Aller au contenu

Photo

March 27 Balance Changes Posted


202 réponses à ce sujet

#151
The Absurdity

The Absurdity
  • Members
  • 21 messages
Thanks for the Paladin buff. I love that gun.

#152
TexasToast712

TexasToast712
  • Members
  • 4 384 messages

Mazandus wrote...

Dachau Joseph wrote...

Mazandus wrote...

LOL @ AR's and SMG's


I've already said far too much on this matter, so let me just say this. If BW wanted to go for the whole space cowboy thing, all pistoles and riiiiiiiiiiifles, then perhaps some artistic changes are in order for the rest of the game? Or is that why you blow everything up at the end? To make Firefly Effect? Or, if BW was going for the whole Federation Phaser set to stun thing, perhaps the phasers (ie hvy pistols) should fire beams of energy instead of projectiles, or again is this why you blew up all the Mass Relays? So we can have warp drives?


I'm pretty sure it's peeestols and rahfles in the wahld west

Next balance change adds another customization option for each class: style of Cowboy hat



lol, yes you are right. peeeeestols and rahfles.  

+100 for cowboy hat idea though. Would look epic on Turian.

Although you are being a douchebag, I totally support this idea. I love running around as the post apocalyptic cowboy in Fallout 3/NV. I would love to be the space cowboy in Mass Effect. Now all we need is a lever action mass effect style rifle.

#153
Xtreme-Tiramisu

Xtreme-Tiramisu
  • Members
  • 155 messages

Falcon Assault Rifle
- Damage increased from [215.0-268.8] to [279.2-349.0]


Did you made an typo in the stats damage or was Falcon's stats damage decreased from the previous changes which didn't get posted other than its changes made to RoF?

According to the google ME3 weapons stats spreadsheet, it has 100% accurate stats that's identical to weapons stats info posted here.

Its damage stats was [325.7-407.1]

#154
Viscereality

Viscereality
  • Members
  • 72 messages

Xtreme-Tiramisu wrote...

Falcon Assault Rifle
- Damage increased from [215.0-268.8] to [279.2-349.0]


Did you made an typo in the stats damage or was Falcon's stats damage decreased from the previous changes which didn't get posted other than its changes made to RoF?

According to the google ME3 weapons stats spreadsheet, it has 100% accurate stats that's identical to weapons stats info posted here.

Its damage stats was [325.7-407.1]


Base damage before level ups and class talents.

#155
RSOG

RSOG
  • Members
  • 69 messages
I want my old Javelin back. Adding damage doesn't really do anything for it with the shield gating mechanic, but the weight... :(

#156
Kittstalkur

Kittstalkur
  • Members
  • 1 658 messages
I like how the Javelin is now "breaks Atlases, Banshees, and Primes over its knee, weighs way, way too much, still doesn't do anything about the 100% damage reduction from breaking shields."

Guess I'll be sticking with the Widow once I get it to X, geez.

#157
TLK Spires

TLK Spires
  • Members
  • 1 344 messages
last week - i got 3 falcons in 3 spectre backs in a row. it was nerfed previously.
this week - i have a falcon v. falcon gets buffed back. neat.

#158
Foxtrot813

Foxtrot813
  • Members
  • 941 messages
Geth Pulse still needs a damage boost. Bring it up to the Phaeston's level, and we have a deal.

#159
ttchip

ttchip
  • Members
  • 1 160 messages

Foxtrot813 wrote...

Geth Pulse still needs a damage boost. Bring it up to the Phaeston's level, and we have a deal.

... and have a weapon, that is now lighter than the Phaeston, has a higher RoF and holds more ammo than it while dealing the same damage?

Gief.

#160
CheetahZ1

CheetahZ1
  • Members
  • 160 messages

ttchip wrote...

Foxtrot813 wrote...

Geth Pulse still needs a damage boost. Bring it up to the Phaeston's level, and we have a deal.

... and have a weapon, that is now lighter than the Phaeston, has a higher RoF and holds more ammo than it while dealing the same damage?

Gief.


GPR is Gold. Phaeston is silver. What's wrong with this random lottery system having direct upgrades? Isn't that the point of rarity?

#161
ttchip

ttchip
  • Members
  • 1 160 messages

CheetahZ1 wrote...

ttchip wrote...

