HJF4 wrote...
24821, Cerberus Spirit Armor Unlocked
24820, Cerberus Nightmare Armor Unlocked
24819, Cerberus Shade Armor Unlocked
Thank you.
Where can I find the according SFXGame Effects?
HJF4 wrote...
24821, Cerberus Spirit Armor Unlocked
24820, Cerberus Nightmare Armor Unlocked
24819, Cerberus Shade Armor Unlocked
HJF4 wrote...
I don't understand what you're asking.
Modifié par WarrantyVoider, 21 mars 2013 - 07:59 .
HJF4 wrote...
Actually doing small edits to cutscenes is easy, if a bit time consuming.NatP wrote...
Hey can anyone tell me how hard is it to mod cutscenes in this game? I've been wanting a fix to the annoying omni-present avenger and since no one has done it, I decided to take matters in my own hands... Or rather, I'd like to take it into my own hands.I'm rather inexperienced in modding besides some simple re-textures and whatnot so can anyone help me out here? Thanks!
As far as I know, changing cutscene weapons would involve going into every file and change every cutscene with a weapon and changing it. Which would be a lot.
We don't know how to do it yet.MaddaCheeb wrote...
Question, is there any way to fully swap character models like it was possible in ME2? I saw this video once of ME2 where the player had swapped out the maleshep model for Thane's model. Anything like that possible in ME3? Or was that disabled?
HJF4 wrote...
We don't know how to do it yet.MaddaCheeb wrote...
Question, is there any way to fully swap character models like it was possible in ME2? I saw this video once of ME2 where the player had swapped out the maleshep model for Thane's model. Anything like that possible in ME3? Or was that disabled?
Not codes. Add to Coalesced, biogame.ini in fullbodyappearances:Alaric123 wrote...
Anyone have the codes for the new armors that don't have helmets on?
If I find out, I'll make sure to share.MaddaCheeb wrote...
HJF4 wrote...
We don't know how to do it yet.MaddaCheeb wrote...
Question, is there any way to fully swap character models like it was possible in ME2? I saw this video once of ME2 where the player had swapped out the maleshep model for Thane's model. Anything like that possible in ME3? Or was that disabled?
I'm gonna make that a focus, then. Playing as Anderson really appeals to me. If we can do it in ME2 I'm fairly certain we can pull it off here.
HJF4 wrote...
Not codes. Add to Coalesced, biogame.ini in fullbodyappearances:Alaric123 wrote...
Anyone have the codes for the new armors that don't have helmets on?
"(Mesh=(Male="BIOG_HMM_SHP_FBD_R_DLC.FBDj.HMM_SHP_FBDj_NH_MDL",Female="BIOG_HMF_SHP_FBD_R_DLC.FBDj.HMF_SHP_FBDj_NH_MDL"),GameEffects=("SFXGameContentDLC_EXP_Pack003.SFXGameEffect_UniqueArmor_Phantom"),Id=911,PlotFlag=-1,Type=CustomizableType_Torso,Name=813578,Description=813579)",
"(Mesh=(Male="BIOG_HMM_SHP_FBD_R_DLC.FBDj.HMM_SHP_FBDj_NH_MDL",Female="BIOG_HMF_SHP_FBD_R_DLC.FBDj.HMF_SHP_FBDj_NH_MDL"),GameEffects=("SFXGameContentDLC_EXP_Pack003.SFXGameEffect_UniqueArmor_Phantom_Weapons"),Id=912,PlotFlag=-1,Type=CustomizableType_Torso,Name=813580,Description=813581)",
"(Mesh=(Male="BIOG_HMM_SHP_FBD_R_DLC.FBDj.HMM_SHP_FBDj_NH_MDL",Female="BIOG_HMF_SHP_FBD_R_DLC.FBDj.HMF_SHP_FBDj_NH_MDL"),GameEffects=("SFXGameContentDLC_EXP_Pack003.SFXGameEffect_UniqueArmor_Phantom_Powers"),Id=913,PlotFlag=-1,Type=CustomizableType_Torso,Name=813582,Description=813583)",
Modifié par HJF4, 23 mars 2013 - 07:02 .
