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POLL: KEEP, CLARIFY OR CHANGE?


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121 réponses à ce sujet

#26
tetrisblock4x1

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The implementation is broken, the concept isn't. But it'd take so much to fix it all that changing it to something else would be easier. I'm thinking that some DLC exploring the citadel and the crucible and new ends would be needed to make the catalyst okay. Frankly, it'd be easier to just redo the ending so that the Reapers always lose and have the player choose between sacrificing himself, his crew or a large portion of the military plus the citadel.

#27
Ross42899

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If they just fill the plot holes and answer open questions, I would somehow be satisfied. I don't need a complete change, but some additional scenes & dialogue + an explaining epilogue is definately needed.

#28
OhoniX

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Expand and clarify. The actual content of the ending was perfectly fine, but they did leave a lot ambiguous and clearly lost a lot of the short-bussers.

#29
appleyum

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Nostradamoose wrote...

2.

If that's really the artistic direction bioware want to take, then so be it.

But ****... I need more coherence and I need to know what happened there... The cutscenes are so disjointed... it's pretty bad actually

Agree


A smart part of would prefer they put some non-canon endings just to give the game some replayability.  As of right now Mass Effect 1 & 2 are on top of the list to be uninstall from my PC

Modifié par appleyum, 29 mars 2012 - 12:36 .


#30
WizenSlinky0

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This poll is making an ironic statement. Considering we have three options in accordance with three endings.

Control - Keep
Synthesis - Change
Destroy - Clarify

Well, anyway you really should have specified a bit more and expanded on the options. I chose "Change" but that's not entirely accurate of what I feel. I think the current endings can be reworked to keep the premise but expand on our ability to make decisions and interact with it while giving players a broader range of endings. I don't think the premise of it is completely lost. Just the execution.

But, Clarify doesn't fit my opinion as well as Change. To clarify the endings is just to add additional material. Exposition. Explanation. While I'll take that if it's all I get, and if done well it could be good depending on what they have in mind, but that's not quite what I'm hoping for.

Modifié par WizenSlinky0, 29 mars 2012 - 12:53 .


#31
appleyum

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WizenSlinky0 wrote...

This poll is making an ironic statement. Considering we have three options in accordance with three endings.

Control - Keep
Synthesis - Change
Destroy - Clarify


You know I would swap Synthesis and Destroy

Control - Keep - You kept the synthetic
Synthesis - Clarify - Synthetic were not modified
Destroy - Change - You destroyed synthetic i.e. destroy the ending that we got

Modifié par appleyum, 29 mars 2012 - 12:56 .


#32
fchopin

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Only one option as far as i am concerned, Destroy.

#33
Ravellion

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There is no amount of clarification that would help the ending, unless it's the "We would like to clarify that you were indoctrinated" I would say more but this is the no spoiler forum. So destroy it is.

Modifié par Ravellion, 29 mars 2012 - 01:01 .


#34
WizenSlinky0

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appleyum wrote...

WizenSlinky0 wrote...

This poll is making an ironic statement. Considering we have three options in accordance with three endings.

Control - Keep
Synthesis - Change
Destroy - Clarify


You know I would swap Synthesis and Destroy

Control - Keep - You kept the synthetic
Synthesis - Clarify - Synthetic were not modified
Destroy - Change - You destroyed synthetic i.e. destroy the ending that we got


Well, you could debate a lot on how they line up...was just making a general statement of irony. You're welcome to line them up as you see fit :P

I used Synthesis as Change because that's exactly what's going on in Synthesis. Things are changing completely. Control allows Bioware to maintain control over their work in its entirety, ala Keep the endings. And Destroy has additional scenes which is what a clarification would essentially give us.

#35
Rogue1982

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DESTROY

#36
onchristieroad

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As much as I'd love destroy, I'd settle for a decent synthesis.

#37
Mojenator12345

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At a minimum, everything after Hackett radios Shep on the Citadel needs to be eliminated and replaced with something else. Godchild and the A/B/C endings gone. Then add some aftermath scenes showing the consequences of all that has happened, preferably including at least one "perfect" ending in which Shepard survives. That's the minimum. Would love to see them back it up even further though, and make the London mission more like the ME2 suicide mission, bringing your squad and war assets more directly into play. Some of the old squad should probably die in the battle (how many based on war assets and tactical choices), but give them a heroic send-off.

#38
G00N3R7883

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This is the first and only time I'll choose the synthesis option.

Reason? I don't actually think the concept of the ending is bad, I just think it was implemented badly. I'm not upset about the Catalyst AI, the 3 choices, or the Normandy crash. I'm upset about lack of information which creates the plot holes and gives me a lack of closure with my companions. So I'd be happy if they just expand on what's already there.

If Bioware choose the destroy option I won't complain, but I won't demand they do that.

#39
Swordfishtrombone

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I voted to change the ending completely - because I cannot see how "clarification" could possibly iron over the inconsidtences and at least one fundamental problem with the ending.

If it's just "clarification", the question that NEEDS to be answered is what possible reason does Sheppard have to believe that the aparition he sees in the end, the one that looks like something lifted from his dreams, is a representation of ANY reality? And why would this aparition give Shepard any honest choises?

