
Indoc theory = Rabbit
Ending was real = Duck
and the author says it might be duck but he though about drawing rabbit too ...he might even used some rabbit parts as well ...
Modifié par DraCZeQQ, 27 mars 2012 - 11:06 .

Modifié par DraCZeQQ, 27 mars 2012 - 11:06 .
Modifié par Va1us, 27 mars 2012 - 11:16 .
Va1us wrote...
You IT doubters are gonna eat a whoooooooooooooooole lot of crow come April... and I can't wait...it's just around the corner too. :-) It's time to read up http://uninhibitedan.../mind-holy-fuck
Modifié par DraCZeQQ, 27 mars 2012 - 11:17 .
Modifié par Va1us, 27 mars 2012 - 11:18 .
Va1us wrote...
Their intention was never to kill Shepard. Watch the video. :-)
CombustiblePanda wrote...
Apparently if you don't believe in the theory then you're either stupid or a troll.
That's not a good message to be spreading.
It's not possible that TIM ran to the reapers because at that point he doesn't know he's indoctrinated. He just wants to complete the crucible and use it before Shepard can because he knows that Shepard will use it to destroy the reapers that he desperately wants to save so that he can control. The reapers find out about the catalyst because TIM is indoctrinated, so as soon as he found out what the catalyst was, they did too.Turkeysock wrote...
Cazlee wrote...
TIM does not stop the crucible from docking. He tries to get it to happen, but fails. There are specific dialogues from TIM that show he is aware that the crucible is needed to control the reapers. It just takes too long to get to the end scene or else I would quote them.Turkeysock wrote...
That doesn't actually counter what I said. The only way for TIM to have tried to take control would have been AFTER the Crucible docked. Because the Starchild stated that the Crucible added three new choices that Shepard must choose. TIM stopped the crucible from docking because he, nor anyone else, knew what would happen.Cazlee wrote...
TIM was already indoctrinated. The prothean VI says as much. TIM still wanted to control the reapers, but he could not because he was already indoctrinated. We both see this in game, and it is stated by the child.Turkeysock wrote...
Cazlee wrote...
Because he knows the crucible is the way to control the reapers.Turkeysock wrote...
Why would TIM want to open the arms for the Crucible. He thinks the Crucible will destroy the Reapers, hence he doesn't open the arms to the Citadel.
TIM doesn't appear to know much then. Why then run to the Citadel and inform the Reapers? Why not just take a small task force (there are obviously many Cerberus cells still around even after the fall of his main base) and just lie in wait? Plus, he obviously tried to control the Reapers before the Crucible docked, because the Crucible didn't dock until AFTER Shepard opened the arms of the Citadel, which was either after TIM commited suicide or you shot him.
Again, why would TIM run to the Reapers and stop the Crucible from docking in the first place? He obviously figured out that the Crucible was required AFTER he tried to take control and failed.

Modifié par Cazlee, 27 mars 2012 - 11:27 .

