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#876
TheOptimist

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Opsrbest wrote...

TheOptimist wrote...

Opsrbest wrote...

WildcardCharlie wrote...

Dragoonlordz wrote...
@masseffect's tweet (WARNING, FOUL LANGUAGE) - and for the record, they've continued to play buddybuddy with this guy:
http://www.martnet.c.../finchlynch.jpg

Well there you have it, definitive proof that all Retake detractors are vulgar and combatant.

On the same lines you could go through just about every retaker thread on this forum and find the same thing. So your point is moot.

That's what you said.  Seriously, is there another interpretation I'm missing here?

Yes. How you get that I was saying he or others are being vulgar to the devs, when neither the poster or the tweet have anything to do with that is beyond me.



Because you said I could find the same thing in any retaker thread on the forum? 

So just to clarify, you were talking about abuse people who support retake mass effect GET, as opposed to abuse they theoretically dish out?

#877
The Angry One

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Skyblade012 wrote...

Sure I can.

The ending was bad.  Objectively bad.  Analysis, from pretty much every angle, shows that it is bad.  From its use of a literary device that has been a "don't do this" for over 2,000 years, to its character-breaking setup, to its thematic shifts from the rest of the series, the ending is fundamentally flawed.

When I get a product with a flaw, I call attention to that and expect the flaw to be fixed.  When I get a bone on a cheesecake, I expect a new piece of cheesecake, not an explanation and some whipped cream to cover it up.


This.

#878
Fapmaster5000

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Stanley Woo wrote...

Exeider wrote...

sorry if it seemed like i was baiting. The long and the short of it is this, because i got to get home.

put your money where you mouth is, and play the game. Because unless you have played the game, you can't really say if its good or bad, whether the endings sucked or not. Whether the animation was right or now, or any of a thousand critiques.

I respectfully disagree.

you could probably get paid for it if you cited it as, community research or something.

I could not, as it would not be anywhere within the scope of my duties. My time would always be better spent on tasks. (Though when I was moved onto the project, I was told to "play the game" while they worked out what exactly I would be doing on the project.)

All I'm saying is if you going to defend something, wouldn't it be smart to actually KNOW the material your defending. And the reason why I say do it from the players point of view is so that you can understand the frustration, the peril, the triumph, the experiance from playing it and playing it as anyone else does. No dev tools, memory value changes, nothing. just straight legit, vanilla gameplay.

I know the material I'm defending, and I know what the player's view of it is, so I understand the frustration, the peril, the triumph, and the experience of people playing it.

Look i'm taking a risk here too, you may play it, love the endings, and have ammunition for an arguement as to why the endings should NOT be changed. That's a risk I'm willing to take. Because at least Stanley, I will be talking with someone who I know played the games and is stating his opinion from that foundation.

take it as a suggestion and not a challenge if that makes you feel better.

And as I said, I'll get to it when I get to it. :) That's all I can promise you.


Hey, Stanley, not sure if this helps, but as a writer, with filmmaker friends, I totally get where you're coming from.  You don't "see" the story the same way.  I'd just hope that the guys going after you are really asking, "Please try to view it from our angle again!"

If they're not... well, good luck to you, sir!  :(

#879
Raging Nug

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With regards to the ending, I feel they could have given us a bittersweet ending without it feeling like a failure. No matter which choice you make, it feels like a loss - I think we can stand to not 'win' or have a happy ending, but ranking up a Galaxy Effectiveness rating of more than 7000 and 'still' having the same tired disastrous fight makes you feel as if all the work you did was for naught.

Furthermore, the decisions you're left with at the end feel inadequate. Destroying the Reapers is what you set out to do, but that's not even an option. What you're allowed to do is destroy 'all' synthetic life. This option kills the Geth, with whom you may have just brokered a peace. EDI is also Synthetic. In completing your objective, you have to sacrifice your allies and a squadmate. While EDI herself has stated that she would happily die to see the Reapers lose, it still doesn't feel like a fair bargain.

The other two options, Synthesize and Control, give in to the philosophies of the Illusive Man and Saren respectively, both villains and antagonists. Shepherd is never allowed to agree with either of them at any point in the entire series - so why is the choice now available to him? Why would 'anyone's' Shepherd disagree with them for the entire series, only to then finally succumb at the very end?

I'm not even getting into the relays blowing up and the Normandy suddenly running away from the final conflict, or Indoctrination theory.

On the whole, the ending doesn't feel like an ending. It doesn't answer any questions, or give closure - it leaves you wondering why the writers felt like those three options were acceptable.

