this game so much (beaten 3 times since release), but I’ve got something that I
wanted to say about Dragon Age. One of the main themes of the game is how every
action you take has consequences. This is all well and good, and for most cases
this is true. In some instances, however, this is not true at all.
Let’s take the legions of locked chests and crates for
example. I have literally robbed commoners, merchants, nobles, and lords blind
of their keepsakes and household possessions and walked away free. I have walked up to a locked chest
with someone standing right next to it, picked it open, cleaned it out and walked
away without anyone calling me on it or any party members disapproving. In
Baldur’s Gate there were cases where you could get approached by the town guard
for petty theft. So what’s the deal here?
And what about major plot loop holes?
SPOILERS
The Redcliffe case is the most prominent example of this I
can think of. There are three basic outcomes you can achieve here: Conner dies,
Isolde dies, nobody dies. My question is this… what’s the point of having the
other two options if you can save everyone?
Getting through the encounter without anyone dieing isn’t
all that hard, especially if you did the Mage Tower before Redcliffe. You aren’t
given any time limit on seeking the help of the Circle, so why even bother with
having any other way to get it done? It removes the ethical dilemma entirely,
and thus there is no consequence.
The same thing goes with the elves versus the werewolves in
the forest. You can save everyone (save for the keeper and the lady, who both
go willingly in the end) without any consequence. So what’s the point? The only
reason I can think not to save everyone is if you were roleplaying a character
who hated elves or something along those lines.
But anyways, this post is long enough. Hopefully everyone
gets my point here. There are too many cases in this game, sometimes significant
plot points, where your actions have absolutely no consequences whatsoever
and all moral and ethical dilemmas are rendered pointless.
Thanks for reading.
Modifié par Studly McFugly, 02 décembre 2009 - 04:28 .





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