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Best Engineer shotgun? Disciple or Wraith?


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#1
Troubleshooter11

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So which shotgun do you Engineers prefer to use? I'm having trouble deciding between the powerful Wraith or the light Disciple.

#2
Stormbringer3

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I can't answer your shotgun question but I used the Paladin in my engineer playthrough and I really liked it. Since you brought up shotguns, I'm starting an Infiltrator and haven't ruled out a shotgun style of play. I've never used a shotgun before, so what are your favorites?
Thanks.

Modifié par Stormbringer3, 27 mars 2012 - 08:50 .


#3
Troubleshooter11

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Stormbringer3 wrote...

I can't answer your shotgun question but I used the Paladin in my engineer playthrough and I really liked it. Since you brought up shotguns, I'm starting an Infiltrator and haven't ruled out a shotgun style of play. I've never used a shotgun before, so what are your favorites?
Thanks.


The wraith was a definite favourite of mine because of it's power and multiple shots before reloading. I suppose if you want massive damage on the first shot you could go for the Claymore, as Cloak will give you time to line up properly and get in close.

The Disciple has a good knockback effect, good rate of fire and 4-round clip before reload. And it's the lightest shotgun in the game i think. Good choice if you want a fast power recharge.

#4
Kronner

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Disciple looks like a toy. It deals as much damage as a toy too.

Just kidding (kinda).

Geth Shotgun/Graal/Wraith would be my top3 choices (in that order) for Engineer.

Modifié par Kronner, 27 mars 2012 - 09:18 .


#5
No Snakes Alive

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I was using a Disciple and/or Talon pistol through most of my Insanity playthrough with my CQC All-Drones Engineer and just switched over to the Wraith for the endgame, so I might be able to provide some insight.

The way I play the class, I'm spending too much time positioning new drones and flanking to be charging my shots or reloading all the time, so the heavier slower sg's (Graal, Clay, GPS) are out. It really came down to the two you asked about for me and it's still a somewhat tough choice but, at least at rank V, the Wraith seems to be the better one. Disciple is sleek/looks the part and has some great attributes, but its lower damage is too much of an obstacle to overcome, because If I don't have time for those other shotguns, I don't have time to pump 3 to 4 shots into the same enemy either.

The Wraith is the perfect shotgun for me so far. Great damage and range, lightweight, quick reload, and the only drawback is its pretty low firing rate, but you should still be able to get the second shot off (if you even need to) while whatever enemy you blasted with the first shot is reeling from half his face being blown off.

I do still love the Talon on my Engineer though. Gonna have to see what these guns are like at rank 10.

Modifié par No Snakes Alive, 27 mars 2012 - 09:36 .


#6
Troubleshooter11

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No Snakes Alive wrote...

I was using a Disciple and/or Talon pistol through most of my Insanity playthrough with my CQC All-Drones Engineer and just switched over to the Wraith for the endgame, so I might be able to provide some insight.

The way I play the class, I'm spending too much time positioning new drones and flanking to be charging my shots or reloading all the time, so the heavier slower sg's (Graal, Clay, GPS) are out. It really came down to the two you asked about for me and it's still a somewhat tough choice but, at least at rank V, the Wraith seems to be the better one. Disciple is sleek/looks the part and has some great attributes, but its lower damage is too much of an obstacle to overcome, because If I don't have time for those other shotguns, I don't have time to pump 3 to 4 shots into the same enemy either.

The Wraith is the perfect shotgun for me so far. Great damage and range, lightweight, quick reload, and the only drawback is its pretty low firing rate, but you should still be able to get the second shot off (if you even need to) while whatever enemy you blasted with the first shot is reeling from half his face being blown off.

I do still love the Talon on my Engineer though. Gonna have to see what these guns are like at rank 10.


Well put, you are probably right, from what i have experienced myself, i usually can get 1 shot off with the Wraith before my recharge is complete and i can fire a drone, overload or incinerate.

#7
Thetri

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I always used the Geth Shotgun, I thought it was the best.

#8
BlazeShepard

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No Snakes Alive wrote...

I was using a Disciple and/or Talon pistol through most of my Insanity playthrough with my CQC All-Drones Engineer and just switched over to the Wraith for the endgame, so I might be able to provide some insight.

The way I play the class, I'm spending too much time positioning new drones and flanking to be charging my shots or reloading all the time, so the heavier slower sg's (Graal, Clay, GPS) are out. It really came down to the two you asked about for me and it's still a somewhat tough choice but, at least at rank V, the Wraith seems to be the better one. Disciple is sleek/looks the part and has some great attributes, but its lower damage is too much of an obstacle to overcome, because If I don't have time for those other shotguns, I don't have time to pump 3 to 4 shots into the same enemy either.

