Mass effect MMO - would you play it?
#26
Posté 28 mars 2012 - 09:41
#27
Posté 28 mars 2012 - 09:44
#28
Posté 28 mars 2012 - 09:45
anorling wrote...
Don't give them any ideas! Keep Mass Effect away from the MMO mess please.
was not my idea i heard it on one of those game reviewers sites that was ragging on the fans LOL.
#29
Posté 28 mars 2012 - 09:45
#30
Posté 28 mars 2012 - 09:45
Modifié par Fulgrim88, 28 mars 2012 - 09:46 .
#31
Posté 28 mars 2012 - 09:46
#32
Posté 28 mars 2012 - 09:47
#33
Posté 28 mars 2012 - 09:47
Well, they are for the developers, since they get monthly subscription fees, but I don't wanna pay that every month, just like I hate the idea of DLC as being bits and pieces, with each prized between 5 and 10 bucks. Back in my day, an addon cost about 30 bucks and it added all of that and then some.
My experience has shown me that MMOs are where franchises go to die. Warcraft is certainly ruined. I've played the three games plus addons and I have no idea what's going on afterwards, and I don't really care anymore. TOR is big on individual stories but I have no clue what the canon would be, since, if you play Empire, they control this planet, but if you go Republic, they are in charge of the same.
So, if you told me that BioWare not only messed up ME3's ending (and, really, some integral parts of the game, too) and now wanted to milk it with an MMO, I'd have to restrain myself to not start sending them daily hatemail, because that would just be another slap in the face.
#34
Posté 28 mars 2012 - 09:48
#35
Posté 28 mars 2012 - 09:48
#36
Posté 28 mars 2012 - 09:49
#37
Posté 28 mars 2012 - 09:49
#38
Posté 28 mars 2012 - 09:52
#39
Posté 28 mars 2012 - 09:54
A big one being that an MMO is a massive under taking, so many different classes - so many stories that go with them. No one story in SWTOR really stood out as being 'epic' not like the Mass Effect Stories because it took too many different stories to make the game in the first place the writting and voice acting suffered for it. For RPGs like Mass Effect to truely bring your screen to life with story it is FAR better off as a single player game and not an MMO. Sad but true.
The second problem with MMO land being the only way to get the best gear and such is with all that raiding crap and they ALL end up catering to that alone. It's getting old fast. So do Mass Effect a favor and never ever ever put it through that crap please.
#40
Posté 28 mars 2012 - 09:54
MordicaiBlack wrote...
honestly with the galaxy as it is with the destroyed relays....no
Eh that'd be kind of neat. Every expansion would add a new arm or territory to the Galactic Map, each with it's own government structure and set races.
#41
Posté 28 mars 2012 - 09:56
#42
Posté 28 mars 2012 - 09:58
- better endings for ME3
- timeline.... somewhere in between ME1-3 would be ok, maybe a couple of years after the Reapers were defeated ... 10.000 years or so in the future: no way!
One problem I still see in a MMO.... which decisions during ME1-3 would be considered canon... if it doesn´t fit to my imagination of the ME-universe, there would be no sence in playing it...
#43
Posté 28 mars 2012 - 09:59
I always wonder how devs feel about these, when I consider what it must be like nursing an MMO for a few years... All those issues that you can never ever truly address staring you in the face month after month, expansion after expansion.
Daddy, what's gun oil taste like?
#44
Posté 28 mars 2012 - 09:59
I've always felt the setting would make a good foundation for a MMO with the species and planets etc - but I don't think BIoware can lift that task to be frank. Especially not anymore.
Modifié par Xandax, 28 mars 2012 - 10:00 .
#45
Posté 28 mars 2012 - 10:01
Modifié par lament.ballad, 28 mars 2012 - 10:22 .
#46
Posté 28 mars 2012 - 10:01
Su13perfitz wrote...
No mainly because bioware is very weak at end game content.
Bioware's multiplayer loot systems aren't too amazing either :innocent:
#47
Posté 28 mars 2012 - 10:01
#48
Posté 28 mars 2012 - 10:01
The ending ruined the franchise for me.
#49
Posté 28 mars 2012 - 10:01
Mobius-Silent wrote...
I was very interested in an MMO set in the ME setting. But that setting has been obliterated with the end of ME3. I'm not interested in 20 years prior to ME3 or 1000 years prior or 10000 years after, I wanted the setting as it was. So, no I'm not touching ME DLC, MMO, MP or for that matter anything Bioware until the ending is fixed, then maybe I'll re-think.
This exactly.
#50
Posté 28 mars 2012 - 10:06
Even if it were a prequel, I don't know if I'd be interested. Sure, the galaxy is intact and that alone makes it more interesting, but at this point I'm pretty comfortable playing THE hero. I'm not too keen on being one of thousands of heroes standing around in some social hub where half are dancing, a quarter are looking for other heroes to group with and still another quarter are just afked in place for several hours. That doesn't sound like something heroic to me.
I'd rather there be another single-player game with lovable characters and a focus on storytelling, and not an online multi-player game tasked with stalling the player in contrived ways until the next payment due date.
Modifié par Thegnat, 28 mars 2012 - 10:07 .





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