Stanley Woo wrote...
I disagree that the ending was done "in the worst possible way." After all, there have been positive comments and it has spawned a lot of great discussion, theories, and criticism. A "worst possible" ending would not have had that kind of power.AlexXIV wrote...
Ok but why exactly have you done the ending in the worst possible way? The endings of the prequels were great. Why the drastical change? I can't think about it without DA2 comming to mind.If you have a formula to guarantee that everyone will like waht you've done, then you have a billion-dollar idea that every game developer would love to buy from you. But there are no guarantees when you're talking about business or creative ventures. At best, you can go with things that generally wort or things that many people would like most of the time. You can get a basic idea of the difficulty in coming up with a guaranteed winning idea by seeing the spectrum of emotions and threads posted in this very forum. Even in this thread there are varied responses and feelings about the ending.Why is it so hard for you to stick to a successful formula? Is it a sort of contest? I don't get it.
i disagree, most of the theories and conversations spawned have been negative, this isnt like the positive theories people liked to come up with Inception, instead we see glaring plot holes, and endings that were not what the developers used to promise us, that they would be wildly different.
Honestly we only got 1 ending with a few variations and colors.




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