The Wraith is the perfect shotgun for me so far. Great damage and range, lightweight, quick reload, and the only drawback is its pretty low firing rate, but you should still be able to get the second shot off (if you even need to) while whatever enemy you blasted with the first shot is reeling from half his face being blown off.

I do still love the Talon on my Engineer though. Gonna have to see what these guns are like at rank 10.


I haven't started up on my Engineer (too many other imports I'm going through right now), but how effective is the Talon?  I've tested it on the Spectre Firing Range just to see how it handled on firing speed, recoil, etc. but I don't see those targets as being a reliable estimate of a gun's power, considering I don't know how much health they have in relation to any of the enemies in the game.

So, after that long ramble, how does the Talon handle in actual combat?

#9
No Snakes Alive

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BlazeShepard wrote...

No Snakes Alive wrote...

I was using a Disciple and/or Talon pistol through most of my Insanity playthrough with my CQC All-Drones Engineer and just switched over to the Wraith for the endgame, so I might be able to provide some insight.

The way I play the class, I'm spending too much time positioning new drones and flanking to be charging my shots or reloading all the time, so the heavier slower sg's (Graal, Clay, GPS) are out. It really came down to the two you asked about for me and it's still a somewhat tough choice but, at least at rank V, the Wraith seems to be the better one. Disciple is sleek/looks the part and has some great attributes, but its lower damage is too much of an obstacle to overcome, because If I don't have time for those other shotguns, I don't have time to pump 3 to 4 shots into the same enemy either.

The Wraith is the perfect shotgun for me so far. Great damage and range, lightweight, quick reload, and the only drawback is its pretty low firing rate, but you should still be able to get the second shot off (if you even need to) while whatever enemy you blasted with the first shot is reeling from half his face being blown off.

I do still love the Talon on my Engineer though. Gonna have to see what these guns are like at rank 10.


I haven't started up on my Engineer (too many other imports I'm going through right now), but how effective is the Talon?  I've tested it on the Spectre Firing Range just to see how it handled on firing speed, recoil, etc. but I don't see those targets as being a reliable estimate of a gun's power, considering I don't know how much health they have in relation to any of the enemies in the game.

So, after that long ramble, how does the Talon handle in actual combat?


If that was a long ramble what are my posts? :/

Lol the Talon handled very well for me. Its damage is comparable to a decent shotgun, but - and this may just all be in my head - it seems easier to get headshots with than your average shotgun (maybe because it's held higher? Or maybe, again, I'm just imagining it). Four shots in the chamber and I rarely needed all four to splatter an enemy's dome. It handles like a heavy pistol, but if you treat combat like your wielding a shotgun you'll slaughter fools well enough.

#10
ExcitedApathy

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Haven't used a shotgun yet on my Eng., but I plan to on my next playthrough. Instead I used the Scorpion. I just love popping a few shots while my drones/turrets do their thing and then waiting for the explosion. I found that very satisfying.

Hadn't tried the Talon yet, as I'm messing with the Arc Pistol on my Adept (been using the Scorpion on Adept so far), but I will give the Talon a try.

#11
Mozts

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Isn't the Eng. a caster? Would he be better with a Carnifex and 200% CD?

Honestly asking. My eng. still low level...

#12
MJF JD

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im a scimitar man myself

#13
BlazeShepard

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No Snakes Alive wrote...

BlazeShepard wrote...

No Snakes Alive wrote...

I was using a Disciple and/or Talon pistol through most of my Insanity playthrough with my CQC All-Drones Engineer and just switched over to the Wraith for the endgame, so I might be able to provide some insight.

The way I play the class, I'm spending too much time positioning new drones and flanking to be charging my shots or reloading all the time, so the heavier slower sg's (Graal, Clay, GPS) are out. It really came down to the two you asked about for me and it's still a somewhat tough choice but, at least at rank V, the Wraith seems to be the better one. Disciple is sleek/looks the part and has some great attributes, but its lower damage is too much of an obstacle to overcome, because If I don't have time for those other shotguns, I don't have time to pump 3 to 4 shots into the same enemy either.

The Wraith is the perfect shotgun for me so far. Great damage and range, lightweight, quick reload, and the only drawback is its pretty low firing rate, but you should still be able to get the second shot off (if you even need to) while whatever enemy you blasted with the first shot is reeling from half his face being blown off.

