@masseffect Twitter admits teleporting squadmates makes no sense ("yet!")
#201
Posté 29 mars 2012 - 03:37
I can predict the IGN article now "Entitled Mass Effect 3 fans still not satisfied after company breaks artistic integrity".Then again, I'm just speculating, nothing wrong with that right...
#202
Posté 29 mars 2012 - 03:37
#203
Posté 29 mars 2012 - 03:38
Carlthestrange wrote...
The ending for me would be much better if all they did, was delete the damn Star Child. And just have it cut to a default destroy ending.
Yeah I would have prefered an ending where you could either destroy the geth, and EDI and all synthetic life, plus the mass relays (and the reapers) or you had to sacrifice earth and yourself to keep everything else and just destroy the reapers.
No need for star child. Just say the catalyst was a user manual for the crucible.
Modifié par ahandsomeshark, 29 mars 2012 - 03:38 .
#204
Posté 29 mars 2012 - 03:39
aliengmr1 wrote...
shnellegaming wrote...
So basically they are confirming they sold us an imcomplete product. To get a complete ending you must buy DLC etc etc etc.
They haven't confirmed anything. Its just hype. They should have answer at Pax.
Honestly, BW needs to just stop communicating if they can't give anything solid. Its this type vague hype that causes BSN to pick apart every word.
Let me be clear, I am not demading they communicate. I'm simply saying these tweets are causing more harm than good and that they may be better off being straight with us or just stop talking until they can. IMO
Yeah I'd rather them have said, we will say absolutely nothing until Pax. And then just have said absolutely nothing.
#205
Posté 29 mars 2012 - 03:39
Yes but Vendetta literally tells you there is the master of the cycle. I mean seriously: youtu.be/cg-1xXpigUk Yes the starchild doesn't appear till the last 5 minutes, but no one who payed attention to the story should be shocked about its existance. He was very heavily and clearly forshadowed many hours earlier on Thessiaspiros9110 wrote...
Well, it's because of Vigil. It was something we could relate to because we've had experience with a Prothean VI progam from ME1, so we were just re-living it, compared to seeing this "starchild" for 5 minutes. That was the point I was trying to get across.
Modifié par IsaacShep, 29 mars 2012 - 03:40 .
#206
Posté 29 mars 2012 - 03:42
i.e.
"All will become clear when the flying duck reaches 12"
"bring me the jade monkey.... only then you will truly understand"
Where have all the bees gone?"
#207
Posté 29 mars 2012 - 03:42
withneelandi wrote...
"bring me the jade monkey.... only then you will truly understand"
We found the Jade monkey sir, it was in your glove compartment.
#208
Posté 29 mars 2012 - 03:43
Carlthestrange wrote...
Ugh, I hate it when they do this.
I'LL BE IN THE CHAMBER OF SPECULATION!
Quoted for epic win.
1000 internetz to you good Sir.
#209
Posté 29 mars 2012 - 03:44
IsaacShep wrote...
Yes but Vendetta literally tells you there is the master of the cycle. I mean seriously: youtu.be/cg-1xXpigUk Yes the starchild doesn't appear till the last 5 minutes, but no one who payed attention to the story should be shocked about its existance. He was very heavily and clearly forshadowed many hours earlier on Thessiaspiros9110 wrote...
Well, it's because of Vigil. It was something we could relate to because we've had experience with a Prothean VI progam from ME1, so we were just re-living it, compared to seeing this "starchild" for 5 minutes. That was the point I was trying to get across.
If Starshild was there all along, then why did Nazara/Sovereign have to go to the Citadel at all in ME1?
Modifié par Jackal7713, 29 mars 2012 - 03:45 .
#210
Posté 29 mars 2012 - 03:45
IsaacShep wrote...
Yes but Vendetta literally tells you there is the master of the cycle. I mean seriously: youtu.be/cg-1xXpigUk Yes the starchild doesn't appear till the last 5 minutes, but no one who payed attention to the story should be shocked about its existance. He was very heavily and clearly forshadowed many hours earlier on Thessia
Yes, I realized that that, but I guess the whole *image* of the child sort of took me out of the experience, if it was more alien, compared to an image visualized from Shepard's own mind... plus he doesn't even question it - the whole fact that my Shepard proved synthetics and organics can work together (yes we don't know for how long, but that's not the point), it takes away from what he was fighting for, you know what I mean?
#211
Posté 29 mars 2012 - 03:46
IsaacShep wrote...
Yes but Vendetta literally tells you there is the master of the cycle. I mean seriously: youtu.be/cg-1xXpigUk Yes the starchild doesn't appear till the last 5 minutes, but no one who payed attention to the story should be shocked about its existance. He was very heavily and clearly forshadowed many hours earlier on Thessia
So instead of the last 5 minutes it was actually foreshadowed in the penultimate chapter of the final game of the trilogy. Is that really all that better?
#212
Posté 29 mars 2012 - 03:46
Fisto The Sexbot wrote...
Like I said, I knew it was done on purpose (and not a bug)!
That's jumping the gun, chances are the ME twitter is updated by an intern speaking WAY out of turn.
All this confirms is that -SOMEONE- at the Bioware office realizes the endings make 0 sense. Which as so many other things completely nullifies their artistic integrity argument.
Modifié par Hexoskin, 29 mars 2012 - 03:48 .
#213
Posté 29 mars 2012 - 03:46
Karrie788 wrote...
Somehow that angers me even more.
You just loooove to be angry, admit it.
Honestly, BW needs to just stop communicating if they can't give
anything solid. Its this type vague hype that causes BSN to pick apart
every word.
And if they do as you suggest, people will rage and complain about Bioware's silence.
Just take this hint for what it is, and relax. Normandy scene will be explained in the future content. By Indoctrination, hopefully.
