors, friends and family in Hiroshima before we dropped a nuclear bomb on it... war is hell.
Yes. The deaths of the people on the Citadel may be a pointless, hopeless tradgedy, but that doesn't stop them from being dead.





Retour en haut






