Love scene differences in Origins and DA2
#1
Posté 27 mars 2012 - 08:37
Contrast that with the bedroom scene with Anders and my Hawke. There they were fully clothed, Anders was still wearing all his clothes, his boots, even had his knife in his belt. It looked ridiculous, imo.
What happened? Did the League of Decency give Bioware a warning, or was it something to do with EA?
I bought the game in the USA and I'm wondering if games bought in other countries had the same restrictions? It certainly changed what could have been a tender love scene into a ridiculous parady of one and I don't understand why. Any ideas?
#2
Posté 27 mars 2012 - 09:03
Though people being fully clothed is partly because of art assets, too - apparently they wanted Fenris to at least have his shirt off, but they ended up deciding it used too many resources.
#3
Posté 27 mars 2012 - 09:11
schalafi wrote...
Something I have wondered about are the differences in the love scenes in DA2 as opposed to the ones in Origins. In Origins the characters were depicted as partially nude, seemingly in their underwear. But in DA2 they were fully clothed. In Origins the scenes between Alistair and my Warden were partially unclothed, also the scene with Alistair/warden with Morrigan.
Contrast that with the bedroom scene with Anders and my Hawke. There they were fully clothed, Anders was still wearing all his clothes, his boots, even had his knife in his belt. It looked ridiculous, imo.
What happened? Did the League of Decency give Bioware a warning, or was it something to do with EA?
I bought the game in the USA and I'm wondering if games bought in other countries had the same restrictions? It certainly changed what could have been a tender love scene into a ridiculous parady of one and I don't understand why. Any ideas?
Yes, the love scenes in DA2 were really disappointing. Not a single spot of bare skin ... <_<
I don't need a soft porn in a video game, but something inbetween the fully clothed "Sesame Street" love scene and a stark-naked porn scene, would have been desirable.
Hope they're going to improve this with DA3.
#4
Posté 27 mars 2012 - 09:30
Honestly, i don't understand how "Pants on Dry Humping" is less ridiculous than "Fade to Black Implied Sexy-Times".It certainly changed what could have been a tender love scene into a ridiculous parady of one and I don't understand why.
....Come to think of it, i don't understand why we even need these "Love Scenes", dry humping or otherwise.
#5
Posté 27 mars 2012 - 09:35
My character always romances Anders, but I still shake my
head every time I see the romance scenes play out. If you look at the camera, angles even when
Anders is kissing your character are pathetic. When he kisses you the first
time, the camera does not pan around to show him kissing you, all you see is
the back of his head rotating and panting noises. The camera only moves when he
starts to pull away from the kiss. Then later when he comes to your house, he
kisses you and the camera is so far back, it is hard to get a glimpse of the
kiss.
When your character takes his hand and leads you to the bed,
all you see is two people on top of each other fully clothed, like Lego’s, or something.
Next scene, more talk and again, the last kiss of the night, the camera pulls
even further back.
What makes this sad is, if you friendship/romance Anders,
the romantic scene are the only times you get to kiss him. There is no more
kissing after that-ugh. Is this an adult game or is this a game meant to draw
in six year olds? If you are going to bring sexual relations into a game, go
all the way or not at all, going half-ass did not sit well with me.
I was expecting it to be a scale up from Origins. I am not
expecting porn here, but I was expecting to see my character at least lying in
bed with Anders, both in their small clothes, or hell standing in front of the
fire in them. Yes, it was a little silly in Origins to see two people having
sex in their small clothes, but at least it was intimate.
I find it difficult to see two people having an intimate
situation, then moments later are fully clothed and without a goodbye, Anders
leaves. Your character is now standing in her/his room and I have to ask myself
each time “WTF was that?” Being an adult and having uh one-night stands, they
did not even play out as bad as that scene.
It just becomes a train wreck after that. You want Anders to
move in but he does not show up in your house until Act 3. OK, so he wants to
move in with you, but it takes him three years to do it. You know, when I moved
in with my husband at the time we were dating, it did not take three years for
that to happen. On top of that, in Act 3 you give him a key to the cellars. It would
have made more sense to give him the key during Act 1 as a means of you wanting
to protect and keep him safe.
