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Let's Speculate! 27 March 2012 MP Balance Changes


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#1
Lynx7725

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Let's engage in one of our favourite activities -- speculating about upcoming balance changes. (That's already speculating that there is going to be balance changes... hah! :P )

Bear in mind that these changes are likely to be adjustments to values, not bug fixes, so things like the Vanguard glitch fix won't be here.

What I think might happen:

Geth adjustments: Right now the Geth feels a little on the strong side. The adjustments 2 weeks back are necessary but I feel may have been a bit high. 10% reduction in both shields and HP for Pyros and Hunters should work out. Troopers I think no adjustments. Geth Prime seriously needs an upgrade.

Cerberus adjustments: Possible Atlas upgrade for Bronze. In Bronze it's getting a bit monotonous to see Atlas blowing up. Phantom might get a tweak, it's a source of common complaints. But not likely to be huge, maybe just a slight down tweak of ranged attack. Guardians might get a up in HP to lower AP sniper kills, but then again they aren't that good to begin with... 

Reapers upgrade: They just lost 3 million Brutes. Expect tweaks. Ravagers might be next but I think Ravagers are about right. Banshee might get a downturn -- I think in speed. It's quite fast to close currently. Slowing its closure actually makes it a bit harder, since it'll hit together with the Brute. Of course a Cobra will solve that problem...

Weapons tweaks: I suspect some ARs will get yet another adjustment upwards, but also likely to be the last one. ARs feel about right for what they are supposed to do, especially the top end models. A slight tweak IMO is possible.

Possible Cobra reduction. At least, I've seen way too many Cobra-happy teams. 

I suspect Pistols might get a look at this week. Carnifex feels a wee bit overpowered but might just pass under the cut. 

Power tweaks: Soldier's AR might get a review. Soldiers are generally seen as underpowered, and 3 weeks ago there was an AR tweak. Potentially another upgrade.

Stasis Cooldown: I hope there's a tweak. 12s is a bit long.. 10s should be about right.

That about what I can think of. Some things like Tech Armour I'm not too sure as I don't play the class, but from description the power's fairly.. powerless. So might get a tweak too. 

#2
HolyAvenger

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I don't think the enemies need a tweak. ARs need a buff, techsplosions need a buff. SMGs need a complete overhaul, but I doubt that will happen.

Maybe nerf bioticsplosions too. Stasis is good right now, can't spam it as much, makes Phantoms a threat again.

#3
squidney2k1

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I'm betting these:

- Geth Hunters will get some sort of slight nerf (I'm hopping their stun-lock goes bye bye).
- Reapers will get a buff without all of the Brutes, for now. Probably more Maurauders and less Cannibals.
- SMGs will receive decent damage buffs.
- Raptor & Incisor will get a minor buff.
- Tech Armor will get another buff, but very very minor.
- Decoy will receive a minor nerf....probably something like effect range in which it "traps" the enemy, compared to your proximity.

....and I'm betting that ARs will be ignored. They've been getting enough adjustments lately, and I think Bioware will ignore them and focus on other weapons for a bit.

#4
Sanctioned Psyker

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Falcon receives a small buff. I'd figure the ROF tuned up slightly (Not to where it was pre-nerf).

#5
Drummernate

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Nerfs

Nerfs

Nerfs

Come on guys, they are affiliated with EA, they don't know how to buff stuff.

#6
WhySoeSerius

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I hate ur suggestions tbh lol

#7
Cyonan

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If there's a nerf I would bet it's to Biotic Explosions.

Tech Armor might see another buff since most people except Krogan are ignoring it currently.

A few ARs like the GPR could also see some buffs.

Wouldn't be surprised if Salarian anything got a nerf, or even Tactical Cloak.

#8
Kittstalkur

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Cyonan wrote...

If there's a nerf I would bet it's to Biotic Explosions.

Tech Armor might see another buff since most people except Krogan are ignoring it currently.

A few ARs like the GPR could also see some buffs.

Wouldn't be surprised if Salarian anything got a nerf, or even Tactical Cloak.


BEs are fine right now. Banshees share the 'absorb' mechanic Phantoms have (to some extent), and pretty much everything has stepped up its dodging game.

#9
Cyonan

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Kittstalkur wrote...

Cyonan wrote...

If there's a nerf I would bet it's to Biotic Explosions.

Tech Armor might see another buff since most people except Krogan are ignoring it currently.

A few ARs like the GPR could also see some buffs.

Wouldn't be surprised if Salarian anything got a nerf, or even Tactical Cloak.


BEs are fine right now. Banshees share the 'absorb' mechanic Phantoms have (to some extent), and pretty much everything has stepped up its dodging game.


Well I was mostly speculating, not stating what I would change if it were up to me. BEs happen to make very short work of the Reapers(Even with that absorb mechanic of the Banshee), quite a bit more so than anyone else can currently do short of using a rocket, which means they may be a target of a nerf.

#10
Guest_Lathrim_*

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Cyonan wrote...

Kittstalkur wrote...

Cyonan wrote...

If there's a nerf I would bet it's to Biotic Explosions.

Tech Armor might see another buff since most people except Krogan are ignoring it currently.

A few ARs like the GPR could also see some buffs.

Wouldn't be surprised if Salarian anything got a nerf, or even Tactical Cloak.


BEs are fine right now. Banshees share the 'absorb' mechanic Phantoms have (to some extent), and pretty much everything has stepped up its dodging game.


Well I was mostly speculating, not stating what I would change if it were up to me. BEs happen to make very short work of the Reapers(Even with that absorb mechanic of the Banshee), quite a bit more so than anyone else can currently do short of using a rocket, which means they may be a target of a nerf.


I hope not. BioWare doesn't seem capable of nerfing things without exaggerating a lot. :pinched:

#11
Cyonan

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Chriss5688 wrote...