As far as Sheppard knows, the three options given, which involve "walking towards the light" are nothing more than lies, a trick to have Shepard walk straight into a trash compactor.

Why would Sheppard be like a meek sheep in front of the entity that claims to be responsible for the most genocidal force in the history of the galaxy? No anger? No outright denial of the options given?

The main (though not the only) problem with the ending is that we are led into accepting the unacceptable, and taking at face value what our arch nemesis gives as our options! Without so much as a peep of protest.

#40
xxprokillazxx

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Add an Epilogue that's the only thing that maters.

#41
Vaktathi

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Change.

The current endings are entirely inappropriate to the artistic intent and thematic buildup of the series.

Clarifying them might fill *some* of the plotholes and wrap-up issues, but it still won't *FEEL* like an appropriate ending, and short of "SPEHSE MAHGEEK*, there are some plotholes that just can't adequately be filled, at least without having to go to such lengths that you're better off making an entirely new ending anyway.

#42
HazelrahFiver

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I have a unique perspective for you guys. See, I'm a devoted fan of the series through all three games, but I did not have any save files to import into ME3 (my account got hacked, files locked down by EA, and therefore switched systems entirely for the third game), and guess what

I loved the ending.
Knowing all that had happened, or should have happened if I had my saves, and all that Shepard's been through, the ending was perhaps the most fitting and wondrous thing I've seen. My choices throughout the games not being represented meant nothing, because they were not there. Ultimately, this is what Bioware would have to do. The thousands of choices a player makes throughout the three games would be impossible to represent, and therefore only a handful of decisions (the big ones) would matter, and there would be threads complaining about this instead (you all know it's true).

If it's not this, and instead the complaint about the confusion over the ending... I don't see these plot holes that every one is mentioning. It all made sense to me. Sucks that we don't get absolute closure, but do you really want that? I'm more disappointed by the fact that I cannot get Shepard to 'live' in the end, because you apparently need to import files to do so. Even still, a lengthy cinematic at the end showing all those who survived and the universe afterward would DETRACT from the harrowing struggle Shepard has gone through. I prefer my imagination to live out all that could happen after I make my ending choice.

Besides, they can't lay out the rest of future, they want to make more Mass Effect games :P

#43
Arik7

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The fact that our choices and relationships did not matter in the end is not the only issue. The god child and his space magic nonsense simply do not fit with the rest of the Mass Effext universe.

#44
HazelrahFiver

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Isn't the child an AI, directly linked with the Reapers? We don't know who built them all, but somebody did a long time ago to prevent what the Geth were eventually going to do from happening. In their time likely the synthetics did overrun (perhaps this is the Reapers themselves), and knowing that organic life will always lead to this (opinion, but we are under their influence regardless), they created a system to prevent all organic life from being wiped out. Instead, as per their decision, organic life is preserved and newer species get to evolve over and over again.

#45
Vaktathi

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HazelrahFiver wrote...
I don't see these plot holes that every one is mentioning. It all made sense to me.


All of the galaxy's fighting forces stuck in ruined Sol system with no way home and dwindling food/fuel resources, and a ton of firepower and old grudges.

Why didn't Starchild assist Soverign in ME1 or why was any of that necessary at all if Starchild was already present?

How did your teammates from the ground magically get aboard the Normandy and why/how is the Normandy fleeing from battle?

According to Arrival, when Mass Relays explode, they go off with teh force of a Supernova, meaning we pretty much killed everyone in a system with a mass relay.

The Starchild's justifications, they kill organic life with synthetics to prevent organic life from being killed by synthetics...because apparently synthetics will always kill organics, despite proving this not to be the case in multiple instances.


etc.

Modifié par Vaktathi, 29 mars 2012 - 02:12 .


#46
ebevan91

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Hidden option: Closure (1 vote)

#47
Arik7

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Deflagratio wrote...

Clarify? The ending is pretty clear, it just doesn't make any sense regardless.

The very minimum the ending needs is real Closure. Answer the question "Did it matter?"

Did it matter I saved the Krogan?

Did it matter the Quarian went extinct?

Did it matter I preserved the Council?

Did it Matter the Rachni blew their last chance?

Right now the answer is "no, none of that mattered", which if that's exactly what Bioware intended from Day1 on Mass Effect development... wow. Somehow I doubt that though.



#48
jess05

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Voted for new.


Clarify means we are to stupid to see the Adam and Eve Refrence.

The point is, we got it, but it doesnt make sense in the ME and completely contridicts what we have been fighting for all along.
They can plug the plotholes, and clarify a bit but Catalyst will still be a plothole in and of itself.

Modifié par jess05, 29 mars 2012 - 06:03 .


#49
Arik7

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79% in favor of a brand new ending so far.   I don't think Mass Effect fans have ever been more united on anything.   Pls. take note, BioWare.

Modifié par Arik7, 29 mars 2012 - 11:27 .


#50
Dridengx

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Surprise Guest wrote...

I really do hope the devs see the results of this poll :)


hope is a weakness. believe in facts.. fact is it doesn't matter if a CM see this poll or not, they don't call the shots and some of them have barely a line of communication with the higher ups, the chances of them speaking to someone, remembering this thread, bringing up this poll, and having it make a difference.. you got better odds with Kate Beckinsale