It would have been nice to speak to Anders (or any romance)
to get a kiss anywhere you so choose or go to bed with him if you are at home. I
miss the anytime interaction you had with the characters as it did in Origins.
It is nice see that in Dragon Age 2 the romantic talk during
this intimate night was scaled up but the physical interactions were scaled
back so far it seem very “G” rated. I really do not understand their method of
doing this. They can scale up the blood and gore; have a brothel with sounds of
sex and crazy crap going on in there. Let us not forget Isabella’s comment to
Aveline about “shoving a thumb up Donic’s ass.”
I think what it comes down to is the game was, rushed. They
cut corners, took short cuts to ensure the game was on the shelves as soon as possible.
By doing this the romance scenes suffered and even more so it makes me angry that,
I did not get a final kiss from Anders on the mage side. The romance scenes
play out like a cheesy dollar romantic novel. Look at the game Witcher; they
certainly are not afraid of sex and showing people nude or half-nude.
In Dragon Age 2, there are other romances (I have seen from videos)
that to show the character’s in their small clothes. However, for some reason,
the Anders romance scene, well from my opinion, it was a complete rip off and a
huge let down.
I look at it in terms of this: Fans have wanted a romance
with Anders, since he appeared in Awakening, we get the romance opportunity but
it ends up being a huge disappointment. It is like a child wanting a certain
toy and waits patiently for it. Then when the time comes, instead of getting
the toy they always wanted, they get an apple with a worm in it.
#6
Posté 27 mars 2012 - 09:36
Sylvanpyxie wrote...
Honestly, i don't understand how "Pants on Dry Humping" is less ridiculous than "Fade to Black Implied Sexy-Times".It certainly changed what could have been a tender love scene into a ridiculous parady of one and I don't understand why.
....Come to think of it, i don't understand why we even need these "Love Scenes", dry humping or otherwise.
Having
love scenes in a game is nice especially for people like me who like to role-play.
It makes you feel more connected to the character and brings in something other
than just running around killing crap. I applauded Bioware for making romance
between you and another character happen, but I cannot give such applause to
how it played out in DA2.
I do not have a romantic bone in my body in real life, but being in a romance and seeing how that plays an effect to the story, makes it far more intense.
#7
Posté 27 mars 2012 - 10:16
In fact, since the addition of such scenes, i've found myself feeling disconnected from any, and all, character interaction. It appears to have just become the same solid grind in every game that Bioware are releasing. A dull, dreary, cycle the likes of which will likely never end.
Flirt.
Flirt.
Flirt.
Main quests.
Fade to black implied sexy time.
You see, when i choose to engage my character in a romantic relationship with a companion, i honestly believe it should consist of more than a few conversations filled with painfully cliché dialogue and a quick fade to black implied sexy-time.
I tend to expect build up, character development. I expect my chosen love interest to open up and reveal a level of vulnerability that will fill me with such emotion that i will never forget that character. I expect a relationship that actually *evolves* from friendship to something deeper.
Dragon Age Origins barely had any evolution or depth to the character romances and Dragon Age 2 was even worse, especially with the limitations that the game had for character development, with it's 3 year story gaps.
I honestly believe character development and relationship progression, whether romantic or not, should be at the very center of character interaction. Yet "Love Scenes" are rapidly taking hold of the hearts of the players and pushing development and progression right out the door.
Dry humping vs implied sexy-times is honestly the least of my concerns when it comes to character romances, but i suppose that puts me on the wrong thread doesn't it?
I'll just uh.... Be over here.
I suppose i should clarify something: I'm not against "love scenes". I simply have a few issues with how they're rapidly replacing more improtant aspects of character evolution.
Modifié par Sylvanpyxie, 27 mars 2012 - 10:19 .
#8
Posté 27 mars 2012 - 11:16
You know Bioware has a habit, if they even have a love scene at all, of putting it in the middle, of the game and when it's over the rest of the game has nothing. The only exception to that was being able to kiss Alistair whenever you wanted, and even that was done so you really couldn't see their faces.
