Mass effect MMO - would you play it?
#51
Posté 28 mars 2012 - 10:06
1) The business concept would follow ArenaNet's Guild Wars series (You pay for the disc once, you play as often as you want without any fee, DLCs are only cosmetic changes)
2) The structure of the MMO is changed to that of what Guild Wars 2 is introducing (personal story, flat leveling curve, Dynamic events, automatic grouping and so on)
3) The ending changes drasticly, to the point where you have a reason to play the story too. (Not sure why ToR is so successful in this regard, Darth Vader still happens whatever you do...)
Then i would consider it.
#52
Posté 28 mars 2012 - 10:09
I'm just done with MMO's, in the end it's just grinding. Over the last 8 years I have tried WoW, AoC, LotRO, D&D, SWtoR and several smaller ones... in the end it's just getting gear from vendors in whatever means possible, often gained by repetition of either raids, dungeons or quests. WoW kinda made and broke the genre for me, since every MMO seems to take WoW for a benchmark instead of trying to be original. $$$ talks more persuasively than creativity.
Just my opinion though, no need to go spreading it around.
Modifié par Hendrik.III, 28 mars 2012 - 10:11 .
#53
Posté 28 mars 2012 - 10:09
Mobius-Silent wrote...
I was very interested in an MMO set in the ME setting. But that setting has been obliterated with the end of ME3. I'm not interested in 20 years prior to ME3 or 1000 years prior or 10000 years after, I wanted the setting as it was. So, no I'm not touching ME DLC, MMO, MP or for that matter anything Bioware until the ending is fixed, then maybe I'll re-think.
All joking aside, I agree. I'm not really into sci-fi and ME is the only story I really know. Space MMOs on other stories, such as Star Wars don't interest me, as I don't know these stories. I would be very interested in an ME MMO, but considering the last product of Bioware I bought was dissapointing, I won't be spending any eurocent on a Bioware product (at least not before Bioware fixed ME3's ending for free).
#54
Posté 28 mars 2012 - 10:10
#55
Posté 28 mars 2012 - 10:19
Mass Effect is a heavily story driven universe, which is why we love it so much. MMOs have an unfortunate tendency to simplify and water down story and uniqueness for the sake of catering to many different players in the same universe.
BioWare's own SWTOR is a good game, but story-wise not as powerful and compelling as ME or DA.
An ME MMO would be a very VERY different experience than the ME we know.
But I will probably give it a try.
Modifié par Huskeonkel, 28 mars 2012 - 10:21 .
#56
Posté 28 mars 2012 - 10:19
I get it WoW has a bunch of years of content well TOR is competing with WoW NOW not then. If Bioware did do a Mass Effect MMO it would have to be a sandbox MMO.
There would have to planet exploration with huge big worlds not necessarily detailed. I could spend a ton fo time just looking walking in Star Wars Galaxies but I wouldn't complain if there were planets the size of say 3-4 WoW zones.
Space exploration is a must. Look at Star Trek Online or again Star Wars Galaxies it had amazing space combat and the freedom to create and customize my ship.
Crafting would have to be robust, important and again I have to bring up Star Wars Galaxies. The best crafting system ever created with people coming from across the galaxy for my weapons because I took the care to try and craft with the best materials I could find.
Obviously combat would have to be different but in a sandbox MMO it's not a bad thing. CCP is working on a World of Darkness MMO and I can't wait to see what they accomplish. Eve Online is an excellent scifi MMO with some fantastic space combat. I would still want the feel of ME3's combat but there would have to be a lot of changes. The Secret World looks like it has a great skill system and Bioware could definitely learn from this. Everyone has access to the same abilites and you choose 7 equipped abilities and 7 passives from either tree (or circle?) and there are a total of 525 unique abilites.
FFXI Skillchains. Lordy lordy lordy do I miss those things.
That game was easily one of the most unique MMo's out there for combat
mechanics. Playing a Thief for example was not about mashing buttons, it was a
fine art and required a very high level of skill to play it right, at level 30
requiring your entire group to be an Olympic standard team when it comes to
threat generation, positioning and timing of skills to get the optimal SATA >
Diffusion > Magic Burst damage chains, and hoping to high heaven that the
tank doesn't decide to make that second the time to go for a little skip around
the battlefield, or some healer or bard is getting the monster in their face.