#880
granyte

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Stanley Woo wrote...

granyte wrote...

i must admit i find that funny that those who work behind the doors don;t have time to know the product they are devlopping or helping devlo that led to horrible result in the past

You're assuming I don't "know the product" just because I haven't played Mass Effect 3. I assure you, I know quite a lot about the franchise and the game.



yes but there is a difference betwen what you see in a devlopement cycle and what if seen/felt by the gamer who went through many games

i think i worded it wrong you surely know alot about the franchise but you don;t know it in the same way(as in P.O.V) as most of the consumers will

sorry english is not my native language

i;m also wondering if after working behind the doors on a product you can still have the same experience out of it that an other player would .... I'm currently studying computer programing and hope to make it into the game industrie and i have been wondering this for some times now

#881
Dr_Hello

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Stanley Woo wrote...

granyte wrote...

i must admit i find that funny that those who work behind the doors don;t have time to know the product they are devlopping or helping devlo that led to horrible result in the past

You're assuming I don't "know the product" just because I haven't played Mass Effect 3. I assure you, I know quite a lot about the franchise and the game.


Hey Stanley, I have a general question.

Out of curiosity,
Does BioWare, before releasing a game, do game testing and surveys? such as, getting a private group of testers to play the entire prefinal game version and get their feedback, so then BW proceeds to finalizing the game?

#882
Isichar

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The_Crazy_Hand wrote...

Guys, don't be so hard on these two. They're powerless to do anything except forward our complaints to those who can change things.


Whos been hard on them? Iv seen questions and opinions but I dont see anyone here directly attacking them. Just saying.

#883
John Epler

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T-Zero wrote...

That stinks.  The Normandy convo's are really what carried the game for me.  But I can understand; if you have hamburger every day for a week, you really don't want anything but fried chicken after...


Well, the bright side of all that was that I got the opportunity to cut my teeth by doing the cinematic design work for all the non-critical Joker conversations. So it was certainly a positive step in that regard. And the Normandy conversations were great - I was a particular fan of the Garrus work. In the end, I was able to go back and enjoy them properly, but it did take a while. And my perspective was, in the end, still different than someone who didn't work on the game.

#884
Fapmaster5000

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Isichar wrote...

The_Crazy_Hand wrote...

Guys, don't be so hard on these two. They're powerless to do anything except forward our complaints to those who can change things.


Whos been hard on them? Iv seen questions and opinions but I dont see anyone here directly attacking them. Just saying.

There was the dude demanding that they play the game, start to finish, full completion.  That's a bit harsh, considering how they've probably seen the game like chopped liver for years of their lives.  It's hard to see the forest after you've stared a trees for a long time.  I see where both sides are coming from, but it could be seen as aggressive. 

#885
Stanley Woo

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Dr_Hello wrote...

Hey Stanley, I have a general question.

Out of curiosity,
Does BioWare, before releasing a game, do game testing and surveys? such as, getting a private group of testers to play the entire prefinal game version and get their feedback, so then BW proceeds to finalizing the game?

Focus testing. yes we do, but probably not to the extent you're thinking.

#886
DreamTension

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The_Crazy_Hand wrote...

Guys, don't be so hard on these two. They're powerless to do anything except forward our complaints to those who can change things.


I (hopefully) do not think anybody means to give them a hard time or any trouble.  We are all so desperate for ANY information that anytime somebody who works for Bioware joins a conversation we are all trying to search for anything resembling a clue...

#887
The_Crazy_Hand

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Isichar wrote...

Whos been hard on them? Iv seen questions and opinions but I dont see anyone here directly attacking them. Just saying.


Hard on somebody =/= directly flaming them.  Just trying to make sure we don't bite the hand that feeds us here.  These two are effectively our ambassadors to within.

#888
Stanley Woo

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And as there's a bit of a lull (finally!), I get to go home. Later, gators!

#889
The_Crazy_Hand

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DreamTension wrote...


I (hopefully) do not think anybody means to give them a hard time or any trouble.  We are all so desperate for ANY information that anytime somebody who works for Bioware joins a conversation we are all trying to search for anything resembling a clue...


Indeed, and that's probably why they've been as patient as they have, cus they know this as much as we do.

#890
Kanner

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Fixiating on Mr Woo's relationship with the game when he has almost no influence over it is not useful.

Meanwhile, as unlikely as a fullscale reedit of ME3 might be conventionally, all bets are seriously off in these circumstances. This is the end of the line for a lot of people. And that might actually mean something to someone.

