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Are we moving from hating the endings to hating the whole game already?


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#76
Jere85

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No, game is good, only hate the ending.

#77
FemmeShep

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To be clear, I do not hate the game.

I have a lot of issues with the game, that are not the ending. But "hate" is a harsh word. In my long rant on page 3, I forgot to point this out. I think even with all the flaws aside, ME3 is still a solid 8/10 game.

But I do not think it deserved perfect scores. Not even close. The games design (and how it reflects a current trend with BioWare) is really troubling to me though. 

Modifié par FemmeShep, 27 mars 2012 - 07:32 .


#78
ENorman94

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I liked it, but not as much as I liked ME2. They just hyped it up soo much and alot of their promises turned out to be exaggerated so a lot of stuff is a little dissapointing.

#79
R8edR

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If the game was a stand alone title, that start with arrival, then it would be a very good to excellent game. A disgraced Commander redeaming himself by saving the galaxy.

As a conclusion and direct sequal to the previous two games. This games fails miserably.

I wrote this in another thread....

At the end of ME1, Vigil on Ilos specifically says that the reapers use the Citadel as a mass relay to get back from dark space. Tthen once they get control of the Citadel, they use it to control the rest of the Mass Relays, which no longer always travel or communication between the different systems.

Javik some what confirms this as well, when he mentions that he didn't know anything about the crucible or Ilos because the systems were cut off from each other, no one knew what the other was doing.

Yet here we are at the end of Mass Effect 3, and not only does the Normandy use the Mass Relay, it's allowed to bring the entire galaxy with it.

The more I think about the more the entire plot of mass effect 3 doesn't hold up, not just the end. As far as I'm conerned this game has made the first two almost useless. How did The reapers get here? If they were able to make the trip, why go through all the trouble in the first 2 games. They have waited 50000 years, and wage centure long wars, was the last 4 really that important.

For me, the game should have started with someone betraying everyone on the citadel, and letting the reapers through. From there the reapers attack different systems and close the relays. The first mission to mars should be about finding a way to get to the citadel, like you did on Ilos. After you take back the citadel, then you start your mission of recruiting the galaxy. The game should have been about getting everyone to fight together, not about building some weapon.

I had always pictured the final fight would actually be on a reaper, probably Harbinger. I would have had it that Harbinger is probably the first reaper, and the one the controls the rest of the reapers. Instead of the people working on the crucible, they could have had Hackett and his people working on unlocking the secrects of the citadel. We could use the citadel against the reapers, by taking control of the mass relays, making it impossible for Harbinger to communicate with reapers in other systems, and then you launch the final mission to destroy Harbinger, and with it the rest of the reapers.

When I mentioned this to one of my friends, he mentioned a great bittersweet ending. If you don't have enough war credits, you can have Shepard defeat the reapers, but not in time to save Earth. The bittersweet ending being you save the galaxy and the expense of your home. Of course if you work your butt off and get all your war assets and play multiplayer, you get your happy ending.

I knows it's not perfect, but changes can be made, and to me it would make's more sense when you take into consideration the previous two games, then the product they shipped out.

#80
Mad-Hamlet

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Foolishness.
The gross majority that I have read, posts and reviewers alike, all stand by the 'Sweet, sweet bliss of wonderful gaming and storytelling' cruise smashing into the brick wall that is the last ten minutes.

I have seen very little 'All Game Hate'.
On the other hand the disagreements regarding nitpicks using grandiose generalizations for the purpose of drama and attention-whoring are rising, I think.

#81
FemmeShep

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R8edR wrote...

If the game was a stand alone title, that start with arrival, then it would be a very good to excellent game. A disgraced Commander redeaming himself by saving the galaxy.

As a conclusion and direct sequal to the previous two games. This games fails miserably.

I wrote this in another thread....

At the end of ME1, Vigil on Ilos specifically says that the reapers use the Citadel as a mass relay to get back from dark space. Tthen once they get control of the Citadel, they use it to control the rest of the Mass Relays, which no longer always travel or communication between the different systems.

Javik some what confirms this as well, when he mentions that he didn't know anything about the crucible or Ilos because the systems were cut off from each other, no one knew what the other was doing.

Yet here we are at the end of Mass Effect 3, and not only does the Normandy use the Mass Relay, it's allowed to bring the entire galaxy with it.

The more I think about the more the entire plot of mass effect 3 doesn't hold up, not just the end. As far as I'm conerned this game has made the first two almost useless. How did The reapers get here? If they were able to make the trip, why go through all the trouble in the first 2 games. They have waited 50000 years, and wage centure long wars, was the last 4 really that important.

For me, the game should have started with someone betraying everyone on the citadel, and letting the reapers through. From there the reapers attack different systems and close the relays. The first mission to mars should be about finding a way to get to the citadel, like you did on Ilos. After you take back the citadel, then you start your mission of recruiting the galaxy. The game should have been about getting everyone to fight together, not about building some weapon.

I had always pictured the final fight would actually be on a reaper, probably Harbinger. I would have had it that Harbinger is probably the first reaper, and the one the controls the rest of the reapers. Instead of the people working on the crucible, they could have had Hackett and his people working on unlocking the secrects of the citadel. We could use the citadel against the reapers, by taking control of the mass relays, making it impossible for Harbinger to communicate with reapers in other systems, and then you launch the final mission to destroy Harbinger, and with it the rest of the reapers.

When I mentioned this to one of my friends, he mentioned a great bittersweet ending. If you don't have enough war credits, you can have Shepard defeat the reapers, but not in time to save Earth. The bittersweet ending being you save the galaxy and the expense of your home. Of course if you work your butt off and get all your war assets and play multiplayer, you get your happy ending.

I knows it's not perfect, but changes can be made, and to me it would make's more sense when you take into consideration the previous two games, then the product they shipped out.


