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#76
die-yng

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Nyila wrote...

Melicamp wrote...

Nyila wrote...

I'd be fine if the two squadmembers die in Harbingers assault. I can always choose Vega and Javik for that.


Actually, as ME3 progressed and I realised Vega was a pretty pointless addition, I thought he was in as a way to spare the old crew mates by sacrificing him instead. Well, that or that he would turn on you at some point - a cerberus plant maybe. Instead it just turned out he was in to fill space in the Normandy. They could at least have given him a side-mission...


Haha I did NOT say that! That was Die-Yng! I like Vega!

I hope they put different kinds of endings, happy, unhappy, horrible, but yeah, for the final run to the beam, I'd probably choose EDI and Javik, EDI is still in the Normandy, she can get another body, and Javik's life would be kind of pointless if he survived.. Unless he found an Asari girlfriend. :wizard:


die-yng wrote...

There always seems to be one of those in ME, in One Garrus was kinda blunt and dull (much improved after that of course), in Two we had the unbelievably boring Jacob... in fact Vega kinda reminds me of Jacob, only with fairer skin and even more muscled.[smilie]../../../images/forum/emoticons/w00t.png[/smilie]

I guess you can't hit a home run with every character.
If I think of Elanee in NWN 2, she was really weird, both boring and rather unsettling (with her stalker like fixation on the KC), while Neeshka who was by far the better character wasn't romanceable for a male KC (thank god for the mods).
In fact the only game I can think of where I liked all the party members was DAO, I even like Oghren 'though he is such a stereotypical dwarf.


At Obsidian, they've always acknowledged the fact they suck at romances.. Giving us Casavir instead of Bishop was.. :pinched:


But I think everyone has one or two squad members he can live without, so we can still have tragic losses.

I don't think that Obsidian really is that bad at romances, they just doN't follow it through like they should.

I liked both possible romance options for male Exiles in KOTOR II, but the romance fell apart at the end, like the whole game did.

And you probably know that they did plan to to haev both Bishop and Neeshka as LI's in NWN II and then chopped their romances, wasn't it because of this, that the mod designers could actually include a version of the scene on the keep's ramparts before the battle, for both of them?

For me, the romances in Alpha Protocol were allright (well, except for Sie or what's her name, that one was creepy).

#77
frostajulie

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Kitsudragon wrote...

I had a thought earlier last night, which would allow them to keep most of what they've already got, but would make things immeasurably better.

1. Lose the hologram kid. Gone. Utterly. No dialogue.

Reason? The Reapers don't need to be explained. In fact, they make *better* antagonists if you *don't* understand them. They have a reason, Sovereign said as much in the first game. But they're just not going to share it with you.

Conceptually, most people figure what they're getting is resources. They build themselves back up by helping themselves to developed technology, then smash a bunch of organics for kicks, then go back to snoozing until the 50,000 alarm clock wakes them up again. It's like 2 km long arthropoidal rednecks on holiday... :)

Instead of the kid, Shepard takes the elevator to that massive room, and sees a huge, circular display panel. Above it is a giant hologram of the Citadel, but it's structured and colorized like it's a Reaper. The Crucible is attached in a different color, and seems to be somehow influencing the behavior of the Reaper. What Shepard uses is a standard computer, which pulls up display windows similar to the Shadow Broker DLC. All the information is textual, and seems to be initially about this Crucible device overwriting some of the Citadel-Reaper's programming to force a new solution. The CR isn't going to take this lying down, and has corrupted part of the choices it's come up with.

Each choice has some dialogue between characters like you had in the Collector base, where people argue the pros and cons of each decision, but the choice is ultimately up to the player.

1. Destroy the Reapers. This is the straightforward decision. Problem is, the CR has corrupted it so that the signal will essentially instruct all Reaper-based tech to self-destruct as well. This includes the Citadel, the Relays, and anyone with Reaper inmplants, like Husks and Shepard. If Shepard chooses this one, you get the default red-light choice from the game, with all the outcomes. Make sure the discussions with NPC's highlight the probable outcome of destroying the Relay network, so that the choice is appropriately weighty.

The endgame cutscene is a funeral for Shepard with the surviving members of his team, with the LI standing slightly to the side in black, on a badly damaged Earth while people are clearly trying to rebuild. Maybe show images of Relay tech in the background, showing that people are trying to reconstruct the basic technology before resources run out. That kind of thing.