Foxtrot813 wrote...
Geth Pulse still needs a damage boost. Bring it up to the Phaeston's level, and we have a deal.

... and have a weapon, that is now lighter than the Phaeston, has a higher RoF and holds more ammo than it while dealing the same damage?

Gief.

GPR is Gold. Phaeston is silver. What's wrong with this random lottery system having direct upgrades? Isn't that the point of rarity?

Exclusiveness =|= Quality

Having a weapon outclass another one in every aspect is not what I'd call 'balanced', especially in a system where all of the weapons are supposed to be viable.

#162
CheetahZ1

CheetahZ1
  • Members
  • 160 messages

ttchip wrote...

CheetahZ1 wrote...

ttchip wrote...

Foxtrot813 wrote...
Geth Pulse still needs a damage boost. Bring it up to the Phaeston's level, and we have a deal.

... and have a weapon, that is now lighter than the Phaeston, has a higher RoF and holds more ammo than it while dealing the same damage?

Gief.

GPR is Gold. Phaeston is silver. What's wrong with this random lottery system having direct upgrades? Isn't that the point of rarity?

Exclusiveness =|= Quality

Having a weapon outclass another one in every aspect is not what I'd call 'balanced', especially in a system where all of the weapons are supposed to be viable.


And it's still viable. Just not as good. Which is the whole point behind rarity. Exclusiveness should equal quality unless the Exclusiveness is decided by an outside force (Such as cash)

#163
ShadowOptik

ShadowOptik
  • Members
  • 80 messages

QuarianHIV wrote...

AWESOME BUFF TO GETH PULSE RIFLE.

INSTEAD OF A HEAVY USELESS WEAPON, IT IS NOW A WEIGHTLESS USELESS WEAPON.

U. G. L. Y. YOU GOT NO ALIBI YOU'RE UGLY!


This is a troll attempt correct? Facepalm for you sir... 

#164
ttchip

ttchip
  • Members
  • 1 160 messages

CheetahZ1 wrote...

ttchip wrote...

CheetahZ1 wrote...

ttchip wrote...

Foxtrot813 wrote...
Geth Pulse still needs a damage boost. Bring it up to the Phaeston's level, and we have a deal.

... and have a weapon, that is now lighter than the Phaeston, has a higher RoF and holds more ammo than it while dealing the same damage?

Gief.

GPR is Gold. Phaeston is silver. What's wrong with this random lottery system having direct upgrades? Isn't that the point of rarity?

Exclusiveness =|= Quality

Having a weapon outclass another one in every aspect is not what I'd call 'balanced', especially in a system where all of the weapons are supposed to be viable.

And it's still viable. Just not as good. Which is the whole point behind rarity. Exclusiveness should equal quality unless the Exclusiveness is decided by an outside force (Such as cash)

I disagree. Rares (and ultra-rares) should add diversity to the pool of weapons. I like how the current ultra-rares are set up. Some of them are either really weird weapons for their respective category (Talon, Scorpion) or add flavor.

Take the Widow and its ultra-rare substitutes, the BW and the Jav. The Widow is your baseline - I'm ignoring the Mantis - I-shoot-you-in-the-face-and-do-tremendous-damage bolt action rifle. The BW modifies that concept to an extent, sacrificing stopping power and penetration in favor of clipsize. The Javelin represents the other extreme: ultra-high stopping power and penetration, REALLY low spare ammo (and now even higher weight).

That's how it should be (imo, YMMV): higher rarity (is that a phrase? english is not my first language :/) weapons add variety, leaving the effectiveness of lower rarity weapons untouched.

Modifié par ttchip, 28 mars 2012 - 12:14 .


#165
Aris_Khandr

Aris_Khandr
  • Members
  • 18 messages

Alikat wrote...

Glad to see claymore getting appreciated. Was my first gold weapon to X so I made a Krogan soldier to give it a try out. Did it just to be silly and annoy my friends


You were supposed to be annoying me?  Hmm.  Should I spank you for trying to annoy me, or simply let you wallow in your failure?  :P

#166
Star fury

Star fury
  • Members
  • 6 410 messages

ShadowOptik wrote...

QuarianHIV wrote...

