jdmteggy4life wrote...
anyone???
Yes you can. Page one.
Nuff said.
jdmteggy4life wrote...
anyone???
Modifié par spk64, 21 août 2012 - 11:50 .
Been known for a while and no, you don't need to be in combat to do so, you just can't modify your weapon on the bench because it erases the extra mods.shepisavanguardgetoverit wrote...
Been farting around with the save editor this time, and have discovered that you can add all 5 weapon mods to each of your weapons. Simply open up you save in the gibbed save editor and click raw > player > weapon mods and select the weapons you have in the list there and copy and paste the mod names from the first page of this thread into the field. Save and load.
Only works if you are "in combat" with your weapon drawn such as on mars etc or any mission, save and follow the steps above. Can confirm all the affects apply, plus the visuals are kick arse. My revenant looks super lethal now. Will be in touch with more soon =P
ZombieGambit wrote...
Been known for a while and no, you don't need to be in combat to do so, you just can't modify your weapon on the bench because it erases the extra mods.shepisavanguardgetoverit wrote...
Been farting around with the save editor this time, and have discovered that you can add all 5 weapon mods to each of your weapons. Simply open up you save in the gibbed save editor and click raw > player > weapon mods and select the weapons you have in the list there and copy and paste the mod names from the first page of this thread into the field. Save and load.
Only works if you are "in combat" with your weapon drawn such as on mars etc or any mission, save and follow the steps above. Can confirm all the affects apply, plus the visuals are kick arse. My revenant looks super lethal now. Will be in touch with more soon =P
Black Widow with Magazine and Ultra Light Materials FTW!
Modifié par spk64, 22 août 2012 - 12:05 .
Modifié par spk64, 22 août 2012 - 12:31 .
ilonewolft wrote...
This as surely been asked and addressed in the past, but strangely I couldn't find it in the forums.
How can I modify my game files to have male Shepard wear something else that the System Alliance uniform at game start? Let's say I want him to wear the N7 leather jacket how can this be accomplished?
Thanks in advance.
Thanks man, that's exacly what I was looking for.spk64 wrote...
ilonewolft wrote...
This as surely been asked and addressed in the past, but strangely I couldn't find it in the forums.
How can I modify my game files to have male Shepard wear something else that the System Alliance uniform at game start? Let's say I want him to wear the N7 leather jacket how can this be accomplished?
Thanks in advance.
I think these sites will help you....
1st page, 1st and 2nd post
(10.1. Add alternate casual appearances)
social.bioware.com/2134634/blog/212390/
(10.2. How to change the prologue outfit in ME3)
social.bioware.com/2134634/blog/212463/
spk64 wrote...
I've merged any entry of the "Default_DLC_CON_GUN01.bin" to the "Coalesced.bin"
set key bindings.... but nothing happens!
I've tested many various bindings but no one unlocks the DLC weapons.
hello...... how the hell does that work?
social.bioware.com/project/8048/
Next time, I hope you don't release a bad technical content like this! <_<
spk64 wrote...
I've merged any entry of the "Default_DLC_CON_GUN01.bin" to the "Coalesced.bin"
set key bindings.... but nothing happens!
I've tested many various bindings but no one unlocks the DLC weapons.
hello...... how the hell does that work?
social.bioware.com/project/8048/
Next time, I hope you don't release a bad technical content like this! <_<
Modifié par Unit 431, 23 août 2012 - 04:56 .
Did a quick search and found this: http://social.biowar...62/blog/211693/oZ0NED 0UTo wrote...
Yo, how do I go about giving my ManShep some FemShep hair? I'm specifically looking to get the curly hairdo.
Not exactly.... it changes if you set the N7 Hoodie to regular prolog outfit!Sundance31us wrote...
You'll need to modify your Coalesced.
Remember
there are actually two outfits for the intro, the one you first see
Shepard in and then the damaged outfit. It'll change the minute Shepard
hits the wall.
I've bought 1600 bioware points and bartered with them!RGFrog wrote...
???
Did you purchase the dlc?
Unit 431 wrote...
every dlc has its own coalesced. its a module loaded in game, and merging it... well requires you to either merge a lot of things to the game - namely game file listing, unlock conditions, core game files and the likes.
if that's for the project above, recommend trying to understand how me3 patching works, cause mods for dlcs are pretty complicated to make.
Modifié par spk64, 24 août 2012 - 01:34 .
Guest_BrotherWarth_*
Evets616 wrote...
I've been trying to read through here to find this but I can't.
Does anyone know a way to enable the alternate costumes from the Collector's Edition of the game?
BrotherWarth wrote...
Evets616 wrote...
I've been trying to read through here to find this but I can't.
Does anyone know a way to enable the alternate costumes from the Collector's Edition of the game?
They're not on the non-N7 Edition disk.
Guest_BrotherWarth_*
variobunz wrote...
Don't know if that has been asked but WTH.
How do I change the accuracy of shotguns?