Patch Out MP Requriement
#126
Posté 29 mars 2012 - 05:54
#127
Posté 29 mars 2012 - 06:12
#128
Posté 29 mars 2012 - 07:10
Modifié par Humakt83, 29 mars 2012 - 07:10 .
#129
Posté 29 mars 2012 - 07:30
Even after maxing all of the initial upgrades, you can barely keep pace with the readiness decay unless you're on your phone every 6 hours without fail. Sleep and work? **** that.
The second set of upgrades costs over a THOUSAND TIMES the first set of upgrades.
Modifié par InfiniteDemise, 29 mars 2012 - 07:31 .
#130
Posté 29 mars 2012 - 07:31
#131
Posté 29 mars 2012 - 08:36
Ruari wrote...
They could pretty easily fix this too. Just change the base level of the readiness from 50% to...idk....75%?
yeah that'd do it, personally I think it should be 100% with MP boosting it to 150% if it has to be involved at all
#132
Posté 29 mars 2012 - 08:46
#133
Posté 29 mars 2012 - 08:49
Isichar wrote...
100% completely agree
x2. I was not amused to find yet another lie regarding ME3
#134
Posté 29 mars 2012 - 08:52
#135
Posté 29 mars 2012 - 08:52
As for the issue at hand, I think the best solution would be to have the N7 missions in the game boost that Shepard's Galactic Readiness % by 25% in each zone, so that if you do them all you can bump it to 75% overall in single player alone. That's high enough to get a high EMS even with making some bad choices. Although, overall, I think bad choices should result in bad results, so GR% shouldn't be boosted too much.
#136
Posté 29 mars 2012 - 08:56
#137
Posté 29 mars 2012 - 09:17
That said, I agree with everyone here. I am royally pissed off that I cannot access content that I have paid for, because I will not or cannot play multiplayer or use the apps.
*sigh* It's a shame, because I actually really like the idea of the GAW, and having all sorts of things tie in (even if I won't playing those different things). I'd be fine with certain battles being more difficult without enough war assets, or even with different worlds having a better/worse outcome depending on EMS. But being denied the only Shepard Lives ending is completely rubbish
#138
Posté 29 mars 2012 - 09:25
#139
Posté 29 mars 2012 - 09:27
Actually, they should charge $20 more, since they'ed have to create a special version for only a small percentage of players.DoctorCrowtgamer wrote...
If you ask me if they are going to lock you out of content for not having multiplayer they should sell a single player only version of the game that doesn't have that content on the disc in the first place and costs $10 $20 less. People shouldn't have to pay for content they have no way to get at.
#140
Posté 29 mars 2012 - 09:33
#141
Posté 29 mars 2012 - 10:00
I don't do so well with multiplayer. I get so...nervous? And, its SP game. Why force that down everybody's throat?
#142
Posté 29 mars 2012 - 10:01
#143
Posté 29 mars 2012 - 10:03
InfiniteDemise wrote...
Using the stupid IOS app is a complete cop-out too. The Galaxy at War mini-"game" in it is complete garbage.
Even after maxing all of the initial upgrades, you can barely keep pace with the readiness decay unless you're on your phone every 6 hours without fail. Sleep and work? **** that.
The second set of upgrades costs over a THOUSAND TIMES the first set of upgrades.
Ha!
That reminds me of those stupid virtual pets that came on a keychain when I was a kid. if you didn't feed and clean those things ever few hours they "died' so every time I did school work or went somewhere my pet would "die' on me.
I really thought we would be beyond that type of cheap thing in 2012.
#144
Posté 29 mars 2012 - 10:09
If they can't patch it out at the very least can they give us a single player version of MP that we can play to raise our galatic readiness and EMS.
#145
Posté 29 mars 2012 - 10:12
#146
Posté 29 mars 2012 - 10:13
#147
Posté 29 mars 2012 - 10:16
#148
Posté 29 mars 2012 - 10:17
#149
Posté 29 mars 2012 - 10:17
ScooterPie88 wrote...
They need to get rid of the multiplayer requirement. I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely. If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).
Edit 3/29 12:03
It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone. All the more reason to get rid of the multiplayer requirement.
Again whether you enjoy the multiplayer or not is immaterial. The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending. The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.
LOL who would want to play and have to endure that ending ever again, not I.
#150
Posté 29 mars 2012 - 10:18





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