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It wasn't just the ending which was awful


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#126
Clone 071

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GreenDragon37 wrote...

Sidney wrote...

GreenDragon37 wrote...

I agree. The endings were terrible, but the game had other bad points. 

The god-awful journal (how do you mess this up!?!)
Getting rid of Emily Wong over Twitter so we can have Allers! (lazy)
Harbinger being side-lined 
The Rachni were wasted
A lot of side quests were done by scanning. ME2 had much better side-quests
The lazyness of detail: Aethyta, Joker's face, Tali's face reveal
Too much auto-dialogue
Less character interaction

I just felt the game wasn't ready. It was rushed. You can't release a game like Mass Effect in two years, games like this need time. 


The game wasn't rushed. It feels quite polished. The tech issues aren't there. A lot of the plot nitpicking is just that. Doesn't bother me. Even your points here are hit and miss.

1. The journal is a crime but a fairly minor crime that should be easily fixed.
2. Getting rid of Wong was brilliant. The Wong ANN twitter feed was great stuff. Allers isn't any less work than Wong. She's a nastym ugly skanky looking reporter that can't act but none of that takes less time than Wong.
3. Not interctaing with Harbinger was 100% awful and horrible. The "confrontation" with Sovereign in Me1 was such a highlight I expcted more. I'd rather have faced Harbinger than the Starchild to end ME3.
4. They weren't wasted they were made irrelavant.. If I spaced them that whole quest shouldn't be there. Sorry that Grunt doesn't get his cameo but that's a choice I made.
5. Disagree. I though the side quests in ME3 = anything from ME1/2. 2's side quests were oftn not very good to be honest.
6. Autodialog - no more than before. I think the autodialog issue is overblown. I don't find that in most places there is autodialog there are a lot of other things to say. I don't need to select all the generic type dialogs where there aren't any options.
7. Disagree here to. I had a lot of interctaion with my crew. A lot of it very good. I mean my time with Garrus might have been a highlight of the whole series and really the ineraction with Mordin was gutwrenching for me - since I shot him.



Points of contention at the bottom:

ME3 was rushed. It had many good moments, but some points that stick out (besides the endings). The original release date was supposed to be in 2011. You don't find that odd that it was supposed to be released less than two years after ME2?

2. Getting rid of Wong over Twitter and never mentioning in the game was lazy and not brilliant. Not everyone has Twitter, so that was a poor way to handle it. Also, Allers was a waste.
4. Which is exactly the problem. We were promised that the Rachni would play a very important role in the final battle, and they didnt.
5. Disagree. Many of the side quests of ME1 and ME2 had good stories behind them. Some of them were irrelevant, but that's par of the course.
6. There's a lot more auto-dialogue in this game. That is a fact. And I liked having more direct control over my Shepard.
7. Only Liara and Garrus were really handeled well. Everyone else... not as much love. Javik surprisingly got a lot of love though, especially since he is a DLC character. Then again, he was supposed to be in the game.

2. Emily Wong would've been a great reporter for the Normandy. I'd accept her in a heartbeat. Allers on the other hand, I'm wary of. I only accepted her for the war assets. Getting rid of Wong over Twitter only was a terrible move and not in game was just stupid. Heck, they mentioned Rana Thanoptis and Kal'Reegar in game through ANN messages, so why not Emily Wong?
4. That, and the fact if you commited genocide in ME1, they still appear anyway, just a different reaction if you save the false queen. So congrats EAWare on totally ignoring that scenario.
5. True. True. Sure the layouts of the ME1 maps, rooms, and bunkers were the same and just rearranged, but many of the missions had a point to them that would carry over into the next game. ME2... Let's just say that the ones where you fought enemies were worthwhile. I could care less for fixing some random shield generator or finding fuel for a PoS mech that gives me 5000 Platinum in the end. Definitely won't say I liked all assignments where you fight enemies as that assignment campaign with the infected mechs was just stupid.
6. The auto-dialogue... *sigh* Sure, I can understand not every time you go to a squaddie after a random mission, they won't have anything really important to talk about. At the very least, it would have been nice to talk to the squadmates and crew after each major mission (Mars, Palaven moon, Sur'Kesh, Tuchanka: Cure the Genophage, maybe the coup, Rannoch: Reaper Base, Thessia, Sanctuary, and Cerberus HQ) about what their opinions on the said mission was. Maybe even ME1 chat style. I missed that from the first game.
7. Not a whole lot more to comment here as it basically ties in with my auto-dialogue problem.

