Stanley Woo wrote...
Exeider wrote...
hell, no, i reject that on principle alone, why should he get paid to do something WE did for ourselves.
I want him to go through the exact same course that we did. To pay him would negate the whole purpose of the experiment, because he would be doing for a pay check, not to see how it feels.
-AE
In that case, my counter-offer would be for you to ship an award-winning AAA game trilogy and moderate their online community so you can "go through the exact same course that we did." I mean, without going through that, how we trust any argument you make? how you have any basis by which to make any argument? 
Personally, I think it's possible to "walk a mile in someone else's shoes" without physically putting on their shoes and walking an actual mile. We can imagine and simulate much of it based on prior experience and our freedom of expression.
Sounds wonderful! Too bad the industry is notoriously difficult to get into!

But seriously, I think the point here is not that all the fans here think they can do a better job of Mass Effect
across the whole series. Of course we don't think that, and anyone who shouts it out is just screaming hyperbole through anger and frustration (ie. likely doesn't actually think that). However, is it such a negative for us to point out the weaknesses and perhaps give feedback and suggestions about how to improve them?
What you're saying in your posts is hyperbole. Fans are commenting on certain things within the series and saying "they're weak, they can be improved like this, this and this etc." but you're going to the path of generalization ie: "the fans are saying everything we've done is terrible, they can do better in every way etc."
No, we're not, we're targetting a very specific, very weak part of the series. A part of the series that is of vital importance as well. And you're even being given suggestions, votes, polls etc. about how it could be improved or amended. I'm not sure what the problem is on that front?
Sure, I can understand how if you produce a piece of work and people try to lynch you over it, you'll be upset - I know I would. And I can imagine that coming to these forums to the virtual equivalent of having rotten vegetables thrown at you must suck. However, while I don't condone the latter, on the matter of the former I would argue you just need to take it on the chin and pucker up: deciding to produce an ending like that (one that deviates from the largely established narrative structures) had a considerable level of risk. That isn't to say trying something new is by definition bad, far from it, but it should IMO have at least been in the back of your minds the possibility it might go down like a lead balloon.
Ultimately, we need to feel BW is a group of people producing video games - a bunch of humans - and not a faceless corporation devoid of emotion or care. PR statements such as those that have come out only reinforce the feeling of the latter because they
sound devoid of emotion or care. They sound like robots.
Modifié par Myrmedus, 29 mars 2012 - 10:18 .