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#76
FatalX7.0

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arthurhallam wrote...

Rhyth wrote...

arthurhallam wrote...

i don't make too much of space magic in & of itself - it's the derailing tactic of forum users that i'm tackling. 

basically, if anybody has the audacity to discuss the ending in a way that suggests that they might not, like, totally hate it, within four posts somebody is chirping up with "space magic". it's annoying.


Sounds like a personal problem to me. 

Can we please stop bumping this guy's post? Thanks.
He's just kind of avoiding the strong arguments and repeating himself over and over again.



what strong arguments? you've contributed nothing of value. nobody has made a strong argument. they're just using space magic as a tool to enforce their own distaste of certain narrative elements. 


Such as your crew poofing from your side and onto the Normandy in space?

#77
arthurhallam

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Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.


the game forces you do deal with a paradigm shift. clearly you were unable to handle that.

#78
arthurhallam

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FatalX7.0 wrote...

arthurhallam wrote...

Rhyth wrote...

arthurhallam wrote...

i don't make too much of space magic in & of itself - it's the derailing tactic of forum users that i'm tackling. 

basically, if anybody has the audacity to discuss the ending in a way that suggests that they might not, like, totally hate it, within four posts somebody is chirping up with "space magic". it's annoying.


Sounds like a personal problem to me. 

Can we please stop bumping this guy's post? Thanks.
He's just kind of avoiding the strong arguments and repeating himself over and over again.



what strong arguments? you've contributed nothing of value. nobody has made a strong argument. they're just using space magic as a tool to enforce their own distaste of certain narrative elements. 


Such as your crew poofing from your side and onto the Normandy in space?


i've seen justifications that are as plausible as the ones put forward by people who absolutely hate it. largely comes down to whether the person enjoyed/hated the ending. 

#79
Gibb_Shepard

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arthurhallam wrote...

Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.


the game forces you do deal with a paradigm shift. clearly you were unable to handle that.


Lol, i like that. Whenever anything is inconsistent or incoherent it is now a paradigm shift.

#80
Dridengx

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KingKhan03 wrote...

Humour is a way of coping.


Apparently so is threats and asking for refunds from charities

#81
Eain

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As Isaac Asimov says: an audience will gladly follow a writer into the realm of fantasy if they are given an excuse to do so. In terms of ME's biotics, Eezo is that excuse.

But no excuse is given for the Crucible's space magic, or for the fusing of synthetic and organic life which makes no sense at all. It just happens, but worst of all it happens in a universe that has no precedent for it and has managed to explain all other preceding oddities perfectly fine.

#82
FatalX7.0

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How do you justify your crew poofing into space and abandoning you?

#83
poundoffleshaa

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If the only possible way to explain it was that 'a wizard did it' then its "space magic" amusingly enough they also went with the other role-playing trope of "rocks fall everything dies" in their ending.

Modifié par poundoffleshaa, 27 mars 2012 - 10:47 .


#84
FatalX7.0

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FatalX7.0 wrote...

Peete wrote...

You misunderstand what we mean by 'space magic'. FTL speeds, biotics, the mass effect realys are of course impossible according to the laws of physics. They are fictional and cannot exsist in the real world. But they exsist in Mass Effect.

That's fine. No problem. Their functions are clearly explained and we understand them. However, how do your squad mates in London suddenly get onboard the Normandy? Why is it running away? That is not explained anywhere.
That is space magic.


Your crew poofing from your side on Earth, and then onto the Normandy, who is then running away, is space magic.

Biotics and Mass Effect? Not necessarily.


What was that line of dialogue..it was with EDI.

Something about alternate universes, Mass Effect phenomenon, 1+1 = 3.

Point is, if there are different universes, they're physics, how everything works for them, could be completely different. I guess.


Also, does anyone remember that dialogue with EDI?

I cannot seem to find a quote of it anywhere, I thought the wiki might have it, no. A lot of her dialogue is funny.

#85
arthurhallam

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Gibb_Shepard wrote...

arthurhallam wrote...

Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.


the game forces you do deal with a paradigm shift. clearly you were unable to handle that.


Lol, i like that. Whenever anything is inconsistent or incoherent it is now a paradigm shift.


whatever, i'd do some reading into the initial responses to the first few lectures on quantum mechanics. might open up your mind to the reality of a shift in the fundamentals of our understanding of a system.

#86
The Night Mammoth

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Dridengx wrote...

KingKhan03 wrote...

Humour is a way of coping.


Apparently so is threats and asking for refunds from charities


Just as well neither of those things happen that often. 

#87
arthurhallam

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Dridengx wrote...

KingKhan03 wrote...

Humour is a way of coping.


Apparently so is threats and asking for refunds from charities


quite. 

#88
Wittand25

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Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.

Actually they have not been consistant.
Several biotic abilities make zero sense even if you accept the explanation in game. As do several other features (Quarians suits seem skin thight, yet they have several days of food supply, waste storage and containers for desinfaction somehow integrated, ...).
But many of those things are minor (and not uncommon in games anyway) and can be easily ignored.
The synthesis ending on the other hand simply goes way to far with its green beam that instantly alters all live in the galaxy on a fundamental level.
Blue and read are more believeable since the reapers are conected to the starchild and therefore there is a way for control/destruction (though that this would also destruct all other sythetic live that is not connected to the citadel like EDI and the Geth seems extremly far fetched).

Modifié par Wittand25, 27 mars 2012 - 10:50 .


#89
Laurcus

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arthurhallam wrote...

Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.


the game forces you do deal with a paradigm shift. clearly you were unable to handle that.


You are using the term paradigm shift incorrectly. A paradigm shift is a change in the basic assumptions of science. You would be correct that it's a paradigm shift, if it was explained, but since it's not explained there's no change in assumptions.

