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Patch Out MP Requriement


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#76
jonal11

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Tiax Rules All wrote...

honestly even if you play MP like I do...

this is just a no brainer.

Not being able to see shep live because you can't get enough point in SP alone is freaking ludicrous


I love MP, I had 100% Readiness and got the Shepard breath ending. And I agree, there was no need, no wait forget about need. This has been a single player game forever, DO NOT try to force MP on people. Really, just patch it out, those of us who love MP will still play. And those that can care less don't have to worry about it.

#77
DoctorCrowtgamer

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2484Stryker wrote...

The important point is that you CANNOT get the EMS past 4000 using JUST SINGLE PLAYER unless you follow a very specific and railroaded path. To get 4000 with your own playthrough, you have to play multiplayer or download the app. For those of us without apple devices, it's just multiplayer.

Thanks, EA/Bioware!!!


Yeah i already paid $80 I shouldn't have to buy a $600 iPad or move in order to get all single player content.

Hold the line for as long as it takes to get new endings.


Please check out this group and join in.

http://social.biowar...ndex/10317489/1

Thank you for your time.

#78
tybbiesniffer

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Chk-2000 wrote...

You must raise your galaxy readiness for the 'best' ending. You do not need to do so by playing multiplayer. If you own a iPad/Pod/Phone you can download the Mass Effect Datapad app for free and raise your galaxy readiness by deploying fleets there. I got my galaxy readiness to 87% without a single minute MP.



Oh, so that's ok.  I don't need to play MP.  I just need to spend hundreds of dollars on an unrelated product I don't want.  That fixes everything.

#79
ShinAnubisXIII

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I agree. While the MP is fun on its own merits, there should be a way to raise the readiness solely in single player. A mini game or something.

#80
Cirreus

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The reason GaW , the technical impossibility of 10,000 war assets & why EMS is tied to mutliplayer, is Gamestop (used game sales).

The entire RPG resource element of Mass Effect 3 is DRM !!! EA/Bioware will never lower the EMS requirement as long as they EA online pass is required for this game. Bioware could have easily put the GaW elements from the iOS Datapad into the War Room on the Normandy so SP only customers could improve their EMS without touching multiplayer.

EMS is not broken, it's working as intended to prevent used game sale customers from playing the "complete" single player experience (that do not buy an online pass).

It is not right ! Is EA/Bioware going do anything about it ? No. It's DRM.

I have no idea why I'm the only one that complains about the real reason EMS exists ... :pinched:

#81
Corrik Ronis

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Agreed. I pick games back up years down the line and I'd rather now be able to properly play them because no one else is on multiplayer.

#82
jess05

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Bullseye_Sally wrote...

The only thing the MP actually unlocks in the Single player is the Shepard breathing ending in destroy. It sucks if you want that ending everytime. But otherwise it doesn't effect anything.


True. But the fact it impacts the SP ending in any way shape or form is wrong.
You can not get the entire "best" end unless you play MP.

Its like this to get people to play MP and spend more money.  And thats just a shady greedy tactic IMO.


I too support this, get rid of the MP requirement.  Not everyone wants it, especially in a game like this, and forcing it to achieve certain goals is NOT what was promised.

Modifié par jess05, 29 mars 2012 - 03:04 .


#83
Kanub

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I really like th multiplayer. I like it because it's well done. I don't need any benefits in my single player game to motivate myself to play it.

The link between the two is silly. If they want your multiplayer efforts to be reflected in SP, they should limit it to something cosmetic (maybe reports in the War Assets terminal that mention your MP character by name or something.)

People who like MP will play it because it's good, not because they want a bigger War Assets multiplier.

People who don't like MP won't play it regardless.

The link achieves nothing.

#84
Doctor_is_in

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/Signed. Failing this, I hope they at least remove the Galactic Readiness decay.

#85
DoctorCrowtgamer

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I would think this sort of thing would hurt multiplayer fans too.

I mean if there are a bunch of people online who don't want to be their and are only playing to get their EMS up those people are not going to try very hard to get good at multiplayer and it can't be fun having one of them on your team or going up against a whole team of people who don't care if they win or lose. I would think this would such just as much for the multiplayer fans as it does for us.

Hold the line for as long as it takes to get new endings.

Please check out this group and join in.

http://social.biowar...ndex/10317489/1

Thank you for your time.

#86
jess05

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Cirreus wrote...

The reason GaW , the technical impossibility of 10,000 war assets & why EMS is tied to mutliplayer, is Gamestop (used game sales).

The entire RPG resource element of Mass Effect 3 is DRM !!! EA/Bioware will never lower the EMS requirement as long as they EA online pass is required for this game. Bioware could have easily put the GaW elements from the iOS Datapad into the War Room on the Normandy so SP only customers could improve their EMS without touching multiplayer.

EMS is not broken, it's working as intended to prevent used game sale customers from playing the "complete" single player experience (that do not buy an online pass).

It is not right ! Is EA/Bioware going do anything about it ? No. It's DRM.

I have no idea why I'm the only one that complains about the real reason EMS exists ... :pinched:


I see this as ..
Hey lets punish those who pay full price for our games by forcing Origin and MP in the name of combating piracy and second hand sales!! Genius.

NO.
Paying customers should be rewarded, not punished.

They (gaming industry in general not just EA/Bioware) need a better solution.

