Aller au contenu

Photo

Vanguard too overpowered in ME 3 ?


  • Veuillez vous connecter pour répondre
122 réponses à ce sujet

#76
Phaelducan

Phaelducan
  • Members
  • 960 messages
If Human Vanguards could solo Gold now, I guarantee people would be doing it... a lot.

If we know anything about an online gaming community, it's that they will exploit any advantage.

#77
Harley_Dude

Harley_Dude
  • Members
  • 372 messages
Are the perks increasing damage preferable to the increased area? I have the area effect for the charge and it seems like many of the enemies are pushed outside the nova zone.

#78
Brawne

Brawne
  • Members
  • 661 messages

The Harley Dude wrote...

Are the perks increasing damage preferable to the increased area? I have the area effect for the charge and it seems like many of the enemies are pushed outside the nova zone.


Yes, better go for damage.

#79
D.I.Y_Death

D.I.Y_Death
  • Members
  • 360 messages

Brawne wrote...

The Harley Dude wrote...

Are the perks increasing damage preferable to the increased area? I have the area effect for the charge and it seems like many of the enemies are pushed outside the nova zone.


Yes, better go for damage.

Exactly. Generaly, unless you're going for a CC (crowd control) build damage is ALWAYS the better option.
And Vanguard doesn't do CC very well compared to other classes, they're a tank with massive single target damage and a few "get off my back" biotic abilities.

#80
termokanden

termokanden
  • Members
  • 5 818 messages
The more I play the game, the more I feel like casters are the most overpowered classes.

#81
Brawne

Brawne
  • Members
  • 661 messages

termokanden wrote...

The more I play the game, the more I feel like casters are the most overpowered classes.


No kidding. Was tearing through London with my first Vanguard playthrough on hardcore like through wet toilet paper. Charge Nova Nova, Charge Nova Nova, Charge... oh look Banshee... Charge Nova backroll Charge Nova backroll...
Compared to Soldier playthrough the missile battery defense was a joke.

#82
samb

samb
  • Members
  • 1 641 messages
With javik and Kaiden and dark channel as a bonus power I would say it is overpowered.

Mass reave, dark channel x2->charge-> nova x2-> go to next dark channeled target. Just rediculous.

#83
samb

samb
  • Members
  • 1 641 messages

Phaelducan wrote...

If Human Vanguards could solo Gold now, I guarantee people would be doing it... a lot.

If we know anything about an online gaming community, it's that they will exploit any advantage.

Possible with the nova cancel trick I heard. I can't use it consistently enough but there are videos of it. 

#84
ashwind

ashwind
  • Members
  • 3 150 messages
Just finished a PT with soldier and now I honestly do not think that Vangaurds are in anyway overpowered in SP.

The only fight that was a challenge was Kai Leng for my Soldier; as oppose to my Vanguard tearing him and his adds apart like tissue paper.

But when faced with multiple Banshees, Brutes, or any other enemy, OMG, I am tearing everything apart like tissue paper with my Soldier with only 1 power, Adrenalin Rush for quick reload.

That and... I have taken so little health damage through out the entire game. Enemies simply cannot survive long enough to shoot through my shield, that is assuming they get to fire their weapons AT ALL.

And I am using the standard N7 armor all along >.<

So, my conclusion, no Vanguards are NOT over powered

#85
TeamLexana

TeamLexana
  • Members
  • 2 932 messages

slramsey86 wrote...

Does anybody else feel that the Vanguard class is almost too powerful in Mass Effect 3 ?

I find myself completely dominating everything other than Banshees with charge and nova on insanity mode. I dont even know if incendiary ammo is really necessary if shields and power damage are maxed out.


Not really. I don't find insanity that easy with my Vangaurd, it can be a royal pain even but I find it fun so it evens out.

#86
Harley_Dude

Harley_Dude
  • Members
  • 372 messages
What is the best bonus power? I used warp ammo but was thinking one of the armor powers would have been better since my deaths always occur from getting caught in open space with no shields. There seems to be a casting interupt when taking health damage preventing me from charging and getting shields back.

#87
Wraithghost900

Wraithghost900
  • Members
  • 2 messages
I started out on insanity as vanguard and didn't use nova once. I played old fashioned charge and claymore, sure I died a loads but once I got back into it I couldn't say it was was hard.

