Patch Out MP Requriement
#151
Posté 29 mars 2012 - 10:26
Grab your friends, get into a group chat, get drunk, play. Playing a Krogan Only, Melee only round adds a bonus to enjoyment.
Seriously, I've never had more fun screwing around and being stupid with my friends while playing the MP. Well, I did, with other Co-Op MP games, but still, the shenanigans make this MP fun.
#152
Posté 29 mars 2012 - 10:35
The irony of the whole thing is that if you promote enough characters via MP, you'll eventually never have to play MP again, since you'll always have over 4000 ems - which also makes it impossible to fail at all.
#153
Posté 29 mars 2012 - 11:44
#154
Posté 30 mars 2012 - 12:22
I'm kind of wondering what they mean, I'm thinking maybe a SP version of MP but with Shepard and crew, maybe?
-AE
#155
Posté 30 mars 2012 - 10:20
Exeider wrote...
I don't know where its been said, but i read somewhere that bioware is planning on putting out DLC in the future that will allow you to raise your readiness rating. something that can be done in single player and repeatable.
I'm kind of wondering what they mean, I'm thinking maybe a SP version of MP but with Shepard and crew, maybe?
-AE
I'd be ok with that, but it's the little issue of you know they're going to charge for it when it's not our fault we can't get 4000 ems
#156
Posté 30 mars 2012 - 01:11
#157
Posté 30 mars 2012 - 01:38
It is bad that they flat out refuse to acknowledge this issue. It's even worse that they actively mislead their customers.
#158
Posté 30 mars 2012 - 01:43
#159
Posté 30 mars 2012 - 01:51
I suggested before just making the N7 missions replayable, same as the multiplayer maps. I doubt that would be asking for much.
That said I quite like the idea of the system, if it had been implemented to just enhance rather than constrain the single player, it would have been a wonderful addition. I really like how it all integrates, it's really amazingly innovative.
But they implemented it poorly. They don't need to patch it out, just make another SP only method of rasing Readiness.
#160
Posté 30 mars 2012 - 02:00
IE, there would be less Reapers or whatever but they wouldn't be all gone. Which made sense. And would have been a decent way to do things IMO.
But at this point I'm tired of my galactic readiness falling if I don't play for an hour. Sure, I'm playing alot of multiplayer. But, the decay rate on the galactic readiness is stupid. And the drop rate's need work. For example, I'm still getting junk for my human Soldiers. Even though they are level 20, and I have all the options for them.
Every time I get an EXP card for one of them, I effectively get screwed out of another class, or a new weapon. Then I have to play more, and get more money. And hope.
#161
Posté 30 mars 2012 - 02:03
heh... best endings, that's funny
Modifié par Kastrenzo, 30 mars 2012 - 02:03 .
#162
Posté 30 mars 2012 - 02:10
#163
Posté 30 mars 2012 - 02:14
ScooterPie88 wrote...
They need to get rid of the multiplayer requirement. I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely. If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).
Edit 3/29 12:03
It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone. All the more reason to get rid of the multiplayer requirement.
Again whether you enjoy the multiplayer or not is immaterial. The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending. The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.
Well i dont really know about that as in the first one i got like 6k EMS i think or something close.And in my 4 career i went a bit rushed (but doing any single quest/secondary i found) and end with like 5,4k EMS.
I used imported save from ME2 btw.
#164
Posté 30 mars 2012 - 02:17
Exeider wrote...
I don't know where its been said, but i read somewhere that bioware is planning on putting out DLC in the future that will allow you to raise your readiness rating. something that can be done in single player and repeatable.
I'm kind of wondering what they mean, I'm thinking maybe a SP version of MP but with Shepard and crew, maybe?
-AE
I'd be fine with this, if it's free. I shouldn't have to pay more money to unlock access to content I already have. I'm also disappointed that the statement BioWare has made on not needing MP to get everything is misleading at best since you do need 4k to get the Shep breath thing at the end. The decay issue makes trying to push through some MP, with people that see our low level new MP toons and drop all the time, even less palatable.
#165
Posté 30 mars 2012 - 02:20
Kastrenzo wrote...