#127
ManOfSteeL1618

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Where were the hub worlds? Where was the exploration and detail? And wtf happened to the puzzles?(like in ME1)

#128
dreman9999

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Wow...You people are whinny *****es.

#129
dreman9999

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ManOfSteeL1618 wrote...

Where were the hub worlds? Where was the exploration and detail? And wtf happened to the puzzles?(like in ME1)

1. How can hub worls workif they all are being invades by reapers.
2. How can explration work if every where is being invaded by reapers.
3.You really complaing about the lake of puzzles...the most minor part of the series?

#130
txgoldrush

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dreman9999 wrote...

Wow...You people are whinny *****es.


yep

#131
Taritu

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I thought the rest of the game aside from the ending was pretty good, with some exceptions:

1) too much autodialogue, especially through to first visit to Citadel.
2) forced emotional reactions from my Shepard which I did not choose and which violated the character I had created for her over the last two games. These choices are choices which in the last 2 games I would have made. (I could care less about the damn kid, for one, why am I being a dick to Liara after Mars, why is my psychologically tough Shepard falling apart?)
3) Godawful Journal

Modifié par Taritu, 27 mars 2012 - 03:40 .


#132
txgoldrush

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Imagine if I whined about every flaw in every Bioware game...my God.....

Hell, I can whine all day about my favorite games of all time too.

#133
GreenDragon37

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dreman9999 wrote...

Wow...You people are whinny *****es.


Ad homenim? You've already failed.

#134
dreman9999

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Clone 071 wrote...

GreenDragon37 wrote...

Sidney wrote...

GreenDragon37 wrote...

I agree. The endings were terrible, but the game had other bad points. 

The god-awful journal (how do you mess this up!?!)
Getting rid of Emily Wong over Twitter so we can have Allers! (lazy)
Harbinger being side-lined 
The Rachni were wasted
A lot of side quests were done by scanning. ME2 had much better side-quests
The lazyness of detail: Aethyta, Joker's face, Tali's face reveal
Too much auto-dialogue
Less character interaction

I just felt the game wasn't ready. It was rushed. You can't release a game like Mass Effect in two years, games like this need time. 


The game wasn't rushed. It feels quite polished. The tech issues aren't there. A lot of the plot nitpicking is just that. Doesn't bother me. Even your points here are hit and miss.

1. The journal is a crime but a fairly minor crime that should be easily fixed.
2. Getting rid of Wong was brilliant. The Wong ANN twitter feed was great stuff. Allers isn't any less work than Wong. She's a nastym ugly skanky looking reporter that can't act but none of that takes less time than Wong.
3. Not interctaing with Harbinger was 100% awful and horrible. The "confrontation" with Sovereign in Me1 was such a highlight I expcted more. I'd rather have faced Harbinger than the Starchild to end ME3.
4. They weren't wasted they were made irrelavant.. If I spaced them that whole quest shouldn't be there. Sorry that Grunt doesn't get his cameo but that's a choice I made.
5. Disagree. I though the side quests in ME3 = anything from ME1/2. 2's side quests were oftn not very good to be honest.
6. Autodialog - no more than before. I think the autodialog issue is overblown. I don't find that in most places there is autodialog there are a lot of other things to say. I don't need to select all the generic type dialogs where there aren't any options.
7. Disagree here to. I had a lot of interctaion with my crew. A lot of it very good. I mean my time with Garrus might have been a highlight of the whole series and really the ineraction with Mordin was gutwrenching for me - since I shot him.



Points of contention at the bottom:

ME3 was rushed. It had many good moments, but some points that stick out (besides the endings). The original release date was supposed to be in 2011. You don't find that odd that it was supposed to be released less than two years after ME2?

2. Getting rid of Wong over Twitter and never mentioning in the game was lazy and not brilliant. Not everyone has Twitter, so that was a poor way to handle it. Also, Allers was a waste.
4. Which is exactly the problem. We were promised that the Rachni would play a very important role in the final battle, and they didnt.
5. Disagree. Many of the side quests of ME1 and ME2 had good stories behind them. Some of them were irrelevant, but that's par of the course.
6. There's a lot more auto-dialogue in this game. That is a fact. And I liked having more direct control over my Shepard.
7. Only Liara and Garrus were really handeled well. Everyone else... not as much love. Javik surprisingly got a lot of love though, especially since he is a DLC character. Then again, he was supposed to be in the game.

