PS3 Users Unite
#51
Posté 29 mars 2012 - 03:08
#52
Posté 29 mars 2012 - 03:24
CYB3RFR34K wrote...
Battlepope190 wrote...
No, it isn't. At this time, we will NOT be allowed to participate in Operation Raptor this weekend.
link please?
Here you go.
social.bioware.com/forum/1/topic/324/index/10731456
Modifié par Battlepope190, 29 mars 2012 - 03:24 .
#53
Posté 29 mars 2012 - 03:40
That didn't last long.duden2217 wrote...
avoid derailing this into discussions of how much BioWare doesn't care about PS3 users.
#54
Posté 29 mars 2012 - 04:12
Battlepope190 wrote...
CYB3RFR34K wrote...
Battlepope190 wrote...
No, it isn't. At this time, we will NOT be allowed to participate in Operation Raptor this weekend.
link please?
Here you go.
social.bioware.com/forum/1/topic/324/index/10731456
LoL Time to play on my PC.
#55
Posté 29 mars 2012 - 06:12
CYB3RFR34K wrote...
@Feirefiz1972
idk why you guys complain about ME3 framerate, i played the game 2 times, platinum it, played until lvl 250+ on multiplayer and the game never dropped a single frame on me.
if you encounter many drop frames that's bc your PS3 system is overheating and probably soo full of dust that it make your game playing sloppy.
i clean my PS3 with an air compressor every month and it run like a brand new since oct. 2009
@duden2217
i dont think you are right, peoples have to be less vocal here if they want to be heard...
its not by treating mods and dev's that they gonna do something for us...
CYB3RFR34K Holy crap man. No one here wants to hear you babble about how great your ME3 is working and how you have no issues. This topic has to do solely for the people that do have issues. I am happy that you are having a good experience I truly am. However, coming here and making sure everyone knows that you're having such a great ME3 experience is automatically going to put people on the defensive. Moreso by insulting peoples intelligence by saying our bad ME3 experience is because we cant keep a clean system. Not to mention this is a technical support thread for people have technical issues with the game not the system so technically mods should be on here and on your butt for trolling.
Thomas from QA Division, how did these prevalent issues (some are causing hdd to actually fail) make it past an entire QA Division before releasing it to the public? Was this game without a shadow of a doubt tested on all aspects? All I want to do is play my darn game without constant freezes and drops in framerate. These freezes cause me to hard reset everytime and then I have to wait for the system to restore. I am on my eighth one now (hard reset). I cant play it at all. These are all in random places as well. There is no area where its most often.
Forget fixing the ending, fix the game so we can try to even attempt to get to the ending. This is yours and the entire Bioware teams baby. This is your legacy. Your masterpiece. ****** on anyone who tells you to release a game as is. ****** on time constraints. You owe it to yourselves and your fans to release a finished fully functional product each and everytime.
Its about service before, during, and after the sale that keeps conumers happy, loyal, and consistently coming back and coming back to do business with you. Practice does not make perfect, perfect practice makes perfect. That trust in you is and will always be solidified with us if those practices are the foundation of everything you do.
Broken, glitchy, laggy, freeze ups are 100% absolutely unacceptable upon release. So is paid day 1 DLC for that matter. 60$ is more than I like to pay as is especially when I can't come home after a 15 hour day of hard training as an infantryman in the U.S. Army serving everyone here and use the product I paid for.
To a true gamer, a game is a stress reliever and a way to kick back and relax it shouldn't be the cause of more stress and create more work trying to fix the game so it can work. I know what I say to you all at Bioware hits home because its the love of gaming and being gamers yourselves that continues to be the driving force behind what you do. Please dont ever lose focus on that. Never become subject to complacency. Do not become like Bethesda and have this limitless potential that is overshadowed by failing to release good solid finished products.
This is not an attack on you Thomas so don't look at it that way. I am a frustrated fan who is tiring of the video game industry as a whole with all the B.S. its core fans have to endure.