I've always wondered if really would take so many resources to just spread the affection out a little, not just one part and then it's over. Like when Hawke almosts gets killed by the Qun when she goes with Aveline about the elves. When Hawke meets Anders afterward, if he's in the party, he says "you're safe, thank the Maker, I thought they got you." Wouldn't that have been a place for at least a hug? But no, the love scene was already over so that;'s all you can expect.
I just have a feeling that a lot more thought and work goes into the combat scenes, and even spreading usless loot around, than into personal relationships, but I think a good rpg would have both, and not just one scene to appease the people who found interaction with npcs equally important.
Modifié par schalafi, 27 mars 2012 - 11:20 .
#9
Posté 27 mars 2012 - 11:45
Sylvanpyxie wrote...
That's funny... As someone that role-plays her characters, i've never required such a scene to feel a deeper connection to the character i have chosen to romance.
In fact, since the addition of such scenes, i've found myself feeling disconnected from any, and all, character interaction. It appears to have just become the same solid grind in every game that Bioware are releasing. A dull, dreary, cycle the likes of which will likely never end.
Flirt.
Flirt.
Flirt.
Main quests.
Fade to black implied sexy time.
You see, when i choose to engage my character in a romantic relationship with a companion, i honestly believe it should consist of more than a few conversations filled with painfully cliché dialogue and a quick fade to black implied sexy-time.
I tend to expect build up, character development. I expect my chosen love interest to open up and reveal a level of vulnerability that will fill me with such emotion that i will never forget that character. I expect a relationship that actually *evolves* from friendship to something deeper.
Dragon Age Origins barely had any evolution or depth to the character romances and Dragon Age 2 was even worse, especially with the limitations that the game had for character development, with it's 3 year story gaps.
I honestly believe character development and relationship progression, whether romantic or not, should be at the very center of character interaction. Yet "Love Scenes" are rapidly taking hold of the hearts of the players and pushing development and progression right out the door.
Dry humping vs implied sexy-times is honestly the least of my concerns when it comes to character romances, but i suppose that puts me on the wrong thread doesn't it?
I'll just uh.... Be over here.
I suppose i should clarify something: I'm not against "love scenes". I simply have a few issues with how they're rapidly replacing more improtant aspects of character evolution.
I didn't see many aspects of character evolution among the npcs in DA2. It seemed to consist of mainly joking, sniping at someone, or smutty innuendos by Isabela. I played my Hawke as a nice person, rarely using sarcasm or hostility as dialogue choices, and I saw her increase her wealth, help out her npcs, take up the cause of the Mages, fall in love. I suppose that might be considered charater evolution, but I don't know how fighting hordes of thugs, slavers and all the other random enemies showed much character evolution for anyone, and that was what took up 80% of the game.
#10
Posté 27 mars 2012 - 11:59
Which was exactly my point.I didn't see many aspects of character evolution among the npcs in DA2.
Progression and evolution is hitting the side lines and all anyone seems to complain about is a lack of sexy-time.
#11
Posté 28 mars 2012 - 12:46
#12
Posté 28 mars 2012 - 02:53
Sylvanpyxie wrote...
That's funny... As someone that role-plays her characters, i've never required such a scene to feel a deeper connection to the character i have chosen to romance.
In fact, since the addition of such scenes, i've found myself feeling disconnected from any, and all, character interaction. It appears to have just become the same solid grind in every game that Bioware are releasing. A dull, dreary, cycle the likes of which will likely never end.
Flirt.
Flirt.
Flirt.
Main quests.
Fade to black implied sexy time.
You see, when i choose to engage my character in a romantic relationship with a companion, i honestly believe it should consist of more than a few conversations filled with painfully cliché dialogue and a quick fade to black implied sexy-time.
I tend to expect build up, character development. I expect my chosen love interest to open up and reveal a level of vulnerability that will fill me with such emotion that i will never forget that character. I expect a relationship that actually *evolves* from friendship to something deeper.
Dragon Age Origins barely had any evolution or depth to the character romances and Dragon Age 2 was even worse, especially with the limitations that the game had for character development, with it's 3 year story gaps.
I honestly believe character development and relationship progression, whether romantic or not, should be at the very center of character interaction. Yet "Love Scenes" are rapidly taking hold of the hearts of the players and pushing development and progression right out the door.
