Why do you play RPGs?
What is it you get out of an RPG you don't gt from another genre?
What about a BioWare RPG do you like?
Why do you RPG?
Débuté par
AmazingOlivia
, mars 27 2012 05:15
#1
Posté 27 mars 2012 - 05:15
#2
Posté 27 mars 2012 - 05:17
lol RPG as a verb.
I play RPGs because I like role playing in video games. New Vegas and Oblivion for life!
I play RPGs because I like role playing in video games. New Vegas and Oblivion for life!
#3
Posté 27 mars 2012 - 05:18
I have a passion for storytelling.
#4
Posté 27 mars 2012 - 05:29
Always been a dreamer. Love fantasy. So when it comes to RPGs I am a complete sucker. I like escaping my boring down time with something magical. An epic adventure with many options and choices. I can just sit back, forget about my work, my exercise routine and other things for a few hours and visit some place and world that is much different from my usual boring life.
Sure.. I can use my imagination to dream up some awesome storyline on other games. But I like the inspiration of the games I play.
Bioware games I play, give me great freedom of choice and many options and I love that (ME3 ending notwithstanding). The feel of the games, not just the gameplay, but the atmosphere that is created for me is amazing. The sounds, the art, the stories which are impacted by my choices. They can easily blow my mind away and I am very passionate about their games in an extremely positive way for the most part. Even Mass effect 3 (ending still notwithstanding). I like having my mind blown (in a good way). They have the ability to accomplish that.
Sure.. I can use my imagination to dream up some awesome storyline on other games. But I like the inspiration of the games I play.
Bioware games I play, give me great freedom of choice and many options and I love that (ME3 ending notwithstanding). The feel of the games, not just the gameplay, but the atmosphere that is created for me is amazing. The sounds, the art, the stories which are impacted by my choices. They can easily blow my mind away and I am very passionate about their games in an extremely positive way for the most part. Even Mass effect 3 (ending still notwithstanding). I like having my mind blown (in a good way). They have the ability to accomplish that.
#5
Posté 27 mars 2012 - 05:32
chunkyman wrote...
lol RPG as a verb.
I play RPGs because I like role playing in video games. New Vegas and Oblivion for life!
This bear understands
I used to play TB Strategy games, then I found RPGs ...
#6
Posté 27 mars 2012 - 06:30
Because I like video games that don't bore me.
#7
Posté 27 mars 2012 - 07:04
I love RPG's because for a while I can excape the realities of this world and be the hero/heroine and at the end for a brief moment I can have that happy ever after moment that is so, so very rare in real life.
#8
Posté 27 mars 2012 - 07:10
I RPG for fun.
#9
Posté 27 mars 2012 - 07:44
Blood-Lord Thanatos wrote...
I have a passion for storytelling.
I like you.
#10
Posté 27 mars 2012 - 08:16
i rpg to replay my normal life with slightly changed decisions
#11
Posté 27 mars 2012 - 08:42
kristheb wrote...
i rpg to replay my normal life with slightly changed decisions
I like to do that at McDonald's, but they get angry when you try to reload and change your order.
#12
Posté 27 mars 2012 - 08:56
I RP because I like to write fantasy fiction and RPing helps me get deep down into the minds of my characters. I like to play RPGs because I like games with strong stories.
#13
Posté 27 mars 2012 - 09:06
Because I'm curious and likes to examine writing in all forms. Roleplaying games let me step into the story and make decions and see things change and play out in different ways. The RPGs I like the best also have a focus on characters and that is very interesting too. The 'writing' is the first thing I think about after I've played a game, watched a movie/tv-show or read a book.
Also, rogues and swashbucklers.
Also, rogues and swashbucklers.
#14
Posté 27 mars 2012 - 09:12
Most RPGs have a mix of story, strategy and interaction with the player which stokes my creativity. That's what I like about them. Bioware's best RPGs, to me, are ones with high depth of gameplay, customization and a story to tie them all together. If I had to rank the top five Bioware RPGs, it would go something like this:
1.) Baldur's Gate: Great game balance in regards to tactical challenge, great characters and a fun story combined with flexible character creation options despite being 2nd Edition AD&D rules.
2.) Neverwinter Nights: Despite a very disappointing OC plot filled with forgetable characters, the character creation was robust and the customization and thriving online community made up for this. The mods people made for NWN were excellent and saved the experience for me.
3.) Knights of the Old Republic : It had an excellent story, and an interesting though limited character creation which foreshadowed Bioware's future Dragon Age cutbacks. Despite having streamlined classes and a linear story approach, I found myself playing it over and over and enjoying the characters and combat system.
4.) Dragon Age: Origins: I was really excited about this one and followed it's development since it was first announced. My expectations were like a rollercoaster but I really enjoyed the final product due to it's story and NPCs. What disappointed me was the very limited class structure and magic system despite the very promising concept of interactive spell combos (which were few and far between). I really was happy to see the concept of Origins, something Bioware sadly ditched, but one of the best parts of their flagship game in this series. Combat could of been a bit more challenging too but that was mostly due to how encounters were set up than it was that the game's combat mechanics being flawed. I deny the fact that DA 2 exists, being an even more limited game in playability, character creation, story and with almost no replay value.
5.) Mass Effect: I was an initial doubter on this series and didn't even buy it till it came to PC, but I enjoyed the open world approach and the many ways I could sculpt the classes and customize weapons, something sadly lost later in ME 2. I haven't played ME 3 yet so no comment on that. The universe is interesting and some characters are memorable but I did get tired of hearing the term "Mass Effect Field" to explain everything.
1.) Baldur's Gate: Great game balance in regards to tactical challenge, great characters and a fun story combined with flexible character creation options despite being 2nd Edition AD&D rules.
2.) Neverwinter Nights: Despite a very disappointing OC plot filled with forgetable characters, the character creation was robust and the customization and thriving online community made up for this. The mods people made for NWN were excellent and saved the experience for me.
3.) Knights of the Old Republic : It had an excellent story, and an interesting though limited character creation which foreshadowed Bioware's future Dragon Age cutbacks. Despite having streamlined classes and a linear story approach, I found myself playing it over and over and enjoying the characters and combat system.
4.) Dragon Age: Origins: I was really excited about this one and followed it's development since it was first announced. My expectations were like a rollercoaster but I really enjoyed the final product due to it's story and NPCs. What disappointed me was the very limited class structure and magic system despite the very promising concept of interactive spell combos (which were few and far between). I really was happy to see the concept of Origins, something Bioware sadly ditched, but one of the best parts of their flagship game in this series. Combat could of been a bit more challenging too but that was mostly due to how encounters were set up than it was that the game's combat mechanics being flawed. I deny the fact that DA 2 exists, being an even more limited game in playability, character creation, story and with almost no replay value.
5.) Mass Effect: I was an initial doubter on this series and didn't even buy it till it came to PC, but I enjoyed the open world approach and the many ways I could sculpt the classes and customize weapons, something sadly lost later in ME 2. I haven't played ME 3 yet so no comment on that. The universe is interesting and some characters are memorable but I did get tired of hearing the term "Mass Effect Field" to explain everything.
Modifié par Ryllen Laerth Kriel, 27 mars 2012 - 09:13 .





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