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Mass Effect 3 Modding Thread (Last update: 14-05-2012)


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#1851
Trauma3x

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#1852
Asch Lavigne

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Ok so I 'm playing ME3 on the 360. I've transferred the save data to a USB, opened with Mordio and opened with Gibbed.

But some of the stuff I want to mod requires editing the coalesced.bin. How do I do this if I do not have the PC version?

Basically I want to add outfits and is it possible to add the default FemShep hair to the CC? Or edit the Default FemShep in the CC? This thread has a lot of pages and I am a little overwhelmed in trying to find exactly what I am looking for. I found how to add the hair to my current character but that is not whatI want at the moment.

Modifié par Asch Lavigne, 04 avril 2013 - 04:20 .


#1853
Phoenix Abides

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Asch Lavigne wrote...

Ok so I 'm playing ME3 on the 360. I've transferred the save data to a USB, opened with Mordio and opened with Gibbed.

But some of the stuff I want to mod requires editing the coalesced.bin. How do I do this if I do not have the PC version?

Basically I want to add outfits and is it possible to add the default FemShep hair to the CC? Or edit the Default FemShep in the CC? This thread has a lot of pages and I am a little overwhelmed in trying to find exactly what I am looking for. I found how to add the hair to my current character but that is not whatI want at the moment.


You can't edit the coalesced.bin on xbox, that is for PC only. Also I suggest using Horizon rather than Modio when it comes to editting ME3 saves. Modio can corrupt ME3 save files, everything will seem fine but then when you get to a certain amount of save files for a career (around 10) you will constantly get a message saying you need to delete a corrupt file and you won't be able to make any more saves.  If you want to add outfits to the armor locker: change the following bool values to true 
22590 - enables the tracksuit 
21752 - enables the other 4 casual outfits. Alternatively you can go to raw > squad > player > appeareance > casual id and change the number to what you would like Shepard to be wearing. Some casual id codes: 6 - Tracksuit, 8 - Injured, 7 - Underwear, 5 - Clothes worn during first reaper attack on earth, 2 - Casual Scientist outfit from ME2. 
You cannot add the default's hair to the CC, nor can you edit the default Jane in the CC. If you want the default hair you have to manually add the hair on xbox. It's not too complicated if you are familiar with Gibbed but it is time consuming as besides editting the hair style and texture being used you must also edit the LOD0Vertices. You can find instructions at ELE08's blog: http://social.bioware.com/362/blog/

Modifié par Phoenix Abides, 04 avril 2013 - 07:39 .


#1854
Sammy Shep

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Phoenix Abides wrote...

Also I suggest using Horizon rather than Modio when it comes to editting ME3 saves. Modio can corrupt ME3 save files, everything will seem fine but then when you get to a certain amount of save files for a career (around 10) you will constantly get a message saying you need to delete a corrupt file and you won't be able to make any more saves.

I was wondering about this. Usually starts messing up for me if I have five or more. Does Horizon work perfectly fine in this regard? No need to worry about a save file threshold?

Also, posting this again in case it was missed:

Sammy Shep wrote...

There was some mention of Intel, and a Bonus Power that didn't make it into the Citadel DLC, right? Any way of digging that stuff up through Gibbed's?

Also interested in the DLC War Asset IDs mentioned above.


Modifié par Sammy Shep, 04 avril 2013 - 09:25 .


#1855
Guest_ShadowHawk28_*

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Sammy Shep wrote...

Also interested in the DLC War Asset IDs mentioned above.


i'll begin to work on it, but i got most of it from ZombieGambit...

Synthdiamond Heat Sinks 625 = 25

Governor Grothan Pazness 627 = 20

Void Devil's Fighter Wing 628 = 30

Vorcha Labor Team 629 = 15

Liquid Assets 630 = 40

Jovian Dissertation 631 = 5

Radiation Shielding Sheath 632 = 25

Husk Neural Map 633 = 30

Dextro Rations 634 = 10

Dr. Ann Bryson 635 = 20 Note: he told me that he didn't know which ones are which because he's just going off what it says in "GAW Asstets". Also,  he said that  he didn't get Ann Bryson's 20 point asset. That one might be 635 = 20.

Leviathan Enthrallment Team 636 = 400

And this one was on my own

Killing Oleg Intel 704 = 30

Omega Eezo Hoard 700 = 300

Omega Raiding Fleet  701 = 75

General Oleg Petrovsky if spared 702 = 30

Modifié par shadowhawk233, 04 avril 2013 - 12:51 .