Dry humping vs implied sexy-times is honestly the least of my concerns when it comes to character romances, but i suppose that puts me on the wrong thread doesn't it?
I'll just uh.... Be over here.
I suppose i should clarify something: I'm not against "love scenes". I simply have a few issues with how they're rapidly replacing more improtant aspects of character evolution.
My apologies, I meant no disrespect. I value other people's
opinions, sometimes typing them out on the internet both ways does not clarify
what a person is trying to say.
From Dragon Age Origins to Dragon Age 2 the romance differs like night and day.
Romance seemed to be just as important as the story in DAO. It was nice to see
that the player did not have to run around and kill crap all the time. You
could take a break; get to know your fellow companions better. If you really
wanted too, fall in love with someone, which plays into the story itself. It is
like your allowing your character to melt away the problems of the world and
enjoy some happiness.
In Dragon Age 2 the romance, plays into the story, sort of, but the balance of
it is nowhere near, as it was in Origins nor was, it scaled up. Like someone
mentioned here, if you are in a relationship with Anders, him seeing you alive
after the Quanri start to attack, seemed wooden. There was no raw emotion, just
words, no hug, kiss, nothing, it felt empty.
I have no issues on how the romance came to a boiling point in the clinic. I do
however have issues with how the camera was angled in such a way as if they
wanted it to happen, but did not want to show it happening.
The relationship with Anders was gut wrenching but at the same time, I felt
cheated.
Think of it this way, for three years your character has wanted
Anders. You finally get him and he kisses you only four times in the two different
scenes (five if you side with the Templars). So in order for me to get a last
kiss (in case my character dies), I have to betray her beliefs and the man she
loves-no thanks, I will live without seeing the last kiss. It is almost as if
the developers forgot to add that in on the mage side, much less make the mage
side conversation with Anders a bit more involved. I would have thought the
final conversation with Anders would have been more passionate, but a last it
was not.
If you choose to play “Mark of the Assassin” or “Legacy” your
romance seems to come out more. However, it does not play a balanced role in
the main story, it is just kill crap and talk to people to kill more crap-there
is no balance.
Even the companions barely make note of your relationship.
Sure, Varric and Isabella have a conversation with you but no one else does. Then
the party banter Merrill and Varric make mention of your relationship (I am
using Anders here) but nothing else. Sure, Feneris says something but that is
only if you choose to do a love triangle, which I never would.
An example I thought would be interesting is let us say you
complete “How to Frame a Templar.” You have Anders friendship maxed out and in
a relationship with him. It would have been hilarious to show him the letter
you received about what happened to the Templar. But that’s is neither here nor
there.
How about when it is time to give Anders a gift, it is a damn
amulet. Uh could it not been a new kitten or perhaps his friend from
Ameranthine showed up with Ser Pounce-a lot and can no longer care for him and
wants you to return him to Anders. After given him the gift he says at the end,
“I appreciate the gift. Perhaps one day I can return one as meaningful.” There
could have been a dialogue option to say, “You can do that right now” as in a
kiss or asking him to come over and stay the night with you.
The way I feel is the romance was in the game just to have
romance in the game. It did not seem to be smoothed out to blend in with the
story and the years that passed by. Depending on your choice of whom to romance
and your sex, you might have gotten more than a different romance and sex. I
for one was not exactly happy to see that a male romancing Anders received more
dialogue then a female.
I just hope for Dragon Age3, they bring back the romance
that was in Origins and the balance. It is not exactly thrilling to get the opportunity
to romance someone in Dragon Age 2 and not feel there is a romance but simply a
friend with benefits. I certainly felt my relationship with Anders was more a
friend with benefits unless we had a conversation, which showed me we were
together.
I do not need a damn codex to show me how the relationship
plays out; I want to experience it for myself.
Inclosing, I hope Bioware is reading this thread. I really would love to hear an explanation as to why the sex scenes were so terribly done. I see more sexual content on sitcoms then there was in Dragon Age 2. That's pretty sad.
#13
Posté 28 mars 2012 - 03:48
I hated the Origins love scenes; the first time I saw one, I burst out laughing! Not even gonna lie. That was terribly cheesy! My god!
