Aller au contenu

Photo

Patch Out MP Requriement


  • Veuillez vous connecter pour répondre
221 réponses à ce sujet

#151
Zero Hakaru

Zero Hakaru
  • Members
  • 49 messages
Solution to making the MP fun:

Grab your friends, get into a group chat, get drunk, play. Playing a Krogan Only, Melee only round adds a bonus to enjoyment.

Seriously, I've never had more fun screwing around and being stupid with my friends while playing the MP. Well, I did, with other Co-Op MP games, but still, the shenanigans make this MP fun.

#152
Nogthwai

Nogthwai
  • Members
  • 200 messages
I'm sure they will eventually release DLC to push you over the 4000 score somehow.

The irony of the whole thing is that if you promote enough characters via MP, you'll eventually never have to play MP again, since you'll always have over 4000 ems - which also makes it impossible to fail at all.

#153
Krogangreetings

Krogangreetings
  • Members
  • 339 messages
perhaps we need to send cupcakes.............. with bits missing

#154
Exeider

Exeider
  • Members
  • 590 messages
I don't know where its been said, but i read somewhere that bioware is planning on putting out DLC in the future that will allow you to raise your readiness rating. something that can be done in single player and repeatable.

I'm kind of wondering what they mean, I'm thinking maybe a SP version of MP but with Shepard and crew, maybe?

-AE

#155
Krogangreetings

Krogangreetings
  • Members
  • 339 messages

Exeider wrote...

I don't know where its been said, but i read somewhere that bioware is planning on putting out DLC in the future that will allow you to raise your readiness rating. something that can be done in single player and repeatable.

I'm kind of wondering what they mean, I'm thinking maybe a SP version of MP but with Shepard and crew, maybe?

-AE


I'd be ok with that, but it's the little issue of you know they're going to charge for it when it's not our fault we can't get 4000 ems

#156
DoctorCrowtgamer

DoctorCrowtgamer
  • Members
  • 1 875 messages
Yeah I should not have to pay extra just because I can't play MP. I mean it's one thing to take my desktop to a friend's how and use his highspeed to download DLC once in a while but some of us can't really do that every day to play MP. I feel like such a fool for believing anything Bioware said prerelease now.

#157
Kub666

Kub666
  • Members
  • 400 messages
So far the only reaction from Bioware about this was "we're not lying; lockdown!". But the are, in fact, keeping the Jarrett's sticky up there, which contains incorrect info. So...

It is bad that they flat out refuse to acknowledge this issue. It's even worse that they actively mislead their customers.

#158
DoctorCrowtgamer

DoctorCrowtgamer
  • Members
  • 1 875 messages
Yeah and that is why this is up there with the ending as things that will keep me from buying their and EA's products until they fix it. Did they really think they would get away with this and we would not notice or figure it out?

#159
TheMerchantMan

TheMerchantMan
  • Members
  • 331 messages
There needs to be a way to get your readiness rating up without multiplayer.

I suggested before just making the N7 missions replayable, same as the multiplayer maps. I doubt that would be asking for much.

That said I quite like the idea of the system, if it had been implemented to just enhance rather than constrain the single player, it would have been a wonderful addition. I really like how it all integrates, it's really amazingly innovative.

But they implemented it poorly. They don't need to patch it out, just make another SP only method of rasing Readiness.

#160
DungeonHoek

DungeonHoek
  • Members
  • 362 messages
I agree, they need to keep the single player and multiplayer separate. Shoot, I remember in that one interview, which I think Casey Hudson was doing about it. The way he described it was that if you completed areas of the multiplayer, it made it EASIER in that galactic region in the single player.

IE, there would be less Reapers or whatever but they wouldn't be all gone. Which made sense. And would have been a decent way to do things IMO.

But at this point I'm tired of my galactic readiness falling if I don't play for an hour. Sure, I'm playing alot of multiplayer. But, the decay rate on the galactic readiness is stupid. And the drop rate's need work. For example, I'm still getting junk for my human Soldiers. Even though they are level 20, and I have all the options for them.

Every time I get an EXP card for one of them, I effectively get screwed out of another class, or a new weapon. Then I have to play more, and get more money. And hope.

#161
Kastrenzo

Kastrenzo
  • Members
  • 1 028 messages
I think you actually need 5000 EMS for the "best" endings.

heh... best endings, that's funny

Modifié par Kastrenzo, 30 mars 2012 - 02:03 .


#162
DoctorCrowtgamer

DoctorCrowtgamer
  • Members
  • 1 875 messages
Yeah I mean even if i could go to a friend's house say once a week to play Multiplayer the decay would still mean that is not enough. This system just does not work and as soon as the next COD comes out a lot of people will stop playing the game so what are people supposed once that happens and there is no one left to play with?

#163
XRelakX

XRelakX
  • Members
  • 529 messages

ScooterPie88 wrote...

They need to get rid of the multiplayer requirement.  I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely.  If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).

Edit 3/29 12:03

It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone.  All the more reason to get rid of the multiplayer requirement.

Again whether you enjoy the multiplayer or not is immaterial.  The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending.  The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.


Well i dont really know about that as in the first one i got like 6k EMS i think or something close.And in my 4 career i went a bit rushed (but doing any single quest/secondary i found) and end with like 5,4k EMS.

I used imported save from ME2 btw.

#164
MaximusRex

MaximusRex
  • Members
  • 101 messages

Exeider wrote...

I don't know where its been said, but i read somewhere that bioware is planning on putting out DLC in the future that will allow you to raise your readiness rating. something that can be done in single player and repeatable.

I'm kind of wondering what they mean, I'm thinking maybe a SP version of MP but with Shepard and crew, maybe?