They're stored in various pcc files, not just one.MaddaCheeb wrote...
Where are all of the meshes for characters stored? Can't seem to find it.
HJF4 wrote...
They're stored in various pcc files, not just one.MaddaCheeb wrote...
Where are all of the meshes for characters stored? Can't seem to find it.
Head: BIOG_HMM_HED_PROMorph.pccMaddaCheeb wrote...
HJF4 wrote...
They're stored in various pcc files, not just one.MaddaCheeb wrote...
Where are all of the meshes for characters stored? Can't seem to find it.
I know but Shepard has his meshes stored in one place, if I can find that one I can run a few tests.
thegamefreek78648 wrote...
I decided to be nice and went through and got the data everyone would need for all the weapons, except for preorder types, and all of the mods and post it here.
SFXGameContent.SFXWeaponMod_AssaultRifleAccuracy
SFXGameContent.SFXWeaponMod_AssaultRifleDamage
SFXGameContent.SFXWeaponMod_AssaultRifleForce
SFXGameContent.SFXWeaponMod_AssaultRifleMagSize
SFXGameContent.SFXWeaponMod_AssaultRifleStability
SFXGameContent.SFXWeaponMod_SniperRifleAccuracy
SFXGameContent.SFXWeaponMod_SniperRifleConstraintDamage
SFXGameContent.SFXWeaponMod_SniperRifleDamage
SFXGameContent.SFXWeaponMod_SniperRifleReloadSpeed
SFXGameContent.SFXWeaponMod_SniperRifleTimeDilation
SFXGameContent.SFXWeaponMod_ShotgunAccuracy
SFXGameContent.SFXWeaponMod_ShotgunDamage
SFXGameContent.SFXWeaponMod_ShotgunMeleeDamage
SFXGameContent.SFXWeaponMod_ShotgunReloadSpeed
SFXGameContent.SFXWeaponMod_ShotgunStability
SFXGameContent.SFXWeaponMod_PistolAccuracy
SFXGameContent.SFXWeaponMod_PistolDamage
SFXGameContent.SFXWeaponMod_PistolMagSize
SFXGameContent.SFXWeaponMod_PistolReloadSpeed
SFXGameContent.SFXWeaponMod_PistolStability
SFXGameContent.SFXWeaponMod_SMGAccuracy
SFXGameContent.SFXWeaponMod_SMGConstraintDamage
SFXGameContent.SFXWeaponMod_SMGDamage
SFXGameContent.SFXWeaponMod_SMGMagSize
SFXGameContent.SFXWeaponMod_SMGStability
SFXGameContent.SFXWeapon_AssaultRifle_Avenger
SFXGameContent.SFXWeapon_AssaultRifle_Cobra
SFXGameContent.SFXWeapon_AssaultRifle_Collector
SFXGameContent.SFXWeapon_AssaultRifle_Falcon
SFXGameContent.SFXWeapon_AssaultRifle_Geth
SFXGameContent.SFXWeapon_AssaultRifle_Mattock
SFXGameContent.SFXWeapon_AssaultRifle_Revenant
SFXGameContent.SFXWeapon_AssaultRifle_Saber
SFXGameContent.SFXWeapon_AssaultRifle_Vindicator
SFXGameContent.SFXWeapon_Pistol_Carnifex
SFXGameContent.SFXWeapon_Pistol_Ivory
SFXGameContent.SFXWeapon_Pistol_Phalanx
SFXGameContent.SFXWeapon_Pistol_Predator
SFXGameContent.SFXWeapon_Pistol_Scorpion
SFXGameContent.SFXWeapon_Pistol_Talon
SFXGameContent.SFXWeapon_Pistol_Thor
SFXGameContent.SFXWeapon_Shotgun_Claymore
SFXGameContent.SFXWeapon_Shotgun_Disciple
SFXGameContent.SFXWeapon_Shotgun_Eviscerator