#90
Xandax

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Gibb_Shepard wrote...

arthurhallam wrote...

Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.


the game forces you do deal with a paradigm shift. clearly you were unable to handle that.


Lol, i like that. Whenever anything is inconsistent or incoherent it is now a paradigm shift.


yeah - a shift into space magic.

#91
The Night Mammoth

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arthurhallam wrote...

Gibb_Shepard wrote...

OP, do people like you actually know anything about how to craft a fictional setting?

I'm absolutely baffled with you people. Biotics and EVERYTHING else in ME has been explained with implausible science, and has remained consistent throughout ME. Bringing in an unexplained new piece of technology doing unexplained things in the last 5 minutes is the biggest no-no any writer can do in their setting.

People refer to it as "space magic" because it is unexplained, unprecedented and inconsistent.


the game forces you do deal with a paradigm shift. clearly you were unable to handle that.


You shouldn't have to, especially at the end of a story, that's just bad writing. 

#92
arthurhallam

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FatalX7.0 wrote...

How do you justify your crew poofing into space and abandoning you?


i don't call it space magic.

sure, there's a (perhaps inappropriate) truncation of narrative time that might lead to the conclusion that what occurs is impossible. 

#93
Laurcus

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arthurhallam wrote...

FatalX7.0 wrote...

How do you justify your crew poofing into space and abandoning you?


i don't call it space magic.

sure, there's a (perhaps inappropriate) truncation of narrative time that might lead to the conclusion that what occurs is impossible. 



If you dislike the term space magic so much, we could start calling it space Dragonballs, or implausible reality bending.

Wait, imaginary Dragonballs is probably better than space Dragonballs, since DBZ is a sci-fi setting.

Modifié par Laurcus, 27 mars 2012 - 10:52 .


#94
RedDuke2011

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 Space.....wait for it.....magic!:wizard:

#95
The Lightspeaker

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Its simple. Everything else in Mass Effect has a background and some grounding in "why this happens". Hell there a whole Codex detailing most of this stuff. It may be made up, but its fleshed out made up stuff.

Theres a difference between that and just randomly pulling things out of midair at the last minute because you feel like it or because you need something for the story.

#96
FatalX7.0

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I think someone is taking the Space Magic stuff a little too seriously.

#97
Xandax

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FatalX7.0 wrote...

How do you justify your crew poofing into space and abandoning you?


They paradigm shifted their physical location.

#98
poundoffleshaa

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It's Magic..... in space.

#99
Avatar231278

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arthurhallam wrote...

I can't be the only one who checks in on this forum who wants to smash other users in the face whenever they try to derail any discussion of the game with the phrase "space magic"

What's more is how selective you are with what you do & do not consider to be space magic.

For instance, you are all, presumbly, perfectly happy with biotics. You're all, presumbly, happy with the entire premise of the Mass Effect, which isn't just an improbability, but bends the very notion of physics in ways that are simply not & will never be possible. & don't start flinging links to theoretical FTL technologies at me. I know the terrain. 

& you know what, I'm happy to take the leap with all that stuff because that's what Science Fiction demands. 

To top it all off, you have the audacity to disregard as trolls anybody who disagrees with this absurd retake movement.

I never thought this would happen with any creative work that i enjoy, but the fans of this game are actually making me resent the game. 

EDIT: to summarise. the use of the phrase space magic to describe anything that you dislike about the me universe is annoying. 


Okay. To put "Space Magic" into a wonderful example imagine the following.

You watch The Lord of the Rings - the Special Extended Blu-Ray Edition - eat chips, drink coke, have fun with the characters, like the story find the battles awesome and then we come to the part, where Frodo shall throw the Ring into the fiery chasm.

Then - suddenly - Jake Lloyd as Anakin Skywalker appears and tells Frodo, that Sauron and his Orks were a creation by him, so that men, elves, hobbits and dwarfes don't try to use their abilities to create Orks, because they would kill them all. Instead the Skywalker-Orks show up every now and then to remind people of how dangerous Orks are. So now Frodo has three choices:

1) Kill all Orcs and elves, as they are partly Orcs, and die (except if Boromir is alive, then the war assets of Gondor would be sufficient to give him one last breath)
2) Control all Orcs, but in doing so he becomes Sauron and Frodo dies.
3) Merge Orcs and all other life into a new form, but he has to jump into "Mt. Doom Lava ™" and die.

Frodo has no other option, nor is he thinking about one. Whatever he chooses, a fleet of Star Destroyers will appear and suck all magic out of the world with red, green or blue colored Turbolasers. They will also lay waste to Middle-Earth, just for the fun of it. The more war assets Gondor has, the less damage will be done.

Frodo chooses - doesn't matter what, but we see Aragorn on board a Númerrámar (a small, fast Númenor-ship) trying to outrun the Star Destroyer laser-blasts in the color of which ending Frodo chose (how he came from the Black Gate to the Ocean - 300 Miles away - is not explained). The shockwave hits the ship and apparently rip it apart. Then we see Aragorn on a lush island climbing out of the shipwreck, followed by Arwen if option 2 or 3 was chosen, and Pippin. If option 1 was chosen not Arwen exits the ship but Éowyn and someone else of the fellowship.

Credits roll

We see a scene, where some grandpa tells a kid a story about the Hobbit.

Finito.

Modifié par Avatar231278, 27 mars 2012 - 11:05 .


#100
Dudefella

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Inconsistency can still exist in a fictional universe. Space Magic is just the phrase people have coined to describe the sheer volume of inconsistency introduced at the end of the game. Sure, it is being overused and sometimes just to troll, but it's origins hold true.

Modifié par Dudefella, 27 mars 2012 - 11:08 .