It wasn't just the ending which was awful
#1
Posté 27 mars 2012 - 01:18
Things like wrapping up plot points over twitter, fetch quests, filler quests with a reward of an email, limited personal quests, blatant plotholes, poor characterisation, wasted potential like the Rachni quest, forced decisions again like the Rachni appearing even if you kill them.
The only consistent thing which was good imo was the combat which by the end got old because they threw the same enemies at you in the same way...
Make no mistake though I realise best chance everyone has is getting an ending change but the rest of the game is far from perfect.
#2
Posté 27 mars 2012 - 01:19
#3
Posté 27 mars 2012 - 01:21
Modifié par Taleroth, 27 mars 2012 - 01:21 .
#4
Posté 27 mars 2012 - 01:21
Playing it through a second time has made me realize how ... problematic the whole game is.
Terrible journal system, lazy side quests consisting of planet scanning and nothing more, N7 missions that are simply the multiplayer maps slapped into the campaign ... it goes on and on.
Of course, ME3 is still a solid, if unspectacular game, that could be saved overall if they fix that godforsaken ending.
But it doesn't even come close to ME2. And that's a shame.
#5
Posté 27 mars 2012 - 01:22
Jaysh wrote...
I think the dialogue was awful.
A lot of people think alot of things.
#6
Posté 27 mars 2012 - 01:22
#7
Posté 27 mars 2012 - 01:22
#8
Posté 27 mars 2012 - 01:22
#9
Posté 27 mars 2012 - 01:22
#10
Posté 27 mars 2012 - 01:23
TheBishop_82 wrote...
The twitter stuff was just plain awful. There are many, many people that don't use twitter (like me!) and had no idea about any of that stuff until I got to this forum... After I finished the game.
Yeah without twitter peeps will never know Emily Wong was killed off and pretty much everyone on the Citadel is dead.
#11
Posté 27 mars 2012 - 01:24
It doesn't feel right, if you understand what I'm trying to say.
#12
Posté 27 mars 2012 - 01:24
[edit] I was one of those that didn't know what happened to Emily Wong. I did not find it cute or clever that she was killed off on Twitter. >.<
Modifié par Vhalkyrie, 27 mars 2012 - 01:25 .
#13
Posté 27 mars 2012 - 01:24
#14
Posté 27 mars 2012 - 01:24
Bishna wrote...
I would be interested to hear you elaborate on the poor characterization, not quite sure what you mean.
*of non-squad NPCs.
#15
Posté 27 mars 2012 - 01:25
CRISIS1717 wrote...
TheBishop_82 wrote...
The twitter stuff was just plain awful. There are many, many people that don't use twitter (like me!) and had no idea about any of that stuff until I got to this forum... After I finished the game.
Yeah without twitter peeps will never know Emily Wong was killed off and pretty much everyone on the Citadel is dead.
Wiat what did they do with people on the citidel?
I don't use twitter and honestly if it's part of the game it should be in the damn game.
#16
Posté 27 mars 2012 - 01:25
#17
Posté 27 mars 2012 - 01:25
Truly from stepping back and looking at it the game tried too hard to introduce new people to the franchise. Flat out we knew that they were going to help new people into the franchise, but not to the point of making veteran players feel like we had amnesia.
Truly though I think that's the whole issue with the game honestly and it's why we have the endings like they are. Bioware was just too focused on getting new blood in their FINALE.
#18
Posté 27 mars 2012 - 01:26
#19
Posté 27 mars 2012 - 01:26
#20
Posté 27 mars 2012 - 01:26
CRISIS1717 wrote...
TheBishop_82 wrote...
The twitter stuff was just plain awful. There are many, many people that don't use twitter (like me!) and had no idea about any of that stuff until I got to this forum... After I finished the game.
Yeah without twitter peeps will never know Emily Wong was killed off and pretty much everyone on the Citadel is dead.
I agree it is wrong, so very wrong.
#21
Posté 27 mars 2012 - 01:27
Cody211282 wrote...
CRISIS1717 wrote...
TheBishop_82 wrote...
The twitter stuff was just plain awful. There are many, many people that don't use twitter (like me!) and had no idea about any of that stuff until I got to this forum... After I finished the game.
Yeah without twitter peeps will never know Emily Wong was killed off and pretty much everyone on the Citadel is dead.
Wiat what did they do with people on the citidel?
I don't use twitter and honestly if it's part of the game it should be in the damn game.
Mac Walters confirmed pretty much everyone on the Citadel is dead when the Reapers attacked, very few managed to escape before the arms could close.
#22
Posté 27 mars 2012 - 01:27
#23
Posté 27 mars 2012 - 01:27
Cody211282 wrote...
CRISIS1717 wrote...
TheBishop_82 wrote...
The twitter stuff was just plain awful. There are many, many people that don't use twitter (like me!) and had no idea about any of that stuff until I got to this forum... After I finished the game.
Yeah without twitter peeps will never know Emily Wong was killed off and pretty much everyone on the Citadel is dead.
Wiat what did they do with people on the citidel?
I don't use twitter and honestly if it's part of the game it should be in the damn game.
They are all dead.... thats all they said.... yeah.... closure FTW
#24
Posté 27 mars 2012 - 01:28
#25
Posté 27 mars 2012 - 01:29
CRISIS1717 wrote...
Bishna wrote...
I would be interested to hear you elaborate on the poor characterization, not quite sure what you mean.
*of non-squad NPCs.
Of who specifically and why? The only ones that I personally thought were poor were Zaeed and maybe Udina. Would have like a bit more info on Udina's decision to betray the council than just 'he is a power hungry bastard'.





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