I wouldn't call it hating, but admittedly, on a second playthrough, some things simply stick out more.
After I managed to finally drag myself to a second playthrough - after the shock and frustration from that senseless travesty they called an "ending" subsided a bit - things that didn't bother me that much before are simply no longer overclouded by the initial enthusiasm.
There are still many awesome moments and a lot of fun gameplay.
Tuchanka and curing the genophage - still great.
Rannoch and making peace between the Geth and the Quarians - still among the most awesome moments in gaming.
Much of the dialogue and banter with the old squadmates - perfect.
But some of the rest?
The side quests ARE really bland and boring. The eavesdropping fedex quests - no comment.
The journal doesn't even fulfill first grade standards (
Who,
What,
When,
Where,
Why?)
The autosave-and-reload Reaper PacMan when scanning - gets old and annoying FAST
Storywise:
Kai Leng is one of the most pathetically failed villains suffering from terrible writing in recent history. Mr. super-cyber-emo-ninja is just incredibly annoying with his script immunity and plot armor. Not for a second did I get the feeling that the guy is competent, dangerous or that he actually got the better of Shepard. Nope, he's a first class immersion breaker, because I'm forcefully reminded time and again that the game designers want to keep him alive by blatant cheating...
Cerberus? Gone from random mooks you shoot for exp, to big and powerful secret organisation with the ability to build a ship more adavanced than two of the biggest militaries in the galaxy combined, to all-out military superpower that is EVERYWHERE, knows everything and can even rival the galactic government on their own turf in 3 years? Ridiculous, no matter how much reaper tech they have. And not with their amount of competence or success rate on record. Remember:
ME1: researching Thorian Creepers - all hands dead. Researching husks - all hands dead. Researching Rachni - all hands dead.
ME2: researching dead Reaper - all hands dead. Project Overlord -almost all hands dead. Project Lazarus - almost all hands dead; in the end subject escapes, steals their most powerful ship and takes some of the best operatives with him/her.
Unconvincing on every level.
The Crucible? Contrived late addition if I ever encountered one. Just incredibly forced and "Deus ex machina" from the very beginning. The whole story of where the plans came from (conveniently found the very day the reapers hit earth, supposedly planned by many races but never build or deployed) doesn't hold water and just doesn't make sense. Even more unconvincing then Cerberus...
Not hate... maybe having my eyes painfully opened?
Modifié par ArminW68, 28 mars 2012 - 02:45 .