2. Control the Reapers. This is the Illusive Man's decision. But again, it's been corrupted by CR. If you choose it, CR commits suicide, but the pulse that goes out instructs the Reapers to accept the controlling intelligence in the Citadel as the Master Controller for the Reapers. And the bonding process is one-way.

The scene shifts to the crew in a bar, the LI slamming back drinks while others look on and try to help them deal. The image pulls back... and back... then it becomes digital, and shifts to one of many displays in a huge room with a galactic display showing Relays, Citadel, Alliance and Terminus shipping... and Reapers. Most of which seem to be heading to Collector space.

Harbinger's massive hologram is on the far side of the display, whlie Shepard is shown having been merged with the Citadel's former CR housing. Harbinger confidently states that all Shepard has done is delay the inevitable. That eventually organics will be destroyed by synthetics, and now that he's connected to the Citadel, Shepard will live long enough to see it. Shepard's reply is a confidently challenging, "We'll see..." The scene closes out there, leaving the final outcome of that choice somewhat in doubt. Not necessarily *bad*, but no guarantee of lasting good, either.

3. Synthesis. The Reapers will receive a signal which will cause them all to head to the nearest Relay to their current location, and all gate back into Dark Space. This is a good time to show what the Citadel looks like as a Relay, as the ones around Earth use it to gate back to Dark Space as well, and specifically won't return until invited back. The CR wipes itself out of the Citadel as well (or leaves with the Reapers,) but the Relays aren't destroyed.

The corruption it puts in place is that the Relays will spin up and fire *data* to every relay, and in all directions before shutting down. They can be restarted, but by the time they are, the damage will have been done. This data packet will be everything there is to know about the Reapers. Technology, science, Indoctrination, Relay tech... everything. This knowledge will be sent not just to every government out there, but every colony, research station, and warlord with a working transceiver. The ability to make what Miranda called Organo-Synthetic fusion practical and viable will be released in all directions.

By doing this, the stage is set for the *possibility* that the Reapers will one day find a galaxy in perfect synthesis between organic and synthetic. But there's also the equally real possibility that warlords use it to destroy the galaxy, or that some kind of super-synthetic comes along that repeats the cycle, drawing the Reapers back to restart their Plan.

Image there is the "win" situation, where Shepard, company and LI are celebrating on the Normandy... but the screens show vast amounts of Reaper technical data being displayed. It's an epic victory... but it's now up to the races of the galaxy to *work* to prove it's a *real* victory. It's not without price tags, but they still have the chance to prove they did the right thing.

That, I'm fairly certain, would allow an ending sequence which actually keeps all three established endings, with only a slight change in interpretation, and a few bonus cutscenes to round out the epilogue.


what I love about this is you get rid of Godchild and Space magic. You also present us with an openended ending that at the same time delivers the closure we need.

#78
Nyila

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die-yng wrote...

But I think everyone has one or two squad members he can live without, so we can still have tragic losses.

I don't think that Obsidian really is that bad at romances, they just doN't follow it through like they should.

I liked both possible romance options for male Exiles in KOTOR II, but the romance fell apart at the end, like the whole game did.

And you probably know that they did plan to to haev both Bishop and Neeshka as LI's in NWN II and then chopped their romances, wasn't it because of this, that the mod designers could actually include a version of the scene on the keep's ramparts before the battle, for both of them?

For me, the romances in Alpha Protocol were allright (well, except for Sie or what's her name, that one was creepy).


I thought the SIE romance was hilarious! The romances in Alpha Protocol made sense because a woman would respond favorably to one kind of attitude, for example, Mina likes professionalism while SIE likes aggressivity. In ME, it sometimes makes no sense as you can tell Ashley how boring she is (ME1) and she'll still be interested in a romance, and if, after asking Ashley if you can have both Liara and her, you end up romancing Liara (she doesn't care that you just asked that in front of her..), Ashley will STILL be interested in a romance in ME3! Commander Shepard is just too epic to resist! :happy:

In KotOR2, you have to remember love is not a feeling Jedi are supposed to have, because love leads to passion which leads to the Dark Side and all that. So, in a sense, I think they never meant to make complete romances in that game, they only meant to show the feelings of others towards the Exile, hence that scene (cut from the game) where Atton kills Mical, because he fell to the Dark Side and whatnot. I think there's a similar scene between Visas and Handmaiden. In ME, everybody's friends with everybody, and there are no hard feelings. Too bad, a lot of people were hoping for confrontations between LIs, but it's true that in a time of war like this, it would seem pretty childish.