I do still love the Talon on my Engineer though. Gonna have to see what these guns are like at rank 10.


I haven't started up on my Engineer (too many other imports I'm going through right now), but how effective is the Talon?  I've tested it on the Spectre Firing Range just to see how it handled on firing speed, recoil, etc. but I don't see those targets as being a reliable estimate of a gun's power, considering I don't know how much health they have in relation to any of the enemies in the game.

So, after that long ramble, how does the Talon handle in actual combat?


If that was a long ramble what are my posts? :/

Lol the Talon handled very well for me. Its damage is comparable to a decent shotgun, but - and this may just all be in my head - it seems easier to get headshots with than your average shotgun (maybe because it's held higher? Or maybe, again, I'm just imagining it). Four shots in the chamber and I rarely needed all four to splatter an enemy's dome. It handles like a heavy pistol, but if you treat combat like your wielding a shotgun you'll slaughter fools well enough.


Thanks for the info.  I'll definitely try it out then.

And if I had a long ramble, your posts must be literary epics. ;D

#14
JaegerBane

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No Snakes Alive wrote...
Lol the Talon handled very well for me. Its damage is comparable to a decent shotgun, but - and this may just all be in my head - it seems easier to get headshots with than your average shotgun (maybe because it's held higher? Or maybe, again, I'm just imagining it). Four shots in the chamber and I rarely needed all four to splatter an enemy's dome. It handles like a heavy pistol, but if you treat combat like your wielding a shotgun you'll slaughter fools well enough.


I think the biggest issue I have with the Talon is that, while it performs well as a shotgun replacement, it also *weighs* as much as a comparable shotgun. Back in ME2 where the type of weapon one carried was defined by the class, I could see the worth of this, but in ME3 where anyone can wield a shotty, its pointless. You might as well just carry a shotgun and get better clip capacities or damage.

MJF JD wrote...

im a scimitar man myself


I would be too, but it just isn't versatile enough for it to justify its weight. It can't really work by itself unless you're playing a Vanguard, but it crushes cooldowns if combined with other stuff. A shame, really, as its still my fave shotgun. :pinched:

I'm thinking of trying out the Wraith, but i can already tell from the stats that it isn't really my cup of tea.

Modifié par JaegerBane, 28 mars 2012 - 04:18 .


#15
ashwind

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I... cannot afford the Wraith... trying to upgrade all weapon to X.... dunno how many PT is needed

T_T

#16
JaegerBane

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Mozts wrote...

Isn't the Eng. a caster? Would he be better with a Carnifex and 200% CD?

Honestly asking. My eng. still low level...


What is best would depend on what you want to play your character as. I'd imagine that if he wants to use a shotgun, he isn't wanting to play a pure caster.

#17
termokanden

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The Wraith is IMO the perfect caster shotgun. It weights very little and still packs a punch. Add the smart choke mod and it works at midrange.

I don't know this without checking, but I'm willing to bet a fully upgraded Wraith won't hurt your cooldowns much if at all.

Modifié par termokanden, 28 mars 2012 - 05:37 .


#18
The Grey Ranger

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I'd surely say the wraith. It's nice, light very deadly shotgun. Combine it with a scoped carnifex/paladin. With both guns at level 5 it will only drop to 195% cooldown instead of 200% cooldown.

With Level x guns you can throw in a light smg and be at 198% or 200% without.

Modifié par The Grey Ranger, 28 mars 2012 - 05:50 .


#19
No Snakes Alive

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Re: above...

Engineer can be played as an incredibly capable caster, in which case I'd strap nothing more than a Paladin on my build, or maybe a Disciple if I'm feeling frisky enough to get in after everyone's shocked and frozen.

But Engineer can also be played as a 1 Person Squad who focuses on using nothing but Drones, Drones, and more Drones to distract, disable and damage everyone on the field at once. Strength in numbers. And if you play your cards right (hint: Flamethrower Sentry + Rocket Combat Drone + Defense Drone = Royal Flush) you can very easily get in with a nice shotgun.

And the Wraith is that shotgun, IMO.

#20
capn233

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You don't need to take only a pistol as a caster. You can take heavier weapons and still have more than sufficient cooldowns.

I played around with various weapons, and I prefer rifles on the Engineer. Not that there is much wrong with taking an OPistol, they are about as good as a rifle.

Revenant and a BUG is not really all that bad either.

