What if the "unliked ending" was put in the game as a way of Bioware trying to contact us fans without alarming EA?
Here's how I see it.
In the beginning, you had good game companies (like Westwood and Maxis) that did their own thing and were really good at it. Eventually they were bought out by EA. And... well, you don't exactly here those names anymore - if you catch my drift.
With employees at Bioware starting to see certain evil, soulless things happen with their games, they are trying to warn us ahead of time with a very subtle message. That message being:
"We don't have any choice about how things are going to end - dispite what we have done in the past. But ultimately, we will die in the end, things won't make sense, and the fans will be unhappy."
If you are still reading, then you may pick up on the fact that I am not creating a conspiracy but sharing my honest thoughts on EA based on things we have seen in the past.
And in the end, should Bioware be taken down to the white-tiled room in the basement and executed by EA, I still have faith that they shall re-assemble in a new form and return to their former glory.
Arg out.
Modifié par Mr Arg, 29 mars 2012 - 01:49 .





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