Chris Avellone on romances in games: forums.obsidian.net/index.php

This is personal preference, but I would always err on keeping "the chase" going, and have no consummation until the end of the game, if at all - again, I advocate no consummation.

(Explains the KotOR2 romances.)

Modifié par Nyila, 30 mars 2012 - 11:53 .


#79
die-yng

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Nyila wrote...

die-yng wrote...

But I think everyone has one or two squad members he can live without, so we can still have tragic losses.

I don't think that Obsidian really is that bad at romances, they just doN't follow it through like they should.

I liked both possible romance options for male Exiles in KOTOR II, but the romance fell apart at the end, like the whole game did.

And you probably know that they did plan to to haev both Bishop and Neeshka as LI's in NWN II and then chopped their romances, wasn't it because of this, that the mod designers could actually include a version of the scene on the keep's ramparts before the battle, for both of them?

For me, the romances in Alpha Protocol were allright (well, except for Sie or what's her name, that one was creepy).


I thought the SIE romance was hilarious! The romances in Alpha Protocol made sense because a woman would respond favorably to one kind of attitude, for example, Mina likes professionalism while SIE likes aggressivity. In ME, it sometimes makes no sense as you can tell Ashley how boring she is (ME1) and she'll still be interested in a romance, and if, after asking Ashley if you can have both Liara and her, you end up romancing Liara (she doesn't care that you just asked that in front of her..), Ashley will STILL be interested in a romance in ME3! Commander Shepard is just too epic to resist! :happy:

In KotOR2, you have to remember love is not a feeling Jedi are supposed to have, because love leads to passion which leads to the Dark Side and all that. So, in a sense, I think they never meant to make complete romances in that game, they only meant to show the feelings of others towards the Exile, hence that scene (cut from the game) where Atton kills Mical, because he fell to the Dark Side and whatnot. I think there's a similar scene between Visas and Handmaiden. In ME, everybody's friends with everybody, and there are no hard feelings. Too bad, a lot of people were hoping for confrontations between LIs, but it's true that in a time of war like this, it would seem pretty childish.

Chris Avellone on romances in games: forums.obsidian.net/index.php

This is personal preference, but I would always err on keeping "the chase" going, and have no consummation until the end of the game, if at all - again, I advocate no consummation.

(Explains the KotOR2 romances.)



Lol. that's true about the ME romances, and they are way too easy to start, while playing Fem Shep in ME2 I had the feeling I needed a baseball bat or something to keep Garrus and Thane of me....


As for KOTOR 2, seeing as how the Exile is in no way your regular Jedi, that wouldn't have been so unusual (for him/ her).
Can't help it, since I'm a total Revan/ Bastila shipper, it would have been nice to actually see a relationship between Exile and Brianna.

#80
Melicamp

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Nyila wrote...

Haha I did NOT say that! That was Die-Yng! I like Vega!


Oops! Sorry, I'm really bad at trimming quotes down it seems, hehe! :P

#81
Hearnishere123

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Blood Raptor Fleet back up, how yall been?

#82
SgtGlory

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Sup Blood Raptor, good to have the fleet standing by : ) holding that line, running erands and working on contest entry

#83
Rosery99

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This isn't anything major...oh who the hell am I kidding! If any of you feel you need a pick me up, a reason to keep pushing, holding the line and fighting this fight with all the strength you have, take a listen to this.

Ten minutes in and I was crying and thinking about more ways we could drive the point home to Bioware to get them to heed our warnings, our requests, our pleas for a new ending. These are people like me, you and you're friends...I haven't seen it posted here, so with luck Bioware will see it too. I may even send this to Stanley Woo and ask him to pass it up.

#84
txmn1016

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Rosery99 wrote...

This isn't anything major...oh who the hell am I kidding! If any of you feel you need a pick me up, a reason to keep pushing, holding the line and fighting this fight with all the strength you have, take a listen to this.

Ten minutes in and I was crying and thinking about more ways we could drive the point home to Bioware to get them to heed our warnings, our requests, our pleas for a new ending. These are people like me, you and you're friends...I haven't seen it posted here, so with luck Bioware will see it too. I may even send this to Stanley Woo and ask him to pass it up.


