POLL: KEEP, CLARIFY OR CHANGE?
#26
Posté 29 mars 2012 - 11:33
#27
Posté 29 mars 2012 - 11:36
#28
Posté 29 mars 2012 - 12:22
#29
Posté 29 mars 2012 - 12:26
AgreeNostradamoose wrote...
2.
If that's really the artistic direction bioware want to take, then so be it.
But ****... I need more coherence and I need to know what happened there... The cutscenes are so disjointed... it's pretty bad actually
A smart part of would prefer they put some non-canon endings just to give the game some replayability. As of right now Mass Effect 1 & 2 are on top of the list to be uninstall from my PC
Modifié par appleyum, 29 mars 2012 - 12:36 .
#30
Posté 29 mars 2012 - 12:53
Control - Keep
Synthesis - Change
Destroy - Clarify
Well, anyway you really should have specified a bit more and expanded on the options. I chose "Change" but that's not entirely accurate of what I feel. I think the current endings can be reworked to keep the premise but expand on our ability to make decisions and interact with it while giving players a broader range of endings. I don't think the premise of it is completely lost. Just the execution.
But, Clarify doesn't fit my opinion as well as Change. To clarify the endings is just to add additional material. Exposition. Explanation. While I'll take that if it's all I get, and if done well it could be good depending on what they have in mind, but that's not quite what I'm hoping for.
Modifié par WizenSlinky0, 29 mars 2012 - 12:53 .
#31
Posté 29 mars 2012 - 12:56
WizenSlinky0 wrote...
This poll is making an ironic statement. Considering we have three options in accordance with three endings.
Control - Keep
Synthesis - Change
Destroy - Clarify
You know I would swap Synthesis and Destroy
Control - Keep - You kept the synthetic
Synthesis - Clarify - Synthetic were not modified
Destroy - Change - You destroyed synthetic i.e. destroy the ending that we got
Modifié par appleyum, 29 mars 2012 - 12:56 .
#32
Posté 29 mars 2012 - 12:59
#33
Posté 29 mars 2012 - 01:01
Modifié par Ravellion, 29 mars 2012 - 01:01 .
#34
Posté 29 mars 2012 - 01:02
appleyum wrote...
WizenSlinky0 wrote...
This poll is making an ironic statement. Considering we have three options in accordance with three endings.
Control - Keep
Synthesis - Change
Destroy - Clarify
You know I would swap Synthesis and Destroy
Control - Keep - You kept the synthetic
Synthesis - Clarify - Synthetic were not modified
Destroy - Change - You destroyed synthetic i.e. destroy the ending that we got
Well, you could debate a lot on how they line up...was just making a general statement of irony. You're welcome to line them up as you see fit
I used Synthesis as Change because that's exactly what's going on in Synthesis. Things are changing completely. Control allows Bioware to maintain control over their work in its entirety, ala Keep the endings. And Destroy has additional scenes which is what a clarification would essentially give us.
#35
Posté 29 mars 2012 - 01:03
#36
Posté 29 mars 2012 - 01:05
#37
Posté 29 mars 2012 - 01:13
#38
Posté 29 mars 2012 - 01:22
Reason? I don't actually think the concept of the ending is bad, I just think it was implemented badly. I'm not upset about the Catalyst AI, the 3 choices, or the Normandy crash. I'm upset about lack of information which creates the plot holes and gives me a lack of closure with my companions. So I'd be happy if they just expand on what's already there.
If Bioware choose the destroy option I won't complain, but I won't demand they do that.
#39
Posté 29 mars 2012 - 01:22
If it's just "clarification", the question that NEEDS to be answered is what possible reason does Sheppard have to believe that the aparition he sees in the end, the one that looks like something lifted from his dreams, is a representation of ANY reality? And why would this aparition give Shepard any honest choises?
As far as Sheppard knows, the three options given, which involve "walking towards the light" are nothing more than lies, a trick to have Shepard walk straight into a trash compactor.
Why would Sheppard be like a meek sheep in front of the entity that claims to be responsible for the most genocidal force in the history of the galaxy? No anger? No outright denial of the options given?
