TexasToast712 wrote...
You seem to lack the comprehension.
...You answered his question with "nuh-uh" and a restatement of your original unsubstantiated conclusion. I've never seen you actually provide logical support for your claims, and he's right to point out that you did not answer his full question (which considered other factors than just weapon damage). Saying that you did indicates a lack of reading comprehension.
TexasToast712 wrote...
Run out of logic so you resort to insults. I see how far your intelligence goes.[smilie]../../../images/forum/emoticons/lol.png[/smilie]
From a neutral outsider's point of view, it looks an awful lot like you started throwing insults first, and moreover were using them as if they somehow supported your arguments, which is a logical fallacy (argument ad hominem).
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That said, this game designer's thoughts on the argument are basically thus: When you can feel the indecision between two choices,
that's balance, right there. If one choice is clearly better than another, then it is imbalanced by definition. What exactly do people think the word balance means if they make statements like "If one weapon is far worse than another, it's still balanced" (a sentiment I've seen multiple times on this thread)? Said posters seem to throw around the word "balance" as if it was a magical buzzword for "the way I like it." If you aren't talking about competitive viability of options, then what the heck does the word balance MEAN to you?
Modifié par GodlessPaladin, 30 mars 2012 - 02:03 .