Oh my god, Rosery, why????:crying:

This probably deserves a repost in the main forums.

#85
Melicamp

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Rosery99 wrote...

This isn't anything major...oh who the hell am I kidding! If any of you feel you need a pick me up, a reason to keep pushing, holding the line and fighting this fight with all the strength you have, take a listen to this.

Ten minutes in and I was crying and thinking about more ways we could drive the point home to Bioware to get them to heed our warnings, our requests, our pleas for a new ending. These are people like me, you and you're friends...I haven't seen it posted here, so with luck Bioware will see it too. I may even send this to Stanley Woo and ask him to pass it up.


By the goddess, It's bringing it all back... /uploads_user/1070000/1069890/137365.gif

Modifié par Melicamp, 31 mars 2012 - 03:55 .


#86
Rosery99

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txmn1016 wrote...

Rosery99 wrote...

This isn't anything major...oh who the hell am I kidding! If any of you feel you need a pick me up, a reason to keep pushing, holding the line and fighting this fight with all the strength you have, take a listen to this.

Ten minutes in and I was crying and thinking about more ways we could drive the point home to Bioware to get them to heed our warnings, our requests, our pleas for a new ending. These are people like me, you and you're friends...I haven't seen it posted here, so with luck Bioware will see it too. I may even send this to Stanley Woo and ask him to pass it up.


Oh my god, Rosery, why????:crying:

This probably deserves a repost in the main forums.

Why? Because I saw us losing focus, I saw myself getting burnt out and then I saw that. And I remembered all those emotions I felt on the sixth, I remembered the joy and elation of the next step of Shepard's journey and then I remembered the pain of the ending. And I found my fire again. I figured everyone could use a little shot in the arm.

Hold The Line!

#87
Melicamp

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Bum. /uploads_user/1070000/1069890/28014.gif 

Been working on a poster themed around how asari babies shouldn't grow up without fathers (so un-kill Shepard), and just found out that I missed a certain easter egg in ME3 that totally destroys my tagline... Curses!

Rosery99 wrote...
I figured everyone could use a little shot in the arm.

 

...it totally worked. Needed it.

Modifié par Melicamp, 31 mars 2012 - 06:10 .


#88
Nyila

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Melicamp wrote...

Bum. /uploads_user/1070000/1069890/28014.gif 

Been working on a poster themed around how asari babies shouldn't grow up without fathers (so un-kill Shepard), and just found out that I missed a certain easter egg in ME3 that totally destroys my tagline... Curses!


What easter egg? :blink:

BTW, I love the blue smileyz! :D

#89
txmn1016

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Nyila wrote...

Melicamp wrote...

Bum. /uploads_user/1070000/1069890/28014.gif 

Been working on a poster themed around how asari babies shouldn't grow up without fathers (so un-kill Shepard), and just found out that I missed a certain easter egg in ME3 that totally destroys my tagline... Curses!


What easter egg? :blink:

BTW, I love the blue smileyz! :D

\\

I also must know.

#90
Melicamp

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The one about who Liara's father is. Maybe it's not an easter egg, I've always been a bit unsure what exactly constitutes one, hehe! /uploads_user/1070000/1069890/28023.gif

Blue smilies are here: http://social.biowar...index/7625338/1

#91
die-yng

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Melicamp wrote...

Bum. /uploads_user/1070000/1069890/28014.gif 

Been working on a poster themed around how asari babies shouldn't grow up without fathers (so un-kill Shepard), and just found out that I missed a certain easter egg in ME3 that totally destroys my tagline... Curses!

Rosery99 wrote...
I figured everyone could use a little shot in the arm.

 

...it totally worked. Needed it.



But Liara still grew up without a father, didn't she?

I mean, just knowing that her father cares for her, doesn't change what she experienced as a child.


And Rosery, that is some really strong stuff. I admit I jumped straight to the part where they talk about the ending, after the first five minutes, but I didn't even last quarter of an hour.
That video brings everything back, I know in a way that's good, because it will keep us on our toes adnactive, but on the other hand, I feel really down again now.

How does this game do it?
I was never so devastated, not after any movie, after any book...

Seriously, how can the same people who touched me wso deeply with all three games be the same one responsible for the ending?
It's unbelievable!

#92
Melicamp

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die-yng wrote...

But Liara still grew up without a father, didn't she?