2. Emily Wong would've been a great reporter for the Normandy. I'd accept her in a heartbeat. Allers on the other hand, I'm wary of. I only accepted her for the war assets. Getting rid of Wong over Twitter only was a terrible move and not in game was just stupid. Heck, they mentioned Rana Thanoptis and Kal'Reegar in game through ANN messages, so why not Emily Wong?
4. That, and the fact if you commited genocide in ME1, they still appear anyway, just a different reaction if you save the false queen. So congrats EAWare on totally ignoring that scenario.
5. True. True. Sure the layouts of the ME1 maps, rooms, and bunkers were the same and just rearranged, but many of the missions had a point to them that would carry over into the next game. ME2... Let's just say that the ones where you fought enemies were worthwhile. I could care less for fixing some random shield generator or finding fuel for a PoS mech that gives me 5000 Platinum in the end. Definitely won't say I liked all assignments where you fight enemies as that assignment campaign with the infected mechs was just stupid.
6. The auto-dialogue... *sigh* Sure, I can understand not every time you go to a squaddie after a random mission, they won't have anything really important to talk about. At the very least, it would have been nice to talk to the squadmates and crew after each major mission (Mars, Palaven moon, Sur'Kesh, Tuchanka: Cure the Genophage, maybe the coup, Rannoch: Reaper Base, Thessia, Sanctuary, and Cerberus HQ) about what their opinions on the said mission was. Maybe even ME1 chat style. I missed that from the first game.
7. Not a whole lot more to comment here as it basically ties in with my auto-dialogue problem.

Seriously....anyone who is complainting about this does not know what heppened on the cerberusnews network site....
http://www.cerberusd...page=1#comments 

#135
ahandsomeshark

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dreman9999 wrote...

ManOfSteeL1618 wrote...

Where were the hub worlds? Where was the exploration and detail? And wtf happened to the puzzles?(like in ME1)

1. How can hub worls workif they all are being invades by reapers.
2. How can explration work if every where is being invaded by reapers.
3.You really complaing about the lake of puzzles...the most minor part of the series?


The end of the universe/world is imminent in nearly every video game and most of them still manage to include side quests and hub worlds. There should have at least been the option and the people who wanted to skip it could have skipped it.

#136
Taritu

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If you kill the Rachni queen in ME1 the Reapers find another one. Sorry. The difference is only that if you didn't save the Queen on Noveria then if you save the Queen in ME3 she betrays you. The difference in EMS is something like 50 points, since Arlakh company gets decimated if you save the Queen.

#137
Uber Rod

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For me it's the fact that Bioware went ahead and used such bad, bad writing and then had the gall to complain when the fans called them on it.

#138
Taritu

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txgoldrush wrote...

Imagine if I whined about every flaw in every Bioware game...my God.....

Hell, I can whine all day about my favorite games of all time too.


Instead you choose to whine about whining.  How meta of you.  If you dobn't like reading people's complaints, don't go into threads with titles like "it wasn't just the ending which was awful."

So I can only conclude you like whining, despite complaining about it, since you're subjecting yourself to it willingly.

#139
Guest_The Mad Hanar_*

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Taritu wrote...

txgoldrush wrote...

Imagine if I whined about every flaw in every Bioware game...my God.....

Hell, I can whine all day about my favorite games of all time too.


Instead you choose to whine about whining.  How meta of you.  If you dobn't like reading people's complaints, don't go into threads with titles like "it wasn't just the ending which was awful."

So I can only conclude you like whining, despite complaining about it, since you're subjecting yourself to it willingly.





Kinda impossible to avoid these types of threads in this forum

#140
XJ347

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txgoldrush wrote...

Imagine if I whined about every flaw in every Bioware game...my God.....

Hell, I can whine all day about my favorite games of all time too.


You made your point, which needs to be made, but that doesn't mean you should try to ruin their parade.

Even if you disagree let them cope.  You do not need to be rude like you are being.

IF you really want to talk about this subject make your own thread so people know what they are getting into rather than you hyjacking a thread and attacking emotional people.

#141
dreman9999

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GreenDragon37 wrote...

dreman9999 wrote...

Wow...You people are whinny *****es.