But as a few people above me said already, Bioware will NOT rewrite the ending. Forget it. They will expand and clarify it, and hopefully, it will start to make sense.
Modifié par Rhiens VI, 29 mars 2012 - 03:52 .
#214
Posté 29 mars 2012 - 03:47
Banelash wrote...
The only way out for bioware, is to roll with the ind theory, say they had planned it all along, give everyone the patch to continue from there, free as a sign that they did plan it all along. But if they planned it all along and fooled all pro-enders into thinking they "get it" when it was actually an unfinished product, they alienate another section of their supporters.
All 5 of them, yessir...
#215
Posté 29 mars 2012 - 03:47
That may indeed be a big plothole. However, it's also very likely that the Catalyst can't control/maintain his own "body" anymore. Keepers would fit perfectly in that role if my speculation is correctJackal7713 wrote...
If Starshild was there all along, then why did Nazara/Sovereign have to go to the Citadel at all in ME1?
Modifié par IsaacShep, 29 mars 2012 - 03:47 .
#216
Posté 29 mars 2012 - 03:48
We don't need things "explained" or "clarified". There needs to be a new ending.
#217
Posté 29 mars 2012 - 03:48
IsaacShep wrote...
Yes but Vendetta literally tells you there is the master of the cycle. I mean seriously: youtu.be/cg-1xXpigUk Yes the starchild doesn't appear till the last 5 minutes, but no one who payed attention to the story should be shocked about its existance. He was very heavily and clearly forshadowed many hours earlier on Thessiaspiros9110 wrote...
Well, it's because of Vigil. It was something we could relate to because we've had experience with a Prothean VI progam from ME1, so we were just re-living it, compared to seeing this "starchild" for 5 minutes. That was the point I was trying to get across.
The VI's conclusion was certainly plausible and something to think about. He implied that something is controlling the Reapers, but for that controller to be mainfested as a holographic AI was a mistake. Placing it on the citadel itself just makes the problem even larger.
Adding the catalyst child simply put another unknown into the equation, making it much harder to solve. It is implied from ME2 that Harbinger controls the Reapers to an extent. Using Harbinger as the catalyst would have been a much simpler and more interesting option and I think, would have made for a better game.
Overall, I think the inclusion of the child as the catalyst was a huge mistake.
#218
Posté 29 mars 2012 - 03:48
Carlthestrange wrote...
withneelandi wrote...
"bring me the jade monkey.... only then you will truly understand"
We found the Jade monkey sir, it was in your glove compartment.
Excellent.
#219
Posté 29 mars 2012 - 03:49
Using the kid as the visual manifestation of the Catalyst bothers me too. It just doesn't work really, I don't care for the kid, I don't really ahve a connection with him. It should've been one or more of Shep's dead squadmates IMO.spiros9110 wrote...
Yes, I realized that that, but I guess the whole *image* of the child sort of took me out of the experience, if it was more alien, compared to an image visualized from Shepard's own mind... plus he doesn't even question it - the whole fact that my Shepard proved synthetics and organics can work together (yes we don't know for how long, but that's not the point), it takes away from what he was fighting for, you know what I mean?
Modifié par IsaacShep, 29 mars 2012 - 03:49 .
#220
Posté 29 mars 2012 - 03:50
Karrie788 wrote...
Somehow that angers me even more.
This.
Can't wait until they "clarify" the ending for 1600 MSP! Maybe even 2400 if we're lucky enough!
#221
Posté 29 mars 2012 - 03:50
I agree buddy it is a major plot hole. I don't follow you on the Keepers, though. Could you go into more detail please?IsaacShep wrote...
That may indeed be a big plothole. However, it's also very likely that the Catalyst can't control/maintain his own "body" anymore. Keepers would fit perfectly in that role if my speculation is correctJackal7713 wrote...
If Starshild was there all along, then why did Nazara/Sovereign have to go to the Citadel at all in ME1?
#222
Posté 29 mars 2012 - 03:50
I didn't see anything in ME2 implying that Harbinger was controlling other Reapers. It was just the CollectorsHellfire257 wrote...
Adding the catalyst child simply put another unknown into the equation, making it much harder to solve. It is implied from ME2 that Harbinger controls the Reapers to an extent.
Well if the Catalyst can't actually control/maintain his own body - the Citadel - anymore, then the presence of the Keepers who do that makes perfect senseJackal7713 wrote...
I agree buddy it is a major plot hole. I don't follow you on the Keepers, though. Could you go into more detail please?
Modifié par IsaacShep, 29 mars 2012 - 03:52 .
#223
Posté 29 mars 2012 - 03:51
Jedifan421 wrote...
Karrie788 wrote...
Somehow that angers me even more.
This.
Can't wait until they "clarify" the ending for 1600 MSP! Maybe even 2400 if we're lucky enough!
I'll say again I don't mind paying, but to be condescended to and told the ending was over my head? No thanks.
There's also no way you can make this work, in a way I'm curious to see what kind of half-assed trainwreck explanation they come up with for the squad teleportation and Joker's cowardice.
#224
Posté 29 mars 2012 - 03:51
Way to go BioWare. I'm glad I bought an unfinished game. What happened to finishing the fight?
#225
Posté 29 mars 2012 - 03:51
CarGryph wrote...
People, please. Stay reasonable.
You are overgeneralizing with the constant "BioWare is disconnected from its fanbase" - but honestly, you cannot make that assumption because it's not proven true or untrue.
I do still have hope und confidence in the ME dev team that they are well aware of the situation and will address it properly. As pointed out by Stanley Woo and John Epler in another thread it's still a company with complex inner processes. It's just PR stuff until something definitive is announced in April - or not.
So please keep it calm and don't get personal to any devs or BW employees at all.





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