Hate the ending but APPRECIATE Bioware and the other 99% of the game. Post here.
#151
Posté 29 mars 2012 - 01:02
#152
Posté 29 mars 2012 - 01:04
As I had prepare myself to the end of the trilogy, and therefore to what I thought would be the the loss of one of my favourite game characters, I was in shock at the end of the credit as it wasn't the end of the saga. My impression was that I'd have to wait for ME4 to know what really happened and to have all the issues raised throughout the 3 games finally resolved.
I hope that, if the plan was to have another Shep chapter, BW does not give in to the pressure and just release a DLC with a different ending as it would do no justice to the game. If I'm wrong, than I'll eat the cake
#153
Posté 29 mars 2012 - 01:08
#154
Posté 29 mars 2012 - 01:10
CarolSephard wrote...
We hate because we love, Bioware knows that
^^^^Yes, it is called "tough love".
Anyway, to the OP.
EA's Tactics: Decieve, inviegle, obfuscate
Bioware's Tactics: "We listen to our customers, it's just that we ignore them as well."
You actually appreciate that? Well, whatever helps you sleep at night, hermano.
#155
Posté 29 mars 2012 - 01:15
Reign Tsumiraki wrote...
As usual, the 1% ruins it for the rest of the 99%.
lolpoliticsjokes
But really, I agree. I don't understand how they could have done SO WELL with the first 99% of the game, then drop the ball so horribly.
And the worst part is, they did everything so right. If this was any other science fiction that didn't have likable characters or a deep protagonist, I wouldn't care. But the reason the fans care so much, is because Bioware made the characters amazing, and the world immersive.
In a way, the ending was horrible because the rest of the trilogy was amazing.
This is exactly how I feel.
#156
Posté 29 mars 2012 - 01:20
#157
Posté 29 mars 2012 - 01:21
#158
Posté 29 mars 2012 - 01:21
I am having a difficult time believing this is truly the ending they had in mind for this trilogy, artistic or otherwise. There must be more to this story. It's absolutely not that I expected a happy ending - I actually thought we'd find out that Project Lazarus was only able to revive Shepard for a limited time (akin to Babylon 5). What I did expect from a game with a world this fully realized and a codex that I have thoroughly read at least 3 times was an ending that made sense and brought closure.
#159
Posté 29 mars 2012 - 01:25
great game, of a great series... just love mass effect
#160
Posté 29 mars 2012 - 01:25
#161
Posté 29 mars 2012 - 01:32
Also, you didn't force me to drive around in the Mako again. I wish I could have blown it up myself in the second game, but at least you met me half-way and let me see the wreckage.
#162
Posté 29 mars 2012 - 01:32
You've always been my favourite game developer, BioWare. My raised eyebrow at the ending doesn't change that one bit.
#163
Posté 29 mars 2012 - 01:33
Initially, after beating ME3, I felt that I never wanted to go near another ME game for fear that it would be too taxing emotionally. However, the more I thought about it, the more I realized that I trust BioWare to "repair" this. I'm now over halfway through my Insanity run on ME3 and have played many hours of MP with my friends, and am having a kick ass time doing so. I can't and will not write them off after they have produced such a beautiful trilogy for us, along with a multitude of other premium titles for our enjoyment. If they can give us a near perfect game (and let's face it: no game is perfect--objectively), then they can fix the ending for us.
Modifié par astrophyzcs, 29 mars 2012 - 01:34 .
#164
Posté 29 mars 2012 - 01:34
If BioWare wants to avoid that issue in the future they have to do some unbiased focus testing, not just relying on their own inside people to give feedback. This is easier said than done but like any internal power structure that has had some success it is very tough for their own people to take them to task on issues. (As in I'm not sure a couple of mid level testers coming up to Casey and telling him 'this ending just blows, the fans are going to hate it.)
#165
Posté 29 mars 2012 - 01:34
It was a good game that didn't quite live up to expectations, but that is more to do with the the expectations placed on it and not the game itself. It had a few too many technical issues the cutscene incompetence[most notably the stuff with Kai Leng ] was rage inspiring and entirely unacceptable. And too many plot lines, choices, and consequences just fell to the weigh side. The undoing of the Rachni decision is probably the most jarring example of this. Overall it was an enjoyable game whose shortcomings could be over looked had the ending pulled it all together at the end. Unfortunately the ending creates so many holes and loose threads that one can not help but to poke, prod, and pull. Once this starts things begin to unravel.
Once the pain begins to subside it is possible game can be picked up again and enjoyed, certainly there is enough here to warrant at least one separate play through. Unfortunately the ending can very much render this as a pointless exercise in the eyes of some.
Hold the line.
#166
Posté 29 mars 2012 - 01:34
pitdroid wrote...