#1856
Sammy Shep

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Appreciate it!

[EDIT] - Seems like 702 & 704 can't be stacked. Oh well. ;(

Modifié par Sammy Shep, 04 avril 2013 - 01:47 .


#1857
Simsimillia

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I searched the forums and google, but couldn't find anything so far.
I know it's possible to edit the time dilation on Sniper Mod, Infiltrator Passive and Adrenaline Rush out of the game via coalesced editing. But what really bugs me is Biotic Charge. Is there a way to remove that time dilation on a charge? Because as it is now, the class is completly dead to me in SP.

#1858
Sammy Shep

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Why does Charge's time dilation bother you?

Or is it just time dilation in general that you don't like?

#1859
Simsimillia

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It "feels" wrong and doesn't play like in ME2 anymore. There it was "fast" now it is "slow". I hope it's clear what I mean.

#1860
Asch Lavigne

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Phoenix Abides wrote...

Asch Lavigne wrote...

Ok so I 'm playing ME3 on the 360. I've transferred the save data to a USB, opened with Mordio and opened with Gibbed.

But some of the stuff I want to mod requires editing the coalesced.bin. How do I do this if I do not have the PC version?

Basically I want to add outfits and is it possible to add the default FemShep hair to the CC? Or edit the Default FemShep in the CC? This thread has a lot of pages and I am a little overwhelmed in trying to find exactly what I am looking for. I found how to add the hair to my current character but that is not whatI want at the moment.


You can't edit the coalesced.bin on xbox, that is for PC only. Also I suggest using Horizon rather than Modio when it comes to editting ME3 saves. Modio can corrupt ME3 save files, everything will seem fine but then when you get to a certain amount of save files for a career (around 10) you will constantly get a message saying you need to delete a corrupt file and you won't be able to make any more saves.  If you want to add outfits to the armor locker: change the following bool values to true 
22590 - enables the tracksuit 
21752 - enables the other 4 casual outfits. Alternatively you can go to raw > squad > player > appeareance > casual id and change the number to what you would like Shepard to be wearing. Some casual id codes: 6 - Tracksuit, 8 - Injured, 7 - Underwear, 5 - Clothes worn during first reaper attack on earth, 2 - Casual Scientist outfit from ME2. 
You cannot add the default's hair to the CC, nor can you edit the default Jane in the CC. If you want the default hair you have to manually add the hair on xbox. It's not too complicated if you are familiar with Gibbed but it is time consuming as besides editting the hair style and texture being used you must also edit the LOD0Vertices. You can find instructions at ELE08's blog: http://social.bioware.com/362/blog/




I have not had a problem with Modio yet but luckily everything is backed up just in case.

But thank you very, very much!

#1861
Asch Lavigne

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Considering I was warned about Modio I'll try using Horizon. Just need to figure out how to use it.

Edit: Ok figured it out, yay!

Is there a list somewhere (maybe in these 70 something pages) of all the IDs for the various powers so I can add them to Shep? (I know how to remove them, just not add them.)

Modifié par Asch Lavigne, 04 avril 2013 - 08:15 .


#1862
Guest_ShadowHawk28_*

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Sammy Shep wrote...

Appreciate it!

[EDIT] - Seems like 702 & 704 can't be stacked. Oh well. ;(


You can always change the Military Strength number so it shouldn't stack as you said.

Modifié par shadowhawk233, 04 avril 2013 - 08:27 .


#1863
Trauma3x

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@ Asch Lavige...heres a comprehensive video on modding using Horizon, if you have any questions let me know or let Marjonas (maker of the video) know

#1864
Asch Lavigne

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Trauma3x wrote...

@ Asch Lavige...heres a comprehensive video on modding using Horizon, if you have any questions let me know or let Marjonas (maker of the video) know


You forgot to include a video, or rather a link to the video.

#1865
Trauma3x

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Ooops!

#1866
Asch Lavigne

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This was the exact video I found and was using.

Great to see that someone else is recommending it. It was really helpful.

#1867
ENDrain

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Please, help me! What bools should I change to make my game think I'd never started Citadel DLC? Or where should I start to find it out. Thank you!