Here is an article explaining the system.
http://www.neoseeker...kills-crafting/
Now imagine. You have a ship and a crew and you have a galaxy full of stuff to do. I myself can go to some backwater colony and decide I feel like being a slaver today not only for the credits but because I want someone I own or I want to run a shop and sell only Spectre Master Gear so I decide I will visit the far reaches of the galaxy looking for the best materials I can find.
You want a break from space? Well fine how about making your own home with some Shifty Cows, Pyjacks and fish! Archeage is a Korean MMO that looks beautiful and you can build houses, castle and it can be destroyed leading to some great pvp sabotage.
Here is a demo of a house being built on the gorgeous CryEngine.
Modifié par Skelter192, 28 mars 2012 - 10:30 .
#57
Posté 28 mars 2012 - 10:20
Modifié par Huskeonkel, 28 mars 2012 - 10:20 .
#58
Posté 28 mars 2012 - 10:21
#59
Posté 28 mars 2012 - 10:21
#60
Posté 28 mars 2012 - 10:21
#61
Posté 28 mars 2012 - 10:23
I really hated it in TOR when bought my one with 30 days and then game said that I have to pay for another 30 to access first 30. And my first 30 days are expiring while I'm waiting.
That made me angry so much so I didn't enter TOR anymore. However many other players said me that it is a normal practice for MMOs. I'm not agreed.
TOR is awesome. Amazing game, beautiful universe, mind-blowing design, perfect lines, actors, animations and more. But that crazy story with subscriptions... I don't want it for ME. No doubt ME MMO will be as wonderful as TOR or even better. But please...
#62
Posté 28 mars 2012 - 10:24
ticklefist wrote...
I'd pass. Had my fill of hamster wheel gear grinds.
This.
I've had enough of MMOs now. To be honest, now that I'm out the other side and not embroiled in their addiction, I've come to realise just how "empty" this genre of games really is. It doesn't matter what colour of paint you apply: WoW, SWTOR, ME MMO etc. they're all essentially exactly the same at base - grind X for Y until Z comes along, then grind more X for Z etc.
Games like ME are different because of their story, so while the combat and base might be similar to a game like GoW, the experience is different because you're playing a different story with unique characters. With MMOs (SWTOR is trying to change this a bit to be fair) there's no difference because it's all exactly the same: kill overpowered monsters for gear, grind gold. Kill more overpowered monsters for gear, grind gold.
Zzzzz.
Modifié par Myrmedus, 28 mars 2012 - 10:25 .
#63
Posté 28 mars 2012 - 10:24
But i dont think this will ever happen..
#64
Posté 28 mars 2012 - 10:26
SirTerrens wrote...
TOR is awesome. Amazing game, beautiful universe, mind-blowing design, perfect lines, actors, animations and more. But that crazy story with subscriptions... I don't want it for ME. No doubt ME MMO will be as wonderful as TOR or even better. But please...
Lol, is TOR your first MMO?
#65
Guest_Arcian_*
Posté 28 mars 2012 - 10:27
Guest_Arcian_*
>2012
ISHYGDDT.
#66
Posté 28 mars 2012 - 10:27
i HATE MMORPGS i have so many gamer frends (this is wow im refering to) that has given up scool, jobs, family cause of it and that is just crazy how bad a mmorpg can be
so a mass effect mmorpg is a bad idea
#67
Posté 28 mars 2012 - 10:28
It was the first MMO with "standard" practice for meSkelter192 wrote...
SirTerrens wrote...
TOR is awesome. Amazing game, beautiful universe, mind-blowing design, perfect lines, actors, animations and more. But that crazy story with subscriptions... I don't want it for ME. No doubt ME MMO will be as wonderful as TOR or even better. But please...
Lol, is TOR your first MMO?
#68
Posté 28 mars 2012 - 10:28
...Why would I want to do this in my spare time as "fun" when I already do it for 8 hours, 5 days a week?
#69
Posté 28 mars 2012 - 10:29
#70
Posté 28 mars 2012 - 10:30
#71
Posté 28 mars 2012 - 10:30
#72
Posté 28 mars 2012 - 10:33
I'm not playing the multiplayer either.
#73
Posté 28 mars 2012 - 10:34
It wouldn't be though, they'd turn the space sections (at least) into pointy-clicky nonsense.
Modifié par Sparse, 28 mars 2012 - 10:34 .
#74
Posté 28 mars 2012 - 10:40
#75
Posté 28 mars 2012 - 10:43





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