AWESOME BUFF TO GETH PULSE RIFLE.

INSTEAD OF A HEAVY USELESS WEAPON, IT IS NOW A WEIGHTLESS USELESS WEAPON.

U. G. L. Y. YOU GOT NO ALIBI YOU'RE UGLY!


This is a troll attempt correct? Facepalm for you sir... 


It's a cold, hard fact.

Modifié par Star fury, 28 mars 2012 - 12:26 .


#167
Brownfinger

Brownfinger
  • Members
  • 984 messages
While I agree that the Falcon might have needed a little tweak to make it less devastating, they rendered it weak as a kitten. Today's tweak hopefully evens things out, a little?

I preferred my Carnifex, maybe the Paladin is worth another look?

#168
oppje

oppje
  • Members
  • 61 messages

ttchip wrote...


I disagree. Rares (and ultra-rares) should add diversity to the pool of weapons. I like how the current ultra-rares are set up. Some of them are either really weird weapons for their respective category (Talon, Scorpion) or add flavor.

Take the Widow and its ultra-rare substitutes, the BW and the Jav. The Widow is your baseline - I'm ignoring the Mantis - I-shoot-you-in-the-face-and-do-tremendous-damage bolt action rifle. The BW modifies that concept to an extent, sacrificing stopping power and penetration in favor of clipsize. The Javelin represents the other extreme: ultra-high stopping power and penetration, REALLY low spare ammo (and now even higher weight).

That's how it should be (imo, YMMV): higher rarity (is that a phrase? english is not my first language :/) weapons add variety, leaving the effectiveness of lower rarity weapons untouched.


Agreed. Would suck if everyone used Gold and N7 weapons only after a few months because they are "the best". Rare weapons shouldn't necessarily be better, but as you said rather offer a new mechanic or different playstyle. Variety is golden, except in games like CS :)  AK,M4,Deagle,AWP > all

Modifié par oppje, 28 mars 2012 - 12:31 .


#169
DangerSandler

DangerSandler
  • Members
  • 374 messages
Javelin is gonna destroy now.

Modifié par DangerSandler, 28 mars 2012 - 12:51 .


#170
XCPTNL

XCPTNL
  • Members
  • 736 messages
Hey Bioware, here's an interesting idea... why don't you just stop nerfing and buffing stuff and instead FIX THE DAMN BUGS. That would be great.

#171
Rosalina is my BabyCakes

Rosalina is my BabyCakes
  • Members
  • 658 messages
Ok the update on the paladin is really really dumb

Ok cool damage boost that's nice. But this pistol almost weights the same as my Geth plasma shotgun lX. They need to change it back the way it was now!

#172
ShadowLordXXX

ShadowLordXXX
  • Members
  • 75 messages

Korjyan wrote...

Hey Bioware, here's an interesting idea... why don't you just stop nerfing and buffing stuff and instead FIX THE DAMN BUGS. That would be great.


You realzie bug testers =! gameplay designers(or whoever is doing the balancing for multiplayer) and that it's far simpler to make changes to weapon damage and such than it is to fix bugs. Changes to damage, encumbrance, rof, etc only requires basically a change in the spreadsheet while bug fixes require them to isolate what's causing the bug, change it, then make sure they don't cause any other bugs as a result of the changes.

Modifié par ShadowLordXXX, 28 mars 2012 - 01:06 .


#173
xiaoassassin

xiaoassassin
  • Members
  • 202 messages
Gold shields. Javafail still useless. Weighs more than two krogan now.

#174
TeamLexana

TeamLexana
  • Members
  • 2 932 messages
Did the weight increase to the paladain mess with cooldown? I don't have one in mp yet but in sp, I can maintain 200% recharge when it's upgraded.

#175
TeamLexana

TeamLexana
  • Members
  • 2 932 messages

shooterking07 wrote...

Ok the update on the paladin is really really dumb

Ok cool damage boost that's nice. But this pistol almost weights the same as my Geth plasma shotgun lX. They need to change it back the way it was now!


Wow? Really? LAME. Guess I won't be using that weapon then. That's the whole damn point of using a PISTOL afterall. Carnifex all the way, especially since I actually have a carnifex but no paladin, lol. Image IPB