The main (though not the only) problem with the ending is that we are led into accepting the unacceptable, and taking at face value what our arch nemesis gives as our options! Without so much as a peep of protest.
#40
Posté 29 mars 2012 - 01:23
#41
Posté 29 mars 2012 - 01:36
The current endings are entirely inappropriate to the artistic intent and thematic buildup of the series.
Clarifying them might fill *some* of the plotholes and wrap-up issues, but it still won't *FEEL* like an appropriate ending, and short of "SPEHSE MAHGEEK*, there are some plotholes that just can't adequately be filled, at least without having to go to such lengths that you're better off making an entirely new ending anyway.
#42
Posté 29 mars 2012 - 01:48
I loved the ending.
Knowing all that had happened, or should have happened if I had my saves, and all that Shepard's been through, the ending was perhaps the most fitting and wondrous thing I've seen. My choices throughout the games not being represented meant nothing, because they were not there. Ultimately, this is what Bioware would have to do. The thousands of choices a player makes throughout the three games would be impossible to represent, and therefore only a handful of decisions (the big ones) would matter, and there would be threads complaining about this instead (you all know it's true).
If it's not this, and instead the complaint about the confusion over the ending... I don't see these plot holes that every one is mentioning. It all made sense to me. Sucks that we don't get absolute closure, but do you really want that? I'm more disappointed by the fact that I cannot get Shepard to 'live' in the end, because you apparently need to import files to do so. Even still, a lengthy cinematic at the end showing all those who survived and the universe afterward would DETRACT from the harrowing struggle Shepard has gone through. I prefer my imagination to live out all that could happen after I make my ending choice.
Besides, they can't lay out the rest of future, they want to make more Mass Effect games
#43
Posté 29 mars 2012 - 01:56
#44
Posté 29 mars 2012 - 02:06
#45
Posté 29 mars 2012 - 02:12
HazelrahFiver wrote...
I don't see these plot holes that every one is mentioning. It all made sense to me.
All of the galaxy's fighting forces stuck in ruined Sol system with no way home and dwindling food/fuel resources, and a ton of firepower and old grudges.
Why didn't Starchild assist Soverign in ME1 or why was any of that necessary at all if Starchild was already present?
How did your teammates from the ground magically get aboard the Normandy and why/how is the Normandy fleeing from battle?
According to Arrival, when Mass Relays explode, they go off with teh force of a Supernova, meaning we pretty much killed everyone in a system with a mass relay.
The Starchild's justifications, they kill organic life with synthetics to prevent organic life from being killed by synthetics...because apparently synthetics will always kill organics, despite proving this not to be the case in multiple instances.
etc.
Modifié par Vaktathi, 29 mars 2012 - 02:12 .
#46
Posté 29 mars 2012 - 02:22
#47
Posté 29 mars 2012 - 05:59
Deflagratio wrote...
Clarify? The ending is pretty clear, it just doesn't make any sense regardless.
The very minimum the ending needs is real Closure. Answer the question "Did it matter?"
Did it matter I saved the Krogan?
Did it matter the Quarian went extinct?
Did it matter I preserved the Council?
Did it Matter the Rachni blew their last chance?
Right now the answer is "no, none of that mattered", which if that's exactly what Bioware intended from Day1 on Mass Effect development... wow. Somehow I doubt that though.
#48
Posté 29 mars 2012 - 06:02
Clarify means we are to stupid to see the Adam and Eve Refrence.
The point is, we got it, but it doesnt make sense in the ME and completely contridicts what we have been fighting for all along.
They can plug the plotholes, and clarify a bit but Catalyst will still be a plothole in and of itself.
Modifié par jess05, 29 mars 2012 - 06:03 .
#49
Posté 29 mars 2012 - 11:25
Modifié par Arik7, 29 mars 2012 - 11:27 .
#50
Posté 29 mars 2012 - 11:29
Surprise Guest wrote...
I really do hope the devs see the results of this poll
hope is a weakness. believe in facts.. fact is it doesn't matter if a CM see this poll or not, they don't call the shots and some of them have barely a line of communication with the higher ups, the chances of them speaking to someone, remembering this thread, bringing up this poll, and having it make a difference.. you got better odds with Kate Beckinsale





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