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Mass Effect 3 Modding Thread (Last update: 14-05-2012)


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#1926
Demonique

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Both Texmod and masseffect3.exe have disappeared from my computer, does anyone know what could have happened?

#1927
Reiisha

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I'm trying to mod the spare ammo for the Javelin, but whatever i put in coalesced it stays at a (standard) max of 10...

Am i looking in the wrong place? Do i need to change more than just maxspareammo? Is it protected somehow for this one weapon?

#1928
Avarice 0107

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So I've been messing with the Coalesced editor to see if I can find anything interesting to tweak and I've run into a speed bump.  I know you can add armor or clothing meshes to Shepard in the playercustomization section however what about the opposite.  I found a SEVERAL references to adding the meshes to Shepard but no information on where people found the mesh info at.  The ID's on the meshes from this list suggest they are all in 1 large list like in the one in thr playercustomization list but I'm not sure and havn't been able to locate it anyway.  If someone could point me in the right direction that would be wonderful.

Thanks in advance.

Edit:  I'm now pretty sure that what I need is in the PCC files and I don't have any clue as to how to read or edit hex values correctly.  If anyone knows how to replace one NPC's outfit/armor with another I'd love a hint but otherwise this has turned more complicated than I'm deeming worth it.

Modifié par Avarice 0107, 07 juin 2013 - 10:38 .


#1929
MACharlie1

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I was browsing through the ME3 Explorer and found a texture for Kaidan's hair that I'm pretty sure doesn't show up in game. It's a file similar to the textures used to create eye lashes - alpha maps and transparencies and what not. I'm not sure what the proper name is.

But it does show up in this promo shot. where it looks like Kaidan's hair is a bit spiked.

Has anyone run across any second Kaidan hair mesh that could possibly be used to replace the dated ME1 mesh?

#1930
N7puscN7

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Hi, total noob here:

I'd like to modify the Vindicator's bullets to something more visible. Is that possible?

#1931
Marcinf1996

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Hello, I've killed kaidan on Citadel because i haven't enough reputation, is that possible to make him alive?

#1932
lastpatriot

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Marcinf1996 wrote...

Hello, I've killed kaidan on Citadel because i haven't enough reputation, is that possible to make him alive?


You should be able to use the save editor, increase your rep, and then replay the mission.

#1933
Marcinf1996

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lastpatriot wrote...

Marcinf1996 wrote...

Hello, I've killed kaidan on Citadel because i haven't enough reputation, is that possible to make him alive?


You should be able to use the save editor, increase your rep, and then replay the mission.


I can't, I lost my save from before...

Modifié par Marcinf1996, 19 juin 2013 - 05:20 .


#1934
lastpatriot

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If possible, can one of you all please post a link to where I can get the information on how to add all the available casual clothing Shepard can now get? I had to reinstall my game and didn't have an old copy available. Also, does anyone have a link to where I can download some item mods using texmod?

Thanks!

#1935
lastpatriot

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Marcinf1996 wrote...

lastpatriot wrote...

Marcinf1996 wrote...

Hello, I've killed kaidan on Citadel because i haven't enough reputation, is that possible to make him alive?


You should be able to use the save editor, increase your rep, and then replay the mission.


I can't, I lost my save from before...


You don't have any saves available?  Hmm... lemme think...

You could try http://www.masseffect3saves.com/ but I'm not sure it that's going to solve the problem for you or not.

#1936
Blown5pnt4

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Hey guys, Im new to this modding thing but I found some youtube vids and with the help of some threads got it all to work on my xbox360 with gibbed and modio. I have a question though for some reason my version of gibbed "r89all" I don't have any flags to check to make the crew from ME2 alive. The whole crew (kelly, donnelly etc)other than Chakwas is dead. Can anyone tell me how to make them alive ? Im at the beginning of a new game just left Kaidan in the hospital and have to go to Palaven. Thanks.

#1937
Marcinf1996

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Blown5pnt4 wrote...

Hey guys, Im new to this modding thing but I found some youtube vids and with the help of some threads got it all to work on my xbox360 with gibbed and modio. I have a question though for some reason my version of gibbed "r89all" I don't have any flags to check to make the crew from ME2 alive. The whole crew (kelly, donnelly etc)other than Chakwas is dead. Can anyone tell me how to make them alive ? Im at the beginning of a new game just left Kaidan in the hospital and have to go to Palaven. Thanks.



try to use this: pastebin.com/raw.php
Use citrl+f to find what you want and use it  ;)

#1938
Blown5pnt4

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try to use this: pastebin.com/raw.php
Use citrl+f to find what you want and use it  ;)


I did try to use that after i came across it. I entered the value it says to make the whole crew alive, but theyre still dead in my game. Am i supposed to enter more than the one code ? Thanks. Help is appreciated. 

#1939
Marcinf1996

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1. open save edit and load save that you want to edit
2. find "plot" and click it, next find text field bool
3 paste or write 3351 in bool and mark Is set than set
4 paste or write: 3629,3630,3631,3632,3349,3350 (each one separate) and unmark Is set than click set,
5 Well done ;)

After all save your game and play.
Have a nice game.

Ps: sorry for any mistakes, I'm from Poland and my first language is polish ;)

#1940
Blown5pnt4

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Marcinf1996 wrote...

1. open save edit and load save that you want to edit
2. find "plot" and click it, next find text field bool
3 paste or write 3351 in bool and mark Is set than set
4 paste or write: 3629,3630,3631,3632,3349,3350 (each one separate) and unmark Is set than click set,
5 Well done ;)

After all save your game and play.
Have a nice game.

