"Playing as females allows a gamer to expand his persona. in literature, women are complex – they can be the virginal maiden or the powerful femme fatale. They can create and heal, but they also can destroy. Females in fantasy genres generally fall into the magical and religious roles, but they can also play as assassins and helpless royalty, as powerful paladins or demure druids. They can do anything. But the male persona in fantasy is generally hyper-masculine, the Campbell hero archetype inflated by a hundred-fold and infused with the dreams and desires of the alpha male in a fraternity. They are generally warriors; they are generally muscular and powerful; they are usually rash and have a destiny to fulfill. There isn’t much depth to the standard fantasy male, however, and this can be stifling."
BroShep sounds like a brute, he never shows emotion - even at the end when he's bleeding, injured, shot himself in the tum-tum and magically changed into default N7 clothing. FemShep is played by one of the best voice actors in existance. She portrays a wide range of emotions and reactions, she chokes up when Shepards friends die. This is a better way to tell the story of Mass Effect. Shepard loses so much, they should show how the loss effects them.
I personally find it sad that some males have a hard time playing as a female. The psychological implications of feeling uncomfortable simply by playing as anything other than an "Ideal Self" are very telling IMO. Playing Mass Effect as a male and doing things that you know you couldn't do in real life (like stoping a war with your words) is no different than making an avatar in an MMO who looks like you, but has a strong jaw line and chissled abs... even though you don't. You aren't trying to immerse yourself in Mass Effect by playing as a male, you're trying to idealize yourself. People who are comfortable playing as both gender are simply more comfortable with who they are.
Modifié par kylemesa, 28 mars 2012 - 03:48 .