We're powerful
#1301
Posté 29 mars 2012 - 05:32
#1302
Posté 29 mars 2012 - 05:32
Stanley Woo wrote...
If you are paying for my time to do that, I would be happy to. Failing that, however, you'll have to be happy with me deciding my own priorites and getting to the games when I can. Gotta warn you, though, I'm not cheap and I like pie. Lots of pie.Exeider wrote...
I would request that you play ME1 to the end, do every side mission, import to ME 2, recruit everyone, do every side mission, every loyalty mission, then import to ME3, recruit everyone, do every side mission, and get to the end.
in short, I want YOU, Stanley Woo, to drop 100 hours into Mass Effect, and get to the end, and tell me it ISN'T Anti-climactic.
edit: and video tape your reaction, i wanna see this.
-AE
As a purely separate topic, what is your opinion on Boston Cream? Is it delicious? Is it in fact a pie at all?
#1303
Posté 29 mars 2012 - 05:34
#1304
Posté 29 mars 2012 - 05:52
Jamie9 wrote...
Wildhide wrote...
I like him more than Martin personally, but they're at least on par. I'd the second book is probably my favorite, but prepare to be depressed. If you want to see a well written, powerful story that has a lot of darker tones then book 2 is it. And book 3 is where you really see that no one gets plot armor.
Sorry I'm taking so long to reply. Been to the hospital and that...
'Prepare to be depressed...' Going to once again attempt to relate this to Mass Effect 3. (So much off-topic goodness in BSN atm)
I believe a character death (at least a fairly main character) should always serve a purpose. It can cause you to hate the perpetrators, thus generating an emotional response towards a fictional enemy. It can cause you to feel sad, just as that character's friends and family likely feel.
Or it can be bittersweet, where the character dies but you can take solace that their death has helped others be happy.
I like the indoctrination theory, but am not a believer. I believe that BioWare truly thought it would have this 'bittersweet' impact - Shepard sacrificing himself to save the Galaxy (apart from best Destroy).
They just didn't consider the lore, or if they did, did a very poor job of representing what they meant. I don't understand because they did 3 'bittersweet' deaths very very well IMO.
Mordin - sacrificing himself for all Krogan
Legion - sacrificing himself for all Geth
Thane - sacrificing himself for the Council and Shepard
Obviously not everyone got these, but it seems to be that the majority did.
I wonder if the disconnect is truly because of the lore discrepencies, or the fact that it is difficult to feel emotionally connected to a GALAXY. It's too big to humanise. The Krogan = Wrex, Grunt, Eve. The Geth = Legion, those cute Primes from that mission. The Council = Come on, we all love that Turian guy really!
Also, ordered the first 3 books so hopefully I'll be able to pry myself away from the BSN and read them!
Agreed, they flubbed it, and for whatever reason they flubbed it, to me they did pretty badly. There's no connection and I also just don't feel the ending fit the series.
That said, in these books I get sad because characters I like die. I'd tell you what makes me sad in 2 in relation to what you're talking about here, but I'd spoil things. So enjoy!
#1305
Posté 29 mars 2012 - 05:55
#1306
Posté 29 mars 2012 - 06:30
#1307
Posté 29 mars 2012 - 06:31
#1308
Posté 29 mars 2012 - 06:33
#1309
Posté 29 mars 2012 - 06:35
Modifié par ed87, 29 mars 2012 - 06:35 .
#1310
Posté 29 mars 2012 - 06:37
Our influence stopped the rachni, but before that we held the line!
Our influence stopped the krogan, but before that, we held the line!
Our influence will stop Saren; in the battle today, we will hold the line!"
Modifié par Shadeart, 29 mars 2012 - 06:42 .
#1311
Posté 29 mars 2012 - 06:41
A few other forums elsewhere can use some " Hold the Line" themselves. Getting tired of this group of so called " gamers" that want to call us whiners or stupid morons, robotically chanting the " Art!" clause as their unbreakable objection. I personally would like to see a study done on the demograph divided into Casual Gamers, Regular Fans, and Hard Corp fans in which what percentage stands on which issue.
