Jeno_340 wrote...
To start off, I just want to say that I believe in IT and I'm about to explain why.
I don't think EA would let Bioware sacrifice profits for "artistic integrity". If Bioware only elaborates on the current ending by adding a bit more dialogue and cutscenes, pretty much all their loyal fans are going to abandon them. These loyal fans are the ones that buy the dlc. Casual fans who didn't complain about the ending (or praise it), probably aren't going to buy the dlc the dlc either.
I think Bioware planned this along but they didn't expect the amount of damage a united group of 50,000 could do (30% price reduction in first two weeks, low user reviews, $100,000 in charity, 400 cupcakes, etc). If they actually had a good PR team, they could have stopped all of this in the first week by saying simply "the real ending is coming soon". Instead, they sacrificed a lot of money to keep everything a secret until April in order to preserve the greatest plot twist ever.
I think they couldn't finish the real ending in time so they threw together the POS we have now (notice reused textures, familiar places and objects, etc) and launched the game. When the real ending is finished, they will probably sell it to make an extra buck ( ea not benifitying us here).
The reason they are probably being hush right now is do that people will buy the game (thinking it was complete) instead of waiting for the real ending to come out when the price might be cheaper. That's my theory anyway . If I'm wrong, then Bioware and EA are going to lose a lot of money. I doubt EA would let that happen.
This is a franchise in the making and Bioware sort of killed it with the ME3 ending if it stands. I don't think it is in Bioware or EA's long term goals to totally shake up what makes up the staples of the series. They have expanded universe material in the works.
- the story is about a nascent galactic community of civilizations trying to survive their infancy
- the humans in the story have only been involved in this galactic civilization for 30 years.
- the universe has a lot of potential for further development
I think the ending was the way it was to generate more interest and to gauge fan reaction. The final scene where Shepard gasps for air is a clue that the series will continue and the ending wasn't what it appeared to be.
As for artistic integrity... the ending weren't very logical, drawn out, sophisticated, intelligent, or original.
Xenosaga, Deus Ex, Final Fantasy games, and several anime series have come to similar conclusions. I just got done watching Guilty Crown where the protagonist "Shu" had to take control of the Apocalypse Virus and then someone else had to take the "burst of light" to save the world in a similar fashion to how the Mass Relays exploded and either killed the reapers, subdued the reapers, or fused organic life with synthetic.
The Catalyst's (Starchild's) logic sucked. Reapers were already the synthesis.
Reapers aren't as advanced as we think. They seem to be creatures of instinct and slave to their programming. Even the Geth disagree but the Reapers don't. They are high tech hunter-gatherers. Whoever created them is high tech but the Reapers are sort of slaves to their programming or fanatics. They don't have much personallity and haven't shown much throughout the series.
They feed, reproduce, hibernate, and wake up on cue. They are powerful but act very primitive.
If Bioware wanted to claim artistic integrity then the ending should have been a bit more drawn out and given more closure but it didn't. It just created more questions and sort of felt rushed.
I love the execution of the story and there are a lot of elements of this franchise which set it apart from other science fiction franchises but the endings aren't that good at wrapping up Shepards saga in a believable and satisfying fashion. The Bioware apologists don't make a good case.
Modifié par MrDudley, 28 mars 2012 - 06:22 .