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Mass Effect 3 Modding Thread (Last update: 14-05-2012)


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#1951
MaddaCheeb

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I've come to the conclusion that the ending sequence from where Shepard wakes up to the end is not moddable. I've scoured all the console commands, done save edits, and looked over the entire coalesced file and to no avail. It seems to be extremely hard coded into the game and I can't figure out how, as it's the most locked-down sequence in any of the Mass Effect games.

#1952
Gossip

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Question. I'm new to modding, and I'm playing ME3 on Xbox. Well, I started playing, and got rather far, and decided to tweak my Shep. And I used the Save Editor and Horizon, made a new game, exported the face, and then imported into my main. It worked! (Yay!) Well, I played her for a bit, then decided that I could do better. I've tried to do this again, but for some reason it won't work! I'm following the same steps as before, and the new head morph just isn't applying...

Can someone help? :s

Edited by Gossip, 06 August 2013 - 06:35 AM.


#1953
Yoshimurha

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MaddaCheeb wrote...

I've come to the conclusion that the ending sequence from where Shepard wakes up to the end is not moddable. I've scoured all the console commands, done save edits, and looked over the entire coalesced file and to no avail. It seems to be extremely hard coded into the game and I can't figure out how, as it's the most locked-down sequence in any of the Mass Effect games.


Isn't that just an cinemtatic sequence? I.e. not in-game graphics engine? Kind of like the trailer for Mass Effect 3?

#1954
Xhantus

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tovalhallawithu wrote...

 Hi! I'm new. (relatively. old account, just started using it again).
My femshep looks good as is, but not quite. I (of course) made her look like me. I gave her the closest hairstyle to mine, but it's still pretty different. But i just found a mod for the EXACT hairstyle i'm looking for. 
http://apostates.tum...odie-by-ottemis
The tumblr user says that since she got the mod from someone else but doesn't know if they want it public, SHE CAN'T PUT THE MOD UP. and so i collapsed. I understand at this point it's pretty much up to powers absolutely out of my control, but I was wondering if anyoner here could help me.
I've never made a mod before. Nooooooo clue how, either. Could someone point me in the direction of how to make a hairstyle like this one work on my femshep? I need I need. Do any of you have one similar handy?

I think you might be looking for this.

#1955
MaddaCheeb

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Yoshimurha wrote...

MaddaCheeb wrote...

I've come to the conclusion that the ending sequence from where Shepard wakes up to the end is not moddable. I've scoured all the console commands, done save edits, and looked over the entire coalesced file and to no avail. It seems to be extremely hard coded into the game and I can't figure out how, as it's the most locked-down sequence in any of the Mass Effect games.


Isn't that just an cinemtatic sequence? I.e. not in-game graphics engine? Kind of like the trailer for Mass Effect 3?


No, it's in-game. I'm talking the part from where Shepard wakes up by the beam to the choices at the Catalyst.

The game uses an "injuredpawn" flag to enable shepard's limp and animations, however it somehow cannot be disabled during that entire part of the game, even though it can be turned on and off at whim via the save editor during any other portion of the game.

Edited by MaddaCheeb, 11 August 2013 - 06:14 AM.


#1956
voodooseason

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tovalhallawithu wrote...

 Hi! I'm new. (relatively. old account, just started using it again).
My femshep looks good as is, but not quite. I (of course) made her look like me. I gave her the closest hairstyle to mine, but it's still pretty different. But i just found a mod for the EXACT hairstyle i'm looking for. 
http://apostates.tum...odie-by-ottemis
The tumblr user says that since she got the mod from someone else but doesn't know if they want it public, SHE CAN'T PUT THE MOD UP. and so i collapsed. I understand at this point it's pretty much up to powers absolutely out of my control, but I was wondering if anyoner here could help me.
I've never made a mod before. Nooooooo clue how, either. Could someone point me in the direction of how to make a hairstyle like this one work on my femshep? I need I need. Do any of you have one similar handy?


Heyyyy there, I've done some hair mods, so I might have a couple suggestions. I'd PM you but that ability was removed because lolwat who could possibly have a reason to PM people on the BW forums unless they have friended each other already? >_<

Email me though? voodooseason.was.taken [at] gmail (Or hit up my askbox if your on Tumblr.)

-VS

#1957
IoeShepard

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Does anybody know why gibbed save editor does not hold appearance values when you use an iconic char ? There is no difference as when you use a custom one. Except for the morph targets.

#1958
Trauma3x

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has anyone figured out how to put Miranda or jack into the final fight priority earth?

#1959
Doctor_Jackstraw

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I want to see someone mod nude liara into the traynor hot tub scenes and shower scene in place of traynor (and edi in place of femshep)

for all the romance scenes. 

Edited by Doctor_Jackstraw, 18 August 2013 - 08:21 PM.


