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who else would love a happy ending?


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#26
Banelash

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I want both.

A sad ending where your ems is low and the crucible was useless. Everyone gets harvested just as the reaper said it would, and using the humans as the next collectors. End scene will be liara's time capsule showing shepard's log, next to an unevolved species.

A happy ending where shepard fires the crucible and it does work, killing all reaper but died from his wounds. A funeral held in his name as the whole galaxy watches. Show scene of your mates' future.

Be as visual as you can for both ending please. Like husk grabbing people and impaling them.

They designed this game to be so detailed, with explanation in all the codex and so much conversations, interaction with characters, its best they have narrative cohesion and stick to what they had done best.

Modifié par Banelash, 28 mars 2012 - 07:36 .


#27
Han Shot First

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Define 'Happy Ending.'

I'd love an ending where Shepard saves galactic civilization while destroying the Reapers, without having to betray one faction of allies. *But* I don't think there should be an ending where every crew member on the Normandy gets to live happily ever after. Some of them should die, including Shepard.

Modifié par Han Shot First, 28 mars 2012 - 07:37 .


#28
Deflagratio

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Nadya2 wrote...

yes when i say happy ending, i don't mean a disney , rainbowl and flowers ending!p

but one where shepard survives and so his crew with his her LI.


The question I come up with is, "What would you give up, so Shepard & Crew Live?" Though it lacks any real payoff (Some cursory mentions in dialog) the DLC "Arrival" has a good example of the kind of situation I'd imagine. I don't know if you've played Arrival (It's decidedly mediocre), but you're given the option to warn the colony on Aratoht about the impending Mass Relay detonation, or call the Normandy for an extraction. A lot of the narrative venom is taken out of this choice, but the hypothetical it sets up is golden.

Ignoring the fact that it doesn't matter what you choose (Talk about foreshadowing Mass Effect 3, amirite???) it forces the player to at least consider the cost of Shepard's self-preservation. In that scenario, altruism be damned, I earned the right to live, but the complicated moral conundrum that comes with snuffing out 350,000 lives at least made it a complicated issue.

#29
Rob Sabbaggio

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Regardless of whether or not you would prefer Mass Effect to have a happy ending or not, in a game series that up to now has made a real point of reflecting your choices and beating the odds it seems utterly incongruous to enforce a depressing ending on everyone.

It would be the same if a happy ending was enforced. It would still feel false because choices, game decisions and you level of work (e.g. collecting assets, mining, completing side quests) wouldnt have been reflected.

If any series deserved a LOTR style long-ending/epilogue it was this one. One which explained in detail what happened for everyone, that also reflected your choices through games 1,2 and 3 (for example, if you saved the council in ME1 you could get a medal in ME3 presented by the council, rather than the alliance). And there should definitely be a happyish ending, as one of the whole range of scenarios.

Its something that all Bioware games have had up to recently - KOTOR, NWN, Jade Empire, ME and ME2 and DAO all had a range of ending scenarios. Only Dragon Age 2 and ME3 enforced an (open and ambiguous) ending, and I hope this isnt indicative of a future trend.

Mass Effect 2 had a whole range of endgame scenarios depending on how you played the main game. The "happy ending" wasnt entirely happy - the collecters had still decimated many colonies - but you could pull off the impossible and destroy the collectors without leaving anyone behind. You had to work to get it, and make the right choices and play well in the end-game, but it could be done. I dont remember anyone complaining that ME2 had a "happy ending". Why? Because it wasnt forced on the player.

In theory, given ME3's ending should have reflected all the choices made in games 1 and 2, this could have been a signal moment for gaming, where choices made other a number of years by an individual gamer significantly shaped the outcome, personalised for you. It could have been the most replayable game ever.

I really hope they fix it. If they dont, I wont even bother finishing it.