Modifié par Saunders1, 29 mars 2012 - 07:02 .
#56
Posté 29 mars 2012 - 06:21
#57
Posté 29 mars 2012 - 08:25
Thomas Abram wrote...
Valkyre4 wrote...
I have posted countless times so far.
The main issue is one: Framerate. Thomas, you say that you are reading what we say, I must have made more than 50 constructive and polite posts asking for you guys to step up and speak to us concerning the framerate and received nothing in return. How can you ignore us like that constantly and not expect some collateral damage? People are feeling ignored and its perfectly logical to get angry, because we are your fans and we expect better.
The simple answer is that we cannot post in every thread. We cannot reply to every question.
The long answer is:
Unfortunately due to how busy we (still) are working on additional content a lot of our team has not signed up (for a BW tag) on these forums (don't get this confused with browsing, they very much browse). I can tell you that almost every single post that is made here is read by someone on our team.
I can tell you that if you PM me any questions, comments and/or concerns that I will try to get back to you as soon as I can regardless of what you're asking.
I hope this clears a few things up.
Thomas, I appreciate the response, but you need to understand one thing. The reason I am making so many posts asking the same thing, is because you never addressed it. And I know and I understand that you cant answer everything, that is absolutely logical. I never asked Bioware to reply to everyone here. But when you see a thread with 35 pages long of a certain issue you need to say something! Look at Grissom Academy bug on the 360 section of the board. Why has Bioware staff found the time to fill up 4 pages of comments for a trivial issue such as this, while on the PS3 section we have 35 pages of a serious issue and only a vague response almost 2 months old?
What I have been asking on the framerate thread is the same thing over and over and over. And it is such a simple question that I believe you could answer it if you want to. The question didnt even involve dates or deadlines, it was a simple question:
"have you guys decided ,through your investigation this past month and half, whether you are going to do something about the framerate of the PS3 version?"
And all I ask for an answer is :
"yes we have decided that we will fix it in the near future"
or
"no we will not fix it"
I believe it is simple enough from my end, a devoted fan that only asks so little in return. A simple yes or no will suffice. I dont need to know dates, and I dont need to know the specifics of what you are going to do to fix it, I just need to know whether you will fix it or not, because that is the reason I am not enjoying your game so far, to the point that I am not playing anymore. If you need to answer this via PM then please do so. I assure you this "yes" or "no" answer will shut me (and many others) up either way. It is all we need to know really. And will save me a lot of time from browsing this section of BSN and you reading the same things over and over.
In hope of your response on the matter.
Modifié par Valkyre4, 29 mars 2012 - 08:34 .
#58
Posté 29 mars 2012 - 02:49
No joke.Axlesauce wrote...
That didn't last long.duden2217 wrote...
avoid derailing this into discussions of how much BioWare doesn't care about PS3 users.
Still, while this thread became pretty much the exact opposite of what I was hoping for almost immediately, I'm glad to see that BioWare has responded here.
For the record, I've had very few problems with ME3; the only specific occurrence of severe framerate dropping in SP that I can recall was on Horizon, and even then it didn't persist long enough to really be an issue. I just know that a lot of people are having problems and that it could just as easily be me. That's why I was hoping we could get a BioWare rep to reassure people here that they're paying attention. I don't know how much they can say until something is actually done, but a check-in now and then to tell us that they are working on fixing the apparently rather common problems and not just on future paid-DLC seems like it would go a long way.
So thank you, Thomas Abram. I wish you had entered this thread under other circumstances (I tried, I really did...) but I'm glad you posted nonetheless.
#59
Posté 29 mars 2012 - 04:21
Saunders1 wrote...
CYB3RFR34K Holy crap man.
actually im tryin to help peoples, i asked many peoples playing online with me last night if they were experiencing some framedrop and constant freeze while playing the Single Player, they all replyed that "no" they never experienced this and they were looking even more surprise when i was asking them bc the game work great for them.
you know in my ps3 when i put my MW3 game dics the Single Player is unplayable and my PS3 gone crazy and lagg every secondes make the game unplayable, but on my kids PS3 with the same game disc it run more than perfectly.
put some water in your wine...
psn id: Cyb3rfr34k-iso
#60
Posté 29 mars 2012 - 09:35
Thomas Abram wrote...