#1960
Doctor_Jackstraw

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Trauma3x wrote...

has anyone figured out how to put Miranda or jack into the final fight priority earth?


if someone figures out how to mod me2 characters into multiplayer maps.....(I can't believe they didnt give jack or samara biotic bubble in armax arena)


someone needs to mod armax arena to add in the multiplayer maps (I would love if armax let you recruit the multiplayer characters as a squad too.  Team shepard up with n7 slayer and phoenix adept)

#1961
ReaverPhoenix

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This is a complete shot in the dark, and I'm not even sure this is the best place to ask, but I need to start somewhere.

Got a Shepard I made in ME1 and has been imported straight through to 3. The import from 1 to 2 was perfect. The import from 2 to 3, less so. If I'm reasonable about it, Shepard still looks like Shepard. But once you've invested 160+ hours into a character, it's hard to be reasonable about their appearance.

The face appears too gaunt
The eyes look perpetually bloodshot
The green of the iris isn't as vibrant as I feel it should be (or was)
The skin tone is way too pale
The hair is the right mesh, but looks like a wig with an obvious skull cap
The hair color is jet black, instead of the reddish brown it should be

Basically, a Shepard that once looked (to me) completely at home beside the other NPCs, now frequently looks out of place.

I know there've been plenty of issues with imports coming unmodified from ME1, and even complications due to things being changed from 2 to 3 (I believe I read hair color was one such item), but after one playthrough with a Shepard that's a passing resemblance to what I started with, I'd like something more accurate.

So what are my options? I'm playing on 360. I grabbed the mod tools for ME2 and 3. I have save files readily available.

I've already made numerous attempts to straight copy facemesh values from ME2 to ME3 with zero success. Zero meaning absolutely nothing changes. At all. I've yanked the color values for eyes, skin, and hair all over the place in an effort to get any result, ensured the changes were reflected everywhere, opened it up in ME3... and seen nothing different. Yet the save says Shepard should be running around with neon green hair and pink eyes with blue skin.

It's supremely frustrating. So... Help? At this point, I'm even willing to pass the relevant save files along to someone who actually knows what they're doing.

Edited by ReaverPhoenix, 31 August 2013 - 08:53 PM.


#1962
og2203

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A friend I know have inserted this CAT6 armor along with Smarteck's high res textures instead of&nbsp; the Reckoner Knight armor, so that the CAT6 armor is now available for female Shepards. If you don't have the Reckoner Knight unlocked by default, you can use my coalesced mod (also included in the folder)

Posted Image

Simply download this BIOG_HMF_HGR_SHP_R and replace it with the original in the CookedPCConsole folder in the Mass Effect 3 folder and run the MOD files with ME3explorer (also in the download link).

Download this folder and follow the install instructions: https://drive.google...#38;usp=sharing

As an extra treat, I've also added the Asari Commando armor instead of the Dragon Age armor. Note that the resolution isn't up to par, but it's still better than a medieval armor.&nbsp;

#1963
cegr25

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Has anyone found a fix for the ear issue in using main character skin textures on Shepard?

Posted Image

#1964
SirValeq

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Does anybody know if it's possible to enhance the squad auto power usage so that they use a power as soon as their cooldown is done?

#1965
Twilight_Princess

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Anyone working on a datapad ap mod for the game itself?

#1966
Paladin14

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Is there a way to change how my shepard looks mid game?

#1967
IdesofJuly

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Another new ModDabbler here, pertaining to hairstyles in Mass Effect 3 and using Gibbed. Is there a way for me to take one of the hairstyle meshes/masks, like the 'Sexy' or the 'Cute' styles for example, and bend them to my will to become more wavy in appearance? Or am I hooped in trying to change the parameters of such a style? Or has this been covered in the thread before (I'll admit, I didn't look through every page)?

Thanks in advance.

#1968
N7Kopper

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Doctor_Jackstraw wrote...

if someone figures out how to mod me2 characters into multiplayer maps.....(I can't believe they didnt give jack or samara biotic bubble in armax arena)


someone needs to mod armax arena to add in the multiplayer maps (I would love if armax let you recruit the multiplayer characters as a squad too.  Team shepard up with n7 slayer and phoenix adept)

If you had multiplayer characters in the AAA, the scoreboard would be filled with 9999's :P
But in all seriousness, multiplayer characters in single player would be both the coolest thing ever and almost impossible to implement without massive code rewrites, or case-by-case basis hacking. (I think. ME3 modding ran the hell off without me while I was busy practicing Volus Adept plat solo strategies)

Bold part is tl;dr - also feel free to correct me if this barely-informed ramble is making me look like the modding fool that I am

For a full, flawless implementation, not only would you need to have the weight system work with them as NPCs, but also make sure it doesn't with Shepard's squad, have henchdamage 0.3 apply  to Shep's team but not the MP crew, get voiceover dialog if you're putting them anywhere other than AAA (which admittedly isn't what you wanted) different AI packages (especially so the volus, Krolord, and Juggernaut don't go for hard cover, but also for things as simple as TSol having better positioning and tactics with Marksman than Ashley, or Novaguards actually Novaguarding, rather than plinking with their weapon, tossing Shockwaves with the crappy accuracy of Jack every five seconds) on top of checking the EA servers for the information on your characters' names, stats, and appearances.

