So, I am quite divorced from the D&D world and happily so. It's not to say that I can't have fun in a D&D game. But, lets be honest. It's very hard to play true D&D on a computer, and not entirely neccessary for funz sakez.
What we have now is an adaptation with a tilt towards a compressed time frame. We rarely if ever play with the classic rest restrictions. We have more encounters and more shorter rest. Magic items abound.
Yet, we are hobbled by ghosts of D&D, namely, some adaptation of the 6 second round without complete animation, Vancian spell casting, rest, etc.
I understand that the purpose of some of the D&D rules is to contain the sense of fantasy so that commoners still make some sense and the party does not appear to be a troupe of gods on the rampage. But, that always falls apart. People simply don't make those kinds of modules very often if at all. And, it's not entirely neccessary for funz sakez.
So, in light of that, I propose other game rules be incorporated into NWN2. Diablo 3 Game Guide has some interesting ideas. They can be incorporated in whole or in part. Many of us have wanted a revamped Barbarian, Monk, Wizard, Spirit Shaman, or Ranger for quite some time. I think Diablo 3 has some good ideas for either adaptation or faithful reproduction.
I've thought of doing this my self, but, I frequently think that yet produce infrequently. So, I put this idea out there for people to use as they please.
Modifié par nicethugbert, 28 mars 2012 - 09:31 .





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