SFXGameContent.SFXWeapon_Shotgun_Geth
SFXGameContent.SFXWeapon_Shotgun_Graal
SFXGameContent.SFXWeapon_Shotgun_Katana
SFXGameContent.SFXWeapon_Shotgun_Scimitar
SFXGameContent.SFXWeapon_Shotgun_Striker
SFXGameContent.SFXWeapon_SMG_Hornet
SFXGameContent.SFXWeapon_SMG_Locust
SFXGameContent.SFXWeapon_SMG_Shuriken
SFXGameContent.SFXWeapon_SMG_Tempest
SFXGameContent.SFXWeapon_SniperRifle_BlackWidow
SFXGameContent.SFXWeapon_SniperRifle_Incisor
SFXGameContent.SFXWeapon_SniperRifle_Javelin
SFXGameContent.SFXWeapon_SniperRifle_Mantis
SFXGameContent.SFXWeapon_SniperRifle_Raptor
SFXGameContent.SFXWeapon_SniperRifle_Viper
SFXGameContent.SFXWeapon_SniperRifle_Widow
SFXGameContentDLC_CON_GUN01.SFXWeapon_AssaultRifle_Cerb_GUN01
SFXGameContentDLC_CON_GUN01.SFXWeapon_Shotgun_Quarian_GUN01
SFXGameContentDLC_CON_GUN01.SFXWeapon_SMG_Geth_GUN01
SFXGameContentDLC_CON_GUN01.SFXWeapon_SniperRifle_Turian_GUN01
SFXGameContentDLC_CON_GUN01.SFXWeapon_AssaultRifle_Quarian
SFXGameContentDLC_CON_GUN01.SFXWeapon_SMG_Bloodpack
SFXGameContentDLC_CON_GUN02.SFXWeapon_Pistol_Asari_GUN02
SFXGameContentDLC_CON_GUN02.SFXWeapon_AssaultRifle_LMG_GUN02
SFXGameContentDLC_CON_GUN02.SFXWeapon_Shotgun_Assault_GUN02
SFXGameContentDLC_CON_GUN02.SFXWeapon_AssaultRifle_Krogan_GUN02
SFXGameContentDLC_CON_GUN02.SFXWeapon_Sniperrifle_Batarian_GUN02
SFXGameContentDLC_CON_GUN02.SFXWeapon_Shotgun_Salarian
SFXGameContentDLC_CON_GUN02.SFXWeapon_Pistol_Bloodpack
SFXGameContentDLC_EXP_Pack003.SFXWeapon_Pistol_Silencer
SFXGameContentDLC_EXP_Pack003.SFXWeapon_AssaultRifle_Lancer
SFXGameContentDLC_Shared.SFXWeaponMod_SniperRifleDamageAndPen
SFXGameContentDLC_Shared.SFXWeaponMod_AssaultRifleSuperPen
SFXGameContentDLC_Shared.SFXWeaponMod_AssaultRifleSuperScope
SFXGameContentDLC_Shared.SFXWeaponMod_PistolSuperDamage
SFXGameContentDLC_Shared.SFXWeaponMod_ShotgunDamageAndPen
SFXGameContentDLC_Shared.SFXWeaponMod_ShotgunSuperMelee
SFXGameContentDLC_Shared.SFXWeaponMod_SniperRifleSuperScope
SFXGameContentDLC_Shared.SFXWeaponMod_SMGStabilization
SFXGameContentDLC_Shared.SFXWeaponMod_SMGPenetration
SFXGameContentDLC_Shared.SFXWeaponMod_PistolHeadShot
SFXGameContentDLC_Shared.SFXWeaponMod_PistolUltraLight
SFXGameContentDLC_Shared.SFXWeaponMod_AssaultRifleMelee
SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_PistolPowerDamage
SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_SMGPowerDamage
SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_AssaultRifleUltraLight
SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_SniperRifleUltraLight
SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_ShotgunUltraLight
Ypinho wrote...
Does anyone nows the plot id's to get conrad verner on mass effect 3 ?
gibbed editor can't do it with the auto plots...
Modifié par danielsaldivias, 25 mars 2013 - 05:53 .