Ps: sorry for any mistakes, I'm from Poland and my first language is polish ;)


Awesome, thanks. I'll do this when I get home. Much appreciated. I did the first part but didnt know i had to do the other 6 codes as well. 

#1941
MaddaCheeb

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Anyone had any luck with hacking anderson as a squadmate?

#1942
Marcinf1996

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Blown5pnt4 wrote...

Marcinf1996 wrote...

1. open save edit and load save that you want to edit
2. find "plot" and click it, next find text field bool
3 paste or write 3351 in bool and mark Is set than set
4 paste or write: 3629,3630,3631,3632,3349,3350 (each one separate) and unmark Is set than click set,
5 Well done ;)

After all save your game and play.
Have a nice game.

Ps: sorry for any mistakes, I'm from Poland and my first language is polish ;)


Awesome, thanks. I'll do this when I get home. Much appreciated. I did the first part but didnt know i had to do the other 6 codes as well. 



Let me know if it works.

Modifié par Marcinf1996, 25 juin 2013 - 08:36 .


#1943
Blown5pnt4

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Marcinf1996 wrote...

Blown5pnt4 wrote...

Marcinf1996 wrote...

1. open save edit and load save that you want to edit
2. find "plot" and click it, next find text field bool
3 paste or write 3351 in bool and mark Is set than set
4 paste or write: 3629,3630,3631,3632,3349,3350 (each one separate) and unmark Is set than click set,
5 Well done ;)

After all save your game and play.
Have a nice game.

Ps: sorry for any mistakes, I'm from Poland and my first language is polish ;)


Awesome, thanks. I'll do this when I get home. Much appreciated. I did the first part but didnt know i had to do the other 6 codes as well. 



Let me know if it works.



Hey sorry got sidetracked helping a friend in the multiplayer and just did this now. Worked beautifully. Now have alot less names on the memorial board including no Kelly, Daniels, or Donelly. Thank you very very much for the help. I was able to figure out alot without help but I cant understand these bool things for my life. 

#1944
Shauny7488

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Hey guys, just wondering if theres any way to use gibbed to give myself the other 2 cerberus armors from Citadel DLC without using the default function.

#1945
N7_Project_2501

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Hello,

Is there any possibility to gain Prejek Paddlefish Intel using Gibbed Save Editor? I mean not the Weapon Damage or Power Damage but Intel at Liara's terminal to choose.

Thanks for a fast reply.

#1946
capn233

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BartP2 wrote...

Is there any possibility to gain Prejek Paddlefish Intel using Gibbed Save Editor? I mean not the Weapon Damage or Power Damage but Intel at Liara's terminal to choose.

Not sure if anyone has that flag or whatever it is called, but an alternative would be to modify coalesced...

In the bioui section there is a subsection sfxgamecontent/sfxguidata/store/intel which controls the "Intel Store," aka the upgrade terminal.  The storeitemarray has a list of the possible intel rewords.  Note that each line has something like "PlotUnlockConditionalID=1686."  If you remove that part it should be permenantly unlocked.  Apparently the side effect is that it won't disappear from the terminal and you can take both upgrades.

Not sure how you tell Gibbed to unlock it, or if that number in coalesced can be entered somewhere in Gibbed.
*****

Does anyone know where the enemy health values for SP are stored?  I would like to modify enemy HP for single player if that is possible.

edit: I found it... it is in biodifficulty

For some reason I can't see the "health" attribute when I am viewing it in one coalesced editor.. but I can see it if I copy and paste the line in notepad, or if I use the editor w/ ME3Explorer.

Modifié par capn233, 29 juillet 2013 - 12:35 .


#1947
lastpatriot

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Does anyone know where I can find a coalesced file that has all the casuals available in the game and also the ability to use them as armor? I had one of these awhile back but I'm not sure where I placed it and so now I'm stuck with the normal version.

Thanks!

#1948
Yoshimurha

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Hey guys, not sure if this is the right thread for this. But I have been searching all over google for it and can't find anything concrete.
I figured it's been a whle since the original release of ME3 and how come there is no Dr.Eva Core skin for EDI out there? The demand seems to be there? And it can't be that difficult to make, right?

I don't know jack about modding but I figured the skin is after all used in Mars both in cinematic and in-game. So the skin itself should hypothetically already exist within the game, right?
One just need to kind of, I don't know, carry it over to post-Mars and overwrite the EDI skin, or something?

Really tired of the old grey plastic look of EDI. :unsure:

Modifié par Yoshimurha, 04 août 2013 - 11:55 .


#1949
tovalhallawithu

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 Hi! I'm new. (relatively. old account, just started using it again).
My femshep looks good as is, but not quite. I (of course) made her look like me. I gave her the closest hairstyle to mine, but it's still pretty different. But i just found a mod for the EXACT hairstyle i'm looking for. 
http://apostates.tum...odie-by-ottemis
The tumblr user says that since she got the mod from someone else but doesn't know if they want it public, SHE CAN'T PUT THE MOD UP. and so i collapsed. I understand at this point it's pretty much up to powers absolutely out of my control, but I was wondering if anyoner here could help me.
I've never made a mod before. Nooooooo clue how, either. Could someone point me in the direction of how to make a hairstyle like this one work on my femshep? I need I need. Do any of you have one similar handy?

#1950
capn233

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Anyone know why a bunch of the weapon mods have stats in the bin files for nearly every SP DLC despite the fact that they weren't included in them? For instance, Firefight and Groundside have stats for mods that weren't released until Leviathan, Omega, etc.