Unfortunately due to how busy we (still) are working on additional content
Yay.
I'd rather the content I already have worked correctly, without freezing up my PS3 constantly.
Once I can play through the game without worrying that it will burn out my system or send my hard drive into farming mode, THEN I'll anticipate new content.
#61
Posté 29 mars 2012 - 09:37
csmokey wrote...
im all for this but we need the PC and Xbox 360 owners to help us out
And I did.
BioWare said they didn't know if they really wanted to release games for the PS3 so it gave a test run with DAO and ME2. I purchased DAO for a friend and bought ME2 all day one when it came out. Not only that they got my support as I purcahsed ME3 CE Day One also. But this **** where you port over a game and not even give it a secound thought is really ircking me with a lot of these publishers. This game is downright ugly on the PS3.
#62
Posté 30 mars 2012 - 12:54
Last game i ever buy from bioware/ea.
#63
Posté 30 mars 2012 - 02:06
#64
Posté 30 mars 2012 - 02:34
RazRei wrote...
BioWare said they didn't know if they really wanted to release games for the PS3 so it gave a test run with DAO and ME2. I purchased DAO for a friend and bought ME2 all day one when it came out. Not only that they got my support as I purcahsed ME3 CE Day One also. But this **** where you port over a game and not even give it a secound thought is really ircking me with a lot of these publishers. This game is downright ugly on the PS3.
I'm not so sure the port is really all there is to the problem.
I played the original Mass Effect on the 360 (because that was the only console it could be played on), and it froze up A LOT until it finally got a couple updates.
There were people back then declaring that Mass Effect destroyed their 360, caused to to red ring, crashed their hard drive - the same things people are saying ME3 is doing to their PS3. (Incidentally, the 360 and PC versions of ME3 aren't working perfectly, either.)
Need I remind anyone (who actually played it) of the issues that Metal Gear Solid 4 had when it first came out?
This is a highly complex piece of software, made even more complex by the fact that they're trying to get it to run on three very different platforms.
In fact, the issue may not even be with BioWare's code. It could be that they're taxing the Unreal engine in a way that breaks it. It could be a bad interaction with Bink (or whatever video translation codec they've used ... Bink has become the defacto standard, at least on PS3). It might be something in the underlying PS3 operating system code.
I've been in software engineering and QA, and I can say from experience that these issues can be extremely difficult to narrow down. It's not doing the same thing to everybody - it's not even doing the same thing to the same person all the time.
In "Geek Speak™", what they're dealing with is either a Bohr Bug, a Heisenbug, or a Mandelbug that's smashing the stack and causing a fandango on core.
Until they can reliably re-create these conditions in their lab, until they can get their test platform systems to consistently repeat the offending behaviour for their testers, there's no way to go through the millions of lines of code to determine which combination of them is at the root of the issue.
If we want them to fix the issues we're having, the best thing we can do is describe, in as much detail as possible, exactly what we're doing when the issues occur, what we've found that seems to work around them (like going to the Normandy and accessing the Holding Area from the options on the ATC controller's screen, rather than from the elevator's floor selection screen), and under what conditions the game fails.
Until they can get the game to fail CONSISTENTLY AND RELIABLY by re-creating a specific set of input and/or gameplay conditions, they can't even begin to work on actually fixing it.
The game's been out for less than a month. Yes, there are some issues. It's bound to happen. Whenever you release a complex piece of software "into the wild" (as it were), it's inevitable that issues will occur that simply could not be found in the test lab, regardless of how many testers were working on it, or for how long.
Yes, ME3 needs to be fixed.
So, how about instead of griping at BioWare that it's broken, we start taking detailed notes about HOW it's breaking on us, and forwarding those on to the BioWare folks, so they actually have the data points they need to start working on the fixes?