OMEGAlomaniac wrote...
CombustiblePanda wrote...
Apparently if you don't believe in the theory then you're either stupid or a troll.
That's not a good message to be spreading.
This. I'm actualy seriously starting to hope it's complete BS, beacause any time I point out a weakness, I'm either "a f*****g idiot", "not a true fan" or some other random insult.
DraCZeQQ wrote...
OMEGAlomaniac wrote...
CombustiblePanda wrote...
Apparently if you don't believe in the theory then you're either stupid or a troll.
That's not a good message to be spreading.
This. I'm actualy seriously starting to hope it's complete BS, beacause any time I point out a weakness, I'm either "a f*****g idiot", "not a true fan" or some other random insult.
thats the problem with bandwagoningthey support the idea because its popular and feel threatened by someone rendering it less popular
Cherie Bombe wrote...
I just don't buy the IT. Seems like a lot of grasping at straws and reading in to things. I'll gladly eat my hat if it turns out to be true. Even if it was always the intention, though, it was still very poorly carried out.
Va1us wrote...
I believe in the IT because it is simply the only that makes sense. To me at least. Without it the ensuing cutscenes don't even begin to make any sort of logical (key word there) sense. Only Indoctrination. Or more specifically the Reaper VI's attempt to indoctrinate you. It's all right there, just as the codex describes, as the Rachni Queen describes, as Saren describes.
Va1us wrote...
Load up a save before you started running to the beam. Do you notice trees.... no. But as you "come to" there's shadowing trees there. You don't wonder about that? Do you not wonder why Anderson is unscathed, and arrives to the console before, even when he mentions he jumped in.... after you did. There is only one clear path to the console, how did he pass you up?.... Finally in that room, a room that looks similar to TIM's room on his former base. A room with only clear exit/entrance to, Where did he come from? He described moving through a hall similar to the hall you were wading through. You never stopped and thought about that? And many other clues?
DraCZeQQ wrote...
Va1us wrote...
I believe in the IT because it is simply the only that makes sense. To me at least. Without it the ensuing cutscenes don't even begin to make any sort of logical (key word there) sense. Only Indoctrination. Or more specifically the Reaper VI's attempt to indoctrinate you. It's all right there, just as the codex describes, as the Rachni Queen describes, as Saren describes.
So you base your premise on the fact that you believe that everything Bioware does ro creates makes sense, even if it clearly show in DA2 that it's not true ...
I can only guess that you are hinting on "hearing alien voices? Halucinations?" well nothing of that Sheppard experience ... there are no halucination (go check SWTOR's IA class story to see, how Bioware makes hallucinations) and the voices Bioware hears are not alien resp. they are not from Reaper aliens they are from dead people, Sheppard lost ...Va1us wrote...
Load up a save before you started running to the beam. Do you notice trees.... no. But as you "come to" there's shadowing trees there. You don't wonder about that? Do you not wonder why Anderson is unscathed, and arrives to the console before, even when he mentions he jumped in.... after you did. There is only one clear path to the console, how did he pass you up?.... Finally in that room, a room that looks similar to TIM's room on his former base. A room with only clear exit/entrance to, Where did he come from? He described moving through a hall similar to the hall you were wading through. You never stopped and thought about that? And many other clues?
There are trees on Earth? nowai ... and please consider that from game design perspective the RUN to the beam and LIMP tot the beam are two completly different scenes, hell they could be even made by two different people for all I know ...
Anderson is unscathed because Bioware rushed ending, there was no indication why he would be scathed, so they could not justify him being scathed in next scene (or did you saw him getting hit by the beam?)
Anderson clearly said that the whole area is realignig self ... he ported to other room, wasnt as beadly beaten as Sheppard went to console, room realigned ...
If something looks similar in a video game, its very often reused model with different reused texture, very common in rushed parts of game
Clear visible exit: there is this realigning that was mentioned, there is this models reuse, there is this rushing part and also there is the rule that says dont add unecessary distracting details to very emotional scenes ...
I stopped to though about it, but I easily explained it as Bioware being Bioware ...
TIM showing up out of nowhere? He was on the Citadel the whole time and he fall under the Rule of Cool ... or maybe he just fell though one of the many many plotholes out there ...
Modifié par Va1us, 27 mars 2012 - 12:17 .
Va1us wrote...
You haven't watched the vid or read the blog haven't you? :-) These developers are professionals in their craft, given years to fine tune this game. It was even pushed back. It seems too polished to be rushed. Every thing points to the contrary of that belief really. The ending is amazing because the game has been used to trick us. The system we have relied upon throught out the series has been used against the player. And we didn't know until it was too late. I'm surprise, truly surprised you don't see that.
Modifié par DraCZeQQ, 27 mars 2012 - 12:25 .
Va1us wrote...
You IT doubters are gonna eat a whoooooooooooooooole lot of crow come April... and I can't wait...it's just around the corner too. :-) It's time to read up http://uninhibitedan.../mind-holy-fuck
DraCZeQQ wrote...
Va1us wrote...
You haven't watched the vid or read the blog haven't you? :-) These developers are professionals in their craft, given years to fine tune this game. It was even pushed back. It seems too polished to be rushed. Every thing points to the contrary of that belief really. The ending is amazing because the game has been used to trick us. The system we have relied upon throught out the series has been used against the player. And we didn't know until it was too late. I'm surprise, truly surprised you don't see that.
No they are not, at least not anymore (in my eyes) they are above average thats it ... (*they are proffesionals as they do it for money, but they are not God's of story telling ... )
The games was aimed for CoD crowd, they would never try to trick them ...
It doesnt seem polished ... there is so many plot holes and plot armor used to keep the story and logic so so together ...
MadRabbit999 wrote...
Va1us wrote...
You IT doubters are gonna eat a whoooooooooooooooole lot of crow come April... and I can't wait...it's just around the corner too. :-) It's time to read up http://uninhibitedan.../mind-holy-fuck
I will make sure to save your comment so I can create a whole thread about it and we can all laugh at you (Just in case you know)
Va1us wrote...
DraCZeQQ wrote...
Va1us wrote...
You haven't watched the vid or read the blog haven't you? :-) These developers are professionals in their craft, given years to fine tune this game. It was even pushed back. It seems too polished to be rushed. Every thing points to the contrary of that belief really. The ending is amazing because the game has been used to trick us. The system we have relied upon throught out the series has been used against the player. And we didn't know until it was too late. I'm surprise, truly surprised you don't see that.
No they are not, at least not anymore (in my eyes) they are above average thats it ... (*they are proffesionals as they do it for money, but they are not God's of story telling ... )
The games was aimed for CoD crowd, they would never try to trick them ...
It doesnt seem polished ... there is so many plot holes and plot armor used to keep the story and logic so so together ...
When the DLC arrives, and you've experience it, I hope you are willing to revisit this discussion againI know I wil be. I am incredibly interested on what your opinion will be. I wonder if you will still doubt the obvious.
Modifié par DraCZeQQ, 27 mars 2012 - 12:39 .