I think you actually need 5000 EMS for the "best" endings.
heh... best endings, that's funny
Kastrenzo is correct. You need an Effective Military Strength (EMS) of at least 5,000 or more to get the "best possible ending." The only way to accomplish this in the single player campaign alone without ever playing the multiplayer campaign would be to be able to collect enough War Assets to get a Total Military Strength (TMS) of 10,000 or more. Since the Galactic Readiness rating (the bar affected by how much multiplayer you play) always has a default of 50%, if multiplayer is never played, your TMS will be multiplied by this 50%, cutting your TMS in half to get your EMS. Thus, for a completely independent single player game to get the "best possible ending," you need a TMS of 10,000 in War Assets in order to get an EMS of 5,000 to get the "best ending." Currently there are only about 7,300 or more in War Assets available to gain, making the "best ending" impossible without multiplayer.
Modifié par Shokara, 30 mars 2012 - 02:22 .
#166
Posté 30 mars 2012 - 02:21
XRelakX wrote...
ScooterPie88 wrote...
They need to get rid of the multiplayer requirement. I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely. If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).
Edit 3/29 12:03
It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone. All the more reason to get rid of the multiplayer requirement.
Again whether you enjoy the multiplayer or not is immaterial. The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending. The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.
Well i dont really know about that as in the first one i got like 6k EMS i think or something close.And in my 4 career i went a bit rushed (but doing any single quest/secondary i found) and end with like 5,4k EMS.
I used imported save from ME2 btw.
Pretty sure in another thread it was shown that using an imported Shep from ME1 -> ME2 -> M3 was the only way to get EMS necessary for "good" ending, along with doing the N7 missions in ME3 SP.
As someone who had a "career" Shep going, that's how it worked out for me too.
Moral of the story is, if you started a fresh Shep in ME3, play MP.
#167
Posté 30 mars 2012 - 02:28
Geomon19 wrote...
Dear God yes. I have no intention of ever touching the multiplayer.
This this this!
#168
Posté 30 mars 2012 - 02:29
Chk-2000 wrote...
tenojitsu wrote...
It's simple. If you must play multiplayer to get the "best" ending, that means people who buy used games "must" buy the online pass. Also, EA probably figures that at least some people will buy some Spetre packs once their forced into multiplater.
You must raise your galaxy readiness for the 'best' ending. You do not need to do so by playing multiplayer. If you own a iPad/Pod/Phone you can download the Mass Effect Datapad app for free and raise your galaxy readiness by deploying fleets there. I got my galaxy readiness to 87% without a single minute MP.
IF
I barely even own a basic cell phone, and that's only one I can pay to put minutes on. And, I only do that when it looks like I might have to commute home through bad winter weather.
So, even though I do enjoy some MP, I agree with the OP. I doubt MP will be around as long as my desire to play ME will be.
#169
Posté 30 mars 2012 - 02:35
#170
Posté 30 mars 2012 - 02:36
How are people supposed to get the "best" ending in this game then?, this is a really bad setup right here.
#171
Posté 30 mars 2012 - 02:37
#172
Posté 30 mars 2012 - 02:38
If someone wants that ending, they are overreacting? Oh my.SKiLLYWiLLY2 wrote...
All 4000+EMS does is give you a 10 second tease if you choose the destroy ending and nothing more. It's not essential and you are all overreacting.
#173
Posté 30 mars 2012 - 02:41
If you do everything you possibly can in sp to get over 4k you can't. If you play a lot of mp and get your galactic readiness up to 100% its practically impossible NOT to get your ems over 4k.
#174
Posté 30 mars 2012 - 02:41
ScooterPie88 wrote...
They need to get rid of the multiplayer requirement. I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely. If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).
Edit 3/29 12:03
It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone. All the more reason to get rid of the multiplayer requirement.
Again whether you enjoy the multiplayer or not is immaterial. The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending. The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.
I got close to 6000EMS without multiplayer but I imported a pure paragon save so I had stuff like Destiny Ascension and stuff as war assets
#175
Posté 30 mars 2012 - 02:42





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