#65
Posté 30 mars 2012 - 02:44
This is the most ironc forum ever, PS3 users unite by bashing on each other instead of bioware. Stay focused here everyone we need to help bioware fix their game now.known_hero wrote...
CYB3RFR34K wrote...
@Feirefiz1972
idk why you guys complain about ME3 framerate, i played the game 2 times, platinum it, played until lvl 250+ on multiplayer and the game never dropped a single frame on me.
if you encounter many drop frames that's bc your PS3 system is overheating and probably soo full of dust that it make your game playing sloppy.
i clean my PS3 with an air compressor every month and it run like a brand new since oct. 2009
@duden2217
i dont think you are right, peoples have to be less vocal here if they want to be heard...
its not by treating mods and dev's that they gonna do something for us...
It has already been proven by the digitalfoundry and other websites that the framerate issue isn't an isolated problem.
So, being less vocal well help us be heard? That doesn't make sense. I paid $60 dollars for this product, I want it to run the way it's suppose to. Sorry, but I'm not accepting this. I demand a patch.
#66
Posté 30 mars 2012 - 08:30
#67
Posté 30 mars 2012 - 08:47
#68
Posté 30 mars 2012 - 09:51
Seriously Bioware need to address this and my PS3 is barely 2 months old. I dont to want to spoil it because of playing this game and heck I pay a lot of money for it.
#69
Posté 30 mars 2012 - 10:02
Please Bioware look into this matter more seriously.
Modifié par alfiejr, 30 mars 2012 - 10:03 .
#70
Posté 30 mars 2012 - 10:09
Nhyt Fahl wrote...
RazRei wrote...
BioWare said they didn't know if they really wanted to release games for the PS3 so it gave a test run with DAO and ME2. I purchased DAO for a friend and bought ME2 all day one when it came out. Not only that they got my support as I purcahsed ME3 CE Day One also. But this **** where you port over a game and not even give it a secound thought is really ircking me with a lot of these publishers. This game is downright ugly on the PS3.
I'm not so sure the port is really all there is to the problem.
I played the original Mass Effect on the 360 (because that was the only console it could be played on), and it froze up A LOT until it finally got a couple updates.
There were people back then declaring that Mass Effect destroyed their 360, caused to to red ring, crashed their hard drive - the same things people are saying ME3 is doing to their PS3. (Incidentally, the 360 and PC versions of ME3 aren't working perfectly, either.)
Need I remind anyone (who actually played it) of the issues that Metal Gear Solid 4 had when it first came out?
This is a highly complex piece of software, made even more complex by the fact that they're trying to get it to run on three very different platforms.
In fact, the issue may not even be with BioWare's code. It could be that they're taxing the Unreal engine in a way that breaks it. It could be a bad interaction with Bink (or whatever video translation codec they've used ... Bink has become the defacto standard, at least on PS3). It might be something in the underlying PS3 operating system code.
I've been in software engineering and QA, and I can say from experience that these issues can be extremely difficult to narrow down. It's not doing the same thing to everybody - it's not even doing the same thing to the same person all the time.
In "Geek Speak™", what they're dealing with is either a Bohr Bug, a Heisenbug, or a Mandelbug that's smashing the stack and causing a fandango on core.
Until they can reliably re-create these conditions in their lab, until they can get their test platform systems to consistently repeat the offending behaviour for their testers, there's no way to go through the millions of lines of code to determine which combination of them is at the root of the issue.
If we want them to fix the issues we're having, the best thing we can do is describe, in as much detail as possible, exactly what we're doing when the issues occur, what we've found that seems to work around them (like going to the Normandy and accessing the Holding Area from the options on the ATC controller's screen, rather than from the elevator's floor selection screen), and under what conditions the game fails.
Until they can get the game to fail CONSISTENTLY AND RELIABLY by re-creating a specific set of input and/or gameplay conditions, they can't even begin to work on actually fixing it.
