StingerSplash01 wrote...
Individual Goal will be extract on gold, I'm calling it now
A Great question glad my query to all of you has resonated its actually refreshing to be in an intelligent forum where other people come up with big ideas and not me it a huge change i just happy to sit back and give feedback and thoughts on others ideas and frankly maybe it cos i a blindsided me3 fan like everyone else hence its on .05% chance i disagree or be critical of future ideas one way or another do we all totally agree that without doubt 35 hrs is nowhere near enough gameplay for a game as epic as me3? who wants dlc to equate at least what the total running time was in me2 and that is about 50hrs gametime? dare we ask for more? what do you all think?
As for operation 'Beachhead' there a bit of unintentional? historic reference it could be at a guess on the basis that in WWII allied forces had to remove the equivalent of 'engineers' at the time to prevent them repairing mounted machine guns on that basis my guess is that the mission will be to neutralize cerberus ability to maintain, repair and construct their turrets. Unless i mistaken there was an equivalent to 'operation beachhead' it may not have been the name but in essence the equivalent of this was the Omaha beach landing and as we know they had to deploy on the beach, and destroy built up stationary defences.
I almost betting that Cerberus will be the enemy, the mission objective will be to destroy large quantities of engineers though it was at a massive cost in WWII, the mission was a success - Allied forces did destroy the built up fortifications and on that basis, infiltrated the beachhead on this basis and IF Beachhead is as we all been champing at the bit for, an opportuntiy to strike a massive blow to cerberus' reinforcing operations and so to stop them reinforcing their territory, all engineers must be eliminated to stop them from deploying turrets. what does everyone think of this theory? think bout it?





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