I loaded out with just a claymore so my cooldown reduction was massive, charges with stupid cooldown and easy biotic bombs are what makes it stupidly easy. Charge, shotgun, heavy melee then charge again easypeasy and a bit more fun than spamming nova.

#88
Dealman

Dealman
  • Members
  • 23 messages
If talking Multiplayer, Vanguard is crazy OP. Vanguard is probably the only class that can easily solo Silver if you're Level 20. I really hope that BioWare will nerf Nova, because Vanguard is a very, very broken class...

It's supposed to be a high-risk, high-reward class, but at the moment it's just a high-reward class, a good Vanguard can easily have their barrier up constantly on Silver.

Modifié par Dealman, 01 avril 2012 - 06:58 .


#89
godlike13

godlike13
  • Members
  • 1 701 messages
Vangaurds are not OP or broken. Not on MP or SP. Why should BioWare nerf Nova. Its a single player and co-op game so its not unfair to anyone.

A good Vanguard can easily have their barrier up constantly on Silver, just like a good Infiltrator can stay cloaked constantly on Silver. This is one of the advantages and incentives of the class.

Modifié par godlike13, 01 avril 2012 - 09:41 .


#90
CrimsonHooj

CrimsonHooj
  • Members
  • 70 messages
I think Nova should have a cool down time. Vanguards are fine, its the Novaguards that are broken.

#91
godlike13

godlike13
  • Members
  • 1 701 messages
So nova should have a cool down time and deplete ur shields. This is balance to u?

Modifié par godlike13, 01 avril 2012 - 10:01 .


#92
Kronner

Kronner
  • Members
  • 6 249 messages
It's easy to remove Immunity frames from Nova.

Makes it much better and more fun to use. No longer cheap power.

#93
godlike13

godlike13
  • Members
  • 1 701 messages
Cheap to whom? One doesn't have to use Nova if they don't want to. Why should they they nerf a power thats not unfair to anyone, and can be used or not use. Because some don't like it?
If one thinks its cheap or not fun, then just don't use it.

Modifié par godlike13, 01 avril 2012 - 10:09 .


#94
Kronner

Kronner
  • Members
  • 6 249 messages

godlike13 wrote...

Cheap to whom? One doesn't have to use Nova if they don't want to. Why should they they nerf a power thats not unfair to anyone, and can be used or not use. Because some don't like it?
If one thinks its cheap or not fun, then just don't use it.


I don't use it very often.
I still think that having ~3s Charge cooldown + Nova that makes you immune for some time is just cheap because it makes the game so easy it's not even fun anymore. It's like taking a Ferrari to a race full of cyclists. Just my opinion though, if ppl like it, more power to them!

Modifié par Kronner, 01 avril 2012 - 10:14 .


#95
Dealman

Dealman
  • Members
  • 23 messages
Why's everyone saying it's balanced because it's a Co-Op game? Even though it's a god damn Cooperative Game, things can still be over- and underpowered.

A good Vanguard will ALWAYS have the best score on Silver, no matter what. They're just way too powerful. An Infiltrator can use Cloak quite often, yes. But can't regenerate Shield while doing so.

Vanguard can teleport to an enemy, and away from enemies(If there's another enemy in the distant.), thus out of harm. Vanguard can regenerate shield instantaneously, the charge has a way too fast cooldown. Vanguard deals INSANE area of effect damage, Infiltrator does not.

Stop defending the Vanguard, it's overpowered and that's a fact. Anyone denying it is most likely because you know how overpowered it is, and you use it for that very reason.

And as Kronner mentioned, there's a glitch with the Nova that renders you immune for a very short duration. Therefore the Vanguard is broken and overpowered.

Infiltrator is very good at taking out heavier and slower targets, and still good at taking out the easier ones. However, the Vanguard can take both out with lightning speed while regenerating the barrier constantly, the Infiltrator have to change position and hide to regenerate.

Vanguard takes very little skill to play as opposed by Infiltrator.

#96
Kronner

Kronner
  • Members
  • 6 249 messages

Dealman wrote...

And as Kronner mentioned, there's a glitch with the Nova that renders you immune for a very short duration. Therefore the Vanguard is broken and overpowered.


