So is everyone on the Citadel just... dead?
#76
Posté 27 mars 2012 - 01:49
There's just.. so many problems. I can't wrap my head around it.
#77
Posté 27 mars 2012 - 01:51
Also I though the Protheans had a one way trip due to the reset button being placed on the Citadel. IE no supplies and no food. I am pretty sure there is enough eezo lying around at the citadel to figure something out. Besides you know you want Bailey to succeed.
#78
Posté 27 mars 2012 - 01:51
#79
Posté 27 mars 2012 - 01:53
Yes, they are all dead.
#80
Posté 27 mars 2012 - 01:54
Powerpetzi wrote...
Direwolf0294 wrote...
zarnk567 wrote...
Yup..... WHY DID I SPEND SO MUCH TIME ON SIDE QUESTS!?
Wouldn't be the first time BioWare's pulled something like this. Just look at Taris in KoTOR. That pissed me off a lot.
I think it was actually a good move by BioWare having everyone on the Citadel die though. When Earth, Palavan, Thessia etc are being destroyed by the Reapers it's hard to care too much about them because you don't really know those places very well or anyone who lives there. With the Citadel though you've spent a lot of time there for all three games and you actually get to meet and talk to the characters who live and work there. That means when they are all killed it's a much greater emotional impact then seeing some planet you've never been to or hardly spent time there being destroyed.
Yes but ... Earth, Palaven and Thessia we *witnessed* getting ravaged. I think that's important. We were there, we saw all the horrible things going on, we got a sense of consequence. The Citadel massacre, on the other hand, was just thrown out there.
"Oh, yes, the Citadel, well, they're all dead."
It would have been a lot differnt and more meaningful if we got to actually see it happening.
Ah yes, meaning.
We have dismissed that claim.
#81
Posté 27 mars 2012 - 01:55
Bored-WIzard wrote...
Poor Blue Rose of Illium
#82
Posté 27 mars 2012 - 01:57
#83
Posté 27 mars 2012 - 01:57
#84
Posté 27 mars 2012 - 02:00
Sublime82 wrote...
Don't worry, I'm sure many escaped. They're probably floating aimlessly through space without any fuel due to all the relays being destroyed.
Uplifting!
#85
Posté 27 mars 2012 - 02:02
t_skwerl wrote...
Why did I do all that running around for people? Why did I convince Liara to talk with her "dad"? Why did I convince Kelly to change her name? Why did I bust my hump trying to save the council from Kai Leng?
It all seemed harmless...
I think this was the thing that got me the most.
Liara's 'dad' only gave us a few war assets in the form of commandos. And even then, when Cerberus attacks, you overhear the owner of the bar her 'dad' worked in saying that "one of his staff was killed defending the place!" to a c-sec officer...implying that her dad is dead now, yet Liara never mentions it.
Kelly Chambers dying is awful. At least show her trying to fight them off and dying or something. Would have made the taking of the citadel heartbreaking and infuriating as it should be for Shepard.
And Kai Lang and the Salarian councilor...after that the Salarians should have sent the entire fleet to help, but just chilled out on Sur'Kesh where the Reapers never even attacked at all during the entire war.
#86
Posté 27 mars 2012 - 02:02
Sublime82 wrote...
Don't worry, I'm sure many escaped. They're probably floating aimlessly through space without any fuel due to all the relays being destroyed.
Thanks, I feel better now
#87
Posté 27 mars 2012 - 02:03
The Angry One wrote...
No it isn't, because we never see anything anyway.
We're informed they're dead -and I can't stress this enough- by Twitter.
We are informed of the deaths of everyone aboard a major hub area for all 3 games...... by Twitter..
BY TWITTER!!!
I keep re-reading your post, and every time I get a little more angry about it.
#88
Posté 27 mars 2012 - 02:03
Of all the people that died on the Citadel, Bailey and Kolyat bother me the most. Bailey because he was epic, and Kolyat because Thane can't seem to catch a break even when he's dead.
#89
Posté 27 mars 2012 - 02:05
#90
Posté 27 mars 2012 - 02:05
Inujade wrote...
Quick question about those prothean scientists...why exactly did they die when they got to the Citadel? It's spoken about like some sort of a sacrifice, but wouldn't the Keepers take care of them? At some point we hear that when the first people in this cycle found the Citadel the Keepers were all bustling to invite them in...making the Citadel attractive is their purpose.
Of all the people that died on the Citadel, Bailey and Kolyat bother me the most. Bailey because he was epic, and Kolyat because Thane can't seem to catch a break even when he's dead.
I think it's more that there were too few of them to survive for longer than maybe a few generations. It might also have been that the keepers were 'shut down' for a certain period of time. It might even have been that after they were done they committed suicide, their job complete.
Even Javik says he's contemplating it if he remembers his past. Seems a Prothean sort of thing to do if your job's done.
#91
Posté 27 mars 2012 - 02:05
#92
Posté 27 mars 2012 - 02:06
#93
Posté 27 mars 2012 - 02:08
Yeah lots speculation from everyone or I'll just say stuff on Twitter later. Its awful. "Citadel Defense Force", we have dismissed that claim. Ugh.....The Angry One wrote...
No it isn't, because we never see anything anyway.
We're informed they're dead -and I can't stress this enough- by Twitter.
We are informed of the deaths of everyone aboard a major hub area for all 3 games...... by Twitter..
BY TWITTER!!!
#94
Posté 27 mars 2012 - 02:08
Sure if ME3's ending is real then yes, since the entire citadel goes kablooie.
BUT
Unless there is another twitter statement i don't see anything saying everyone is dead.
Keep in mind there are over 13 million people on the citadel, and thats not just something you wipe out in the blink of an eye, especially when wiping out a few million on a planet takes an entire day or two.
In addition "Bad times" does not translate into "they all died".
It means that many may have died, but that they are probally being chased and hunted by reaper forces on the citadel, though I do not imagine they would go quietly and would probally be fightinging to the last man.
That said, the simple reality is, barring the ending, we just don't know.
#95
Posté 27 mars 2012 - 02:09
#96
Posté 27 mars 2012 - 02:10
Imagine those that escaped though, only to have the relay blow up in their face. Those with fast ships likely made it in time. Those without...There's nothing else in the Widow Cluster either, nothing. Pray the destruction of the mass relays killed them quick or that is a long agonizing death for all of them.
#97
Posté 27 mars 2012 - 02:11
Privatr16 wrote...
withinthelight wrote...
Wait for the Evacuate the Citadel DLC. Take on the role of Dr. Conrad Verner as he teams up with Commander Bailey and Aria T'Loak to rescue the citizens of the Citadel from the Reapers!
+1
I would totally buy that. No seriously, someone make this DLC.
#98
Posté 27 mars 2012 - 02:16
#99
Posté 27 mars 2012 - 02:21
It's a momento of what the war will cost. It will cost lives. Important lives, and personal lives, and it ends up destroying the Citadel.
What turns that ultimate tragedy into an unforgivable farce is the way BioWare did the rest of the ending. I'd be fine if the Citadel and everyone on it died, so long as I knew how my choices impacted the galaxy, I had resolution, and there weren't so many damn plot holes.
#100
Posté 27 mars 2012 - 02:27





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