I actually disagree. I think the game MOSTLY holds up because of ME1 and ME2. The only thing that elevates this game, is the plot from ME1 and ME2.

I think if this was a standalone game, it would be viewed more harshly. Especially it's lack of choices/mission variety and the linearity of the game. 

Modifié par FemmeShep, 27 mars 2012 - 07:34 .


#82
Transgirlgamer

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I love the game personally. I don't even hate the ending. It's just kind of ehh. Doesn't feel like an ending. Especially with the breath scene (which I know could actually be any N7) and the stargazer/child scene.

#83
kkndgr

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Actually the main issue is the endings but personally I can't ignore the fact that in ME3 the work is not as good as in the 2 previous games Hell a lot of bugs .plot holes ,side missions,squadmates , or some things remain incomplete.such as the drinks with Jacob javik quest was added after release,much smaller citadel, not many worlds to visit,MAKO is missing .Overall looks more like a game rush release without adding the full content and polishing it as much ,I do believe this EA pushing Bioware to release the game like that and maybe bioware would have done things different way if it was entirely up to them.But I might be wrong , for me DA2 and ME3 are below BW standards as it stands now.better for bioware to release the content and fix the issues reported not only by me but many people in here addressed those problems.

#84
Lady Catastrophe

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Since the ending makes the entire game pointless and not worth going back to for a second playthrough, I think the hatred ME3 has earned itself is completely justified.

#85
Mojenator12345

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The game had many flaws. But it was so damned fun, up until the ending, that its shortcomings seemed very tolerable. The ending left a sour taste in everyone's mouth, and now while we sit and wait to hear what will be done about it, people are starting to pick apart all of the other flaws in the game.

#86
moonlightwolf

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 I'd just like to confirm that I loved the game, it was better than ME2 and did some things better than ME1. Overall excellent but the ending has a terrible side effect in that it starts to cheapen the whole experience I find myself unable to enjoy any of the series because all my efforts feel like they were for nothing. I have started a new ME3 game twice since completing it but I can't get into it.

#87
UrgentArchengel

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It was good, but narrative wise, but it felt really rushed and was really short compaired to ME1/2.

#88
Jaysh

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Because if you try and replay the story you won't be able to therefor we go from hating just the ending to hating the whole game.

#89
ticklefist

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@ topic.

Yes.

#90
LaraUE

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I utterly hate the ending but I have played thru 3 times now with different characters and have had different experiences. And I find Mp fun with my friends.

#91
Scorpii

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I loved Mass Effect 3 up until before the ending. I'm actually in my 4th playthrough... I just wish it would have at least been longer, so I could enjoy more of it before getting to the bitter end. I can't say this is the one I love the most, because I love each mass effect for what they are and what they offer, they are unique on their own to each other.

So no... I just dislike the current ending(s).

Modifié par Scorpii, 27 mars 2012 - 07:45 .


#92
Logiwonk

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I felt the game (minus the ending) was very good. There was the usual assortment of random gripes but overall I loved it. The ending though, that killed me, made it impossible to replay the game for the foreseeable future.

#93
Frozen83

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The game is good, but I've caught myself seeing little details that bug me (small things that could have been made better with just a bit more effort). M.

#94
AlexPorto111

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ME3 is my favorite game of this generation,so no,i am not hating the game,just the ending.

#95
clarkusdarkus

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Game had many flaws which have been mentioned,( journal, lack of side missions, 1 hub, no end boss, cameo roles for squad mates and harbinger, game freezes, etc) and that alone stopped me from replaying the game, and thats without adding the ending into the equation. honestly feel the game has now become a chore to play unlike the other 2. just my opinion tho

#96
garf

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xsdob wrote...

Before the 19th last week, people were here complaining that the endings didn't make sense and went against cannon and choices didn't affect them yadda yadda yadda. After the 19th however, the forums narrative shifted, it went from making the endings better through DLC to wanting the entire endings gutted and started from scratch, a large extremem than the former.

Now I'm seeing forum post creep up around here about how the endings weren't the only thing wrong with the game, but that everything about mass effect 3 was bad. I guess what I'm trying to ask is that, since there really isn't a calaneder or schedule for this type of thing, and I'm not that good at reading trends, does this mean that the new flavor of the week to complain about is that the whole game needs to be changed now, cause it'd be good to get a heads up on this.


There a lot about the game that I would have forgiven or not even really noticed in the excited rush to the ending. The pacing of the game was tense and suited it's final chapter status. Then comes the cold bucket of the water that is the ending and reassesment from a less excited and more distant prospective...

Although frankly for me. it will always be about Mini-Monty Hall and his three coloured doors to the same 'prize' this is what keeps me from enjoying my attempts at a second playthrough this is what fueled my former participation in the Retake movement. This what I needed to donate a stupid amount of money to child's play to make my peace with. Make of that what you will.

#97
OriginalTibs

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The entire series that we have seen is wonderful. Still is. It was just chopped off toward the end in ME3. Why it was chopped off after the ingenious indocrination puzzle may never be publically known, but unless they have a surprise waiting for us somewhere down the road I would guess it was taking too much time to finish properly.

Project management can misplace value where dollars are at stake.

#98
Ender99

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That ending was so awful it generated a lot of hate/dislike, and Bioware hasn't given any definite information, so it keeps growing. Now it's spilling over onto the rest of the game.

#99
Bizantura

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The game is reasonable but beneath bioware standards, endings suck doh.

#100
omntt

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The game was rushed and with less free time for exploration like in past games. (i see this as a try to captivate more casuals.)
Anyway, i liked it. I liked its fights more then in previous games, but sadly i didn't buy it to play a tps.
I don't hate the game, but i have no will to replay it with that ending. And i'll probably sell it if we don't get something.