katiebour wrote...
No, in origin there was only one model of each race too, except for Morrigan who only had her special breast in her special dress. Which is why I hope not to get party cositmazation at least visually in da3. If you notice Zevran doesn't have the tattos he claims to have in his love scene.
Which brings me to what I want to see in da3 in regard to love scenes. A mix of me3 and me1 with the individuality of da2. Yes it is hard and costy to make, but that is what I wish.
Edit: Catina, romances rarely grows more intense, more personal perhaps, but on the intense/passaionate scale the usually settle down into something normal. And I for once I glad that there wasn't the whole touchy feeling after sparing Anders. He had no reason to assume he was that quickly forgiven and honestle my Hawke was mad at him for thinking that she would even consider killing him and her thought was on the mages who she needed to save.
I think being too touchy and feeling would be too jarring for those who had not forgiven him, was still mad and shocked. Which is a lot of the Anders romancers...
Well the Tranquil were supposed to have the sun tattoo on their foreheads and the Qunari were all supposed to be horned in DA:O in addition to Zev's tattoos- they just didn't have the time?/money?/ability? to do it. By the time DA3 comes out, they should be able to customize properly. Whether they will be willing to do so is another matter entirely.
As much as many of the fans love a variety of models, it doesn't make much economic sense to devote a ton of money to something you'll only see for 30 seconds in game, i.e. an unclothed model during a love scene. The devs and writers probably focus more on story. Add to that the kind of flak companies get for putting any kind of sex/nudity in and it becomes an even worse option.
That being said, with the DA:O toolset, PC users DID create custom meshes that could be installed, up to and including body hair, breasts of different sizes, and male bits, along with nicer skin textures. There's even a mod to transform the DA:O elves into the DA2 style (and Zev looks so damn good as compared to his actual in-game DA2 model!):
It's not a solution for the console gamers, but for PC users a toolset gives us everything we need to make the kind of content we want.
Nice screenie! I'm just afraid that with all the talk about lack of resources from Bioware, there just won't be enough funds for a toolset, like must have happened with DA2. The lack of a toolset had to be the result of not enough zots. I haven't played on a console, but I guess it's not set up for toolsets, and I sympathize with those players.
Reading through some of the posts on the forum, I've decided there must be close to a million requests for fixes to DA3! I wonder just how many forumite suggestions will really be considered. I don't want to think this... but I have a nervous feeling that most of the resources will be used for combat and quests, and the romances will once again take a back seat.






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