@masseffect Twitter admits teleporting squadmates makes no sense ("yet!")
#51
Posté 29 mars 2012 - 02:44
#52
Posté 29 mars 2012 - 02:44
#53
Posté 29 mars 2012 - 02:44
#54
Posté 29 mars 2012 - 02:45
PKchu wrote...
Cool, make sure to deliver please.
and free of charge.
#55
Posté 29 mars 2012 - 02:45
Arokel wrote...
Does anyone have the LOTS OF SPECULATION FOR EVERYONE poster with Oprah?
It really fits here I feel.
^^^ That would be epic. Please, someone, please post it!
#56
Posté 29 mars 2012 - 02:45
#57
Posté 29 mars 2012 - 02:45
Karrie788 wrote...
Somehow that angers me even more.
#58
Posté 29 mars 2012 - 02:45
#59
Posté 29 mars 2012 - 02:46
"Hey, the Normandy is going through the Relay."
"Are you sure?"
The boss said stuff was going to be explained or "clarified" so the responses echo that. Doubt they know anymore than we do.
#60
Posté 29 mars 2012 - 02:46
morrie23 wrote...
Surely this should of been explained in the shipped game, no? I'm finding it very hard to believe BioWare planned releasing DLC that explained the end of the game.
I bet they just add in a new scene or radio chatter saying that the Normandy picked up your crew (still makes no sense though, what about Shepard?!)
#61
Posté 29 mars 2012 - 02:46
Can't wait to see them try (damn, that means I'm a sucker).
#62
Posté 29 mars 2012 - 02:47
Modifié par LTKerr, 29 mars 2012 - 02:48 .
#63
Posté 29 mars 2012 - 02:47
IsaacShep wrote...
But Cortez can be dead. Which makes everything even more complicated. It can't be him rescuing the squadmates, yet at the same time whoever rescues the squadmates must also rescue Cortez (since he also teleported to Normandy in my ending) and Cortez is in a different part of London... sigh this is such a mess
Note my careful wording.
"They find him."
is he Dead? is he alive? Doesn't matter. "They found him"
"Then they take the shuttle back to the Normandy"
Still vauge! The original shuttle? one of the many others? Doesn't matter, just a shuttle.
#64
Posté 29 mars 2012 - 02:47
M U P P 3 T Z wrote...
Well, at this point they HAVE to address the teleporting squadmates. That's definitely a plot hole that can't be argued against, no matter which side of the debate you stand on.
Pretty much. You can (to an extent) explain the rest, but the whole Normandy sequence at the end just cannot be saved. This is a definite must.
#65
Posté 29 mars 2012 - 02:47
We, the consumers, want a real ending. Star child, space magic and jungle planet are plot devices introduced in the last 5 minutes of the game. Nothing made sense at the end. The game completely broke the narrative cohesion it had for 2 games previous.
Bioware, don't drop the ball on this. This isn't about art, this is about story telling and the hero's journey.
This gives me a little hope. A little hope Bioware might be up to something good.
Modifié par EnforcerWRX7, 29 mars 2012 - 02:48 .
#66
Posté 29 mars 2012 - 02:48
#67
Posté 29 mars 2012 - 02:48
#68
Posté 29 mars 2012 - 02:48
Anything else?
Modifié par Delaney, 29 mars 2012 - 02:49 .
#69
Posté 29 mars 2012 - 02:49
EDIT: Or not. I just didn't go far enough back in @masseffect's feed. Sorry bout that!
Modifié par Greer, 29 mars 2012 - 02:50 .
#70
Posté 29 mars 2012 - 02:50
Modifié par Flextt, 29 mars 2012 - 02:50 .
#71
Posté 29 mars 2012 - 02:50
The Optimistic: They're giving us a fix, so what exactly does it matter?
I know the camp I'm in! (Hint: The bottom one)
#72
Posté 29 mars 2012 - 02:50
#73
Posté 29 mars 2012 - 02:50
#74
Posté 29 mars 2012 - 02:51
#75
Posté 29 mars 2012 - 02:51
And then in April I was like: Oh!





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