The game's been out for less than a month. Yes, there are some issues. It's bound to happen. Whenever you release a complex piece of software "into the wild" (as it were), it's inevitable that issues will occur that simply could not be found in the test lab, regardless of how many testers were working on it, or for how long.
Yes, ME3 needs to be fixed.
So, how about instead of griping at BioWare that it's broken, we start taking detailed notes about HOW it's breaking on us, and forwarding those on to the BioWare folks, so they actually have the data points they need to start working on the fixes?
While I've had several problems during play including the Citadel Bug (and multiplayer freeze) which has made me quite annoyed by it all.
The above quoted post makes a lot of sense - and I feel a bit bad for having a go at Bioware
I won't complain anymore -- except to plead for them to bring Mass Effect 1 to the PS3
#71
Posté 30 mars 2012 - 10:12
"Thank you for your recent email.
For a response to your Mass Effect 3 enquiry, you will need to contact EA.
EA Australia ($2.48 Per Min): 1902 261 600
EA New Zealand ($1.99 Per Min): 0900 58885
Email Address Australia & New Zealand: easupport@8-bit.com.au
Official Website: http://www.ea.com/au "
Thanks Sony!!!
#72
Posté 30 mars 2012 - 10:20
Zambayoshi wrote...
Got a reply overnight from Sony in response to my 'what is stopping PS3 players from participating in the Operation Raptor' question:
"Thank you for your recent email.
For a response to your Mass Effect 3 enquiry, you will need to contact EA.
EA Australia ($2.48 Per Min): 1902 261 600
EA New Zealand ($1.99 Per Min): 0900 58885
Email Address Australia & New Zealand: easupport@8-bit.com.au
Official Website: http://www.ea.com/au "
Thanks Sony!!!
What else did you expect? It's EA game, Sony did not release it...
Also this:
Nhyt Fahl wrote...
Thomas Abram wrote...
Unfortunately due to how busy we (still) are working on additional content
Yay.
I'd rather the content I already have worked correctly, without freezing up my PS3 constantly.
Once I can play through the game without worrying that it will burn out my system or send my hard drive into farming mode, THEN I'll anticipate new content.
Modifié par Bestyj669, 30 mars 2012 - 10:21 .
#73
Posté 30 mars 2012 - 10:33
Bestyj669 wrote...
Zambayoshi wrote...
Got a reply overnight from Sony in response to my 'what is stopping PS3 players from participating in the Operation Raptor' question:
"Thank you for your recent email.
For a response to your Mass Effect 3 enquiry, you will need to contact EA.
EA Australia ($2.48 Per Min): 1902 261 600
EA New Zealand ($1.99 Per Min): 0900 58885
Email Address Australia & New Zealand: easupport@8-bit.com.au
Official Website: http://www.ea.com/au "
Thanks Sony!!!
What else did you expect? It's EA game, Sony did not release it...
I didn't expect anything really, but it is pretty cute of Sony to fob us off when it is Sony's 'restrictions' that are the problem. Sony is certainly holding the line when it comes to making concessions to allow us to participate.
#74
Posté 30 mars 2012 - 10:58
Zambayoshi wrote...
I didn't expect anything really, but it is pretty cute of Sony to fob us off when it is Sony's 'restrictions' that are the problem. Sony is certainly holding the line when it comes to making concessions to allow us to participate.
Correct me if I'm wrong or if my logic is flawed but ... shouldn't this kind of stuff be sorted PRE-release?
Surely MP events of some description must have been in their minds waaaaaaaaaay before ME3 was released.
#75
Posté 31 mars 2012 - 02:10
I am happy that the game is for PS3 and I am happy with story and MP but in Story I have the problems of Crashing and telling me of PS3 Recovery after restart..., Framerate issues mostly on the Cit, and Voice overs finshing before end of sayings! Other than that I am hoping the Devs fix this soon and hoping its not on Sony's hardware causing this but that one I doubt!





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