#30
Han Shot First

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While ME2's suicide mission has many great moments, in some respects it should not be used as a template for how the series should have ended. One flaw with the suicide mission was that there was the possibility to get the entire crew through unscathed. This should simply not be possible in the bloodiest conflict any of the Council races have ever seen. Considering that the backdrop is a war in which billions of lives have already been snuffed out by the time of the final battle, Shepard getting everyone out would be both out of place and clash with the rest of the story. The happy ending should come from the outcome of the sacrifices made: Reapers dead, galaxy saved.

Modifié par Han Shot First, 28 mars 2012 - 07:52 .


#31
Rob Sabbaggio

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A question to Banelash and Hanshotfirst. Do you both think Shep should die in all outcomes? Wouldnt that just be enforcing an ending in a game that was supposed to be about choice?

I dont. I'd be happy for their to be the option of Shep dying, just like in ME2 and in DAO, but I'd still like to have different endings, including one where Shep lives and hooks up with LI.

#32
Robhuzz

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Han Shot First wrote...

Define 'Happy Ending.'

I'd love an ending where Shepard saves galactic civilization while destroying the Reapers, without having to betray one faction of allies. *But* I don't think there should be an ending where every crew member on the Normandy gets to live happily ever after. Some of them should die, including Shepard.


I can't fully agree with this. So many people (nameless crowds, crewmembers and (ex) companions) have already died during the three games. A 'happy ending' where Shepard lives, LI lives and no galactic dark age is started should be hard to obtain, but I don't think we need to lose more people at this point.

#33
Han Shot First

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Rob Sabbaggio wrote...

A question to Banelash and Hanshotfirst. Do you both think Shep should die in all outcomes? Wouldnt that just be enforcing an ending in a game that was supposed to be about choice?

I dont. I'd be happy for their to be the option of Shep dying, just like in ME2 and in DAO, but I'd still like to have different endings, including one where Shep lives and hooks up with LI.


I'd be cool with an ending with Shepard lives so long as there is a trade off. I think there has to be a little give and take, and bittersweet is the appropriate tone for the endings. If Shepard survives it should either occur in an ending that doesn't have the best possible outcome as far as the fate of the galaxy goes, or occurs in a playthrough where someone else important dies instead. (Garrus, Tali, or Liara) An ending where everyone lives and galactic civilization surives would be too happy IMO, and as bad an ending as one that is too bleak.

If there is any DLC that adds a fourth and more satisfying choice as far as the fate of the galaxy goes, it should only be achieved at the cost of either Shepard or one of the more popular squadmates dying.

Modifié par Han Shot First, 28 mars 2012 - 08:03 .


#34
Nadya2

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i haven't finish ME3 yet, but the closer i get to the end, the less i want to play the game. knowing that no matter what you do, there is only one end. the unavoidable and inevitable depressing end. waiting to punch us right on the face.

#35
atheelogos

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Sure I don't see why it shouldn't be one of the endings.

Modifié par atheelogos, 28 mars 2012 - 08:08 .


#36
Nadya2

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Han Shot First wrote...

While ME2's suicide mission has many great moments, in some respects it should not be used as a template for how the series should have ended. One flaw with the suicide mission was that there was the possibility to get the entire crew through unscathed. This should simply not be possible in the bloodiest conflict any of the Council races have ever seen. Considering that the backdrop is a war in which billions of lives have already been snuffed out by the time of the final battle, Shepard getting everyone out would be both out of place and clash with the rest of the story. The happy ending should come from the outcome of the sacrifices made: Reapers dead, galaxy saved.


no i don't like that one bit. 

Mass effect was always a game about choices and freedom.   depending on what all we did, we always had consequences and rewards for the hard work and time invested in it.

Bioware decided to erase all of that, the  whole concept,  and turned the whole franchise into a one way linear and dull old Greek Tragedy.

there is only one consequence, and no matter what you do,  the outcome will only gonna be one.   every previous decisions, every choice  is now irrelevant.   since all ends in one and only one Tragic way.

#37
Lord Phoebus

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If they want to stay true to the space opera genre then a happy ending would be in order, even the reboot of BSG, which was about as depressing as a drama gets, has a fairly happy ending.