#1312
Posté 29 mars 2012 - 06:41
#1313
Posté 29 mars 2012 - 06:45
clarkusdarkus wrote...
ifffff youuuuuu smellllll what the fans.............are.........cooking....." lifts shephard eyebrow"
yo rock i can i get ur 'graph' on my ME3 case
#1314
Posté 29 mars 2012 - 06:47
We don't want power, we want a different ending.
#1315
Posté 29 mars 2012 - 06:48
Shadeart wrote...
Before the network, there was the fleet. Before diplomacy, there were soldiers!
Our influence stopped the rachni, but before that we held the line!
Our influence stopped the krogan, but before that, we held the line!
Our influence will stop Saren; in the battle today, we will hold the line!"
"fist held in air"
#1317
Posté 29 mars 2012 - 07:00
NOT because I believe that is the case or the intention of the two involved, nor that it serves any actual purpose. But I realize that after reading the previous thread about someone going through the "PR talk" of Bioware during this conflict that it is actually rather easy to convert sincere statements into a sort of mish-mush of ominous intent.
It's rather odd, but suddenly I felt I could say that mr. Woo and mr. Epler was here on this thread to "connect" with people and try to diffuse it by being faux approachable and so on, so forth. It really is easy to be overly pedantic about certain groups and people and I can imagine how annoying this might be for people who actually wish to be sincere.
#1318
Posté 29 mars 2012 - 07:00
#1319
Posté 29 mars 2012 - 07:16
TheGoddess0fWar wrote...
Didn't think I could be anymore disappointed.
Nice, but expected, it happens every time a mass effect game comes out.
http://prezi.com/6xe...y-inventory-go/
#1320
Posté 29 mars 2012 - 08:44
Jamie9 wrote...
Sorry I'm taking so long to reply. Been to the hospital and that...
'Prepare to be depressed...' Going to once again attempt to relate this to Mass Effect 3. (So much off-topic goodness in BSN atm)
I believe a character death (at least a fairly main character) should always serve a purpose. It can cause you to hate the perpetrators, thus generating an emotional response towards a fictional enemy. It can cause you to feel sad, just as that character's friends and family likely feel.
Or it can be bittersweet, where the character dies but you can take solace that their death has helped others be happy.
I like the indoctrination theory, but am not a believer. I believe that BioWare truly thought it would have this 'bittersweet' impact - Shepard sacrificing himself to save the Galaxy (apart from best Destroy).
They just didn't consider the lore, or if they did, did a very poor job of representing what they meant. I don't understand because they did 3 'bittersweet' deaths very very well IMO.
Mordin - sacrificing himself for all Krogan
Legion - sacrificing himself for all Geth
Thane - sacrificing himself for the Council and Shepard
Obviously not everyone got these, but it seems to be that the majority did.
I wonder if the disconnect is truly because of the lore discrepencies, or the fact that it is difficult to feel emotionally connected to a GALAXY. It's too big to humanise. The Krogan = Wrex, Grunt, Eve. The Geth = Legion, those cute Primes from that mission. The Council = Come on, we all love that Turian guy really!
Also, ordered the first 3 books so hopefully I'll be able to pry myself away from the BSN and read them!
*just relised i deleted the top quote mark >.<
when mordin died it was an honrible death
when legion died it was a sarifice, sacrificed himself to save his people
when thane died..........i cried, a man of honour, if he was in his prime he would have destroyed KL
Modifié par chmarr, 29 mars 2012 - 09:47 .
#1321
Posté 29 mars 2012 - 09:00
chmarr wrote...
That said, in these books I get sad because characters I like die. I'd tell you what makes me sad in 2 in relation to what you're talking about here, but I'd spoil things.