Really it hardly matters, as long as you don't do something silly like take the Shuriken only.  Of course, this is totally doable, you just won't have much damage output from your weapon.

Modifié par capn233, 28 mars 2012 - 06:47 .


#21
Freskione2

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I quit using a shot gun as it was slowing me and my recharge time down. I play as an engineer a lot for some reason and have only been using my Geth pulse rifle (I love the reload sound lol). I like using it too because I'm not very fast and it just shoots away and is accurate but it doesn't do enough damage (hoping I can upgrade that at some point) so I tend to use my overload (love it) and other powers a lot more.

#22
Rasputin17

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I suggest you use Carnifex. I honestly do.

#23
JaegerBane

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No Snakes Alive wrote...

Re: above...

Engineer can be played as an incredibly capable caster, in which case I'd strap nothing more than a Paladin on my build, or maybe a Disciple if I'm feeling frisky enough to get in after everyone's shocked and frozen.

But Engineer can also be played as a 1 Person Squad who focuses on using nothing but Drones, Drones, and more Drones to distract, disable and damage everyone on the field at once. Strength in numbers. And if you play your cards right (hint: Flamethrower Sentry + Rocket Combat Drone + Defense Drone = Royal Flush) you can very easily get in with a nice shotgun.

And the Wraith is that shotgun, IMO.


I suppose a shotgun of the Wraith's weight is reasonable enough if you're going to model your playstyle around using it, the issue I have is more that I don't really want to have to model my whole playstyle around it. In my case, my natural style is an agressive CC/nuker, so a shotty can come in handy - but they're all too damn heavy to just to have it just in case I need it. Even the wraith is too heavy for this, when using other weapons.

I think my basic issue is I just wanted a lighter short range weapon to use when things got up close and personal, and none of the shotties fit that bill... oddly enough, I've found a combination of the Paladin and Ultralight'd Tempest a better option, as the Paladin puts down single hard targets quickly while the Tempest is good for spraying multiple opponents - and the two of them collectively weigh half what the lightest shotty does.

Besides, I've gotten too used to using my good old Viper/Particle Rifle combo. Doesn't even hammer my cooldowns that badly (works out as something like -10% cooldowns?)

Modifié par JaegerBane, 28 mars 2012 - 07:49 .


#24
termokanden

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JaegerBane wrote...

I suppose a shotgun of the Wraith's weight is reasonable enough if you're going to model your playstyle around using it, the issue I have is more that I don't really want to have to model my whole playstyle around it. In my case, my natural style is an agressive CC/nuker, so a shotty can come in handy - but they're all too damn heavy to just to have it just in case I need it. Even the wraith is too heavy for this, when using other weapons.


I get it, you want a weapon for each situation. Yeah an SMG with ultralight materials will be easier to carry.

But honestly, how many weapons do you even need as a nuker? I don't recall having to actually shoot anything so far. I did a couple of times for fun. Nothing I couldn't have handled with a shotgun (particularly with the smart choke mod).

As far as I'm concerned, it's a style thing. If you like shotguns (and I do), the Wraith offers the most firepower per weight in that category. As a nuker, I don't need to carry tons of different weapons.

Had I gone for a distraction type build with drones/turret, I would still have been fine with a shotgun and maybe a pistol or SMG. There's enough ammo, and because of all the distractions, there's no problem getting close enough.

Besides, I've gotten too used to using my good old Viper/Particle Rifle combo. Doesn't even hammer my cooldowns that badly (works out as something like -10% cooldowns?)

Don't they both weigh more than the Wraith? They are certainly not lighter, and you are carrying both of them. Seems to me that the Viper is more redundant than the Wraith would be in that combo.

Then again, I see it as a style thing. Use what you feel like, the game is easy enough anyway.

Modifié par termokanden, 28 mars 2012 - 09:34 .


#25
No Snakes Alive

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termokanden wrote...


Had I gone for a distraction type build with drones/turret, I would still have been fine with a shotgun and maybe a pistol or SMG. There's enough ammo, and because of all the distractions, there's no problem getting close enough.


Take my word for it: all you need for that kind of build is your favorite shotgun. By the time you've run out of ammo, anyone left (if there even is anyone left) should be getting triple-teamed by drones and sentries and you can jut sit back, watch and laugh.

I was taking a Disciple and Talon for a while since they were both so similar it was like just having extra ammo for either one, but even since I switched to just rolling with the Wraith I don't seem to ever run out of ammo before I can find more.

Modifié par No Snakes Alive, 28 mars 2012 - 10:32 .