As far as programming is concerned, I can understand the use of algorithms to calculate the endings, but why make it visible to the player? Reducing the decisions of the player to mere numbers degrades the emotional significance of each moment, boiling the first two games to simple checklists to bring to the table for mass effect 3.
I loved feeling that each choice could have cataclysmic ramifications; sitting for what seems like hours imagining the possibilities, but knowing that the difference between killing a character or not equates to 60 or 100 points in the end truly makes a mockery of what some people must think are now a series wasted.
Yes, it would be impossible to account for all the possible variances, but 3 (one being blue, one being green and slightly shiny, one being red and generally bad for the geth) is just lazy folks.
Not wanting the rag on the writers, who have crafted some admittedly brilliant narrative, I insdead ask the question:
What happened? When did the wave of creativity run out? When, after all these years, did you decide do end this masterpiece with a decidedly ironic existentialist finale?
Wasn't the goal, even the theme of the whole saga, to show that our choices matter? That we are worthy of consideration?
The reapers may as well have won.
The characters we have known and loved are simply stranded in a galaxy cut to pieces, destined to fade into nothingness, and there's nothing we could have done to change it.
After this, where does the story go? Where do we go, knowing now that there will be no return to the places we have made our own?
Your world is dead. Saved, but dead. A prequel will not cut it.
Lest we forget, Marauder Shields
Mass effect is dead.
Débuté par
Sokroc04
, mars 28 2012 01:55
#1
Posté 28 mars 2012 - 01:55
#2
Posté 28 mars 2012 - 01:56
it's dead jim
#3
Posté 28 mars 2012 - 01:56
mass effect is dead
long live mass effect?
long live mass effect?
#4
Posté 28 mars 2012 - 01:57
Welcome!
::hands T-Shirt, hat, and pin:::
Seriously though. Yeah, it's been a hard few weeks trying to compose myself and try to understand what just happened.
::hands T-Shirt, hat, and pin:::
Seriously though. Yeah, it's been a hard few weeks trying to compose myself and try to understand what just happened.
#5
Posté 28 mars 2012 - 01:57
never forget.
#6
Posté 28 mars 2012 - 01:59
RIP 2007-2012
#7
Posté 28 mars 2012 - 02:00
everybodys dead dave
#8
Posté 28 mars 2012 - 02:00
We need a huge Lazarus Project to resurrect saga.
#9
Posté 28 mars 2012 - 02:02
I still believe....
#10
Posté 28 mars 2012 - 02:06
Bump
#11
Posté 28 mars 2012 - 02:09
DreamTension wrote...
Welcome!
::hands T-Shirt, hat, and pin:::
Seriously though. Yeah, it's been a hard few weeks trying to compose myself and try to understand what just happened.
I think I was in the first wave of people to beat the game. I still can't wrap my head around it. Never before has a story, any story, had so much going for it only to be squandered by the introduction of a completely new narrative and theme in final moments.
The storytelling fail was incomprehensible. This hurts me.
#12
Posté 28 mars 2012 - 02:11
Hold the line if http://social.biowar...ndex/10706859/1 is legit then the IT theory is correct and bioware are playing a very risky game
#13
Posté 28 mars 2012 - 02:13
^^^^^^This. I have said it before and I will say it again: The way BioWare have written Mass Effect 3; Commander Shepard could have just jumped off of a cliff as soon as he/she arrived at Eden Prime and the story would have played out EXACTLY the same.Captain Arty wrote...
DreamTension wrote...
Welcome!
::hands T-Shirt, hat, and pin:::
Seriously though. Yeah, it's been a hard few weeks trying to compose myself and try to understand what just happened.
I think I was in the first wave of people to beat the game. I still can't wrap my head around it. Never before has a story, any story, had so much going for it only to be squandered by the introduction of a completely new narrative and theme in final moments.
The storytelling fail was incomprehensible. This hurts me.
#14
Posté 28 mars 2012 - 02:14
crimzontearz wrote...
mass effect is dead
long live mass effect?
Close. It's actually:
Mass Effect is dead.
Long live Ma $$ Effect.
Modifié par Vengilus, 28 mars 2012 - 02:16 .
#15
Posté 28 mars 2012 - 02:15
Get creative and write about the emergence of a new galactic civilization. Make these places your own again.Sokroc04 wrote...
After this, where does the story go? Where do we go, knowing now that there will be no return to the places we have made our own?
#16
Posté 28 mars 2012 - 02:16
Oh good. Another one of these threads. How refreshing.
#17
Posté 28 mars 2012 - 02:18
There's still hope.
We can still getLazarus Project Proper Endings DLC!
We can still get
#18
Posté 28 mars 2012 - 02:19
oh look moar ****ing
#19
Posté 28 mars 2012 - 02:47
Hold the line until PAX east on april 6th!
Either Bioware is going to announce the ending DLC, or we get Bioware's **** slapped right in to our faces.
Either Bioware is going to announce the ending DLC, or we get Bioware's **** slapped right in to our faces.
#20
Posté 17 février 2014 - 12:46
Dont revive a dead necro thread.
#21
Posté 17 février 2014 - 01:15
worior wrote...
We need a huge Lazarus Project to resurrect saga.
More likely to get a Lazarus Project that resurrects this thread....
Oh wait....
(on the topic at hand, Mass Effect isn't dead for me, it's just dormant)
#22
Posté 17 février 2014 - 01:50
How is it dead? People are still going on and on about the endings and a whole bunch of us are excited for the next Mass Effect game in the works.
#23
Guest_BioWareMod01_*
Posté 17 février 2014 - 04:17
Guest_BioWareMod01_*
Lets let year old threads sleep




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