Can someone please help me fix this?
Modifié par variobunz, 20 avril 2012 - 05:47 .
Modifié par variobunz, 20 avril 2012 - 05:47 .
Master Shiori wrote...
Cristinell wrote...
rusm0 wrote...
Getting the fish is a result of having dinner with her, its the same flag. The instructions are on the first page for the crew living/dying, but here they are as well:Cristinell wrote...
All i saw were flags for getting to change her identity and ger her fish that's all,there were no others for her in case she never survived the suiced mission or never had dinner with her.
Normandy Crew Alive (Kelly, Chakwas, Ken, Gabby ect ect):Set to true (3351)Set to false (3629,3630,3631,3632,3349,3350)
Normandy Crew Dead (Kelly, Chakwas, Ken, Gabby ect ect):Set to true (3629,3630,3631,3632,3349)Set to false (3351,3350)
Half of Normandy Crew Dead (Kelly, Chakwas, Ken, Gabby ect ect):Set to true (3629,3632,3351)Set to false (3630,3631,3349,3350)
Thakns in advance for your help but she still not in the refugee camp is it because i didn't do this when i started the game ?
No, it's because you didn't have dinner with Kelly in ME2. That's what's needed for her to appear in ME3. Otherwise she remains with Cerberus.
Travmanman wrote...
Master Shiori wrote...
No, it's because you didn't have dinner with Kelly in ME2. That's what's needed
for her to appear in ME3. Otherwise she remains with Cerberus.
So if changing it so that Kelly saved our fish doesn't make her appears,
does anyone know the plot code to change so that we did have dinner with
Kelly and she will appear?
Modifié par Cristinell, 20 avril 2012 - 06:01 .
ParasiteX wrote...
Insane Rusty Gunner wrote...
I was able to give my character TIM eyes, but unfortunately, I can't seem to change her eye color. No matter what values I put under emis_color, her eyes always end up a washed out aqua. Any ideas why I can't change the iris color? I'm modding on the xbox, if that makes a difference.
.....Have you tried changing EYE_Iris_Colour_Vector?
Emis_Color only changes the emission(glow) color of TIMs eye effect.
d. Open Vector Parameters and change "EYE_Iris_Colour_Vector" name to "Emis_Color" (without the quotes) and
then change the colour values, using this.
Bogrot wrote...
I wonder if there is a way to edit my game's save file to add a particular ship model in the captain's cabin.
In my game I noticed that in Shep's cabin there is no Quarian ship model (not the Live Ship Model). I fear that I dind't grab that model in Mass Effect 2 and that's why I couldn't find it on the ship in Mass Effect 3. It's location was supposed to be in shuttle bay, but I couldn't find it.
Any insights?
Insane Rusty Gunner wrote...
ParasiteX wrote...
.....Have you tried changing EYE_Iris_Colour_Vector?
Emis_Color only changes the emission(glow) color of TIMs eye effect.
Thanks for the reply!
But in the instructions in the first page, it says to change the EYE_Iris_Colour_Vector name to Emis_Color. Is this incorrect? Do they need to be two seperate entries?d. Open Vector Parameters and change "EYE_Iris_Colour_Vector" name to "Emis_Color" (without the quotes) and
then change the colour values, using this.
Max is 2.0fstrikepulse wrote...
What's the default value for encumbrancemaxcooldown and encumbrancemincooldown?
I want to play multiplayer again without the chance of getting banned, since this effects how the weight works on multiplayer as well.
variobunz wrote...
I tried to tweak the saber assault rifle into a full automatic gun. It shoots full auto fine, but if you shoot the camera shakes crazy and the recoil goes up and down pretty bad. Not much recoil on the sides, though.
Can someone please help me fix this?
variobunz wrote...
variobunz wrote...
I tried to tweak the saber assault rifle into a full automatic gun. It shoots full auto fine, but if you shoot the camera shakes crazy and the recoil goes up and down pretty bad. Not much recoil on the sides, though.