I didnt see the problem with the way DAO and ME 2 done things.  Tie a key to your account, and that account needs to be verified the first time you launch the game.  Its the same way Steam works.  
Its DRM,sure,  but a bit more friendly without imoposing a ton of restrictions and limits.

#87
warrior256

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I totally agree. First of all, ME is a single player game at heart. I don't want to play multiplayer in order to get the "Best ending." I have no problem with making it easier to get a better ending by playing MP, but I shouldn't have to follow a very specific path in order for the best ending to be obtained.

Second: Eventually the MP servers are going to be shut down. That is just a fact of gaming. What happens then? It's literally impossible for your EMS to change after that point.

I'm not saying get rid of MP completely or remove it's influence on the single player game. Rather I just want this influence lessened so that the game can be properly enjoyed by people who don't like MP.

#88
Krogangreetings

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word of warning, the other thread on this just got locked because someone said that we are being lied to about mp not being needed

http://social.biowar...735/18#10768549

#89
Rawgrim

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So...in a few years time, when the multiplayer servers are down...nobody will be able to get the "perfect ending" anymore.

#90
sean10mm

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They should admit it was a terrible idea to tie online action play to outcomes in a single-player RPG and drop it. It's just an example of not knowing your audience AT ALL.

#91
Chrishenanigans

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I'll chip in my agreement. The multiplayer gate on singleplayer content should not exist, regardless of our opinion on said content. I'd like to see the whole EMS system disappear in favor of something that doesn't pair plot developments with an abstract point system that players really can't interpret without an external guide, but that's wishful thinking.

While I doubt the developers would say this, it's worth noting that if BioWare points out that this concern only affects a few seconds worth of cutscenes, that'll only highlight precisely a core problem fans have posted about the endings.

#92
wryterra

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ScooterPie88 wrote...

They need to get rid of the multiplayer requirement.  I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely.  If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).


Your complaint is that you can't attain perfection (please note the word) with a broad set of options? 

Well... no, you can't. A perfect playthrough means a perfect playthrough, no wrong decisions. 

#93
Catroi

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I want to see what's gonna happen when they're not going to support the MP anymore...

#94
DistantUtopia

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Rawgrim wrote...

So...in a few years time, when the multiplayer servers are down...nobody will be able to get the "perfect ending" anymore.


If people are as adamant as they say about no longer supporting the ME series, then "nobody will be able to get the 'perfect ending' " could be a lot closer.

Sigh...I just wish someone would please clarify why the following statement is true:

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

As other people have mentioned, there simply aren't enough War Assets to get the high enough rating for the "best" ending.

#95
gimzod76

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Agreed I didn't buy an RPG to play multiplayer

Modifié par gimzod76, 29 mars 2012 - 03:31 .


#96
Krogangreetings

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DistantUtopia wrote...

Rawgrim wrote...

So...in a few years time, when the multiplayer servers are down...nobody will be able to get the "perfect ending" anymore.


If people are as adamant as they say about no longer supporting the ME series, then "nobody will be able to get the 'perfect ending' " could be a lot closer.

Sigh...I just wish someone would please clarify why the following statement is true:

"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"

As other people have mentioned, there simply aren't enough War Assets to get the high enough rating for the "best" ending.


yeah I'd like a break down on how exactly to do it, as I posted a little bit ago the last topic on this was locked because they say they are NOT lying about it being possible, so it'd be nice to see how it is done in that case

this is a spoiler forum so I think people would be happy to see the break down

#97
daguest

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ScooterPie88 wrote...

They need to get rid of the multiplayer requirement.  I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely.  If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).

Never though they are planning to adds DLC to the game, those DLC adding more EMS, to the point you won't need MP if you play DLC ?
That's the plan since the beginning, there is already "free" EMS in the Prothean DLC.

#98
rebo_tfc

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It's not possible to get 8000 MS. Therefore you cannot get the 'best' ending without multiplayer.

#99
Militarized

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Izithel wrote...

I heard you can change vallues in some of the game files adding EMS to certain war assets or changing the default level to 100%
of course that only works for PC.


Which is why I play on PC. 

#100
shnellegaming

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Whats sad is that this post is still stickied up in the General Discussion forum.  It says you can get 5000 EMS (which is required for the 'best' ending possible) and this is impossible in single player.  I wish someone would take that post down.

Hi everyone,

I've seen some posts where there is a bit of
confusion about the ability to get the best endings by only playing
single-player, because if you don't play multiplayer (or the iOS game,
Infiltrator) your Galactic Readiness stays at 50%.

You do NOT have to play multiplayer to get the best single-player endings.

Here's a bit of clarification:

Your
ending(s) are determined by your "Effective Military Strength" (let's
call it EMS for now) bar. Focus on that bar - that is your indicator of
how well you will do in the end-game.

You can maximize your EMS
just by collecting War Assets in the single-player game. There is a
certain threshhold of these you would need to exceed (I can't get too
specific) but I can tell you there are MORE than the required amount
that can be gathered in the single-player campaign.

"Galactic
Readiness" is a modifier you can improve by playing multiplayer. That is
to say, if you play a lot of multiplayer, you will need less War Assets
from single-player to fill up your EMS bar (ie it will balance out the
requirements to account for you playing in both modes).  Single-player
game play does not impact that bar.

EMS = success. EMS can be maximized via collecting war assets alone, even if your Galactic Readiness is 50%.

UPDATE: changing
post title, "perfect" ending may create confusion. This post indicates
how military strength, war assets and galactic readiness affect the
endings.