The DA2 love scenes were a vast improvement; I think the Anders scene is the cute (pretty much Merrill's but reversed). My only problem is that the love scenes could have been longer. I'm not saying I want to see sex (I don't); I just felt like, for Fenris, for example, they basically kissed (very quickly), and boom, scene change. The morning after.
#14
Posté 28 mars 2012 - 03:51
#15
Posté 28 mars 2012 - 11:44
motomotogirl wrote...
Well, you get to see plenty of skin with Merrill at least.
I hated the Origins love scenes; the first time I saw one, I burst out laughing! Not even gonna lie. That was terribly cheesy! My god!
The DA2 love scenes were a vast improvement; I think the Anders scene is the cute (pretty much Merrill's but reversed). My only problem is that the love scenes could have been longer. I'm not saying I want to see sex (I don't); I just felt like, for Fenris, for example, they basically kissed (very quickly), and boom, scene change. The morning after.
Improved sure, but on an intimate level-nope.
Basically with Anders night it was
Talk
Kiss
Lay down on bed
Black Scene
Talk
Kiss
Done
<face palm>
At least I would have liked to see clothes laying around, the bed a mess. But now I see how the females did not get pregant over the three year relationship. Hard to do that when your fully clothed and dry humping each other.
Longer scenes, yes please. I don't need to see people buck naked and uh clear cut details of the act. But at least go the distance and do more. First time I played DA2 my thought was "Must see Anders in small clothes." Then came the night and I recall throwing a magazine at my T.V. and swearing. LOL!
Modifié par Cantina, 28 mars 2012 - 11:45 .
#16
Posté 28 mars 2012 - 12:11
#17
Posté 28 mars 2012 - 12:56
I agree that the scenes need changing. DA1 was silly with pants-on dry humping next to a fire where all the party will be watching, DA2 was silly with the eat face, fade to black, pillow talk.
In a time where games from story driven Heavy Rain to action driven God of War feature nudity, where TV shows and films feature extended romance scenes (often blatantly crowbarred in to increase the "I want to see Angelina Jolie's jugs" crowd), surely Bioware are not afraid of the controversy they generated in 2006. Hell, I bet that increased their sales in the long run.
As with the above posters, I do not want to see some creepy hentai-style cartoon porn, or awkward "uncanny valley" photorealism attempts. But for a company which makes such a big deal of romances in its games, they don't give the culmination of these plots much love. Extend them a little bit, make them realistic (hell just use convenient 'camera behind lamp' shots if you must, but please no more clothed dry humping...) and make them all a bit different. For example, the first scene of Isabella's, with the knives, was quite funny and could have led to further jokes as she found Hawke's spear or whatever. But instead we got a fade to black.
Talk to the ME3 guys about Liara's scene. That was a great start: sexy, Liara's biotics giving it something different, and long enough to get attached to.
#18
Posté 28 mars 2012 - 01:30
Bebuse wrote...
I wonder how much of this is carried over fear from the 'sex box' scandal of ME1.
I agree that the scenes need changing. DA1 was silly with pants-on dry humping next to a fire where all the party will be watching, DA2 was silly with the eat face, fade to black, pillow talk.
In a time where games from story driven Heavy Rain to action driven God of War feature nudity, where TV shows and films feature extended romance scenes (often blatantly crowbarred in to increase the "I want to see Angelina Jolie's jugs" crowd), surely Bioware are not afraid of the controversy they generated in 2006. Hell, I bet that increased their sales in the long run.
As with the above posters, I do not want to see some creepy hentai-style cartoon porn, or awkward "uncanny valley" photorealism attempts. But for a company which makes such a big deal of romances in its games, they don't give the culmination of these plots much love. Extend them a little bit, make them realistic (hell just use convenient 'camera behind lamp' shots if you must, but please no more clothed dry humping...) and make them all a bit different. For example, the first scene of Isabella's, with the knives, was quite funny and could have led to further jokes as she found Hawke's spear or whatever. But instead we got a fade to black.
Talk to the ME3 guys about Liara's scene. That was a great start: sexy, Liara's biotics giving it something different, and long enough to get attached to.
