Is it me or Bioware art seems to have no flair?
#51
Posté 13 décembre 2009 - 02:12
#52
Posté 13 décembre 2009 - 02:13
#53
Posté 13 décembre 2009 - 02:14
#54
Posté 13 décembre 2009 - 02:17
pacman_gptx wrote...
compared to what?
Well I was comparing it to Willy Wonka and the Chocolate Factory, I don't know about everyone else.
Goober.
#55
Posté 13 décembre 2009 - 02:30
pacman_gptx wrote...
compared to what?
Madworld
Team fortress 2
Okami
Shadow of the colossus
No more heroes
Ugh,when will we understand that we do not need to push highly realistic or HD graphics?
Modifié par spernus, 13 décembre 2009 - 02:33 .
#56
Posté 13 décembre 2009 - 02:31
pathenry wrote...
They have the minimum of 15 pieces of flair.
lol
#57
Posté 13 décembre 2009 - 02:34
Plants vs. Zombies
Torchlight
#58
Posté 13 décembre 2009 - 02:37
SnowHamster wrote...
World of Warcraft
Plants vs. Zombies
Torchlight
I hope you enjoy Platinum games(formally clover studio). :happy: They are definitively the most distinctive in terms of artistic flair(Madworld,Viewtiful Joe,Okami,Bayonetta,God hand,etc).
#59
Posté 13 décembre 2009 - 02:55
spernus wrote...
SnowHamster wrote...
World of Warcraft
Plants vs. Zombies
Torchlight
I hope you enjoy Platinum games(formally clover studio). :happy: They are definitively the most distinctive in terms of artistic flair(Madworld,Viewtiful Joe,Okami,Bayonetta,God hand,etc).
I loved Okami and Shadow of the Colossus, haven't got around to Bayonetta yet, the near nudity makes it a bit embarassing to be caught playing,
#60
Posté 13 décembre 2009 - 02:56
#61
Posté 13 décembre 2009 - 03:00
#62
Posté 13 décembre 2009 - 03:18
There are always some other games that do certain things with more flair or hair
#63
Posté 13 décembre 2009 - 05:11
HD does not good art direction make.
#64
Posté 13 décembre 2009 - 05:19
#65
Posté 13 décembre 2009 - 06:09
#66
Posté 14 décembre 2009 - 02:41
Otherwise, the graphics are highly detailed. The quality of the graphics depends on your CPU/GPU combination. I built a new rig and pasted my saved char file into the Character file, and then redownloaded my DLC.
Holy mackeral, what a difference! I can make out the artwork hanging on the walls without straining my eyes and the carvings, rooftops, buildings in the distance, etc., stand out in high relief. Even the hair, feathers, trees, etc., in the game look amazingly detailed.
I even told Sten he had something stuck between his teeth (it looked like raw human meat). If the Quanari passed that on to a human through kissing, he/she could become deathly ill by ingesting rotten flesh. It would be involuntary cannibalism. Could this be a new death tactic? Fortunately, I'm an Elf, so although disgusting, it wouldn't effect me in the slightest. But really...can you imagine?
#67
Posté 14 décembre 2009 - 02:48
Not many of those in Ferelden, but I guess Rashemen is more beautiful.
Modifié par Razh2211, 14 décembre 2009 - 02:49 .
#68
Posté 14 décembre 2009 - 02:51
Serenity84 wrote...
Concept art always looks better. I've rarely seen things that live up to it
+1
Bioshock is one of the very few 3D games that do catch up to the artwork.
#69
Posté 14 décembre 2009 - 02:52
spernus wrote...
pacman_gptx wrote...
compared to what?
Madworld
Team fortress 2
Okami
Shadow of the colossus
No more heroes
Ugh,when will we understand that we do not need to push highly realistic or HD graphics?
+2 for each of those games especially Okami and Shadow of the colossus.
#70
Posté 14 décembre 2009 - 03:11
#71
Posté 14 décembre 2009 - 03:32
Do you have your 37 pieces of flair?
Ldyshayna edit: Fairly tactless, I'm afraid. Let's try to keep it civil, please.
Modifié par LdyShayna, 14 décembre 2009 - 03:40 .
#72
Posté 14 décembre 2009 - 10:03
I'm afraid you failed your "Office Space quotes" roll. It was a direct quote. <_<LdyShayna wrote...
Ldyshayna edit: Fairly tactless, I'm afraid. Let's try to keep it civil, please.
Modifié par Dark83, 14 décembre 2009 - 10:04 .
#73
Posté 14 décembre 2009 - 10:07
#74
Posté 14 décembre 2009 - 10:16
No daring moves from the companies out there.. which is sad :/
#75
Posté 14 décembre 2009 - 10:18
SnowHamster wrote...
They have great concept art mind you, its just the execution of the art can be very BLAH
Very much so. I'd argue that given what they demand of their RPGs and the systems currently available, BioWare is bound to lag behind artistically.





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