niko20 wrote...
Mysterious Stranger 0.0 wrote...
You can complete silver with any class against any faction and do very well if your skill is high enough.
The same does not apply to gold. *Cough* Krogan Vs Geth *Cough* *Cough*
and why should such a thing be viable? krograns meleeing things with uber armor? i mean it doesnt make sense. i just donr get this whole thing about weapons needing to be buffed because they suck on gold. of course they suck the enemies have tons more health/armor/shields! thats the point of gold! balancing weapons to work on gold would just make them overpowered on everything else. and then gold becomes the new silver . you just end up in a viscious cycle.
I don't even know why I bother anymore. As with every other online experience I feel ilke half of you are screaming and hurling nonsense out of fear of "your build" getting nerfed and the other half are crying and ****ing out of some strange sense of leeeet gamer entitlement.
If you step back, and look at this objectively, you will find that all the assault rifles and sub machine guns are sub par to the pistols in combat performance. Couple that with the low weight of the pistol and you have a win-win-win situation. T
If you take a look at the classes, the Salarian and Quarians excel vs Geth, with the Salarians retaining that excellence vs reapers/cerb as well. The Quarian classes are much weaker vs reapers, but ****, anything with cloak and a widow will be a better teammate than some gimped soldier with a GPR. The Asara and Drell Adepts are good at everything. Sure a group of all soldiers can win at gold. Someone posted the vid yesterday I think, but that doesn't make them any less weak.
Whoever was in charge at BW for this part of the game clearly has a hardon for pistols and biotic explosions. That's as far as the depth goes. Some of you think this is great (probably because you unlocked a carnifex x + AA or SE on day 1) but for anyone whose ever thought about the health of a game, having classes and weapons filter out the higher the difficulty is not only assanine, but when we, the players are restricted to the random item generator, its just plain mean. A huge, dick, move.





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