#1868
colone_lshwa

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 Hey there,

I've been happily modding away at mass effect 3 using the coalesced editor since getting the game. Since downloading/installing/playing the Citadel DLC however, one of my favourite mods is no longer working, and I can't figure out why. I have set the Intel Drop in Liara's office to allow me to access all of the intel bonuses from the start of the game by doing the following [bioui > sfxgamecontent > sfxguidata > store > intel > storeitemarray] in the coalesced file and changing the [PlotUnlockConditionalID] of each bonus to equal zero. Each one reads [PlotUnlockConditionalID=0]. Up until now that has worked for all of my play throughs. Since downloading Citadel, the bonuses are no longer showing up as unlocked in Liara's office. Any thoughts as to what has happened and how to fix it?

#1869
RGFrog

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colone_lshwa wrote...

 Hey there,

I've been happily modding away at mass effect 3 using the coalesced editor since getting the game. Since downloading/installing/playing the Citadel DLC however, one of my favourite mods is no longer working, and I can't figure out why. I have set the Intel Drop in Liara's office to allow me to access all of the intel bonuses from the start of the game by doing the following [bioui > sfxgamecontent > sfxguidata > store > intel > storeitemarray] in the coalesced file and changing the [PlotUnlockConditionalID] of each bonus to equal zero. Each one reads [PlotUnlockConditionalID=0]. Up until now that has worked for all of my play throughs. Since downloading Citadel, the bonuses are no longer showing up as unlocked in Liara's office. Any thoughts as to what has happened and how to fix it?


I think you can just remove PlotUnlockConditionalID=#### from each line.

#1870
v0oZ

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How can i meet Kasumi at the Party? I didn't play the DLC but I modded a bit around (kept the greybox). So how can i activate her?
thanks!

#1871
colone_lshwa

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RGFrog wrote...


I think you can just remove PlotUnlockConditionalID=#### from each line.



I tried removing the "PlotUnlockConditionalID" line from a few of the upgrades, but they're still not showing up in Liara's office. I also switched careers just to make sure it wasn't this save, and in my last one I had all the bonuses still, but the upgrades had disappeared from the list, which usually doesn't happen with this mod. 

Is it possible that something in the Citadel DLC is causing this? It's the only significant change I've made to the game before this happened.

#1872
v0oZ

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To specify. what are the IDs to activate Zaeed and Kasumi for the Party? They are both already alive.

#1873
Phoenix Abides

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I was wondering about this. Usually starts messing up for me if I have five or more. Does Horizon work perfectly fine in this regard? No need to worry about a save file threshold?


I had a ton of problems with Modio, reaching the save threshold earlier than I should have and getting the constant file corrupt messages. I switched to Horizon after reading that Modio caused the problems and since then I haven't had it happen. Horizon is very similar to Modio and easy to use so even though I liked Modio I'd definitely rec to use Horizon instead when it comes to ME3.

#1874
AkodoRyu

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Hey guys, I have a little problem here. I have a previously modded coelesced from the source I can't remember atm. I wanted to get rid of the helmet from the Spirit armor, and succeded, but everytime I'm trying to change to any set on the left, game crashes. Any tips on what can be a reason? All IDs seem fine, there's no empty values etc, game starts without no problems.

EDIT: Okay, nevermind this. I seem to get it to work in some messy way, but I haven't tried the armor in combat yet.

Modifié par AkodoRyu, 08 avril 2013 - 09:15 .


#1875
Guest_ShadowHawk28_*

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I'll post this as a favor to ZombieGambit since he got banned for some reason, He figured out how to add Renegade scars to your character using Gibbed's and how to remove the orange glow they have:

1. Add two entries in Texture Parameters:

"HED_Face_Alignment_Emis" BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_03
"HED_Face_Alignment_Norm": BIOG_HMM_HED_Alignment.Scar.Face_NormScars_03

You can set the "03" value to anything between 01-05, with 05 being the most pronounced.

2. In Vector Parameters add the following entries, make sure the alpha value (A) is set to 0:

Scar_Color
Light_Scar_Color
Emis_Color
Then change the A value in HED_Scar_Vector to 0

3. In Scalar Parameters add:
Emis_Scalar
HED_Emis_Intensity

Make the value 0 for both

He's not 100% sure which values are the ones that remove the glow, but he knows that in this combination it's gone.

Female codes for the Texture Parameter entries:
BIOG_HMF_HED_Alignment.Emissive.HMF_Face_EmisScars_03

BIOG_HMF_HED_Alignment.Scar.HMF_Face_NormScars_03