-AE


I'd be fine with this, if it's free.  I shouldn't have to pay more money to unlock access to content I already have.  I'm also disappointed that the statement BioWare has made on not needing MP to get everything is misleading at best since you do need 4k to get the Shep breath thing at the end.  The decay issue makes trying to push through some MP, with people that see our low level new MP toons and drop all the time, even less palatable.

#165
Shokara

Shokara
  • Members
  • 61 messages

Kastrenzo wrote...

I think you actually need 5000 EMS for the "best" endings.

heh... best endings, that's funny


Kastrenzo is correct.  You need an Effective Military Strength (EMS) of at least 5,000 or more to get the "best possible ending."  The only way to accomplish this in the single player campaign alone without ever playing the multiplayer campaign would be to be able to collect enough War Assets to get a Total Military Strength (TMS) of 10,000 or more.  Since the Galactic Readiness rating (the bar affected by how much multiplayer you play) always has a default of 50%, if multiplayer is never played, your TMS will be multiplied by this 50%, cutting your TMS in half to get your EMS.  Thus, for a completely independent single player game to get the "best possible ending," you need a TMS of 10,000 in War Assets in order to get an EMS of 5,000 to get the "best ending."  Currently there are only about 7,300 or more in War Assets available to gain, making the "best ending" impossible without multiplayer.

Modifié par Shokara, 30 mars 2012 - 02:22 .


#166
Fyurian2

Fyurian2
  • Members
  • 468 messages

XRelakX wrote...

ScooterPie88 wrote...

They need to get rid of the multiplayer requirement.  I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely.  If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).

Edit 3/29 12:03

It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone.  All the more reason to get rid of the multiplayer requirement.

Again whether you enjoy the multiplayer or not is immaterial.  The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending.  The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.


Well i dont really know about that as in the first one i got like 6k EMS i think or something close.And in my 4 career i went a bit rushed (but doing any single quest/secondary i found) and end with like 5,4k EMS.

I used imported save from ME2 btw.


Pretty sure in another thread it was shown that using an imported Shep from ME1 -> ME2 -> M3 was the only way to get EMS necessary for "good" ending, along with doing the N7 missions in ME3 SP.
As someone who had a "career" Shep going, that's how it worked out for me too.

Moral of the story is, if you started a fresh Shep in ME3, play MP.

#167
weltraumhamster89

weltraumhamster89
  • Members
  • 571 messages

Geomon19 wrote...

Dear God yes. I have no intention of ever touching the multiplayer
.


This this this!

#168
frylock23

frylock23
  • Members
  • 3 037 messages

Chk-2000 wrote...

tenojitsu wrote...

It's simple. If you must play multiplayer to get the "best" ending, that means people who buy used games "must" buy the online pass. Also, EA probably figures that at least some people will buy some Spetre packs once their forced into multiplater.


You must raise your galaxy readiness for the 'best' ending. You do not need to do so by playing multiplayer. If you own a iPad/Pod/Phone you can download the Mass Effect Datapad app for free and raise your galaxy readiness by deploying fleets there. I got my galaxy readiness to 87% without a single minute MP.



IF

I barely even own a basic cell phone, and that's only one I can pay to put minutes on. And, I only do that when it looks like I might have to commute home through bad winter weather.

So, even though I do enjoy some MP, I agree with the OP. I doubt MP will be around as long as my desire to play ME will be.

#169
SKiLLYWiLLY2

SKiLLYWiLLY2
  • Members
  • 1 217 messages
All 4000+EMS does is give you a 10 second tease if you choose the destroy ending and nothing more. It's not essential and you are all overreacting.

#170
DungeonHoek

DungeonHoek
  • Members
  • 362 messages
That's the other thing. EA has a habit of shutting down MP servers within 1-2 years of a products release.

How are people supposed to get the "best" ending in this game then?, this is a really bad setup right here.

#171
robarcool

robarcool
  • Members
  • 6 608 messages
I agree with OP. Multiplayer will be shut down some time, or even if it doesn't then player base will decline. Then if someone plays the game, they will unnecessarily get a botched ending.

#172
robarcool

robarcool
  • Members
  • 6 608 messages

SKiLLYWiLLY2 wrote...

All 4000+EMS does is give you a 10 second tease if you choose the destroy ending and nothing more. It's not essential and you are all overreacting.

If someone wants that ending, they are overreacting? Oh my.

#173
qdust

qdust
  • Members
  • 350 messages
 The really screwed up thing is that mp has a greater impact on your final ems score than your choices during the game.  What I mean is:

If you do everything you possibly can in sp to get over 4k you can't.  If you play a lot of mp and get your galactic readiness up to 100% its practically impossible NOT to get your ems over 4k.

#174
Rane7685

Rane7685
  • Members
  • 867 messages

ScooterPie88 wrote...

They need to get rid of the multiplayer requirement.  I realize it is possible to get the necessary EMS for a "perfect" ending without multiplayer but it limits your choices severely.  If I have the desire to play this game years down the line (if the ending is repaired) I want to be able to achieve a good outcome without multiplayer (which will be dead in favor of a shooter or other venue).

Edit 3/29 12:03

It has been revealed that it is not possible to get the 4000 EMS necessary through singleplayer alone.  All the more reason to get rid of the multiplayer requirement.

Again whether you enjoy the multiplayer or not is immaterial.  The multiplayer servers will be shut down someday making it impossible to raise your rating and getting the Shepard lives ending.  The fact that MP is in the game is not the issue merely that the MP has consequences for the SP.


I got close to 6000EMS without multiplayer but I imported a pure paragon save so I had stuff like Destiny Ascension and stuff as war assets

#175
wicked_being

wicked_being
  • Members
  • 1 328 messages
So what happens if EA shuts down ME3's online servers a couple of years from now? Forever stuck at 50% readiness? That's gonna suck.