Ad homenim? You've already failed.

I'm sorry...
Complaining about great story development because did not end the way you wanted it to?(not talking about the ending)
Complaining about improvements to the gameplay that makes it better, because it's too gamey...And it's an action rpg?
Complaing about lack of hub worlds when every world is being invades by reapers?
Complaing about exploration when every were is being invades by reaper?
Complaing about lack of puzzles when it was the most minior part of a 3 games?
Complaining about dialoge...when it has scene like this?
 
....
Yes...you guys are whinny 
*****es .

Modifié par dreman9999, 27 mars 2012 - 03:54 .


#142
Clone 071

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dreman9999 wrote...

Seriously....anyone who is complainting about this does not know what heppened on the cerberusnews network site....
http://www.cerberusd...page=1#comments 

That's not proof saying she wasn't killed off, bud. I'm just making valid points here, not "b!tching" as you said. Quite frankly, I'm over the BS in ME3 as it doesn't affect my better judgment. I can still address issues without so-called "whining", you know?

#143
Aiyie

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perfect, no.

but good enough to replay if we get a better ending?

yes.

#144
dreman9999

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Uber Rod wrote...

For me it's the fact that Bioware went ahead and used such bad, bad writing and then had the gall to complain when the fans called them on it.

I'm sorry....People complaining about the ending doesn't equal to people complaining about the rest of the story. It was we would have 50 topic about how bad the story was instead of the ending.

#145
Holoe4

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Jaysh wrote...

I think the dialogue was awful.



We can't win this conventionally... There's no way we can pull this off conventionally...
It's impossible to defeat the reapers conventionally.

My god, he's indoctrinated... You think Udina is indoctrinated... It's indoctrination...
These scientists have been indoctrinated... Don't you see? You have been indoctrinated...

#146
dreman9999

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Clone 071 wrote...

dreman9999 wrote...

Seriously....anyone who is complainting about this does not know what heppened on the cerberusnews network site....
http://www.cerberusd...page=1#comments 

That's not proof saying she wasn't killed off, bud. I'm just making valid points here, not "b!tching" as you said. Quite frankly, I'm over the BS in ME3 as it doesn't affect my better judgment. I can still address issues without so-called "whining", you know?

It doesn't stop it being a great intro element to the universe of ME. BW did a very cool and unique thing with this by making it like the classic radio event "War of the world." And in that site they took it in get stride be roleplaying as people in the ME univers reading this and reacting to it. 
And all you guys are doing is whinning because it did not develop the way you wanted it to. The concept of a story is to be along for the ride. This is what it was. And this was well done....And all you guys can dois compain that it did something you did not want.....

#147
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Vhalkyrie wrote...

Putting a storyline in the twitter feed is awful. I hope this is a concept that dies.

[edit] I was one of those that didn't know what happened to Emily Wong.  I did not find it cute or clever that she was killed off on Twitter.  >.<

Agreed.

#148
Lurchibald

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We didn't even get to see (or even speak to) our mother (If you choose the "Spacer" Origin.) IIRC we only get an email...

#149
N7Raider

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[quote]Clone 071 wrote...

Yeah, seriously. Mass Effect 2 took 2 years and 2 months to release after Mass Effect hit stores, but that was just the second game. Mass Effect 3 was to implement all your choices in the first two games and roll out something amazing (or completely devastating if you renegaded your way through the series) so it should taken a hell of a lot longer than just 2 years and 2 months to roll this game out. I would have said 3-4 years, and it would've been damn worth the wait, but this? No, it was rushed and definitely incomplete. Romances were shafted (minus Liara) and besides Liara and Garrus, there was no real dialogue conversations or interactions between crewmates and squaddies, which was more BS. I would've loved to have a friendly chat with other squadmates to catch up with them, especially the VS.
Bah, no matter what happens, the damage has already been done. Just like what the Reapers did to Earth. You can fix the problem, but the damage is still there.[/quote]


[/quote]
that right there is the biggest BS I keep hearing, is there less interaction on the Normandy in terms of actual conversations?  Yes, but you people seem to convinently forget that you talk to squadmembers on the Citadel, before missions etc.  There was not any less interaction with squadmambers than before, anyone who says so is overexagerating like this idiot here ^.

#150
UrgentArchengel

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DA2=ME3. Both rushed and left sour tastes in people's mouths.