I hope not. BioWare doesn't seem capable of nerfing things without exaggerating a lot. :pinched:


Even though I have defended most of their nerfs(Maybe even all), I will say they do tend to come down a little harsher on things that I would personally like to see.

I'm more of a fan of nerf it slightly, but nerf it repeatadly until it feels like it's in a good place.

#12
Guest_Lathrim_*

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Cyonan wrote...

Chriss5688 wrote...

I hope not. BioWare doesn't seem capable of nerfing things without exaggerating a lot. :pinched:


Even though I have defended most of their nerfs(Maybe even all), I will say they do tend to come down a little harsher on things that I would personally like to see.

I'm more of a fan of nerf it slightly, but nerf it repeatadly until it feels like it's in a good place.


Agreed. For me, the only decent nerf they did until now was Stasis, the rest was just too much, IMO.

#13
Kittstalkur

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Cyonan wrote...

Well I was mostly speculating, not stating what I would change if it were up to me. BEs happen to make very short work of the Reapers(Even with that absorb mechanic of the Banshee), quite a bit more so than anyone else can currently do short of using a rocket, which means they may be a target of a nerf.


Well, yeah. Because something that works really well on one faction should totally be nerfed against the other two as well, right? ohwaitsabotage

But then, this is BW's first multiplayer game, so maybe a little flailing is to be expected.

#14
Lynx7725

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WRT BE, when I was playing Adept I didn't really get it right, so I can't really gauge how big a boom it causes. But from what I understand about the mechanics, BE scales with the target's HP, so it's more a percentage damage. That makes it considerably harder to "adjust". You tweak it down, it becomes ok against Banshees but ineffective against, say, Cannibals. Tweak it up and Banshees run away from you...

Unless there's some characteristics that BW can turn on to "resist" BE on specific mobs. Might exists.

#15
Talikurppa

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I hope they change Falcon to somewhat useful again, be it more dmg or anything. Currently without gun like Falcon im simply running everything with 1 gun and spamming abilitys 24/7.

They could make Falcon drawback huge weight increase or something and plan for more weapons like it, that are sort of support. But in order to fully utilize you trade of a lot casting speed,

#16
DilapidatedCat

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Sanctioned Psyker wrote...

Falcon receives a small buff. I'd figure the ROF tuned up slightly (Not to where it was pre-nerf).


Still useless with the bug though. Rather they fixed that before buffing the weapon.

#17
Distilled Poison

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I can see Decoy and/or Cloak getting huge nerfs, because Bioware have no idea how to nerf carefully.

Honestly, I've lost all hope of them buffing the underpowered aspects. Instead, it seems they'll just nerf whatever's decent/people whine about enough.

I wonder how many nerfs there'd be without the scoreboard...

#18
Jake Boone

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Kittstalkur wrote...

Cyonan wrote...

Well I was mostly speculating, not stating what I would change if it were up to me. BEs happen to make very short work of the Reapers(Even with that absorb mechanic of the Banshee), quite a bit more so than anyone else can currently do short of using a rocket, which means they may be a target of a nerf.


Well, yeah. Because something that works really well on one faction should totally be nerfed against the other two as well, right? ohwaitsabotage

But then, this is BW's first multiplayer game, so maybe a little flailing is to be expected.

You never played SWtOR. Every patch was nerf, nerf, nerf. Bioware prefers nerfs. Which is a pity. But maybe they learned

#19
Drummernate

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I like to call patches "Burfs"

Buffs and Nerfs all in one.

Kinda sounds like what you do when you see the notes.... you will burf all over when you see that they nerfed the crap out of the Falcon again. And buffed the Claymore again.

Burfed.

#20
kingsims

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Banshees and Phantoms have the absorb biotic ability. Its that shimmer field they have and its really annoying. Phantoms can dodge or block pretty much all biotic powers except Reave, overload, stasis which bypass their absorb and ninja dodge. Banshees have the charge ability and AoE stagger bubble.

Both enemies are very nasty when up close. Luckily Stasis bubble stops the phantom. The only way to stop a banshee is to drop her shimmer field 2-3 armour bars. 2 biotic explosions will drop it. I found it easier to stagger atlas mech than a banshee or geth prime.

#21
Lynx7725

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Truth be told I'm also getting the sense that Cloak will get a down tweak. But I can't place a finger to why.. maybe a reduction in max cloak time, capping is a bit too simple with that long a duration. But in terms of sniping damage, Cloak feels about right because.. well, that's about the only way an Infiltrator can deal damage!

#22
Cyonan

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Kittstalkur wrote...

Cyonan wrote...

Well I was mostly speculating, not stating what I would change if it were up to me. BEs happen to make very short work of the Reapers(Even with that absorb mechanic of the Banshee), quite a bit more so than anyone else can currently do short of using a rocket, which means they may be a target of a nerf.


Well, yeah. Because something that works really well on one faction should totally be nerfed against the other two as well, right? ohwaitsabotage

But then, this is BW's first multiplayer game, so maybe a little flailing is to be expected.


I would say they should be careful about BEs since they aren't OP vs Cerberus/Geth(and some people would argue they aren't OP vs Reapers), but yeah, Sabotage =P

I would rather see a change to reapers to make BEs less effective against them rather than a straight up nerf to BEs

#23
Sock N Boppers

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A series of nerfs that community will be against.

And Revenant will do another 5 more damage per shot at all ranks.

#24
fixit6

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SMGs will still be worthless.

#25
Ragnakuna

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I'm kinda hoping that Geth Hunters get a tweak. The shotguns do an extreme amount of damage and adding their stagger stun lock makes them all the more threat on the battlefield, but it also pulls fire away from other threats that makes the fight feel cumbersome