I think that for Martin, characters exist as being representative of certain mindsets. Ned Stark represents the honourable man, and people kind of confused that with him being a protagonist. He wasn't. We're shown very clearly that he's incapable of existing in King's Landing, and the consequences of his attempts to deal with people who are themselves dishonourable.
I don't think Martin's characters really die with purpose the way we see Mordin, Legion, and Thane dying, but they're killed for a reason with regards to the plot, or to represent something more abstract.
#1322
Posté 29 mars 2012 - 09:35
Stanley Woo wrote...
I'm sorry. I was under the impression that BioWare was populated with talented, creative individuals who have ideas of their own that they would like to implement in the game. I didn't realize that each and every facet of the game needed to be in response to a fan's request.
And I was under impression BioWare promised there won't be A, B or C ending. Got any response to that?
#1323
Posté 29 mars 2012 - 09:57
Craven1138 wrote...
Stanley Woo wrote...
I'm sorry. I was under the impression that BioWare was populated with talented, creative individuals who have ideas of their own that they would like to implement in the game. I didn't realize that each and every facet of the game needed to be in response to a fan's request.
And I was under impression BioWare promised there won't be A, B or C ending. Got any response to that?
I don't think Stanley's responsible for the work or comments of other people any more than you're responsible for the behavior of the Bioware Social Network as a whole.
#1324
Posté 29 mars 2012 - 10:00
#1325
Posté 29 mars 2012 - 10:01
Stanley Woo wrote...
I'm sorry. I was under the impression that BioWare was populated with talented, creative individuals who have ideas of their own that they would like to implement in the game. I didn't realize that each and every facet of the game needed to be in response to a fan's request.Snakedude4life wrote...
But who asked for this ending? What feedback showed you (or rather the designers) that we wanted "space magic"? or a ending that can be summed as "Red, Green or Blue"? Also, did the feedback show that people who might want to import an ME1 Face would have problems?
If you wish to sum up the conclusion of a multi-part epic game series as "Red, Green, and Blue," then feel free to. But please don't then complain that the endings are oversimplified. You are the one who has slapped that label onto it, not us.I would be wary of making such assumptions. Since you aren't on the development team, you can't really know if it was missed, what the issues invovled are, or how or why it appears in the final game. This is a common assumption when players find bugs in the game, but few bugs are well and truly "missed," as you define it.(I still would like to hear how you guys missed that)
No Stanley there is no reason every aspect of the game need be a response to fan request. Absolutely none of it would need to be if you were simply making a game for your own enjoyment.
I do however notice you have placed Mass Effect 3 up for sale, and had a very aggressive multimillion dollar advertising scheme to attempt to sell it to prospective customers. So instead of calling them fans, why don't we use the more accurate term of customers.
Funny thing about customers, they have limited resources. And they must ration out those limit resources across all of their needs and wants. Prosepective sellers must cater to the needs and wants of potential customers in order to gain a small bit of those limited resources.
Ask Coca-Cola how well that New flavor of Coke went over for them in 1985. They had done exstensive research that led them to believe that the new flavor of Coke would be heavily flavored over both regular coke, and pepsi. Yet sales flattened at a time when they should have risen, and upon returning to the old formula they saw a significant rise in sales. Did coca-cola not have talented and intelligent individuals working for them?
Can you continue to make your art on this scale if you alienate your customer base? Every other medium of art that is distributed for the masses goes through a process of ensuring the end product is acceptable (eg Screentests). When you skip this step, and we buy a product based on Biowares reputation and track record, the only path open to your customers is to question whether or not you deserve that sterling reputation in the future.
Does Bioware continue to have an automatic sale in me after the experiences of ME3 and to a lesser extent DA2? This is the question hundreds of thousands of your customers are asking themselves.
My Bioware collection: NWN with all exspansions, KOTOR ,Jade Empire, DA:O, DA2, ME1, ME2, ME3, SWTOR
SWTOR Subscription is now cancelled, and DA3 is not on my to buy list. Going to go try some Pepsi now, call me if you ever get this flavor debacle sorted out.




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