I don't necessarily need a happy ending, but it would be nice to know what happens after you die. If you read the desparate measures codex entry it states: "Although it has recently been proven that mass relays can be destroyed, a ruptured relay liberates enough energy to ruin any terrestrial world in the relay's solar system..." If that entry is true then the homeworlds of all the allied races (other than Rachni) were destroyed by the Synthesis and Destroy option and even if the fleet you assembled survived, since there are no other systems within FTL distance from Sol and Earth is gone, they're going to run out of food. It is possible that some human colonies survived (though we don't know how many human colonies were hit/evacuated), but the Batarians are almost certainly extinct as are the Quarians (Rannoch and the fleets are gone) and the Krogan (no more tuchanka and the genophage cure doesn't get a chance to spread). I suppose that survival for some of the races is still a victory, but it would be nice to get some closure and find out what the future holds for the remaining civilizations (which ones survive and which ones die). An ending where more civilizations survive would be nice too.

#38
Han Shot First

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no i don't like that one bit.

Mass effect was always a game about choices and freedom. depending on what all we did, we always had consequences and rewards for the hard work and time invested in it.


I'm all for choices with different outcomes, I just don't think any of the choices should end with an outcome where everyone on the Normandy's manifest (roster) survives the battle. The only possible exception is if that only occurs in an ending that isn't the best possible ending as far as the fate of galactic civilization is concerned. If there is any DLC that provides a better ending for the galaxy, it should require some sacrifice on the part of Shepard and his team.

#39
Rob Sabbaggio

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Han Shot First wrote...

Rob Sabbaggio wrote...

A question to Banelash and Hanshotfirst. Do you both think Shep should die in all outcomes? Wouldnt that just be enforcing an ending in a game that was supposed to be about choice?

I dont. I'd be happy for their to be the option of Shep dying, just like in ME2 and in DAO, but I'd still like to have different endings, including one where Shep lives and hooks up with LI.


I'd be cool with an ending with Shepard lives so long as there is a trade off. I think there has to be a little give and take, and bittersweet is the appropriate tone for the endings. If Shepard survives it should either occur in an ending that doesn't have the best possible outcome as far as the fate of the galaxy goes, or occurs in a playthrough where someone else important dies instead. (Garrus, Tali, or Liara) An ending where everyone lives and galactic civilization surives would be too happy IMO, and as bad an ending as one that is too bleak.

If there is any DLC that adds a fourth and more satisfying choice as far as the fate of the galaxy goes, it should only be achieved at the cost of either Shepard or one of the more popular squadmates dying.


I can see where you are coming from, but personally I think that would still be too depressing. The endings we have are already pretty light on any happiness (not to get too spoilerific) so adding yet another ending where Shep dies wouldnt do much for me.

A bittersweet ending can be a very good ending, but why should it be enforced on everyone? Previous ME games have all emphasised that you could beat the odds and survive, at least if you played well and made certain choices, so why not carry on with that rather than make some point about the bleakness of the universe and universal suffering?  At least have it as an option.

Personally, I would have liked a whole series of endings. Whether text like DAO, a montage of cutscenes like Fallout 3, or the narration of DA2, a whole series of scenes that ultimately showed what happened based on what you did throughout all 3 games. Shep lives or dies? Rachni survive? Council or Alliance? Reapers beaten or not? Earth saved? Other nations? Our LI's? Our friends? There could have been a series of cutscenes reflecting all of these and we all would have got the ending we deserved based on how we played, right from a happyish ending (millions still dead after all) right through to disaster, with all flavours in between.

I mean why not have a doom ending with Shep and LI together but fleeing the reapers that have won and destroyed earth? That would be just as good/valid as a happy galactic ending for everyone but the sacrificed Shep.

#40
Aslanasadi

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I said it before and I say it again. I would enjoy the option of a happier ending. I miss this option here. All endings are pretty similar and more or less bitter. I have no problem when people prefer the other endings, but I should have had the chance to make my own choice as well. And sorry, I think "hero must die the heroic death to save the world", is as much a chliché like a "Disney ending". Actually it's more about taste and it's not my taste.