Oh, and you'd need to let them access their equipment, including heavy weapon, and gear. (Medi-Gel Transmitter working to revive Shepard would be a doozy, especially getting it working to save the Commander from instakills in the way it does in MP) So, yeah. The modding community has only just implemented MP powers in SP. (if you're good enough, you could emulate MP characters in SP with that, some texture and stat modding, and no using Shepard's squad at the same time) And it would obviously be PC only, so no love for me at all. And considering that I'm one of the few people here who's apparently actually attached to their MP squad...


As for what I came here for... solved my own problem. It was a data loading issue, not a save modding one like I thought. Posted Image Considering I was only setting LotSB and Jacob loyalty flags that ME2 didn't...

Edited by N7Kopper, 28 September 2013 - 06:09 PM.


#1969
Szeryf1592

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Does anyone know how to install http://social.biowar...t/8086/#details ? Specifically, I mean the files http://www.mediafire.com/download/fojltx68l37ou27/NSFW_-_Ashley's_Underwear_Av1.zip and http://www.mediafire.com/download/uad7fvg6b1u8123/NSFW_-_Ashley's_Undershirt_Av1.zip , with TexMod doesn't work and in me3 explorer error pops up.

#1970
1leggedpuppy

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If anyone is still looking at this thread, can you please help me?I started a new ME3 game with a FemShep from ME2 and Liara does not recognize her previous relationship with my character at all! I romanced Liara in both previous games; but apparently Liara has supressed those memories... <_<

-I've tried checking all of the related boxes in Gibbed's Editor.

-I've tried this:
1.2. Set Liara to recognize the romance activities related to LoTSB

a. Open save game editor and then go to the "Plot" tab.

b. Input all of the following IDs (one by one) into the "Bool" textbox. Then press "Get" button. Tick the box for to set  
    true.

*14169, 6927, 6931, 6815, 7051, 7035, 7151 and 6941

-I've tried changing the romance flag for ME3 itself.

-I've even tried getting help from EA (not helpful... as usual).

Does anyone know how to fix this!?
Thanks in advance.

#1971
Sundance31us

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@ 1leggedpuppy

Have you made sure the other romance bools are set to false?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Since they're doing away with the Project area anyone have a recommendation for ME mod hosting?

#1972
Chashan

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Sundance31us wrote...

@ 1leggedpuppy

Have you made sure the other romance bools are set to false?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Since they're doing away with the Project area anyone have a recommendation for ME mod hosting?


Depends on the mod. You could try and contact the people at me3explorer.com whether they'd take any in. I know they've been compiling texture-mods at least.

Otherwise, for stuff like reskins, mesh-swaps and what-have-you, I noticed that moddb.com did have a quite filled up 'addons'-section for Vampire: The Masquerade Bloodlines at least. Maybe mods of that kind could be uploaded for ME3 there by that means, too. There's one up already, anyway.

#1973
Sundance31us

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It seems to me that with the "Read Only" status looming it might be better to remove all file files from our Projects. Leave the project description and pictures along with a note effectively saying if you're interested in obtaining a copy of the mod listed here contact me directly.

My concern (in addition to not being able to offer support) is that someone might consider the "Read Only" status a form of abandonment and decide they can use the mod as their own w/o getting permission first.

Thoughts?

#1974
Chashan

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Sundance31us wrote...

It seems to me that with the "Read Only" status looming it might be better to remove all file files from our Projects. Leave the project description and pictures along with a note effectively saying if you're interested in obtaining a copy of the mod listed here contact me directly.

My concern (in addition to not being able to offer support) is that someone might consider the "Read Only" status a form of abandonment and decide they can use the mod as their own w/o getting permission first.

Thoughts?


That's one way of going about it, yeah.

Otherwise, maybe leave it up here - for as long as it will still be available for download - and make clear in the description that people need to ask permission of authors first before they go and edit the files further for republishing. Putting up the project's new hosting site in your signature maybe would do as well to redirect anyone interested there, should you find one and wish to stick around here on this board.

#1975
1leggedpuppy

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@Sundance31us,
Thank you for the reply. I think that every other romance is set to false. No other romance is showing "checked" in Gibbeds and this particular Shepard only romanced Liara in ME1 and ME2 (LoTSB).
I'm completely stumped and I wonder if my ME3 import is simply corrupted. Maybe I'll just delete the career and import it again... or better yet... I haven't played ME1 in awhile, perhaps I'll just go back and do it all again! Should be good times! :)
Thanks again!