Nah, I don't mean the Nova cancel.
I mean the immunity during regular Nova animation. It can be easily removed by editing Coalescd.bin file. This is only for SP, obviously.

#97
godlike13

godlike13
  • Members
  • 1 701 messages
Just because u don't like something doesn't mean its overpowered. A good whatever can have the best score on Silver, just like a bad whatever can have the worst score on Silver. Thank u captain obvious. Just because a Vanguard has a higher score then u, don't make it overpowered.

Vanguard can teleport to an enemy, and away from enemies (If there's another enemy in the distant), and thus out of harm. Just like an Infiltrator can cloak to an enemy, and away from enemies, and thus out of harm. While throwing sticky grenades, which does INSANE area of effect damage. Is this broken, no. Thats the way its suppose to play.

Stop trying to claim the Vanguard is broken and needs a nerf just because u don't like it. U don't have to play the class if u don't want to, nor do u have to use Nova if u do play the class.

If they didn't want people doing charge -> Nova -> charge or charge -> Nova Nova -> charge, they wouldn't have put it in the game. 

Modifié par godlike13, 01 avril 2012 - 11:11 .


#98
Dealman

Dealman
  • Members
  • 23 messages

godlike13 wrote...
Just because u don't like something doesn't mean its overpowered. A good whatever can have the best score on Silver, just like a bad whatever can have the worst score on Silver. Thank u captain obvious. Just because a Vanguard has a higher score then u, don't make it overpowered.

Vanguard can teleport to an enemy, and away from enemies (If there's another enemy in the distant), and thus out of harm. Just like an Infiltrator can cloak to an enemy, and away from enemies, and thus out of harm. While throwing sticky grenades, which does INSANE area of effect damage. Is this broken, no. Thats the way its suppose to play.

Stop trying to claim the Vanguard is broken and needs a nerf just because u don't like it. U don't have to play the class if u don't want to, nor do u have to use Nova if u do play the class.

If they didn't want people doing charge -> Nova -> charge or charge -> Nova Nova -> charge, they wouldn't have put it in the game. 


You're missing the point, Captain Ignorant. The Sticky Grenades have a very small area of effect, but good damage. Compared to the Nova and Frag Grenades - the Sticky Grenades have close to no area of effect at all. Not to mention reloading grenades on Silver is very slow. As opposed to Vanguard being able to continously spam Nova and Charge. Not to mention if you want a bigger Radius with Sticky, you'll have to sacrifice damage.

I never said I don't like the Vanguard. I do play the Vanguard sometimes, and it's fun. But it's way too powerful. It's like playing an MMO at top-level doing ~Level 20 quests

That Mass Effect 3 Multiplayer is Cooperative is entirely irrelevant. The Vanguard has the highest DPS and Survivability by far. They are Overpowered.

The Infiltrator has to lead the target, and land a headshot to deal good damage. The Infiltrator have to reposition most of the time. The Infiltrator has limited ammo and grenades.

Compare this to Vanguard which is practically immune and has waaaaaaaaaay better abilities at their disposal.

Edit:

Forgot to mention that the Charge can also be used with other biotic powers such as Warp, which the Infiltrator can't.

Modifié par Dealman, 01 avril 2012 - 11:28 .


#99
Kronner

Kronner
  • Members
  • 6 249 messages
 Actually, I think Infiltrator is better (or at least just as good) than Vanguard in MP. I just don't like that Nova is too powerful in SP, but godlike13 is correct that no one has to use it if they don't want to! Everyone wins:)

Modifié par Kronner, 01 avril 2012 - 11:28 .


#100
Dealman

Dealman
  • Members
  • 23 messages

Kronner wrote...

 Actually, I think Infiltrator is better (or at least just as good) than Vanguard in MP. I just don't like that Nova is too powerful in SP, but godlike13 is correct that no one has to use it if they don't want to! Everyone wins:)


Of course we don't have to use it if we don't want to, but it can get annoying when playing with Vanguards since they'll be getting all the kills, thus making the game less cooperative since the Vanguard can practically take care of it all alone.

Vanguard ruins the little Co-op there is in Mass Effect 3, that's why I think it has to be re-worked. And the Nova making the scope for Infiltrators shake even when they're not that close to you can get very frustrating... :(