OH! That gives me an idea!
Next Dragon Age, they'll have your character say to the character there romancing "I love you" in a robotic voice. Screen fades to black-DONE
I looked that scene up on Youtube you mentioned:
I think if my character had something like that with Anders, I would die a happy gamer
Modifié par Cantina, 28 mars 2012 - 01:37 .
#19
Posté 28 mars 2012 - 01:50
I would have killed for a shirtless Fenris. I REALLY wanted to see the markings under there... >.> Uh anyway... I didn't mind the love scenes in DA2. Other than Fenris, where you don't see any bed action, (I've never romanced Merrill) I considered Anders and Isabela both to be preludes/foreplay, then after fade to black they ripped each others' clothes off. Seemed fine to me, and also left more to the imagination.Wulfram wrote...
The underwear sex scenes were silly.
Though people being fully clothed is partly because of art assets, too - apparently they wanted Fenris to at least have his shirt off, but they ended up deciding it used too many resources.
I had some issues with this during some of the interaction I had with Fenris. I got frustrated at times when he would say something to me and I want Hawke to reply "Fenris, you've known me for four (or seven) years now, why/how could you think that I would do/think such-and-such." There is one scene in particular during Bitter Pill where he basically accuses me of wanting a slave after I offer to help Orana, because he doesn't THINK before immediately reacting angrily (this happens on friendship or rivalry path). I have the same reaction every single time of wanting to yell at the screen.Sylvanpyxie wrote...
Dragon Age Origins barely had any evolution or depth to the character romances and Dragon Age 2 was even worse, especially with the limitations that the game had for character development, with it's 3 year story gaps.
I find those kind of inconsistencies with all of the companion interaction quite annoying.
Modifié par nightscrawl, 28 mars 2012 - 02:09 .
#20
Posté 28 mars 2012 - 01:55
#21
Posté 28 mars 2012 - 02:08
Hah! That was what I did on my very first DA2 play.esper wrote...
... my rivals Hawke who was just looking for a rebound from Fenris.
#22
Guest_sjpelkessjpeler_*
Posté 28 mars 2012 - 04:12
Guest_sjpelkessjpeler_*
I really missed that kind of thing in DA2.
Also I must admitt that BW made up with some of that in DLC. In party banter there is more interaction between Hawke and his/her LI. But I did miss a little more physical interaction in terms of a hug or kiss.
I for one really do not need explicit sexy scenes. The romance in whole however could have been made a little more intimit.
#23
Posté 29 mars 2012 - 12:11
#24
Posté 29 mars 2012 - 12:30
Romances lack depth and development. This is because the writing of the dialogue, character interaction and, yes, sometimes even the characters, is extremely poor.
While i respect people's opinions, I don't see how a more intimate or realistic romance scene is going to make that better. There are far more important things to be addressed than Companion Character B getting his top off or not.
I am honestly baffled, because this is the only complaint i ever tend to see in regards to romances.
Modifié par Sylvanpyxie, 29 mars 2012 - 12:31 .
#25
Posté 29 mars 2012 - 01:29
Sylvanpyxie wrote...
Cantina, I get the feeling my point was somehow missed so i'll just put it plainly:
Romances lack depth and development. This is because the writing of the dialogue, character interaction and, yes, sometimes even the characters, is extremely poor.
While i respect people's opinions, I don't see how a more intimate or realistic romance scene is going to make that better. There are far more important things to be addressed than Companion Character B getting his top off or not.
I am honestly baffled, because this is the only complaint i ever tend to see in regards to romances.
<shakes head>
Poor writting for DA2 is an understatement and a nice way of putting it. I am not expecting a more intimate romance scene to make up for what happened in the game. I however look at it from a back and then foward point of view.
The problem as you said is the romances lacked depth and development. IF this was to happen in the game, then I feel the romance scenes would have been more intimate. Yes, I would have been giddy to see Anders in his small clothes, but that falls back on the fact the reason it did not happen is do to the poor writting and the rush to get the game out as soon as possiable.
More intimacy in romance scenes, yes please, but only because the writting follows suit and allows the scenes not only to have more, but more meaning.





Retour en haut