Can someone please help me fix this?
Nobody has an idea?
ParasiteX wrote...
Hmm yeah.. that is incorrect. The iris vector changes the color on the Iris. Emis_color only changes glow. Lets hope OP fixes that.
A easier way to add TIMs eyes is to use the presets in gibbed save editor. Then just play around with the colors in the apperance tab.
Aisynia wrote...
Been a while since I was here. Is it possible to add Ashley's little blue number as an armor for Femshep?
Phylarion wrote...
variobunz wrote...
variobunz wrote...
I tried to tweak the saber assault rifle into a full automatic gun. It shoots full auto fine, but if you shoot the camera shakes crazy and the recoil goes up and down pretty bad. Not much recoil on the sides, though.
Can someone please help me fix this?
Nobody has an idea?
First off, chill. Not everyone gets a personalised response to a personal problem.
Second, try lowering the recoil values?
Modifié par Thought Process, 21 avril 2012 - 03:42 .
I found thisThought Process wrote...
Transitions dump: http://mod.gib.me/ma...transitions.txt (still WIP)
So, following your link, I set 19295 and 19293, but I still cannot find Verner[biod_cithub_underbellyp3_loc_int.citund_medigel_conrad_d_D.citund_medigel_conrad_d_dlg]
+-[entry #0]
transition: transition_1624(-1)
speaker: variable_1
listener: variable_2
text: Cerberus wants our help! And if Cerberus is good enough for Commander Shepard, it should be good enough for us!
+-[reply #0]
listener: variable_3
text: Oh, for the love of...
+-[entry #1]
transition: transition_1622(-1)
DJ_D wrote...
Phylarion wrote...
variobunz wrote...
variobunz wrote...
I tried to tweak the saber assault rifle into a full automatic gun. It shoots full auto fine, but if you shoot the camera shakes crazy and the recoil goes up and down pretty bad. Not much recoil on the sides, though.
Can someone please help me fix this?
Nobody has an idea?
First off, chill. Not everyone gets a personalised response to a personal problem.
Second, try lowering the recoil values?
I have been messing around with that paticular gun for weeks now. No matter what I do, the camera shake never changes.
Bomma72 wrote...
Ryuna wrote...
I see that Dr.Chakwas's hair is available from ME2, I wonder if the me2 custom hair can be modded into me3 cause that would make life much easier.
You might want to check out this thread seems to be there but you need Gibbons and Texmod to make it work.
social.bioware.com/362/blog/211693/
Modifié par Ryuna, 21 avril 2012 - 09:32 .
snfonseka wrote...
1.2. Set Liara to recognize the romance activities related to LoTSB
a. Open save game editor and then go to the "Plot" tab.
b. Input all of the following IDs (one by one) into the "Bool" textbox. Then press "Get" button. Tick the box for to set
true.
*14169, 6927, 6931, 6815, 7051, 7035, 7151 and 6941
bryan12112 wrote...
snfonseka wrote...
1.2. Set Liara to recognize the romance activities related to LoTSB
a. Open save game editor and then go to the "Plot" tab.
b. Input all of the following IDs (one by one) into the "Bool" textbox. Then press "Get" button. Tick the box for to set
true.
*14169, 6927, 6931, 6815, 7051, 7035, 7151 and 6941
Any idea what 7035 is for? It is the only one other than 6941 that I had marked as "False". The reason I ask is because 6941 (the "It's been years..." comment) is the only mistake I noticed during my first play through.
Modifié par ParasiteX, 21 avril 2012 - 11:53 .
Ryuna wrote...
Bomma72 wrote...
Ryuna wrote...
I see that Dr.Chakwas's hair is available from ME2, I wonder if the me2 custom hair can be modded into me3 cause that would make life much easier.
You might want to check out this thread seems to be there but you need Gibbons and Texmod to make it work.
social.bioware.com/362/blog/211693/
I saw that and I didn't like the new one. I meant something like the directly imported Chakwas and the sexy hair.