#891
Dr_Hello

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The_Crazy_Hand wrote...

Dr_Hello wrote...


But it has been confirmed that 'something' is being done about it.

They haven't revealed what exactly, which is understandable. However they are working toward something. So we'll see when it comes out and let's hope it blows our hats and pants off... well, the hats off will be fine enough.



The problem is that on Friday they said on the twitter "We're not changing anything, we're clarifying"

With no recanting of that, we're not going to just calm down.  I try to keep from going out of line with my own comments, but it is very difficcult with **** like that twitter comment.  We want change, not clarification.


Interesting... I wasn't aware of that twitter. Thanks for letting me know.

Well, I can see why this would make a lot of people upset.

BioWare better has an amazing plan for the post-ending DLC, an Ace card of some kind, because this will either consolidate and reunite the fanbase, or tear it apart, nothing in between.

No pressure everyone :P

Modifié par Dr_Hello, 29 mars 2012 - 04:53 .


#892
N7L4D

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Hey Stanley, I was just wondering of all days, why today so talkative, just wondering my main homie

#893
alx119

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Stanley Woo wrote...

And as there's a bit of a lull (finally!), I get to go home. Later, gators!

Talk to you later. 

#894
Guest_Opsrbest_*

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DJBare wrote...

WildcardCharlie wrote...
But he knows the ending inside out...In fact, so did I before I even played it.

Knowing about it and experiencing it are two vastly different things, I knew about the endings in great detail before I played, but it was only when I experienced it for myself did I really understand what others were complaining about.

Opposite for me.i finished the game before I saw all the complaining. And I still don't get how people are so worked up over it other then the fact that it ends with something they don't like. biowares response of wait and see what we have in April is about what I expected. 

#895
The_Crazy_Hand

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Stanley Woo wrote...

And as there's a bit of a lull (finally!), I get to go home. Later, gators!


I don't say this much, as you've no doubt noticed, but I do appreciate you two doing this for us.  Hopefully the company and fans can come to terms with each other soon.

#896
Isichar

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Fapmaster5000 wrote...

Isichar wrote...

The_Crazy_Hand wrote...

Guys, don't be so hard on these two. They're powerless to do anything except forward our complaints to those who can change things.


Whos been hard on them? Iv seen questions and opinions but I dont see anyone here directly attacking them. Just saying.

There was the dude demanding that they play the game, start to finish, full completion.  That's a bit harsh, considering how they've probably seen the game like chopped liver for years of their lives.  It's hard to see the forest after you've stared a trees for a long time.  I see where both sides are coming from, but it could be seen as aggressive. 


I disagree. Dont take this as a flamer response, I just dont believe the posts your talking about were very offensive or particularly rude enough to warrant it been seen as aggresive. It was simply someone saying he thinks they should play through the games before they post. I dont personally feel the Mods MUST play through the games to do their jobs so thats fine but its a valid point nonetheless.

I appreciate the fact the mods are taking time to respond to people and i dont want to scare them off. But that does not mean that people cant disagree.

Modifié par Isichar, 29 mars 2012 - 04:54 .


#897
wagsnout

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Stanley Woo wrote...

Dr_Hello wrote...

Hey Stanley, I have a general question.

Out of curiosity,
Does BioWare, before releasing a game, do game testing and surveys? such as, getting a private group of testers to play the entire prefinal game version and get their feedback, so then BW proceeds to finalizing the game?

Focus testing. yes we do, but probably not to the extent you're thinking.


No-one thought it was worth focus testing the ending to a trilogy the size of Mass Effect? Seriously? I don't like to bash Bioware but thats a serious lack of forward planning. This was a huge release and you didn't think to do dress rehersal of the finale?

#898
kobayashi-maru

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Any chance of introducing a Godwin's law of Public relations paranoia? :)

Thanks for the communication, and for helping distract me from the really horrible migraine that woke me at 5am. Just one quick question, I know you can't talk about what Bioware is doing with the ending clarification or whatever it ends up being, but are the developers aware of the issue about the Citadel? Killing the population via twitter is confusing and even just a simple message on Shepards console telling him in-game would be helpful.

I would offer to buy pies but the UK government are introducing a new pie tax. But only if hot or if on a warm day the temperature outside is warmer. The sad thing is that this is real....

And it could be worse this is the BSN you could be on The Hunger Games forum fighting with Battle Royale fans.:)

#899
Mr.BlazenGlazen

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Well, their goes Woo. Thanks for talking with us man. Is john Epler still here?

#900
Raging Nug

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Thanks for taking the time to speak to us. :)