As mad as I was (am) at the end of the game, it only hurt as much as it did because the rest of the game before it was so amazing. It really did live up the hype and exceed my expectations, it wasn't just good, or as good as the second one or even a little better. It was an order of magnitude better. Just like how they improved the second game from the first one, I saw that level of awareness of what fan's wanted and the level of care and blood, sweat and tears the creators put into it. Every two minutes I was running into some character from ME1 or ME2 and being amazed that they were included. The new melee weapon, no more hunting for resources, no more vehicle driving, new characters, it made me so happy once again that I picked up the first game years ago. I love the multiplayer and that wasn't something I was even asking for, so bioware managed to surprise me with something I didn't even know I wanted. I even like that there is now a gay romance option for shephard. I don't intend to play it myself, but knowing it's in there, and some people who are gay can now play as their own charcter, well that makes me proud of bioware. The whole darn game was about uniting people against a common threat, putting aside our differences to work together. So, kudos for that too. For letting people play this game however they want to and have their own adventure in such a fantastic universe.
Also, you didn't force me to drive around in the Mako again. I wish I could have blown it up myself in the second game, but at least you met me half-way and let me see the wreckage.
LOL well how about that Hammerhead which goes up in flames if so much as a spitwad lands on it!
#167
Posté 29 mars 2012 - 01:38
#168
Posté 29 mars 2012 - 01:43
If I didn't love the franchise this much I certainly wouldn't be spending time on the forums expressing my opinion on the ending.
#169
Posté 29 mars 2012 - 01:47
#170
Posté 29 mars 2012 - 01:59
#171
Posté 29 mars 2012 - 01:59
#172
Posté 29 mars 2012 - 02:11
However, honestly, there were more than just the ending that could have been so much better. There were many illogical plot holes, narrative incoherence, a noticeable dip in overall quality after curing the Genophage, bugs, nitpicks galore etc etc.
What I really want to see, and hope, but deep down knew that it may never happen, is Bioware do a Mass Effect 3 Legendary Edition - a recreation of Mass Effect 3 with a whole new engine, revise and rewrite certain parts of the story, a game so polished, up to the level of Metal Gear Solid 4, that it'd go down in gaming history as one of the best, right where it deserves to be.
Modifié par SphereofSilence, 29 mars 2012 - 02:12 .
#173
Posté 29 mars 2012 - 02:58
There hasn't been much of its kind anywhere else for a long time. Mass Effect is an awesome world.<3
And except for the last bit, ME 3 is an incredible piece of art that managed to push me through every emotional response possible -- hatred of myself when I seriously considered hiding the genophage bug from my friends, the bittersweet moment of Mordin riding that elevator up... Liara creating the seed pods and writing my Shepard's name in the stars...
I laughed out loud and couldn't keep a smile off my face for a long time after walking in on Garrus, uhhhh, getting his mandible caught, eh, on Tali's facemask...? :innocent:
When I got back from Tuchanka, and the hospital on the Citadel had changed into this makeshift gurney-ridden field hospital, asari were hunched down on the floor, crying over the bodies of loved ones, I couldn't take the pain for a while and had to shut down the game.
And then there was Garrus. Garrus VakarianB), space cowboy & bro. 'nuff said, really.
This game, this series is awesome. Yes, there were other flaws in ME 3, fine, but they vanished in an ocean of brilliant story telling. And I won't bother saying anything about the ending.
... very model of a scientist salarian...
#174
Posté 29 mars 2012 - 03:33
Diablos2525 wrote...
I've been seeing some of the Bioware moderators who post in here say that they feel like they are constantly being attacked and are discouraged from posting in these forums because their words are dissected and taken out of context. I'd just like to say I thought the endings were plot-hole ridden and nonsensical but I love this game company and I loved 99% of Mass Effect 3.
I thought maybe we could use this thread to show Bioware that while we may hate the ending to their game we appreciate the hard work they put into the rest of the game and encourage them to interact more with their fans.
Am I the only one who thinks this way?
No you're not. Totally amazing game with a cop-out at the end BUT, there are sooo many great things and scenes and music and character builds and...you get the picture. I'm in for the DLC (s) as long as BW (EA in secret) gives us the back the ability to decide our fate, bittersweat or not.
#175
Posté 29 mars 2012 - 04:11
MoonsKisu wrote...
Reign Tsumiraki wrote...
As usual, the 1% ruins it for the rest of the 99%.
lolpoliticsjokes
But really, I agree. I don't understand how they could have done SO WELL with the first 99% of the game, then drop the ball so horribly.
And the worst part is, they did everything so right. If this was any other science fiction that didn't have likable characters or a deep protagonist, I wouldn't care. But the reason the fans care so much, is because Bioware made the characters amazing, and the world immersive.
In a way, the ending was horrible because the rest of the trilogy was amazing.
This is exactly how I feel.
Bingo!





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