I mean, just knowing that her father cares for her, doesn't change what she experienced as a child.


True, but I was going to put the phrase "I never met my father" in there... Not a big deal, I'm just really slow at coming up with a good quote/sentence to use, heh.

#93
Rosery99

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die-yng wrote...

Melicamp wrote...

Bum. /uploads_user/1070000/1069890/28014.gif 

Been working on a poster themed around how asari babies shouldn't grow up without fathers (so un-kill Shepard), and just found out that I missed a certain easter egg in ME3 that totally destroys my tagline... Curses!

Rosery99 wrote...
I figured everyone could use a little shot in the arm.

 

...it totally worked. Needed it.



But Liara still grew up without a father, didn't she?

I mean, just knowing that her father cares for her, doesn't change what she experienced as a child.


And Rosery, that is some really strong stuff. I admit I jumped straight to the part where they talk about the ending, after the first five minutes, but I didn't even last quarter of an hour.
That video brings everything back, I know in a way that's good, because it will keep us on our toes adnactive, but on the other hand, I feel really down again now.

How does this game do it?
I was never so devastated, not after any movie, after any book...

Seriously, how can the same people who touched me wso deeply with all three games be the same one responsible for the ending?
It's unbelievable!


It hurts but because it hurts it urges us to contiune on, so that we can get the ending we so desperatly desire, that we feel the game needs and deserves. It keeps us focused and I felt that everyone here, could use a reminder and that shot in the arm. I know I needed it.

#94
die-yng

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Rosery99 wrote...

die-yng wrote...

Melicamp wrote...

Bum. /uploads_user/1070000/1069890/28014.gif 

Been working on a poster themed around how asari babies shouldn't grow up without fathers (so un-kill Shepard), and just found out that I missed a certain easter egg in ME3 that totally destroys my tagline... Curses!

Rosery99 wrote...
I figured everyone could use a little shot in the arm.

 

...it totally worked. Needed it.



But Liara still grew up without a father, didn't she?

I mean, just knowing that her father cares for her, doesn't change what she experienced as a child.


And Rosery, that is some really strong stuff. I admit I jumped straight to the part where they talk about the ending, after the first five minutes, but I didn't even last quarter of an hour.
That video brings everything back, I know in a way that's good, because it will keep us on our toes adnactive, but on the other hand, I feel really down again now.

How does this game do it?
I was never so devastated, not after any movie, after any book...

Seriously, how can the same people who touched me wso deeply with all three games be the same one responsible for the ending?
It's unbelievable!


It hurts but because it hurts it urges us to contiune on, so that we can get the ending we so desperatly desire, that we feel the game needs and deserves. It keeps us focused and I felt that everyone here, could use a reminder and that shot in the arm. I know I needed it.



I know, wasn't meant as criticism, just whining a little bit.
Come on, you know that's what we are good at, all the gamiing news sites say so.:P

#95
SgtGlory

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 Geez, I watched that video - I forced myself to watch to the end, sometimes through gritted teeth. Some powerful stuff there. On the upside it inspired me to finish my poster and submit it :happy:

For a pick-me-up, how about listening to old Zaeed retell his (probably embellished) exploits:
 

#96
leondes1

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Rosery99 wrote...

This isn't anything major...oh who the hell am I kidding! If any of you feel you need a pick me up, a reason to keep pushing, holding the line and fighting this fight with all the strength you have, take a listen to this.

Ten minutes in and I was crying and thinking about more ways we could drive the point home to Bioware to get them to heed our warnings, our requests, our pleas for a new ending. These are people like me, you and you're friends...I haven't seen it posted here, so with luck Bioware will see it too. I may even send this to Stanley Woo and ask him to pass it up.


It's coming, I believe! :o

Maybe I'm too hopeful, but someone's got to be!

#97
Rosery99

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So How's everyone entries coming along?

Also don't be fooled today, remember tis April Fools!

Holding The Line,
~R

#98
Nyila

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Check out Blizzard's April Fools joke!

us.blizzard.com/en-us/games/supplydepot/

You can even play the game! It's so.. epic! :lol:

#99
SgtGlory

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The description they wrote made me grin : )

#100
Rosery99

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WOW! Ahaha, Go Blizzard. You better know something's wrong when even Blizzard is poking fun at your mistake to such a degree.

"Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)"

I could not stop laughing for like several long minutes.