I don't like to be forced to let my hero to commit suicide. At least not the one, I worked for the "paragon ending". A surving Shepard, with LI and some of the Crew would have been enough for me. A light in the darkness.

I have played ME1 and ME2 with several different characters, paragon, renegade and paragade, because I wanted to see which results will be there in the end of Mass Effect 3. I would have never thought, that the endings are so much alike. I would have rather thought, we might get something like in Mass Effect 2 or maybe Dragon Age:Origings. Both had different ways to end the game and I enjoyed them. I sacrificed one Warden in DA:O that time, because I chose that way...and I let another one be the Queen of Ferelden. That's fun, that's different and makes me want to play again.

#41
78stonewobble

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As an option? Sure...

With this blasting out of the speakers for the happy end screens of the house of rannoch and aimed at the player.



#42
kalle90

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As long as it's actually difficult to achieve. Failing suicide mission (more accurately entire team dying) is almost impossible.

So yeah 100% completion = "Perfect" ending (still billions dead and all that)
If you complete the game some 50-90% there should be sacrifices and losses.

#43
Ironhandjustice

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I support happy endings.

#44
tetrisblock4x1

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Nadya2 wrote...

Han Shot First wrote...

While ME2's suicide mission has many great moments, in some respects it should not be used as a template for how the series should have ended. One flaw with the suicide mission was that there was the possibility to get the entire crew through unscathed. This should simply not be possible in the bloodiest conflict any of the Council races have ever seen. Considering that the backdrop is a war in which billions of lives have already been snuffed out by the time of the final battle, Shepard getting everyone out would be both out of place and clash with the rest of the story. The happy ending should come from the outcome of the sacrifices made: Reapers dead, galaxy saved.


no i don't like that one bit. 

Mass effect was always a game about choices and freedom.   depending on what all we did, we always had consequences and rewards for the hard work and time invested in it.

Bioware decided to erase all of that, the  whole concept,  and turned the whole franchise into a one way linear and dull old Greek Tragedy.

there is only one consequence, and no matter what you do,  the outcome will only gonna be one.   every previous decisions, every choice  is now irrelevant.   since all ends in one and only one Tragic way.


Your tragedy is someone elses motivational story.

Rocky Balboa wrote...

The world ain't all sunshine and rainbows. It's a very mean and nasty
place and I don't care how tough you are it will beat you to your knees
and keep you there permanently if you let it. You, me, or nobody is
gonna hit as hard as life. But it ain't about how hard ya hit. It's
about how hard you can get it and keep moving forward. How much you can
take and keep moving forward. That's how winning is done!


I agree with Rocky. And besides, tragic is subjective. In one of the endings you've pretty much permanently ended the reaper threat and that more than makes up for any amount of casualties. That was my pick. Your other choices are to synthesis everyone into cyborgs, or to agree with the catalyst and become a Reaper with an N7 painted on your fuselage. Again, subjective.

Modifié par tetrisblock4x1, 28 mars 2012 - 09:25 .


#45
Jane Shepard

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I don't think I would. Well, I dreamed about a happy ending before ME3 but not now. I like ME3 as it is. As for me happy end would turn ME3 into a fairy tale. As for the choices... The Reapers are too powerful. They leave no options.

#46
thebigbad1013

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I'd certainly like for their to be the option of a happy ending. Happy, sad, bittersweet....just want options.

#47
CrazyRah

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A happy ending would be good and that a happy ending would turn ME3 into a fairytale is BS. But i would honestly prefer that they fixed the plotholes that're so huuuuuuge :<

#48
78stonewobble

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Jane Shepard wrote...

I don't think I would. Well, I dreamed about a happy ending before ME3 but not now. I like ME3 as it is. As for me happy end would turn ME3 into a fairy tale. As for the choices... The Reapers are too powerful. They leave no options.


Well with that argument there should only be a loose ending right?

#49
translationninja

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I think after millions dead and some dear losses this story deserves to end on a somewhat more optimistic note...

#50
KyuzoS7

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i want my bubble babies with tali!